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authorRichard Linden <none@none>2013-06-22 00:34:25 -0700
committerRichard Linden <none@none>2013-06-22 00:34:25 -0700
commitfe3cfb30d504155850ddf3752d2f55e6311990d6 (patch)
treee022123429550ceb5369ea1eb64b8ff868e4b984 /indra/newview/llviewerstats.h
parenta2a6bf20d71f923e9a5e43f71213fffbfea5a2a6 (diff)
SH-3931 WIP Interesting: Add graphs to visualize scene load metrics
removed LLTrace unit typedefs
Diffstat (limited to 'indra/newview/llviewerstats.h')
-rwxr-xr-xindra/newview/llviewerstats.h97
1 files changed, 48 insertions, 49 deletions
diff --git a/indra/newview/llviewerstats.h b/indra/newview/llviewerstats.h
index 4e48a61264..879f0067b9 100755
--- a/indra/newview/llviewerstats.h
+++ b/indra/newview/llviewerstats.h
@@ -94,17 +94,17 @@ extern LLTrace::CountStatHandle<> FPS,
NUM_NEW_OBJECTS;
-extern LLTrace::CountStatHandle<LLTrace::Kibibits> KBIT,
- LAYERS_KBIT,
- OBJECT_KBIT,
- ASSET_KBIT,
- TEXTURE_KBIT,
- ACTUAL_IN_KBIT,
- ACTUAL_OUT_KBIT;
-
-extern LLTrace::CountStatHandle<LLTrace::Seconds> SIM_20_FPS_TIME,
- SIM_PHYSICS_20_FPS_TIME,
- LOSS_5_PERCENT_TIME;
+extern LLTrace::CountStatHandle<LLUnit<F64, LLUnits::Kibibits> > KBIT,
+ LAYERS_KBIT,
+ OBJECT_KBIT,
+ ASSET_KBIT,
+ TEXTURE_KBIT,
+ ACTUAL_IN_KBIT,
+ ACTUAL_OUT_KBIT;
+
+extern LLTrace::CountStatHandle<LLUnit<F64, LLUnits::Seconds> > SIM_20_FPS_TIME,
+ SIM_PHYSICS_20_FPS_TIME,
+ LOSS_5_PERCENT_TIME;
extern SimMeasurement<> SIM_TIME_DILATION,
SIM_FPS,
@@ -144,41 +144,40 @@ extern LLTrace::SampleStatHandle<> FPS_SAMPLE,
WINDOW_WIDTH,
WINDOW_HEIGHT;
-extern LLTrace::SampleStatHandle<LLTrace::Bytes> DELTA_BANDWIDTH,
- MAX_BANDWIDTH,
- GL_TEX_MEM,
- GL_BOUND_MEM,
- RAW_MEM,
- FORMATTED_MEM;
-
-extern SimMeasurement<LLTrace::Milliseconds> SIM_FRAME_TIME,
- SIM_NET_TIME,
- SIM_OTHER_TIME,
- SIM_PHYSICS_TIME,
- SIM_PHYSICS_STEP_TIME,
- SIM_PHYSICS_SHAPE_UPDATE_TIME,
- SIM_PHYSICS_OTHER_TIME,
- SIM_AI_TIME,
- SIM_AGENTS_TIME,
- SIM_IMAGES_TIME,
- SIM_SCRIPTS_TIME,
- SIM_SPARE_TIME,
- SIM_SLEEP_TIME,
- SIM_PUMP_IO_TIME;
-
-extern SimMeasurement<LLTrace::Bytes> SIM_UNACKED_BYTES,
- SIM_PHYSICS_MEM;
-
-
-extern LLTrace::SampleStatHandle<LLTrace::Milliseconds> FRAMETIME_JITTER,
- FRAMETIME_SLEW,
- SIM_PING;
-
-extern LLTrace::EventStatHandle<LLTrace::Meters> AGENT_POSITION_SNAP;
+extern LLTrace::SampleStatHandle<LLUnit<F64, LLUnits::Megabytes> > GL_TEX_MEM,
+ GL_BOUND_MEM,
+ RAW_MEM,
+ FORMATTED_MEM;
+extern LLTrace::SampleStatHandle<LLUnit<F64, LLUnits::Kibibytes> > DELTA_BANDWIDTH,
+ MAX_BANDWIDTH;
+extern SimMeasurement<LLUnit<F64, LLUnits::Milliseconds> > SIM_FRAME_TIME,
+ SIM_NET_TIME,
+ SIM_OTHER_TIME,
+ SIM_PHYSICS_TIME,
+ SIM_PHYSICS_STEP_TIME,
+ SIM_PHYSICS_SHAPE_UPDATE_TIME,
+ SIM_PHYSICS_OTHER_TIME,
+ SIM_AI_TIME,
+ SIM_AGENTS_TIME,
+ SIM_IMAGES_TIME,
+ SIM_SCRIPTS_TIME,
+ SIM_SPARE_TIME,
+ SIM_SLEEP_TIME,
+ SIM_PUMP_IO_TIME;
+
+extern SimMeasurement<LLUnit<F64, LLUnits::Bytes> > SIM_UNACKED_BYTES,
+ SIM_PHYSICS_MEM;
+
+
+extern LLTrace::SampleStatHandle<LLUnit<F64, LLUnits::Milliseconds> > FRAMETIME_JITTER,
+ FRAMETIME_SLEW,
+ SIM_PING;
+
+extern LLTrace::EventStatHandle<LLUnit<F64, LLUnits::Meters> > AGENT_POSITION_SNAP;
extern LLTrace::EventStatHandle<> LOADING_WEARABLES_LONG_DELAY;
-extern LLTrace::EventStatHandle<LLTrace::Milliseconds> REGION_CROSSING_TIME,
+extern LLTrace::EventStatHandle<LLUnit<F64, LLUnits::Milliseconds> > REGION_CROSSING_TIME,
FRAME_STACKTIME,
UPDATE_STACKTIME,
NETWORK_STACKTIME,
@@ -186,12 +185,12 @@ extern LLTrace::EventStatHandle<LLTrace::Milliseconds> REGION_CROSSING_TIME,
REBUILD_STACKTIME,
RENDER_STACKTIME;
-extern LLTrace::EventStatHandle<LLTrace::Seconds> AVATAR_EDIT_TIME,
- TOOLBOX_TIME,
- MOUSELOOK_TIME,
- FPS_10_TIME,
- FPS_8_TIME,
- FPS_2_TIME;
+extern LLTrace::EventStatHandle<LLUnit<F64, LLUnits::Seconds> > AVATAR_EDIT_TIME,
+ TOOLBOX_TIME,
+ MOUSELOOK_TIME,
+ FPS_10_TIME,
+ FPS_8_TIME,
+ FPS_2_TIME;
}