diff options
author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 21:25:21 +0200 |
---|---|---|
committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-22 22:40:26 +0300 |
commit | e2e37cced861b98de8c1a7c9c0d3a50d2d90e433 (patch) | |
tree | 1bb897489ce524986f6196201c10ac0d8861aa5f /indra/newview/llviewertexlayer.h | |
parent | 069ea06848f766466f1a281144c82a0f2bd79f3a (diff) |
Fix line endlings
Diffstat (limited to 'indra/newview/llviewertexlayer.h')
-rw-r--r-- | indra/newview/llviewertexlayer.h | 266 |
1 files changed, 133 insertions, 133 deletions
diff --git a/indra/newview/llviewertexlayer.h b/indra/newview/llviewertexlayer.h index 31d9b006c1..6f95fcac6f 100644 --- a/indra/newview/llviewertexlayer.h +++ b/indra/newview/llviewertexlayer.h @@ -1,133 +1,133 @@ -/**
- * @file llviewertexlayer.h
- * @brief Viewer Texture layer classes. Used for avatars.
- *
- * $LicenseInfo:firstyear=2012&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_VIEWER_TEXLAYER_H
-#define LL_VIEWER_TEXLAYER_H
-
-#include "lldynamictexture.h"
-#include "llextendedstatus.h"
-#include "lltexlayer.h"
-
-class LLVOAvatarSelf;
-class LLViewerTexLayerSetBuffer;
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLViewerTexLayerSet
-//
-// An ordered set of texture layers that gets composited into a single texture.
-// Only exists for llavatarappearanceself.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLViewerTexLayerSet : public LLTexLayerSet
-{
-public:
- LLViewerTexLayerSet(LLAvatarAppearance* const appearance);
- virtual ~LLViewerTexLayerSet();
-
- /*virtual*/void requestUpdate();
- bool isLocalTextureDataAvailable() const;
- bool isLocalTextureDataFinal() const;
- void updateComposite();
- /*virtual*/void createComposite();
- void setUpdatesEnabled(bool b);
- bool getUpdatesEnabled() const { return mUpdatesEnabled; }
-
- LLVOAvatarSelf* getAvatar();
- const LLVOAvatarSelf* getAvatar() const;
- LLViewerTexLayerSetBuffer* getViewerComposite();
- const LLViewerTexLayerSetBuffer* getViewerComposite() const;
-
-private:
- bool mUpdatesEnabled;
-
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLViewerTexLayerSetBuffer
-//
-// The composite image that a LLViewerTexLayerSet writes to. Each LLViewerTexLayerSet has one.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLViewerTexLayerSetBuffer : public LLTexLayerSetBuffer, public LLViewerDynamicTexture
-{
- LOG_CLASS(LLViewerTexLayerSetBuffer);
-
-public:
- LLViewerTexLayerSetBuffer(LLTexLayerSet* const owner, S32 width, S32 height);
- virtual ~LLViewerTexLayerSetBuffer();
-
-public:
- /*virtual*/ S8 getType() const;
- bool isInitialized(void) const;
- static void dumpTotalByteCount();
- const std::string dumpTextureInfo() const;
- virtual void restoreGLTexture();
- virtual void destroyGLTexture();
-private:
- LLViewerTexLayerSet* getViewerTexLayerSet()
- { return dynamic_cast<LLViewerTexLayerSet*> (mTexLayerSet); }
- const LLViewerTexLayerSet* getViewerTexLayerSet() const
- { return dynamic_cast<const LLViewerTexLayerSet*> (mTexLayerSet); }
- static S32 sGLByteCount;
-
- //--------------------------------------------------------------------
- // Tex Layer Render
- //--------------------------------------------------------------------
- virtual void preRenderTexLayerSet();
- virtual void midRenderTexLayerSet(bool success);
- virtual void postRenderTexLayerSet(bool success);
- virtual S32 getCompositeOriginX() const { return getOriginX(); }
- virtual S32 getCompositeOriginY() const { return getOriginY(); }
- virtual S32 getCompositeWidth() const { return getFullWidth(); }
- virtual S32 getCompositeHeight() const { return getFullHeight(); }
-
- //--------------------------------------------------------------------
- // Dynamic Texture Interface
- //--------------------------------------------------------------------
-public:
- /*virtual*/ bool needsRender();
-protected:
- // Pass these along for tex layer rendering.
