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authorAndrey Lihatskiy <alihatskiy@productengine.com>2022-05-27 02:51:33 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2022-05-27 02:51:33 +0300
commit3da7a50b71d4ef5919c2d4d5b9547b3ef0abab7d (patch)
treec51119f79b734a7d503bb3adeac1759b819c8f92 /indra/newview/llviewertexturelist.cpp
parent3c215ee885f846f4ab4923c03b51f1b2203394af (diff)
parentcdbd06e8ed6e3f4285a61f5c0b607a65dfdf8dfd (diff)
Merge branch 'master' into DRTVWR-543-maint
# Conflicts: # autobuild.xml # indra/cmake/LLCommon.cmake # indra/llcommon/CMakeLists.txt # indra/llrender/llgl.cpp # indra/newview/llappviewer.cpp # indra/newview/llface.cpp # indra/newview/llflexibleobject.cpp # indra/newview/llvovolume.cpp
Diffstat (limited to 'indra/newview/llviewertexturelist.cpp')
-rw-r--r--indra/newview/llviewertexturelist.cpp147
1 files changed, 87 insertions, 60 deletions
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index 4709094591..bbbf9ea7a3 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -66,7 +66,6 @@ void (*LLViewerTextureList::sUUIDCallback)(void **, const LLUUID&) = NULL;
S32 LLViewerTextureList::sNumImages = 0;
LLViewerTextureList gTextureList;
-static LLTrace::BlockTimerStatHandle FTM_PROCESS_IMAGES("Process Images");
ETexListType get_element_type(S32 priority)
{
@@ -112,6 +111,7 @@ void LLViewerTextureList::init()
void LLViewerTextureList::doPreloadImages()
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
LL_DEBUGS("ViewerImages") << "Preloading images..." << LL_ENDL;
llassert_always(mInitialized) ;
@@ -203,6 +203,7 @@ static std::string get_texture_list_name()
void LLViewerTextureList::doPrefetchImages()
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
gTextureTimer.start();
gTextureTimer.pause();
@@ -259,6 +260,7 @@ LLViewerTextureList::~LLViewerTextureList()
void LLViewerTextureList::shutdown()
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
// clear out preloads
mImagePreloads.clear();
@@ -334,6 +336,7 @@ void LLViewerTextureList::shutdown()
void LLViewerTextureList::dump()
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
LL_INFOS() << "LLViewerTextureList::dump()" << LL_ENDL;
for (image_priority_list_t::iterator it = mImageList.begin(); it != mImageList.end(); ++it)
{
@@ -378,6 +381,7 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string&
LLGLenum primary_format,
const LLUUID& force_id)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
if(!mInitialized)
{
return NULL ;
@@ -405,6 +409,7 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string&
LLGLenum primary_format,
const LLUUID& force_id)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
if(!mInitialized)
{
return NULL ;
@@ -493,6 +498,7 @@ LLViewerFetchedTexture* LLViewerTextureList::getImage(const LLUUID &image_id,
LLGLenum primary_format,
LLHost request_from_host)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
if(!mInitialized)
{
return NULL ;
@@ -555,6 +561,7 @@ LLViewerFetchedTexture* LLViewerTextureList::createImage(const LLUUID &image_id,
LLGLenum primary_format,
LLHost request_from_host)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
static LLCachedControl<bool> fast_cache_fetching_enabled(gSavedSettings, "FastCacheFetchEnabled", true);
LLPointer<LLViewerFetchedTexture> imagep ;
@@ -610,6 +617,7 @@ LLViewerFetchedTexture* LLViewerTextureList::createImage(const LLUUID &image_id,
void LLViewerTextureList::findTexturesByID(const LLUUID &image_id, std::vector<LLViewerFetchedTexture*> &output)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
LLTextureKey search_key(image_id, TEX_LIST_STANDARD);
uuid_map_t::iterator iter = mUUIDMap.lower_bound(search_key);
while (iter != mUUIDMap.end() && iter->first.textureId == image_id)
@@ -621,6 +629,7 @@ void LLViewerTextureList::findTexturesByID(const LLUUID &image_id, std::vector<L
LLViewerFetchedTexture *LLViewerTextureList::findImage(const LLTextureKey &search_key)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
