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authorDave Parks <davep@lindenlab.com>2024-09-04 11:34:44 -0500
committerGitHub <noreply@github.com>2024-09-04 11:34:44 -0500
commitcb9f3dcfe9a55789b757bf5a7d9af3d93710c20f (patch)
tree39ae29d9bf804618466c754cda71518d2b86c9a2 /indra/newview/llviewertexturelist.cpp
parent891219dcef44583070e7487d0b6a4e57ad954667 (diff)
#2482 Low end NVIDIA compatibility pass (#2486)
- Use GL_NVX_gpu_memory_info when available - Disable transparent water on Mid+ and lower - Adjust GPU benchmark to better tell the truth - Texture bias tune up - viewer-private/#277 - Report foreground_time in viewer stats
Diffstat (limited to 'indra/newview/llviewertexturelist.cpp')
-rw-r--r--indra/newview/llviewertexturelist.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index a5700ab264..0a82a9990f 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -949,7 +949,7 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag
// this is an alternative to decaying mMaxVirtualSize over time
// that keeps textures from continously downrezzing and uprezzing in the background
- if (LLViewerTexture::sDesiredDiscardBias > 2.f ||
+ if (LLViewerTexture::sDesiredDiscardBias > 1.5f ||
(!on_screen && LLViewerTexture::sDesiredDiscardBias > 1.f))
{
imagep->mMaxVirtualSize = 0.f;