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authorXiaohong Bao <bao@lindenlab.com>2012-12-20 22:31:41 -0700
committerXiaohong Bao <bao@lindenlab.com>2012-12-20 22:31:41 -0700
commit76f78e9919597dcd8d5d7461d050b9dd273577be (patch)
tree82add63e52435108c4e946257ffc7bab44646c2f /indra/newview/llviewertexture.h
parentd92414e944b6557b33cc47223e684433a8f5426f (diff)
fix for SH-3151: Some textures not in view load when avatar sits down.
Diffstat (limited to 'indra/newview/llviewertexture.h')
-rw-r--r--indra/newview/llviewertexture.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h
index 2e7949e9a3..2eaa0ac92d 100644
--- a/indra/newview/llviewertexture.h
+++ b/indra/newview/llviewertexture.h
@@ -116,9 +116,9 @@ public:
BOOST_SCULPTED ,
BOOST_HIGH = 10,
- BOOST_BUMP ,
- BOOST_TERRAIN , // has to be high priority for minimap / low detail
BOOST_SELECTED ,
+ BOOST_BUMP ,
+ BOOST_TERRAIN , // has to be high priority for minimap / low detail
BOOST_AVATAR_BAKED_SELF ,
BOOST_AVATAR_SELF , // needed for baking avatar
BOOST_SUPER_HIGH , //textures higher than this need to be downloaded at the required resolution without delay.