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authorChristian Goetze (CG) <cg@lindenlab.com>2010-08-02 16:59:20 -0700
committerChristian Goetze (CG) <cg@lindenlab.com>2010-08-02 16:59:20 -0700
commit6a1fefac22b62c45542208928918e9616e85977c (patch)
treec85c576b93754ec67ac5e93884b2fd26af192325 /indra/newview/llvoavatar.cpp
parentf423a69864c40f760c1c7e64a2e544fd1dba77fb (diff)
parent15247f086989a43881d79c1ee5416bb00721eb68 (diff)
Redo the same merge as in changeset "2026f824953f", but this time with feeeeling.
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r--indra/newview/llvoavatar.cpp32
1 files changed, 18 insertions, 14 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 32723dfe3d..72aec07e67 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -3190,29 +3190,26 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
{ // muted avatars update at 16 hz
mUpdatePeriod = 16;
}
- else if (visible && mVisibilityRank <= LLVOAvatar::sMaxVisible)
+ else if (mVisibilityRank <= LLVOAvatar::sMaxVisible)
{ //first 25% of max visible avatars are not impostored
mUpdatePeriod = 1;
}
- else if (visible && mVisibilityRank > LLVOAvatar::sMaxVisible * 4)
+ else if (mVisibilityRank > LLVOAvatar::sMaxVisible * 4)
{ //background avatars are REALLY slow updating impostors
mUpdatePeriod = 16;
}
- else if (visible && mVisibilityRank > LLVOAvatar::sMaxVisible * 3)
+ else if (mVisibilityRank > LLVOAvatar::sMaxVisible * 3)
{ //back 25% of max visible avatars are slow updating impostors
mUpdatePeriod = 8;
}
- else if (visible && mImpostorPixelArea <= impostor_area)
+ else if (mImpostorPixelArea <= impostor_area)
{ // stuff in between gets an update period based on pixel area
mUpdatePeriod = llclamp((S32) sqrtf(impostor_area*4.f/mImpostorPixelArea), 2, 8);
}
- else if (visible && mVisibilityRank > LLVOAvatar::sMaxVisible)
- { // force nearby impostors in ultra crowded areas
- mUpdatePeriod = 2;
- }
else
- { // not impostored
- mUpdatePeriod = 1;
+ {
+ //nearby avatars, update the impostors more frequently.
+ mUpdatePeriod = 4;
}
visible = (LLDrawable::getCurrentFrame()+mID.mData[0])%mUpdatePeriod == 0 ? TRUE : FALSE;
@@ -4288,6 +4285,8 @@ void LLVOAvatar::checkTextureLoading()
return ;
}
+const F32 SELF_ADDITIONAL_PRI = 0.75f ;
+const F32 ADDITIONAL_PRI = 0.5f;
void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel_area, F32 texel_area_ratio, S32 boost_level)
{
//Note:
@@ -4303,9 +4302,14 @@ void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel
mMinPixelArea = llmin(pixel_area, mMinPixelArea);
imagep->addTextureStats(pixel_area / texel_area_ratio);
imagep->setBoostLevel(boost_level);
- if(boost_level == LLViewerTexture::BOOST_AVATAR_BAKED_SELF)
+
+ if(boost_level != LLViewerTexture::BOOST_AVATAR_BAKED_SELF)
+ {
+ imagep->setAdditionalDecodePriority(ADDITIONAL_PRI) ;
+ }
+ else
{
- imagep->setAdditionalDecodePriority(1.0f) ;
+ imagep->setAdditionalDecodePriority(SELF_ADDITIONAL_PRI) ;
}
}
@@ -7312,7 +7316,7 @@ void LLVOAvatar::cullAvatarsByPixelArea()
std::sort(LLCharacter::sInstances.begin(), LLCharacter::sInstances.end(), CompareScreenAreaGreater());
// Update the avatars that have changed status
- U32 rank = 0;
+ U32 rank = 2; //1 is reserved for self.
for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin();
iter != LLCharacter::sInstances.end(); ++iter)
{
@@ -7336,7 +7340,7 @@ void LLVOAvatar::cullAvatarsByPixelArea()
if (inst->isSelf())
{
- inst->setVisibilityRank(0);
+ inst->setVisibilityRank(1);
}
else if (inst->mDrawable.notNull() && inst->mDrawable->isVisible())
{