diff options
author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 21:25:21 +0200 |
---|---|---|
committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-22 22:40:26 +0300 |
commit | e2e37cced861b98de8c1a7c9c0d3a50d2d90e433 (patch) | |
tree | 1bb897489ce524986f6196201c10ac0d8861aa5f /indra/newview/llviewerwearable.h | |
parent | 069ea06848f766466f1a281144c82a0f2bd79f3a (diff) |
Fix line endlings
Diffstat (limited to 'indra/newview/llviewerwearable.h')
-rw-r--r-- | indra/newview/llviewerwearable.h | 216 |
1 files changed, 108 insertions, 108 deletions
diff --git a/indra/newview/llviewerwearable.h b/indra/newview/llviewerwearable.h index 1eb2626a74..233c65aefb 100644 --- a/indra/newview/llviewerwearable.h +++ b/indra/newview/llviewerwearable.h @@ -1,108 +1,108 @@ -/**
- * @file llviewerwearable.h
- * @brief LLViewerWearable class header file
- *
- * $LicenseInfo:firstyear=2012&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_VIEWER_WEARABLE_H
-#define LL_VIEWER_WEARABLE_H
-
-#include "llwearable.h"
-#include "llavatarappearancedefines.h"
-#include "llextendedstatus.h"
-
-class LLVOAvatar;
-
-class LLViewerWearable : public LLWearable
-{
- friend class LLWearableList;
-
- //--------------------------------------------------------------------
- // Constructors and destructors
- //--------------------------------------------------------------------
-private:
- // Private constructors used by LLViewerWearableList
- LLViewerWearable(const LLTransactionID& transactionID);
- LLViewerWearable(const LLAssetID& assetID);
-public:
- virtual ~LLViewerWearable();
-
- //--------------------------------------------------------------------
- // Accessors
- //--------------------------------------------------------------------
-public:
- const LLUUID& getItemID() const { return mItemID; }
- const LLAssetID& getAssetID() const { return mAssetID; }
- const LLTransactionID& getTransactionID() const { return mTransactionID; }
- void setItemID(const LLUUID& item_id);
-
-public:
-
- bool isDirty() const;
- bool isOldVersion() const;
-
- /*virtual*/ void writeToAvatar(LLAvatarAppearance *avatarp);
- void removeFromAvatar() { LLViewerWearable::removeFromAvatar( mType); }
- static void removeFromAvatar( LLWearableType::EType type);
-
- /*virtual*/ EImportResult importStream( std::istream& input_stream, LLAvatarAppearance* avatarp );
-
- void setParamsToDefaults();
- void setTexturesToDefaults();
- void setVolatile(bool is_volatile) { mVolatile = is_volatile; } // true when doing preview renders, some updates will be suppressed.
- bool getVolatile() { return mVolatile; }
-
- /*virtual*/ LLUUID getDefaultTextureImageID(LLAvatarAppearanceDefines::ETextureIndex index) const;
-
-
- void saveNewAsset() const;
- static void onSaveNewAssetComplete( const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status );
-
- void copyDataFrom(const LLViewerWearable* src);
-
- friend std::ostream& operator<<(std::ostream &s, const LLViewerWearable &w);
-
- /*virtual*/ void revertValues();
- /*virtual*/ void saveValues();
-
- void revertValuesWithoutUpdate();
-
- // Something happened that requires the wearable's label to be updated (e.g. worn/unworn).
- /*virtual*/void setUpdated() const;
-
- // the wearable was worn. make sure the name of the wearable object matches the LLViewerInventoryItem,
- // not the wearable asset itself.
- void refreshName();
-
-protected:
- LLAssetID mAssetID;
- LLTransactionID mTransactionID;
-
- bool mVolatile; // True when rendering preview images. Can suppress some updates.
-
- LLUUID mItemID; // ID of the inventory item in the agent's inventory
-};
-
-
-#endif // LL_VIEWER_WEARABLE_H
-
+/** + * @file llviewerwearable.h + * @brief LLViewerWearable class header file + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_VIEWER_WEARABLE_H +#define LL_VIEWER_WEARABLE_H + +#include "llwearable.h" +#include "llavatarappearancedefines.h" +#include "llextendedstatus.h" + +class LLVOAvatar; + +class LLViewerWearable : public LLWearable +{ + friend class LLWearableList; + + //-------------------------------------------------------------------- + // Constructors and destructors + //-------------------------------------------------------------------- +private: + // Private constructors used by LLViewerWearableList + LLViewerWearable(const LLTransactionID& transactionID); + LLViewerWearable(const LLAssetID& assetID); +public: + virtual ~LLViewerWearable(); + + //-------------------------------------------------------------------- + // Accessors + //-------------------------------------------------------------------- +public: + const LLUUID& getItemID() const { return mItemID; } + const LLAssetID& getAssetID() const { return mAssetID; } + const LLTransactionID& getTransactionID() const { return mTransactionID; } + void setItemID(const LLUUID& item_id); + +public: + + bool isDirty() const; + bool isOldVersion() const; + + /*virtual*/ void writeToAvatar(LLAvatarAppearance *avatarp); + void removeFromAvatar() { LLViewerWearable::removeFromAvatar( mType); } + static void removeFromAvatar( LLWearableType::EType type); + + /*virtual*/ EImportResult importStream( std::istream& input_stream, LLAvatarAppearance* avatarp ); + + void setParamsToDefaults(); + void setTexturesToDefaults(); + void setVolatile(bool is_volatile) { mVolatile = is_volatile; } // true when doing preview renders, some updates will be suppressed. + bool getVolatile() { return mVolatile; } + + /*virtual*/ LLUUID getDefaultTextureImageID(LLAvatarAppearanceDefines::ETextureIndex index) const; + + + void saveNewAsset() const; + static void onSaveNewAssetComplete( const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status ); + + void copyDataFrom(const LLViewerWearable* src); + + friend std::ostream& operator<<(std::ostream &s, const LLViewerWearable &w); + + /*virtual*/ void revertValues(); + /*virtual*/ void saveValues(); + + void revertValuesWithoutUpdate(); + + // Something happened that requires the wearable's label to be updated (e.g. worn/unworn). + /*virtual*/void setUpdated() const; + + // the wearable was worn. make sure the name of the wearable object matches the LLViewerInventoryItem, + // not the wearable asset itself. + void refreshName(); + +protected: + LLAssetID mAssetID; + LLTransactionID mTransactionID; + + bool mVolatile; // True when rendering preview images. Can suppress some updates. + + LLUUID mItemID; // ID of the inventory item in the agent's inventory +}; + + +#endif // LL_VIEWER_WEARABLE_H + |