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authorXiaohong Bao <bao@lindenlab.com>2013-08-06 16:35:46 -0600
committerXiaohong Bao <bao@lindenlab.com>2013-08-06 16:35:46 -0600
commitddef4d7ff74ecff49e76afca58d1d3c2486e8af3 (patch)
treed668ebf925b26e87b906e654d8716dc7df731cdd /indra/newview/llviewerstats.cpp
parent576b9339977f50edb11a799d7a274610263f9fdc (diff)
revert some LLUnit changes to temporarily fix SH-4399: Interesting: Texture console MB Bound 0/384 and texture queue bounces once per second
Diffstat (limited to 'indra/newview/llviewerstats.cpp')
-rwxr-xr-xindra/newview/llviewerstats.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp
index 69198ed53d..94be8e2a83 100755
--- a/indra/newview/llviewerstats.cpp
+++ b/indra/newview/llviewerstats.cpp
@@ -593,7 +593,7 @@ void send_stats()
S32 window_height = gViewerWindow->getWindowHeightRaw();
S32 window_size = (window_width * window_height) / 1024;
misc["string_1"] = llformat("%d", window_size);
- misc["string_2"] = llformat("Texture Time: %.2f, Total Time: %.2f", gTextureTimer.getElapsedTimeF32(), gFrameTimeSeconds.value());
+ misc["string_2"] = llformat("Texture Time: %.2f, Total Time: %.2f", gTextureTimer.getElapsedTimeF32(), gFrameTimeSeconds);
// misc["int_1"] = LLSD::Integer(gSavedSettings.getU32("RenderQualityPerformance")); // Steve: 1.21
// misc["int_2"] = LLSD::Integer(gFrameStalls); // Steve: 1.21