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authorJames Cook <james@lindenlab.com>2007-01-02 08:33:20 +0000
committerJames Cook <james@lindenlab.com>2007-01-02 08:33:20 +0000
commit420b91db29485df39fd6e724e782c449158811cb (patch)
treeb471a94563af914d3ed3edd3e856d21cb1b69945 /indra/newview/llviewertextureanim.cpp
Print done when done.
Diffstat (limited to 'indra/newview/llviewertextureanim.cpp')
-rw-r--r--indra/newview/llviewertextureanim.cpp191
1 files changed, 191 insertions, 0 deletions
diff --git a/indra/newview/llviewertextureanim.cpp b/indra/newview/llviewertextureanim.cpp
new file mode 100644
index 0000000000..b40320ad2d
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+++ b/indra/newview/llviewertextureanim.cpp
@@ -0,0 +1,191 @@
+/**
+ * @file llviewertextureanim.cpp
+ * @brief LLViewerTextureAnim class implementation
+ *
+ * Copyright (c) 2003-$CurrentYear$, Linden Research, Inc.
+ * $License$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llviewertextureanim.h"
+
+#include "llmath.h"
+#include "llerror.h"
+
+LLViewerTextureAnim::LLViewerTextureAnim() : LLTextureAnim()
+{
+ mLastFrame = -1.f; // Force an update initially
+ mLastTime = 0.f;
+}
+
+LLViewerTextureAnim::~LLViewerTextureAnim()
+{
+}
+
+void LLViewerTextureAnim::reset()
+{
+ LLTextureAnim::reset();
+ mTimer.reset();
+}
+
+
+S32 LLViewerTextureAnim::animateTextures(F32 &off_s, F32 &off_t,
+ F32 &scale_s, F32 &scale_t,
+ F32 &rot)
+{
+ S32 result = 0;
+ if (!(mMode & ON))
+ {
+ mLastTime = 0.f;
+ mLastFrame = -1.f;
+ return result;
+ }
+
+
+ F32 num_frames = 1.0;
+ F32 full_length = 1.0;
+
+ if (mLength)
+ {
+ num_frames = mLength;
+ }
+ else
+ {
+ num_frames = llmax(1.f, (F32)(mSizeX * mSizeY));
+ }
+
+ if (mMode & PING_PONG)
+ {
+ if (mMode & SMOOTH)
+ {
+ full_length = 2.f*num_frames;
+ }
+ else if (mMode & LOOP)
+ {
+ full_length = 2.f*num_frames - 2.f;
+ full_length = llmax(1.f, full_length);
+ }
+ else
+ {
+ full_length = 2.f*num_frames - 1.f;
+ full_length = llmax(1.f, full_length);
+ }
+ }
+ else
+ {
+ full_length = num_frames;
+ }
+
+
+ F32 frame_counter;
+ if (mMode & SMOOTH)
+ {
+ frame_counter = mTimer.getElapsedTimeAndResetF32() * mRate + (F32)mLastTime;
+ }
+ else
+ {
+ frame_counter = mTimer.getElapsedTimeF32() * mRate;
+ }
+ mLastTime = frame_counter;
+
+ if (mMode & LOOP)
+ {
+ frame_counter = fmod(frame_counter, full_length);
+ }
+ else
+ {
+ frame_counter = llmin(full_length - 1.f, frame_counter);
+ }
+
+ if (!(mMode & SMOOTH))
+ {
+ frame_counter = (F32)llfloor(frame_counter + 0.01f);
+ }
+
+ if (mMode & PING_PONG)
+ {
+ if (frame_counter >= num_frames)
+ {
+ if (mMode & SMOOTH)
+ {
+ frame_counter = num_frames - (frame_counter - num_frames);
+ }
+ else
+ {
+ frame_counter = (num_frames - 1.99f) - (frame_counter - num_frames);
+ }
+ }
+ }
+
+ if (mMode & REVERSE)
+ {
+ if (mMode & SMOOTH)
+ {
+ frame_counter = num_frames - frame_counter;
+ }
+ else
+ {
+ frame_counter = (num_frames - 0.99f) - frame_counter;
+ }
+ }
+
+ frame_counter += mStart;
+
+ if (!(mMode & SMOOTH))
+ {
+ frame_counter = (F32)llround(frame_counter);
+ }
+
+ //
+ // Now that we've calculated the frame time, do an update.
+ // Will we correctly update stuff if the texture anim has
+ // changed, but not the frame counter?
+ //
+ if (mLastFrame != frame_counter)
+ {
+ mLastFrame = frame_counter;
+ if (mMode & ROTATE)
+ {
+ result |= ROTATE;
+ rot = frame_counter;
+ }
+ else if (mMode & SCALE)
+ {
+ result |= SCALE;
+ scale_s = frame_counter;
+ scale_t = frame_counter;
+ }
+ else
+ {
+ result |= TRANSLATE;
+ F32 x_frame;
+ S32 y_frame;
+ F32 x_pos;
+ F32 y_pos;
+
+ if ( (mSizeX)
+ &&(mSizeY))
+ {
+ result |= SCALE;
+ scale_s = 1.f/mSizeX;
+ scale_t = 1.f/mSizeY;
+ x_frame = fmod(frame_counter, mSizeX);
+ y_frame = (S32)(frame_counter / mSizeX);
+ x_pos = x_frame * scale_s;
+ y_pos = y_frame * scale_t;
+ off_s = (-0.5f + 0.5f*scale_s)+ x_pos;
+ off_t = (0.5f - 0.5f*scale_t) - y_pos;
+ }
+ else
+ {
+ scale_s = 1.f;
+ scale_t = 1.f;
+ x_pos = frame_counter * scale_s;
+ off_s = (-0.5f + 0.5f*scale_s)+ x_pos;
+ off_t = 0.f;
+ }
+ }
+ }
+ return result;
+}