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author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2021-09-14 22:43:17 +0300 |
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committer | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2021-11-12 17:34:27 +0200 |
commit | 709184e0ffdd9967444c07bd52d479be4d932835 (patch) | |
tree | e895db02a40c512f414f838e86710b67bdedff79 /indra/newview/llviewershadermgr.cpp | |
parent | 2b543f92fac5df04d1c0dfce0606998a600f947f (diff) |
SL-15993 Disabling transparent water should not disable advanced lighting
Diffstat (limited to 'indra/newview/llviewershadermgr.cpp')
-rw-r--r-- | indra/newview/llviewershadermgr.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 7dcf29eb75..1b6d8210c3 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -424,7 +424,7 @@ void LLViewerShaderMgr::setShaders() initAttribsAndUniforms(); gPipeline.releaseGLBuffers(); - LLPipeline::sWaterReflections = gGLManager.mHasCubeMap; + LLPipeline::sWaterReflections = gGLManager.mHasCubeMap && LLPipeline::sRenderTransparentWater; LLPipeline::sRenderGlow = gSavedSettings.getBOOL("RenderGlow"); LLPipeline::updateRenderDeferred(); |