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author | Dave Parks <davep@lindenlab.com> | 2012-03-02 13:35:10 -0600 |
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committer | Dave Parks <davep@lindenlab.com> | 2012-03-02 13:35:10 -0600 |
commit | f53fa08c7069f7f604f3fcab70d65af8bb616f08 (patch) | |
tree | ccd6ee9ea9333aab8a8cadd697d488be81ca8c41 /indra/newview/llviewertexture.h | |
parent | 302f4085a5f9fd7b5267fd573a8e15f890cfe573 (diff) |
MAINT-708 Use texture compression to minimize memory bloat (experimental)
Diffstat (limited to 'indra/newview/llviewertexture.h')
-rw-r--r-- | indra/newview/llviewertexture.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h index b96441127d..6b1654ae87 100644 --- a/indra/newview/llviewertexture.h +++ b/indra/newview/llviewertexture.h @@ -263,6 +263,7 @@ protected: void reorganizeVolumeList() ; void setTexelsPerImage(); private: + friend class LLBumpImageList; //note: do not make this function public. /*virtual*/ LLImageGL* getGLTexture() const ; virtual void switchToCachedImage(); |