uuid_map_t::iterator iter = mUUIDMap.find(search_key);
if (iter == mUUIDMap.end())
return NULL;
@@ -634,6 +643,7 @@ LLViewerFetchedTexture *LLViewerTextureList::findImage(const LLUUID &image_id, E
void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
assert_main_thread();
llassert_always(mInitialized) ;
llassert(image);
@@ -653,6 +663,7 @@ void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image)
void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
assert_main_thread();
llassert_always(mInitialized) ;
llassert(image);
@@ -701,6 +712,7 @@ void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image)
void LLViewerTextureList::addImage(LLViewerFetchedTexture *new_image, ETexListType tex_type)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
if (!new_image)
{
return;
@@ -724,6 +736,7 @@ void LLViewerTextureList::addImage(LLViewerFetchedTexture *new_image, ETexListTy
void LLViewerTextureList::deleteImage(LLViewerFetchedTexture *image)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
if( image)
{
if (image->hasCallbacks())
@@ -748,18 +761,10 @@ void LLViewerTextureList::dirtyImage(LLViewerFetchedTexture *image)
}
////////////////////////////////////////////////////////////////////////////
-static LLTrace::BlockTimerStatHandle FTM_IMAGE_MARK_DIRTY("Dirty Images");
-static LLTrace::BlockTimerStatHandle FTM_IMAGE_UPDATE_PRIORITIES("Prioritize");
-static LLTrace::BlockTimerStatHandle FTM_IMAGE_CALLBACKS("Callbacks");
-static LLTrace::BlockTimerStatHandle FTM_IMAGE_FETCH("Fetch");
-static LLTrace::BlockTimerStatHandle FTM_FAST_CACHE_IMAGE_FETCH("Fast Cache Fetch");
-static LLTrace::BlockTimerStatHandle FTM_IMAGE_CREATE("Create");
-static LLTrace::BlockTimerStatHandle FTM_IMAGE_STATS("Stats");
-static LLTrace::BlockTimerStatHandle FTM_UPDATE_TEXTURES("Update Textures");
void LLViewerTextureList::updateImages(F32 max_time)
{
- LL_RECORD_BLOCK_TIME(FTM_UPDATE_TEXTURES);
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
static BOOL cleared = FALSE;
if(gTeleportDisplay)
{
@@ -785,66 +790,49 @@ void LLViewerTextureList::updateImages(F32 max_time)
sample(FORMATTED_MEM, F64Bytes(LLImageFormatted::sGlobalFormattedMemory));
}
- {
- //loading from fast cache
- LL_RECORD_BLOCK_TIME(FTM_FAST_CACHE_IMAGE_FETCH);
- max_time -= updateImagesLoadingFastCache(max_time);
- }
-
- {
- LL_RECORD_BLOCK_TIME(FTM_IMAGE_UPDATE_PRIORITIES);
- updateImagesDecodePriorities();
- }
-
- F32 total_max_time = max_time;
-
- {
- LL_RECORD_BLOCK_TIME(FTM_IMAGE_FETCH);
- max_time -= updateImagesFetchTextures(max_time);
- }
+ //loading from fast cache
+ max_time -= updateImagesLoadingFastCache(max_time);
- {
- LL_RECORD_BLOCK_TIME(FTM_IMAGE_CREATE);
- max_time = llmax(max_time, total_max_time*.50f); // at least 50% of max_time
- max_time -= updateImagesCreateTextures(max_time);
- }
+ updateImagesDecodePriorities();
+
+ F32 total_max_time = max_time;
+
+ max_time -= updateImagesFetchTextures(max_time);
+
+ max_time = llmax(max_time, total_max_time*.50f); // at least 50% of max_time
+ max_time -= updateImagesCreateTextures(max_time);
if (!mDirtyTextureList.empty())
{
- LL_RECORD_BLOCK_TIME(FTM_IMAGE_MARK_DIRTY);
gPipeline.dirtyPoolObjectTextures(mDirtyTextureList);
mDirtyTextureList.clear();
}
+ bool didone = false;
+ for (image_list_t::iterator iter = mCallbackList.begin();
+ iter != mCallbackList.end(); )
{
- LL_RECORD_BLOCK_TIME(FTM_IMAGE_CALLBACKS);
- bool didone = false;
- for (image_list_t::iterator iter = mCallbackList.begin();
- iter != mCallbackList.end(); )
+ //trigger loaded callbacks on local textures immediately
+ LLViewerFetchedTexture* image = *iter++;
+ if (!image->getUrl().empty())
{
- //trigger loaded callbacks on local textures immediately
- LLViewerFetchedTexture* image = *iter++;
- if (!image->getUrl().empty())
- {
- // Do stuff to handle callbacks, update priorities, etc.
