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authorNat Linden <nat@lindenlab.com>2022-06-13 19:50:49 +0000
committerNat Linden <nat@lindenlab.com>2022-06-13 19:50:49 +0000
commitc9a48a1cdd23a592eb25454d5e2d6c316ec93445 (patch)
tree614d3ae0efdcbec1211d638e602cdb2d78aa8057 /indra/newview/llviewerwindow.cpp
parentda069765b1974e60df5ebf9e973c7fd00c52e329 (diff)
parent3b043d90b60eca17dfcc014b21c4c8fc5b432384 (diff)
Merged in sl-17483 (pull request #1014)
SL-17483: Make LLImageDecodeThread a facade for LL::ThreadPool. Approved-by: Dave Parks
Diffstat (limited to 'indra/newview/llviewerwindow.cpp')
-rw-r--r--indra/newview/llviewerwindow.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index e27b5caab7..15f20d1d34 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -5476,7 +5476,6 @@ void LLViewerWindow::stopGL(BOOL save_state)
// Pause texture decode threads (will get unpaused during main loop)
LLAppViewer::getTextureCache()->pause();
- LLAppViewer::getImageDecodeThread()->pause();
LLAppViewer::getTextureFetch()->pause();
gSky.destroyGL();