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authorCosmic Linden <cosmic@lindenlab.com>2023-05-22 10:10:14 -0700
committerCosmic Linden <cosmic@lindenlab.com>2023-10-13 10:31:51 -0700
commit2318d657660320b921e1566b54d3833c0401a34c (patch)
tree2535b9e0f8b66855221afd37d896edb9550e7e65 /indra/newview/llvlcomposition.h
parentde9184479cfc179ba6e9d6ff388aff7da7f0b4ab (diff)
Revert "DRTVWR-592: (WIP) Fix tiling only in the PBR case. Begin hooking up code for PBR-specific terrain geometry updates. Unfortunately, this version has a bug which can cause rebuilds to be skipped. Needs more work/testing"
This reverts commit de9184479cfc179ba6e9d6ff388aff7da7f0b4ab.
Diffstat (limited to 'indra/newview/llvlcomposition.h')
-rw-r--r--indra/newview/llvlcomposition.h9
1 files changed, 1 insertions, 8 deletions
diff --git a/indra/newview/llvlcomposition.h b/indra/newview/llvlcomposition.h
index 882c3d89b2..9dc0b7221e 100644
--- a/indra/newview/llvlcomposition.h
+++ b/indra/newview/llvlcomposition.h
@@ -49,18 +49,11 @@ public:
// So we need to compress heights into this range.
static const S32 ASSET_COUNT = 4;
- enum class Type
- {
- TEXTURE,
- PBR,
- COUNT
- };
-
BOOL generateMaterials();
LLUUID getDetailAssetID(S32 asset);
virtual void setDetailAssetID(S32 asset, const LLUUID& id);
- Type getMaterialType();
+ BOOL useTextures();
BOOL texturesReady(BOOL boost = FALSE);
BOOL materialsReady(BOOL boost = FALSE);