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author | Cosmic Linden <cosmic@lindenlab.com> | 2023-05-22 10:10:14 -0700 |
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committer | Cosmic Linden <cosmic@lindenlab.com> | 2023-10-13 10:31:51 -0700 |
commit | 2318d657660320b921e1566b54d3833c0401a34c (patch) | |
tree | 2535b9e0f8b66855221afd37d896edb9550e7e65 /indra/newview/llvlcomposition.h | |
parent | de9184479cfc179ba6e9d6ff388aff7da7f0b4ab (diff) |
Revert "DRTVWR-592: (WIP) Fix tiling only in the PBR case. Begin hooking up code for PBR-specific terrain geometry updates. Unfortunately, this version has a bug which can cause rebuilds to be skipped. Needs more work/testing"
This reverts commit de9184479cfc179ba6e9d6ff388aff7da7f0b4ab.
Diffstat (limited to 'indra/newview/llvlcomposition.h')
-rw-r--r-- | indra/newview/llvlcomposition.h | 9 |
1 files changed, 1 insertions, 8 deletions
diff --git a/indra/newview/llvlcomposition.h b/indra/newview/llvlcomposition.h index 882c3d89b2..9dc0b7221e 100644 --- a/indra/newview/llvlcomposition.h +++ b/indra/newview/llvlcomposition.h @@ -49,18 +49,11 @@ public: // So we need to compress heights into this range. static const S32 ASSET_COUNT = 4; - enum class Type - { - TEXTURE, - PBR, - COUNT - }; - BOOL generateMaterials(); LLUUID getDetailAssetID(S32 asset); virtual void setDetailAssetID(S32 asset, const LLUUID& id); - Type getMaterialType(); + BOOL useTextures(); BOOL texturesReady(BOOL boost = FALSE); BOOL materialsReady(BOOL boost = FALSE); |