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author | RunitaiLinden <davep@lindenlab.com> | 2024-02-06 12:02:51 -0600 |
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committer | RunitaiLinden <davep@lindenlab.com> | 2024-02-06 12:02:51 -0600 |
commit | b0c7dc653dc730f1f95aa95fc6df876dfe7b04a0 (patch) | |
tree | ac6a4234fc8701823f47ed65e310fbe72ddcc155 /indra/newview/llviewershadermgr.cpp | |
parent | 75b67c3750083e5ea150432d999866a0e383f927 (diff) |
#677 Fix for mac build
Diffstat (limited to 'indra/newview/llviewershadermgr.cpp')
-rw-r--r-- | indra/newview/llviewershadermgr.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 164b36af65..91983f6603 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -240,6 +240,9 @@ static bool make_rigged_variant(LLGLSLShader& shader, LLGLSLShader& riggedShader return riggedShader.createShader(NULL, NULL); } +#ifdef SHOW_ASSERT +// return true if there are no redundant shaders in the given vector +// also checks for redundant variants static bool no_redundant_shaders(const std::vector<LLGLSLShader*>& shaders) { std::set<std::string> names; @@ -264,6 +267,7 @@ static bool no_redundant_shaders(const std::vector<LLGLSLShader*>& shaders) } return true; } +#endif LLViewerShaderMgr::LLViewerShaderMgr() : |