diff options
author | Loren Shih <seraph@lindenlab.com> | 2011-05-20 14:56:10 -0400 |
---|---|---|
committer | Loren Shih <seraph@lindenlab.com> | 2011-05-20 14:56:10 -0400 |
commit | 6f5313caea9bb8458dca23bbaf4f10cd6641c7fb (patch) | |
tree | ac34191250860e5f250cf1cc2e9199cdaa8204f6 /indra/newview/llviewershadermgr.cpp | |
parent | eb8221338e0276b9afe8d92738166f97782d48d6 (diff) | |
parent | 0b612741d53a044a0179e1c32018bf8cd4213631 (diff) |
automated merge mesh-development -> davep-mesh-candidate-2010
Diffstat (limited to 'indra/newview/llviewershadermgr.cpp')
-rw-r--r-- | indra/newview/llviewershadermgr.cpp | 13 |
1 files changed, 12 insertions, 1 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 25cf63a367..3e85802ba6 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -137,6 +137,7 @@ LLGLSLShader gDeferredGIProgram; LLGLSLShader gDeferredGIFinalProgram; LLGLSLShader gDeferredPostGIProgram; LLGLSLShader gDeferredPostProgram; +LLGLSLShader gDeferredPostNoDoFProgram; LLGLSLShader gLuminanceGatherProgram; @@ -1050,7 +1051,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() { gDeferredMultiLightProgram.mName = "Deferred MultiLight Shader"; gDeferredMultiLightProgram.mShaderFiles.clear(); - gDeferredMultiLightProgram.mShaderFiles.push_back(make_pair("deferred/pointLightV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredMultiLightProgram.mShaderFiles.push_back(make_pair("deferred/multiPointLightV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredMultiLightProgram.mShaderFiles.push_back(make_pair("deferred/multiPointLightF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredMultiLightProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredMultiLightProgram.createShader(NULL, NULL); @@ -1246,6 +1247,16 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() success = gDeferredPostProgram.createShader(NULL, NULL); } + if (success) + { + gDeferredPostNoDoFProgram.mName = "Deferred Post Shader"; + gDeferredPostNoDoFProgram.mShaderFiles.clear(); + gDeferredPostNoDoFProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredPostNoDoFProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredNoDoFF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredPostNoDoFProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; + success = gDeferredPostNoDoFProgram.createShader(NULL, NULL); + } + if (mVertexShaderLevel[SHADER_DEFERRED] > 1) { if (success) |