- virtual void preRender(bool clear_depth) { preRenderTexLayerSet(); }
- virtual void postRender(bool success) { postRenderTexLayerSet(success); }
- virtual bool render() { return renderTexLayerSet(mBoundTarget); }
-
- //--------------------------------------------------------------------
- // Updates
- //--------------------------------------------------------------------
-public:
- void requestUpdate();
- bool requestUpdateImmediate();
-protected:
- bool isReadyToUpdate() const;
- void doUpdate();
- void restartUpdateTimer();
-private:
- bool mNeedsUpdate; // Whether we need to locally update our baked textures
- U32 mNumLowresUpdates; // Number of times we've locally updated with lowres version of our baked textures
- LLFrameTimer mNeedsUpdateTimer; // Tracks time since update was requested and performed.
-};
-
-#endif // LL_VIEWER_TEXLAYER_H
-
+/** + * @file llviewertexlayer.h + * @brief Viewer Texture layer classes. Used for avatars. + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_VIEWER_TEXLAYER_H +#define LL_VIEWER_TEXLAYER_H + +#include "lldynamictexture.h" +#include "llextendedstatus.h" +#include "lltexlayer.h" + +class LLVOAvatarSelf; +class LLViewerTexLayerSetBuffer; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLViewerTexLayerSet +// +// An ordered set of texture layers that gets composited into a single texture. +// Only exists for llavatarappearanceself. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLViewerTexLayerSet : public LLTexLayerSet +{ +public: + LLViewerTexLayerSet(LLAvatarAppearance* const appearance); + virtual ~LLViewerTexLayerSet(); + + /*virtual*/void requestUpdate(); + bool isLocalTextureDataAvailable() const; + bool isLocalTextureDataFinal() const; + void updateComposite(); + /*virtual*/void createComposite(); + void setUpdatesEnabled(bool b); + bool getUpdatesEnabled() const { return mUpdatesEnabled; } + + LLVOAvatarSelf* getAvatar(); + const LLVOAvatarSelf* getAvatar() const; + LLViewerTexLayerSetBuffer* getViewerComposite(); + const LLViewerTexLayerSetBuffer* getViewerComposite() const; + +private: + bool mUpdatesEnabled; + +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLViewerTexLayerSetBuffer +// +// The composite image that a LLViewerTexLayerSet writes to. Each LLViewerTexLayerSet has one. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLViewerTexLayerSetBuffer : public LLTexLayerSetBuffer, public LLViewerDynamicTexture +{ + LOG_CLASS(LLViewerTexLayerSetBuffer); + +public: + LLViewerTexLayerSetBuffer(LLTexLayerSet* const owner, S32 width, S32 height); + virtual ~LLViewerTexLayerSetBuffer(); + +public: + /*virtual*/ S8 getType() const; + bool isInitialized(void) const; + static void dumpTotalByteCount(); + const std::string dumpTextureInfo() const; + virtual void restoreGLTexture(); + virtual void destroyGLTexture(); +private: + LLViewerTexLayerSet* getViewerTexLayerSet() + { return dynamic_cast<LLViewerTexLayerSet*> (mTexLayerSet); } + const LLViewerTexLayerSet* getViewerTexLayerSet() const + { return dynamic_cast<const LLViewerTexLayerSet*> (mTexLayerSet); } + static S32 sGLByteCount; + + //-------------------------------------------------------------------- + // Tex Layer Render + //-------------------------------------------------------------------- + virtual void preRenderTexLayerSet(); + virtual void midRenderTexLayerSet(bool success); + virtual void postRenderTexLayerSet(bool success); + virtual S32 getCompositeOriginX() const { return getOriginX(); } + virtual S32 getCompositeOriginY() const { return getOriginY(); } + virtual S32 getCompositeWidth() const { return getFullWidth(); } + virtual S32 getCompositeHeight() const { return getFullHeight(); } + + //-------------------------------------------------------------------- + // Dynamic Texture Interface + //-------------------------------------------------------------------- +public: + /*virtual*/ bool needsRender(); +protected: + // Pass these along for tex layer rendering. + virtual void preRender(bool clear_depth) { preRenderTexLayerSet(); } + virtual void postRender(bool success) { postRenderTexLayerSet(success); } + virtual bool render() { return renderTexLayerSet(mBoundTarget); } + + //-------------------------------------------------------------------- + // Updates + //-------------------------------------------------------------------- +public: + void requestUpdate(); + bool requestUpdateImmediate(); +protected: + bool isReadyToUpdate() const; + void doUpdate(); + void restartUpdateTimer(); +private: + bool mNeedsUpdate; // Whether we need to locally update our baked textures + U32 mNumLowresUpdates; // Number of times we've locally updated with lowres version of our baked textures + LLFrameTimer mNeedsUpdateTimer; // Tracks time since update was requested and performed. +}; + +#endif // LL_VIEWER_TEXLAYER_H + |