summaryrefslogtreecommitdiff
path: root/indra/newview/llviewershadermgr.cpp
diff options
context:
space:
mode:
authorLoren Shih <seraph@lindenlab.com>2011-05-20 14:56:10 -0400
committerLoren Shih <seraph@lindenlab.com>2011-05-20 14:56:10 -0400
commit6f5313caea9bb8458dca23bbaf4f10cd6641c7fb (patch)
treeac34191250860e5f250cf1cc2e9199cdaa8204f6 /indra/newview/llviewershadermgr.cpp
parenteb8221338e0276b9afe8d92738166f97782d48d6 (diff)
parent0b612741d53a044a0179e1c32018bf8cd4213631 (diff)
automated merge mesh-development -> davep-mesh-candidate-2010
Diffstat (limited to 'indra/newview/llviewershadermgr.cpp')
-rw-r--r--indra/newview/llviewershadermgr.cpp13
1 files changed, 12 insertions, 1 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index 25cf63a367..3e85802ba6 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -137,6 +137,7 @@ LLGLSLShader gDeferredGIProgram;
LLGLSLShader gDeferredGIFinalProgram;
LLGLSLShader gDeferredPostGIProgram;
LLGLSLShader gDeferredPostProgram;
+LLGLSLShader gDeferredPostNoDoFProgram;
LLGLSLShader gLuminanceGatherProgram;
@@ -1050,7 +1051,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
{
gDeferredMultiLightProgram.mName = "Deferred MultiLight Shader";
gDeferredMultiLightProgram.mShaderFiles.clear();
- gDeferredMultiLightProgram.mShaderFiles.push_back(make_pair("deferred/pointLightV.glsl", GL_VERTEX_SHADER_ARB));
+ gDeferredMultiLightProgram.mShaderFiles.push_back(make_pair("deferred/multiPointLightV.glsl", GL_VERTEX_SHADER_ARB));
gDeferredMultiLightProgram.mShaderFiles.push_back(make_pair("deferred/multiPointLightF.glsl", GL_FRAGMENT_SHADER_ARB));
gDeferredMultiLightProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
success = gDeferredMultiLightProgram.createShader(NULL, NULL);
@@ -1246,6 +1247,16 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
success = gDeferredPostProgram.createShader(NULL, NULL);
}
+ if (success)
+ {
+ gDeferredPostNoDoFProgram.mName = "Deferred Post Shader";
+ gDeferredPostNoDoFProgram.mShaderFiles.clear();
+ gDeferredPostNoDoFProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredV.glsl", GL_VERTEX_SHADER_ARB));
+ gDeferredPostNoDoFProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredNoDoFF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gDeferredPostNoDoFProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
+ success = gDeferredPostNoDoFProgram.createShader(NULL, NULL);
+ }
+
if (mVertexShaderLevel[SHADER_DEFERRED] > 1)
{
if (success)