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authorXiaohong Bao <bao@lindenlab.com>2012-12-20 22:31:41 -0700
committerXiaohong Bao <bao@lindenlab.com>2012-12-20 22:31:41 -0700
commit76f78e9919597dcd8d5d7461d050b9dd273577be (patch)
tree82add63e52435108c4e946257ffc7bab44646c2f /indra/newview/llviewertexture.cpp
parentd92414e944b6557b33cc47223e684433a8f5426f (diff)
fix for SH-3151: Some textures not in view load when avatar sits down.
Diffstat (limited to 'indra/newview/llviewertexture.cpp')
-rw-r--r--indra/newview/llviewertexture.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index 08fcb60d03..0d7616dc88 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -1764,7 +1764,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority()
else if (pixel_priority < 0.001f && !have_all_data)
{
// Not on screen but we might want some data
- if (mBoostLevel > BOOST_HIGH)
+ if (mBoostLevel > BOOST_SELECTED)
{
// Always want high boosted images
priority = 1.f;