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authorDave Parks <davep@lindenlab.com>2012-03-07 17:26:43 -0600
committerDave Parks <davep@lindenlab.com>2012-03-07 17:26:43 -0600
commitcd468364a77ca184133f8c49c9042cefae5c6ce1 (patch)
tree32e8f4eb1a953123330584915555456dbf39f533 /indra/newview/llviewertexture.h
parent46cff7963b1746ecde70eb6d3e46dab6b2eedf6b (diff)
MAINT-708 Don't compress UI textures. Use GL_NICEST as compression hint to avoid artifacts.
Diffstat (limited to 'indra/newview/llviewertexture.h')
-rw-r--r--indra/newview/llviewertexture.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h
index 6b1654ae87..af8afef203 100644
--- a/indra/newview/llviewertexture.h
+++ b/indra/newview/llviewertexture.h
@@ -264,6 +264,8 @@ protected:
void setTexelsPerImage();
private:
friend class LLBumpImageList;
+ friend class LLUIImageList;
+
//note: do not make this function public.
/*virtual*/ LLImageGL* getGLTexture() const ;
virtual void switchToCachedImage();