- didone = image->doLoadedCallbacks();
- }
- else if (!didone)
- {
- // Do stuff to handle callbacks, update priorities, etc.
- didone = image->doLoadedCallbacks();
- }
+ // Do stuff to handle callbacks, update priorities, etc.
+ didone = image->doLoadedCallbacks();
+ }
+ else if (!didone)
+ {
+ // Do stuff to handle callbacks, update priorities, etc.
+ didone = image->doLoadedCallbacks();
}
}
+
- {
- LL_RECORD_BLOCK_TIME(FTM_IMAGE_STATS);
- updateImagesUpdateStats();
- }
+ updateImagesUpdateStats();
}
void LLViewerTextureList::clearFetchingRequests()
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
{
return;
@@ -862,6 +850,7 @@ void LLViewerTextureList::clearFetchingRequests()
void LLViewerTextureList::updateImagesDecodePriorities()
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
// Update the decode priority for N images each frame
{
F32 lazy_flush_timeout = 30.f; // stop decoding
@@ -977,6 +966,7 @@ void LLViewerTextureList::updateImagesDecodePriorities()
void LLViewerTextureList::setDebugFetching(LLViewerFetchedTexture* tex, S32 debug_level)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
if(!tex->setDebugFetching(debug_level))
{
return;
@@ -1025,6 +1015,7 @@ void LLViewerTextureList::setDebugFetching(LLViewerFetchedTexture* tex, S32 debu
F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
if (gGLManager.mIsDisabled) return 0.0f;
//
@@ -1041,6 +1032,7 @@ F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time)
enditer = iter;
LLViewerFetchedTexture *imagep = *curiter;
imagep->createTexture();
+ imagep->postCreateTexture();
if (create_timer.getElapsedTimeF32() > max_time)
{
break;
@@ -1052,6 +1044,7 @@ F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time)
F32 LLViewerTextureList::updateImagesLoadingFastCache(F32 max_time)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
if (gGLManager.mIsDisabled) return 0.0f;
if(mFastCacheList.empty())
{
@@ -1082,6 +1075,7 @@ F32 LLViewerTextureList::updateImagesLoadingFastCache(F32 max_time)
void LLViewerTextureList::forceImmediateUpdate(LLViewerFetchedTexture* imagep)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
if(!imagep)
{
return ;
@@ -1101,6 +1095,7 @@ void LLViewerTextureList::forceImmediateUpdate(LLViewerFetchedTexture* imagep)
F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
LLTimer image_op_timer;
// Update fetch for N images each frame
@@ -1176,6 +1171,7 @@ F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time)
void LLViewerTextureList::updateImagesUpdateStats()
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
if (mForceResetTextureStats)
{
for (image_priority_list_t::iterator iter = mImageList.begin();
@@ -1190,6 +1186,7 @@ void LLViewerTextureList::updateImagesUpdateStats()
void LLViewerTextureList::decodeAllImages(F32 max_time)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
LLTimer timer;
//loading from fast cache
@@ -1225,6 +1222,7 @@ void LLViewerTextureList::decodeAllImages(F32 max_time)
LLViewerFetchedTexture* imagep = *iter++;
imagep->updateFetch();
}
+ std::shared_ptr<LL::WorkQueue> main_queue = LLImageGLThread::sEnabled ? LL::WorkQueue::getInstance("mainloop") : NULL;
// Run threads
S32 fetch_pending = 0;
while (1)
@@ -1232,6 +1230,13 @@ void LLViewerTextureList::decodeAllImages(F32 max_time)
LLAppViewer::instance()->getTextureCache()->update(1); // unpauses the texture cache thread
