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authorandreykproductengine <akleshchev@productengine.com>2016-02-16 20:44:53 +0200
committerandreykproductengine <akleshchev@productengine.com>2016-02-16 20:44:53 +0200
commita0e9ee475758c1825ba4a0957f4047e1dc24c8a3 (patch)
tree1fbef6cef6a23b47af1a29266d28120dadfeffc5 /indra/newview/llviewertexture.h
parentd8f7a40dea011b3a68fdf8120c8bc7035e93019a (diff)
MAINT-2199 separating UI elements from in-world textures.
Diffstat (limited to 'indra/newview/llviewertexture.h')
-rwxr-xr-xindra/newview/llviewertexture.h9
1 files changed, 6 insertions, 3 deletions
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h
index aed7e94945..a5e5a35f91 100755
--- a/indra/newview/llviewertexture.h
+++ b/indra/newview/llviewertexture.h
@@ -58,11 +58,12 @@ class LLVFile;
class LLMessageSystem;
class LLViewerMediaImpl ;
class LLVOVolume ;
+struct LLTextureKey;
class LLLoadedCallbackEntry
{
public:
- typedef std::set< LLUUID > source_callback_list_t;
+ typedef std::set< LLTextureKey > source_callback_list_t;
public:
LLLoadedCallbackEntry(loaded_callback_func cb,
@@ -132,6 +133,7 @@ public:
/*virtual*/ const LLUUID& getID() const { return mID; }
void setBoostLevel(S32 level);
S32 getBoostLevel() { return mBoostLevel; }
+ bool isUITexture();
void addTextureStats(F32 virtual_size, BOOL needs_gltexture = TRUE) const;
void resetTextureStats();
@@ -626,8 +628,9 @@ public:
//
//"find-texture" just check if the texture exists, if yes, return it, otherwise return null.
//
- static LLViewerTexture* findTexture(const LLUUID& id) ;
- static LLViewerFetchedTexture* findFetchedTexture(const LLUUID& id) ;
+ static void findFetchedTextures(const LLUUID& id, std::vector<LLViewerFetchedTexture*> &output);
+ static void findTextures(const LLUUID& id, std::vector<LLViewerTexture*> &output);
+ static LLViewerFetchedTexture* findFetchedTexture(const LLUUID& id, bool is_ui);
static LLViewerMediaTexture* findMediaTexture(const LLUUID& id) ;
static LLViewerMediaTexture* createMediaTexture(const LLUUID& id, BOOL usemipmaps = TRUE, LLImageGL* gl_image = NULL) ;