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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2010-07-15 14:26:11 -0400
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2010-07-15 14:26:11 -0400
commitd4845c1d263c07aaa0b8c2c638cd2a214e166bdd (patch)
treefc056a7c16d03fc53a5efe0da0d055f6c606177a /indra/newview/llviewertexture.h
parentd5655c9bbfc2b498334e055da882055a8d99fff0 (diff)
parent08647d14c256cd6959a9853dc194614771a19501 (diff)
merge
Diffstat (limited to 'indra/newview/llviewertexture.h')
-rw-r--r--indra/newview/llviewertexture.h13
1 files changed, 7 insertions, 6 deletions
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h
index 8b69408e4b..b33d04e8dd 100644
--- a/indra/newview/llviewertexture.h
+++ b/indra/newview/llviewertexture.h
@@ -126,15 +126,16 @@ public:
BOOST_HIGH = 10,
BOOST_BUMP ,
BOOST_TERRAIN , // has to be high priority for minimap / low detail
- BOOST_SELECTED ,
- BOOST_HUD ,
+ BOOST_SELECTED ,
BOOST_AVATAR_BAKED_SELF ,
+ BOOST_AVATAR_SELF , // needed for baking avatar
+ BOOST_SUPER_HIGH , //textures higher than this need to be downloaded at the required resolution without delay.
+ BOOST_HUD ,
BOOST_ICON ,
BOOST_UI ,
BOOST_PREVIEW ,
BOOST_MAP ,
- BOOST_MAP_VISIBLE ,
- BOOST_AVATAR_SELF , // needed for baking avatar
+ BOOST_MAP_VISIBLE ,
BOOST_MAX_LEVEL,
//other texture Categories
@@ -268,6 +269,7 @@ protected:
void init(bool firstinit) ;
void reorganizeFaceList() ;
void reorganizeVolumeList() ;
+ void setTexelsPerImage();
private:
//note: do not make this function public.
/*virtual*/ LLImageGL* getGLTexture() const ;
@@ -280,6 +282,7 @@ protected:
S32 mFullHeight;
BOOL mUseMipMaps ;
S8 mComponents;
+ F32 mTexelsPerImage; // Texels per image.
mutable S8 mNeedsGLTexture;
mutable F32 mMaxVirtualSize; // The largest virtual size of the image, in pixels - how much data to we need?
mutable S32 mMaxVirtualSizeResetCounter ;
@@ -598,8 +601,6 @@ private:
void scaleDown() ;
private:
-
- F32 mTexelsPerImage; // Texels per image.
F32 mDiscardVirtualSize; // Virtual size used to calculate desired discard
F32 mCalculatedDiscardLevel; // Last calculated discard level
};