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authorGraham Linden <graham@lindenlab.com>2019-05-22 13:16:23 -0700
committerGraham Linden <graham@lindenlab.com>2019-05-22 13:16:23 -0700
commit360b3230bbfbda7988eee84a8ed04fa1696ca70a (patch)
tree7fc0162d873df053a42b0cb3f87d390533cf1104 /indra/newview/llviewershadermgr.cpp
parentdb091d23db70952b4ad8b610ef02942a8f13f223 (diff)
SL-11260
Make terrain underwater shader not try to light said terrain. Fix colorspace of reflected color in non-ALM shading. Tweak transparency of water further.
Diffstat (limited to 'indra/newview/llviewershadermgr.cpp')
-rw-r--r--indra/newview/llviewershadermgr.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index 33572deebc..c77a631554 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -1095,6 +1095,7 @@ BOOL LLViewerShaderMgr::loadShadersWater()
gWaterProgram.mFeatures.calculatesAtmospherics = true;
gWaterProgram.mFeatures.hasGamma = true;
gWaterProgram.mFeatures.hasTransport = true;
+ gWaterProgram.mFeatures.hasSrgb = true;
gWaterProgram.mShaderFiles.clear();
gWaterProgram.mShaderFiles.push_back(make_pair("environment/waterV.glsl", GL_VERTEX_SHADER_ARB));
gWaterProgram.mShaderFiles.push_back(make_pair("environment/waterF.glsl", GL_FRAGMENT_SHADER_ARB));
@@ -1111,6 +1112,7 @@ BOOL LLViewerShaderMgr::loadShadersWater()
gWaterEdgeProgram.mFeatures.calculatesAtmospherics = true;
gWaterEdgeProgram.mFeatures.hasGamma = true;
gWaterEdgeProgram.mFeatures.hasTransport = true;
+ gWaterEdgeProgram.mFeatures.hasSrgb = true;
gWaterEdgeProgram.mShaderFiles.clear();
gWaterEdgeProgram.mShaderFiles.push_back(make_pair("environment/waterV.glsl", GL_VERTEX_SHADER_ARB));
gWaterEdgeProgram.mShaderFiles.push_back(make_pair("environment/waterF.glsl", GL_FRAGMENT_SHADER_ARB));