LLAppViewer::instance()->getImageDecodeThread()->update(1); // unpauses the image thread
fetch_pending = LLAppViewer::instance()->getTextureFetch()->update(1); // unpauses the texture fetch thread
+
+ if (LLImageGLThread::sEnabled)
+ {
+ main_queue->runFor(std::chrono::milliseconds(1));
+ fetch_pending += main_queue->size();
+ }
+
if (fetch_pending == 0 || timer.getElapsedTimeF32() > max_time)
{
break;
@@ -1259,6 +1264,7 @@ BOOL LLViewerTextureList::createUploadFile(const std::string& filename,
const std::string& out_filename,
const U8 codec)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
// Load the image
LLPointer<LLImageFormatted> image = LLImageFormatted::createFromType(codec);
if (image.isNull())
@@ -1312,6 +1318,7 @@ BOOL LLViewerTextureList::createUploadFile(const std::string& filename,
// note: modifies the argument raw_image!!!!
LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImageRaw> raw_image)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
raw_image->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C();
@@ -1345,6 +1352,7 @@ LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImage
// Returns min setting for TextureMemory (in MB)
S32Megabytes LLViewerTextureList::getMinVideoRamSetting()
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
U32Megabytes system_ram = gSysMemory.getPhysicalMemoryKB();
//min texture mem sets to 64M if total physical mem is more than 1.5GB
return (system_ram > U32Megabytes(1500)) ? S32Megabytes(64) : gMinVideoRam ;
@@ -1354,6 +1362,7 @@ S32Megabytes LLViewerTextureList::getMinVideoRamSetting()
// Returns max setting for TextureMemory (in MB)
S32Megabytes LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended, float mem_multiplier)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
S32Megabytes max_texmem;
if (gGLManager.mVRAM != 0)
{
@@ -1361,7 +1370,7 @@ S32Megabytes LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended, fl
// - it's going to be swapping constantly regardless
S32Megabytes max_vram(gGLManager.mVRAM);
- if(gGLManager.mIsATI)
+ if(gGLManager.mIsAMD)
{
//shrink the availabe vram for ATI cards because some of them do not handel texture swapping well.
max_vram = max_vram * 0.75f;
@@ -1434,6 +1443,7 @@ const S32Megabytes VIDEO_CARD_FRAMEBUFFER_MEM(12);
const S32Megabytes MIN_MEM_FOR_NON_TEXTURE(512);
void LLViewerTextureList::updateMaxResidentTexMem(S32Megabytes mem)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
// Initialize the image pipeline VRAM settings
S32Megabytes cur_mem(gSavedSettings.getS32("TextureMemory"));
F32 mem_multiplier = gSavedSettings.getF32("RenderTextureMemoryMultiple");
@@ -1496,8 +1506,8 @@ void LLViewerTextureList::receiveImageHeader(LLMessageSystem *msg, void **user_d
{
static LLCachedControl<bool> log_texture_traffic(gSavedSettings,"LogTextureNetworkTraffic", false) ;
- LL_RECORD_BLOCK_TIME(FTM_PROCESS_IMAGES);
-
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+
// Receive image header, copy into image object and decompresses
// if this is a one-packet image.
@@ -1568,7 +1578,7 @@ void LLViewerTextureList::receiveImagePacket(LLMessageSystem *msg, void **user_d
{
static LLCachedControl<bool> log_texture_traffic(gSavedSettings,"LogTextureNetworkTraffic", false) ;
- LL_RECORD_BLOCK_TIME(FTM_PROCESS_IMAGES);
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
// Receives image packet, copy into image object,
// checks if all packets received, decompresses if so.
