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author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2022-09-22 23:33:48 +0300 |
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committer | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2022-09-23 01:20:41 +0300 |
commit | 687ba77897a1438a3a066f588f8bbc832eb2e9a3 (patch) | |
tree | 09ceabbec01eba5693984a4dc042b7e2b97ac114 /indra/newview/llviewertexturelist.h | |
parent | 664ce046eedc65963c1cbcbadfe72df8970ee2c6 (diff) |
SL-18221 Water texture does not load after clearing cache
Water texture should load only after having caps.
Prefetch textures should load only after having caps.
Prefetch list is now per grid
Diffstat (limited to 'indra/newview/llviewertexturelist.h')
-rw-r--r-- | indra/newview/llviewertexturelist.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h index 41b3568570..0018e78d45 100644 --- a/indra/newview/llviewertexturelist.h +++ b/indra/newview/llviewertexturelist.h @@ -131,7 +131,9 @@ public: void updateMaxResidentTexMem(S32Megabytes mem); + // Local UI images void doPreloadImages(); + // Network images. Needs caps and cache to work void doPrefetchImages(); void clearFetchingRequests(); |