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authorDave Parks <davep@lindenlab.com>2021-10-21 21:19:48 +0000
committerDave Parks <davep@lindenlab.com>2021-10-21 21:19:48 +0000
commite774bffb28a71730792931aeb1ed6a46d3cfe67b (patch)
treed82248f9fc0678fb5e6e3c39f5d0011707b0a86c /indra/newview/llviewertexture.cpp
parent6ecf8f2c01dc90c26a8a0ccbd11abc2241debfa9 (diff)
SL-16202 Fix for textures appearing black or flashing white due to optimization bugs.
Diffstat (limited to 'indra/newview/llviewertexture.cpp')
-rw-r--r--indra/newview/llviewertexture.cpp13
1 files changed, 0 insertions, 13 deletions
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index 949e71a4c9..34847d8618 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -1637,19 +1637,6 @@ void LLViewerFetchedTexture::scheduleCreateTexture()
{
//actually create the texture on a background thread
createTexture();
- {
- LL_PROFILE_ZONE_NAMED("iglt - sync");
- if (gGLManager.mHasSync)
- {
- auto sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
- glClientWaitSync(sync, 0, 0);
- glDeleteSync(sync);
- }
- else
- {
- glFinish();
- }
- }
LLImageGLThread::sInstance->postCallback([this]()
{
//finalize on main thread