@@ -1641,7 +1651,7 @@ void LLViewerTextureList::receiveImagePacket(LLMessageSystem *msg, void **user_d
// static
void LLViewerTextureList::processImageNotInDatabase(LLMessageSystem *msg,void **user_data)
{
- LL_RECORD_BLOCK_TIME(FTM_PROCESS_IMAGES);
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
LLUUID image_id;
msg->getUUIDFast(_PREHASH_ImageID, _PREHASH_ID, image_id);
@@ -1674,6 +1684,7 @@ void LLUIImageList::cleanUp()
LLUIImagePtr LLUIImageList::getUIImageByID(const LLUUID& image_id, S32 priority)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
// use id as image name
std::string image_name = image_id.asString();
@@ -1692,6 +1703,7 @@ LLUIImagePtr LLUIImageList::getUIImageByID(const LLUUID& image_id, S32 priority)
LLUIImagePtr LLUIImageList::getUIImage(const std::string& image_name, S32 priority)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
// look for existing image
uuid_ui_image_map_t::iterator found_it = mUIImages.find(image_name);
if (found_it != mUIImages.end())
@@ -1709,6 +1721,7 @@ LLUIImagePtr LLUIImageList::loadUIImageByName(const std::string& name, const std
BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority,
LLUIImage::EScaleStyle scale_style)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
if (boost_priority == LLGLTexture::BOOST_NONE)
{
boost_priority = LLGLTexture::BOOST_UI;
@@ -1721,6 +1734,7 @@ LLUIImagePtr LLUIImageList::loadUIImageByID(const LLUUID& id,
BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority,
LLUIImage::EScaleStyle scale_style)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
if (boost_priority == LLGLTexture::BOOST_NONE)
{
boost_priority = LLGLTexture::BOOST_UI;
@@ -1732,6 +1746,7 @@ LLUIImagePtr LLUIImageList::loadUIImageByID(const LLUUID& id,
LLUIImagePtr LLUIImageList::loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect,
LLUIImage::EScaleStyle scale_style)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
if (!imagep) return NULL;
imagep->setAddressMode(LLTexUnit::TAM_CLAMP);
@@ -1769,6 +1784,7 @@ LLUIImagePtr LLUIImageList::loadUIImage(LLViewerFetchedTexture* imagep, const st
LLUIImagePtr LLUIImageList::preloadUIImage(const std::string& name, const std::string& filename, BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLUIImage::EScaleStyle scale_style)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
// look for existing image
uuid_ui_image_map_t::iterator found_it = mUIImages.find(name);
if (found_it != mUIImages.end())
@@ -1783,6 +1799,7 @@ LLUIImagePtr LLUIImageList::preloadUIImage(const std::string& name, const std::s
//static
void LLUIImageList::onUIImageLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* user_data )
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
if(!success || !user_data)
{
return;
@@ -1884,6 +1901,7 @@ struct UIImageDeclarations : public LLInitParam::Block<UIImageDeclarations>
bool LLUIImageList::initFromFile()
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
// Look for textures.xml in all the right places. Pass
// constraint=LLDir::ALL_SKINS because we want to overlay textures.xml
// from all the skins directories.
@@ -1958,9 +1976,18 @@ bool LLUIImageList::initFromFile()
preloadUIImage(image.name, file_name, image.use_mips, image.scale, image.clip, image.scale_type);
}
- if (cur_pass == PASS_DECODE_NOW && !gSavedSettings.getBOOL("NoPreload"))
+ if (!gSavedSettings.getBOOL("NoPreload"))
{
- gTextureList.decodeAllImages(10.f); // decode preloaded images
+ if (cur_pass == PASS_DECODE_NOW)
+ {
+ // init fetching and decoding of preloaded images
+ gTextureList.decodeAllImages(9.f);
+ }
+ else
+ {
+ // decodeAllImages needs two passes to refresh stats and priorities on second pass
+ gTextureList.decodeAllImages(1.f);
+ }
}
}
return true;