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author | Graham Linden <graham@lindenlab.com> | 2019-01-30 12:34:20 -0800 |
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committer | Graham Linden <graham@lindenlab.com> | 2019-01-30 12:34:20 -0800 |
commit | 08440def112395487d57a9d6e719c7700d7134b5 (patch) | |
tree | 94167b6f71edb1aba9ab384fedace93ee4819584 /indra/newview/llviewershadermgr.h | |
parent | bd25688867d824a3c21ffce93d689bb30e4ba803 (diff) |
WIP for 10374 (reduce number of shaders linking against deferredUtil).
Prepare for using ifdef to conditionally engage using gl_FragDepth in water shaders
(because GL requires that writing to gl_FragDepth on any path means you need to
write a depth value on every path).
Diffstat (limited to 'indra/newview/llviewershadermgr.h')
-rw-r--r-- | indra/newview/llviewershadermgr.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h index 18d81bf865..05e1681b40 100644 --- a/indra/newview/llviewershadermgr.h +++ b/indra/newview/llviewershadermgr.h @@ -239,6 +239,7 @@ extern LLGLSLShader gSkinnedObjectShinySimpleWaterProgram; extern LLGLSLShader gTerrainProgram; extern LLGLSLShader gTerrainWaterProgram; extern LLGLSLShader gWaterProgram; +extern LLGLSLShader gWaterEdgeProgram; extern LLGLSLShader gUnderWaterProgram; extern LLGLSLShader gGlowProgram; extern LLGLSLShader gGlowExtractProgram; @@ -273,6 +274,7 @@ extern LLGLSLShader gPostNightVisionProgram; // Deferred rendering shaders extern LLGLSLShader gDeferredImpostorProgram; extern LLGLSLShader gDeferredWaterProgram; +extern LLGLSLShader gDeferredWaterEdgeProgram; extern LLGLSLShader gDeferredUnderWaterProgram; extern LLGLSLShader gDeferredDiffuseProgram; extern LLGLSLShader gDeferredDiffuseAlphaMaskProgram; |