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author | Graham Linden <graham@lindenlab.com> | 2019-05-08 09:30:39 -0700 |
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committer | Graham Linden <graham@lindenlab.com> | 2019-05-08 09:30:39 -0700 |
commit | 470d1595cc1c1c7c7ec3ab192e68622751423354 (patch) | |
tree | 079cd01cc1b247973f2e5fd589389cc8e0013b13 /indra/newview/llviewershadermgr.cpp | |
parent | 06097302f4ad8786913e77514d5d60678da3160d (diff) | |
parent | 34322f8f37380df868703051230f2a4109602b3f (diff) |
Merge viewer-release
Diffstat (limited to 'indra/newview/llviewershadermgr.cpp')
-rw-r--r-- | indra/newview/llviewershadermgr.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index ff7ba6b284..406d147792 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -399,7 +399,8 @@ void LLViewerShaderMgr::setShaders() return; } - LLGLSLShader::sIndexedTextureChannels = llmax(llmin(gGLManager.mNumTextureImageUnits, (S32) gSavedSettings.getU32("RenderMaxTextureIndex")), 1); + static LLCachedControl<U32> max_texture_index(gSavedSettings, "RenderMaxTextureIndex", 16); + LLGLSLShader::sIndexedTextureChannels = llmax(llmin(gGLManager.mNumTextureImageUnits, (S32) max_texture_index), 1); //NEVER use more than 16 texture channels (work around for prevalent driver bug) LLGLSLShader::sIndexedTextureChannels = llmin(LLGLSLShader::sIndexedTextureChannels, 16); |