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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2020-09-29 23:39:00 +0300
committerAndrey Kleshchev <andreykproductengine@lindenlab.com>2020-09-29 23:39:35 +0300
commit9ec688ae4d9da0b6b743f7766ff73659eef29129 (patch)
tree8214f0c645093334f7c6d91c9825eea097fe7b61 /indra/newview/llviewershadermgr.cpp
parentfbd36e5bf04d0702c467028a2ce746e603ecad25 (diff)
SL-13500 loadShaderFile crash
Diffstat (limited to 'indra/newview/llviewershadermgr.cpp')
-rw-r--r--indra/newview/llviewershadermgr.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index f108d96320..be5c22e7c3 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -400,6 +400,15 @@ void LLViewerShaderMgr::setShaders()
return;
}
+ if (!gGLManager.mHasShaderObjects
+ || !gGLManager.mHasVertexShader
+ || !gGLManager.mHasFragmentShader)
+ {
+ // Viewer will show 'hardware requirements' warning later
+ LL_INFOS("ShaderLoading") << "Shaders not supported" << LL_ENDL;
+ return;
+ }
+
static LLCachedControl<U32> max_texture_index(gSavedSettings, "RenderMaxTextureIndex", 16);
LLGLSLShader::sIndexedTextureChannels = llmax(llmin(gGLManager.mNumTextureImageUnits, (S32) max_texture_index), 1);