summaryrefslogtreecommitdiff
path: root/indra/newview/llviewertexlayer.h
diff options
context:
space:
mode:
authorAnsariel <ansariel.hiller@phoenixviewer.com>2024-05-22 21:25:21 +0200
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-05-22 22:40:26 +0300
commite2e37cced861b98de8c1a7c9c0d3a50d2d90e433 (patch)
tree1bb897489ce524986f6196201c10ac0d8861aa5f /indra/newview/llviewertexlayer.h
parent069ea06848f766466f1a281144c82a0f2bd79f3a (diff)
Fix line endlings
Diffstat (limited to 'indra/newview/llviewertexlayer.h')
-rw-r--r--indra/newview/llviewertexlayer.h266
1 files changed, 133 insertions, 133 deletions
diff --git a/indra/newview/llviewertexlayer.h b/indra/newview/llviewertexlayer.h
index 31d9b006c1..6f95fcac6f 100644
--- a/indra/newview/llviewertexlayer.h
+++ b/indra/newview/llviewertexlayer.h
@@ -1,133 +1,133 @@
-/**
- * @file llviewertexlayer.h
- * @brief Viewer Texture layer classes. Used for avatars.
- *
- * $LicenseInfo:firstyear=2012&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_VIEWER_TEXLAYER_H
-#define LL_VIEWER_TEXLAYER_H
-
-#include "lldynamictexture.h"
-#include "llextendedstatus.h"
-#include "lltexlayer.h"
-
-class LLVOAvatarSelf;
-class LLViewerTexLayerSetBuffer;
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLViewerTexLayerSet
-//
-// An ordered set of texture layers that gets composited into a single texture.
-// Only exists for llavatarappearanceself.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLViewerTexLayerSet : public LLTexLayerSet
-{
-public:
- LLViewerTexLayerSet(LLAvatarAppearance* const appearance);
- virtual ~LLViewerTexLayerSet();
-
- /*virtual*/void requestUpdate();
- bool isLocalTextureDataAvailable() const;
- bool isLocalTextureDataFinal() const;
- void updateComposite();
- /*virtual*/void createComposite();
- void setUpdatesEnabled(bool b);
- bool getUpdatesEnabled() const { return mUpdatesEnabled; }
-
- LLVOAvatarSelf* getAvatar();
- const LLVOAvatarSelf* getAvatar() const;
- LLViewerTexLayerSetBuffer* getViewerComposite();
- const LLViewerTexLayerSetBuffer* getViewerComposite() const;
-
-private:
- bool mUpdatesEnabled;
-
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLViewerTexLayerSetBuffer
-//
-// The composite image that a LLViewerTexLayerSet writes to. Each LLViewerTexLayerSet has one.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLViewerTexLayerSetBuffer : public LLTexLayerSetBuffer, public LLViewerDynamicTexture
-{
- LOG_CLASS(LLViewerTexLayerSetBuffer);
-
-public:
- LLViewerTexLayerSetBuffer(LLTexLayerSet* const owner, S32 width, S32 height);
- virtual ~LLViewerTexLayerSetBuffer();
-
-public:
- /*virtual*/ S8 getType() const;
- bool isInitialized(void) const;
- static void dumpTotalByteCount();
- const std::string dumpTextureInfo() const;
- virtual void restoreGLTexture();
- virtual void destroyGLTexture();
-private:
- LLViewerTexLayerSet* getViewerTexLayerSet()
- { return dynamic_cast<LLViewerTexLayerSet*> (mTexLayerSet); }
- const LLViewerTexLayerSet* getViewerTexLayerSet() const
- { return dynamic_cast<const LLViewerTexLayerSet*> (mTexLayerSet); }
- static S32 sGLByteCount;
-
- //--------------------------------------------------------------------
- // Tex Layer Render
- //--------------------------------------------------------------------
- virtual void preRenderTexLayerSet();
- virtual void midRenderTexLayerSet(bool success);
- virtual void postRenderTexLayerSet(bool success);
- virtual S32 getCompositeOriginX() const { return getOriginX(); }
- virtual S32 getCompositeOriginY() const { return getOriginY(); }
- virtual S32 getCompositeWidth() const { return getFullWidth(); }
- virtual S32 getCompositeHeight() const { return getFullHeight(); }
-
- //--------------------------------------------------------------------
- // Dynamic Texture Interface
- //--------------------------------------------------------------------
-public:
- /*virtual*/ bool needsRender();
-protected:
- // Pass these along for tex layer rendering.
- virtual void preRender(bool clear_depth) { preRenderTexLayerSet(); }
- virtual void postRender(bool success) { postRenderTexLayerSet(success); }
- virtual bool render() { return renderTexLayerSet(mBoundTarget); }
-
- //--------------------------------------------------------------------
- // Updates
- //--------------------------------------------------------------------
-public:
- void requestUpdate();
- bool requestUpdateImmediate();
-protected:
- bool isReadyToUpdate() const;
- void doUpdate();
- void restartUpdateTimer();
-private:
- bool mNeedsUpdate; // Whether we need to locally update our baked textures
- U32 mNumLowresUpdates; // Number of times we've locally updated with lowres version of our baked textures
- LLFrameTimer mNeedsUpdateTimer; // Tracks time since update was requested and performed.
