diff options
author | Dave Parks <davep@lindenlab.com> | 2022-05-31 11:57:15 -0500 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2022-05-31 11:57:15 -0500 |
commit | dfa71e2bb59e81de93f626fada6975ae46b01bb6 (patch) | |
tree | 83a85201d748aae1b03836e103d57a5801590866 /indra/newview/llviewertexturelist.cpp | |
parent | 8c5697a2d6b3976979d22da5c16569ef1c5aa9fd (diff) |
SL-17490 Only update a subset of textures each frame and remove dead debug code.
Diffstat (limited to 'indra/newview/llviewertexturelist.cpp')
-rw-r--r-- | indra/newview/llviewertexturelist.cpp | 171 |
1 files changed, 20 insertions, 151 deletions
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index 71a5de1176..555355059a 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -196,10 +196,8 @@ static std::string get_texture_list_name() void LLViewerTextureList::doPrefetchImages() { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - gTextureTimer.start(); - gTextureTimer.pause(); - if (LLAppViewer::instance()->getPurgeCache()) + if (LLAppViewer::instance()->getPurgeCache()) { // cache was purged, no point return; @@ -784,8 +782,6 @@ void LLViewerTextureList::updateImages(F32 max_time) //loading from fast cache max_time -= updateImagesLoadingFastCache(max_time); - updateImagesDecodePriorities(); - F32 total_max_time = max_time; max_time -= updateImagesFetchTextures(max_time); @@ -838,32 +834,6 @@ void LLViewerTextureList::clearFetchingRequests() } } -void LLViewerTextureList::updateImagesDecodePriorities() -{ -#if 0 - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - // Update the decode priority for N images each frame - - /*static const S32 MAX_PRIO_UPDATES = gSavedSettings.getS32("TextureFetchUpdatePriorities"); // default: 32 - const size_t max_update_count = llmin((S32) (MAX_PRIO_UPDATES*MAX_PRIO_UPDATES*gFrameIntervalSeconds.value()) + 1, MAX_PRIO_UPDATES); - S32 update_counter = llmin(max_update_count, mUUIDMap.size()); - uuid_map_t::iterator iter = mUUIDMap.upper_bound(mLastUpdateKey);*/ - //while ((update_counter-- > 0) && !mUUIDMap.empty()) - for (uuid_map_t::iterator iter = mUUIDMap.begin(); iter != mUUIDMap.end(); ++iter) - { - /*if (iter == mUUIDMap.end()) - { - iter = mUUIDMap.begin(); - }*/ - mLastUpdateKey = iter->first; - LLPointer<LLViewerFetchedTexture> imagep = iter->second; - //++iter; // safe to increment now - - updateImageDecodePriority(imagep); - } -#endif -} - void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imagep) { if (imagep->isInDebug() || imagep->isUnremovable()) @@ -1058,102 +1028,29 @@ F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time) typedef std::vector<LLViewerFetchedTexture*> entries_list_t; entries_list_t entries; - // Update fetch for N images each frame -#if 0 - static const S32 MAX_UPDATE_COUNT = gSavedSettings.getS32("TextureFetchUpdateMaxMediumPriority"); // default: 256 - - static const F32 MIN_PRIORITY_THRESHOLD = gSavedSettings.getF32("TextureFetchUpdatePriorityThreshold"); // default: 0.0 - static const bool SKIP_LOW_PRIO = gSavedSettings.getBOOL("TextureFetchUpdateSkipLowPriority"); // default: false - - size_t max_priority_count = llmin((S32) (MAX_HIGH_PRIO_COUNT*MAX_HIGH_PRIO_COUNT*gFrameIntervalSeconds.value())+1, MAX_HIGH_PRIO_COUNT); - max_priority_count = llmin(max_priority_count, mImageList.size()); - - size_t total_update_count = mUUIDMap.size(); - size_t max_update_count = llmin((S32) (MAX_UPDATE_COUNT*MAX_UPDATE_COUNT*gFrameIntervalSeconds.value())+1, MAX_UPDATE_COUNT); - max_update_count = llmin(max_update_count, total_update_count); - - // MAX_HIGH_PRIO_COUNT high priority entries - - //size_t update_counter = max_priority_count; - size_t update_counter = mImageList.size(); - image_priority_list_t::iterator iter1 = mImageList.begin(); - while(update_counter > 0) - { - entries.push_back(*iter1); - - ++iter1; - update_counter--; - } - - // MAX_UPDATE_COUNT cycled entries - update_counter = max_update_count; - if(update_counter > 0) - { - uuid_map_t::iterator iter2 = mUUIDMap.upper_bound(mLastFetchKey); - while ((update_counter > 0) && (total_update_count > 0)) - { - if (iter2 == mUUIDMap.end()) - { - iter2 = mUUIDMap.begin(); - } - LLViewerFetchedTexture* imagep = iter2->second; - // Skip the textures where there's really nothing to do so to give some times to others. Also skip the texture if it's already in the high prio set. - if (!SKIP_LOW_PRIO || (SKIP_LOW_PRIO && ((imagep->getDecodePriority() > MIN_PRIORITY_THRESHOLD) || imagep->hasFetcher()))) - { - entries.push_back(imagep); - update_counter--; - } - - iter2++; - total_update_count--; - } - } - - S32 fetch_count = 0; - //size_t min_update_count = llmin(MIN_UPDATE_COUNT,(S32)(entries.size()-max_priority_count)); - //S32 min_count = max_priority_count + min_update_count; - for (entries_list_t::iterator iter3 = entries.begin(); - iter3 != entries.end(); ) - { - LLViewerFetchedTexture* imagep = *iter3++; - updateImageDecodePriority(imagep); - fetch_count += (imagep->updateFetch() ? 1 : 0); - //if (min_count <= min_update_count) - { - mLastFetchKey = LLTextureKey(imagep->getID(), (ETexListType)imagep->getTextureListType()); - } - /*if ((min_count-- <= 0) && (image_op_timer.getElapsedTimeF32() > max_time)) - { - break; - }*/ - } -#else - // update N textures at beginning of mImageList U32 update_count = 0; - - /*for (auto& imagep : mImageList) - { - if (update_count++ > MAX_HIGH_PRIO_COUNT) - { - break; - } - - entries.push_back(imagep); - }*/ - + static const S32 MIN_UPDATE_COUNT = gSavedSettings.getS32("TextureFetchUpdateMinCount"); // default: 32 // WIP -- dumb code here //update MIN_UPDATE_COUNT or 10% of other textures, whichever is greater - //update_count = llmax((U32) MIN_UPDATE_COUNT, (U32) mUUIDMap.size()/10); - //update_count = llmin(update_count, (U32) mUUIDMap.size()); - update_count -= mUUIDMap.size(); - - entries.reserve(update_count); - //uuid_map_t::iterator iter2 = mUUIDMap.upper_bound(mLastFetchKey); - //while (update_count-- > 0) - for (auto iter2 = mUUIDMap.begin(); iter2 != mUUIDMap.end(); ++iter2) + update_count = llmax((U32) MIN_UPDATE_COUNT, (U32) mUUIDMap.size()/10); + update_count = llmin(update_count, (U32) mUUIDMap.size()); + { - entries.push_back(iter2->second); + LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vtluift - copy"); + + // copy entries out of UUID map for updating + entries.reserve(update_count); + uuid_map_t::iterator iter = mUUIDMap.upper_bound(mLastUpdateKey); + while (update_count-- > 0) + { + if (iter == mUUIDMap.end()) + { + iter = mUUIDMap.begin(); + } + entries.push_back(iter->second); + ++iter; + } } for (auto* imagep : entries) @@ -1165,10 +1062,9 @@ F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time) if (entries.size() > 0) { LLViewerFetchedTexture* imagep = *entries.rbegin(); - mLastFetchKey = LLTextureKey(imagep->getID(), (ETexListType)imagep->getTextureListType()); + mLastUpdateKey = LLTextureKey(imagep->getID(), (ETexListType)imagep->getTextureListType()); } -#endif return image_op_timer.getElapsedTimeF32(); } @@ -1350,33 +1246,6 @@ LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImage return compressedImage; } -bool LLViewerTextureList::isPrioRequestsFetched() -{ - static LLCachedControl<F32> prio_threshold(gSavedSettings, "TextureFetchUpdatePriorityThreshold", 0.0f); - static LLCachedControl<F32> fetching_textures_threshold(gSavedSettings, "TextureListFetchingThreshold", 0.97f); - S32 fetching_tex_count = 0; - S32 tex_count_threshold = gTextureList.mImageList.size() * (1 - fetching_textures_threshold); - - for (LLViewerTextureList::image_priority_list_t::iterator iter = gTextureList.mImageList.begin(); - iter != gTextureList.mImageList.end(); ) - { - LLPointer<LLViewerFetchedTexture> imagep = *iter++; - if (imagep->getMaxVirtualSize() > prio_threshold) - { - if (imagep->hasFetcher() || imagep->isFetching()) - { - fetching_tex_count++; - if (fetching_tex_count >= tex_count_threshold) - { - return false; - } - } - } - } - - return true; -} - /////////////////////////////////////////////////////////////////////////////// // static |