-};
-
-#endif // LL_VIEWER_TEXLAYER_H
-
+/**
+ * @file llviewertexlayer.h
+ * @brief Viewer Texture layer classes. Used for avatars.
+ *
+ * $LicenseInfo:firstyear=2012&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_VIEWER_TEXLAYER_H
+#define LL_VIEWER_TEXLAYER_H
+
+#include "lldynamictexture.h"
+#include "llextendedstatus.h"
+#include "lltexlayer.h"
+
+class LLVOAvatarSelf;
+class LLViewerTexLayerSetBuffer;
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLViewerTexLayerSet
+//
+// An ordered set of texture layers that gets composited into a single texture.
+// Only exists for llavatarappearanceself.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLViewerTexLayerSet : public LLTexLayerSet
+{
+public:
+ LLViewerTexLayerSet(LLAvatarAppearance* const appearance);
+ virtual ~LLViewerTexLayerSet();
+
+ /*virtual*/void requestUpdate();
+ bool isLocalTextureDataAvailable() const;
+ bool isLocalTextureDataFinal() const;
+ void updateComposite();
+ /*virtual*/void createComposite();
+ void setUpdatesEnabled(bool b);
+ bool getUpdatesEnabled() const { return mUpdatesEnabled; }
+
+ LLVOAvatarSelf* getAvatar();
+ const LLVOAvatarSelf* getAvatar() const;
+ LLViewerTexLayerSetBuffer* getViewerComposite();
+ const LLViewerTexLayerSetBuffer* getViewerComposite() const;
+
+private:
+ bool mUpdatesEnabled;
+
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLViewerTexLayerSetBuffer
+//
+// The composite image that a LLViewerTexLayerSet writes to. Each LLViewerTexLayerSet has one.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLViewerTexLayerSetBuffer : public LLTexLayerSetBuffer, public LLViewerDynamicTexture
+{
+ LOG_CLASS(LLViewerTexLayerSetBuffer);
+
+public:
+ LLViewerTexLayerSetBuffer(LLTexLayerSet* const owner, S32 width, S32 height);
+ virtual ~LLViewerTexLayerSetBuffer();
+
+public:
+ /*virtual*/ S8 getType() const;
+ bool isInitialized(void) const;
+ static void dumpTotalByteCount();
+ const std::string dumpTextureInfo() const;
+ virtual void restoreGLTexture();
+ virtual void destroyGLTexture();
+private:
+ LLViewerTexLayerSet* getViewerTexLayerSet()
+ { return dynamic_cast<LLViewerTexLayerSet*> (mTexLayerSet); }
+ const LLViewerTexLayerSet* getViewerTexLayerSet() const
+ { return dynamic_cast<const LLViewerTexLayerSet*> (mTexLayerSet); }
+ static S32 sGLByteCount;
+
+ //--------------------------------------------------------------------
+ // Tex Layer Render
+ //--------------------------------------------------------------------
+ virtual void preRenderTexLayerSet();
+ virtual void midRenderTexLayerSet(bool success);
+ virtual void postRenderTexLayerSet(bool success);
+ virtual S32 getCompositeOriginX() const { return getOriginX(); }
+ virtual S32 getCompositeOriginY() const { return getOriginY(); }
+ virtual S32 getCompositeWidth() const { return getFullWidth(); }
+ virtual S32 getCompositeHeight() const { return getFullHeight(); }
+
+ //--------------------------------------------------------------------
+ // Dynamic Texture Interface
+ //--------------------------------------------------------------------
+public:
+ /*virtual*/ bool needsRender();
+protected:
+ // Pass these along for tex layer rendering.
+ virtual void preRender(bool clear_depth) { preRenderTexLayerSet(); }
+ virtual void postRender(bool success) { postRenderTexLayerSet(success); }
+ virtual bool render() { return renderTexLayerSet(mBoundTarget); }
+
+ //--------------------------------------------------------------------
+ // Updates
+ //--------------------------------------------------------------------
+public:
+ void requestUpdate();
+ bool requestUpdateImmediate();
+protected:
+ bool isReadyToUpdate() const;
+ void doUpdate();
+ void restartUpdateTimer();
+private:
+ bool mNeedsUpdate; // Whether we need to locally update our baked textures
+ U32 mNumLowresUpdates; // Number of times we've locally updated with lowres version of our baked textures
+ LLFrameTimer mNeedsUpdateTimer; // Tracks time since update was requested and performed.
+};
+
+#endif // LL_VIEWER_TEXLAYER_H
+