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authorOz Linden <oz@lindenlab.com>2013-03-22 18:08:49 -0400
committerOz Linden <oz@lindenlab.com>2013-03-22 18:08:49 -0400
commit1057caffaf24790be26376b2794059e7635dde7b (patch)
tree6f207f916bcf9430ffd0e863600dca642ec799c7 /indra/newview/llviewershadermgr.cpp
parent7632861fc40ffd05b6a1704f629a38250600c294 (diff)
parente15b7bafbb7168a721ffd286c1d1f4e6299abb44 (diff)
merge changes for latest snowstorm project viewer
Diffstat (limited to 'indra/newview/llviewershadermgr.cpp')
-rw-r--r--indra/newview/llviewershadermgr.cpp13
1 files changed, 7 insertions, 6 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index 4b0e0598f6..ba9818946c 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -2025,18 +2025,19 @@ BOOL LLViewerShaderMgr::loadShadersObject()
if (success)
{
gObjectPreviewProgram.mName = "Simple Shader";
- gObjectPreviewProgram.mFeatures.calculatesLighting = true;
- gObjectPreviewProgram.mFeatures.calculatesAtmospherics = true;
- gObjectPreviewProgram.mFeatures.hasGamma = true;
- gObjectPreviewProgram.mFeatures.hasAtmospherics = true;
- gObjectPreviewProgram.mFeatures.hasLighting = true;
+ gObjectPreviewProgram.mFeatures.calculatesLighting = false;
+ gObjectPreviewProgram.mFeatures.calculatesAtmospherics = false;
+ gObjectPreviewProgram.mFeatures.hasGamma = false;
+ gObjectPreviewProgram.mFeatures.hasAtmospherics = false;
+ gObjectPreviewProgram.mFeatures.hasLighting = false;
gObjectPreviewProgram.mFeatures.mIndexedTextureChannels = 0;
gObjectPreviewProgram.mFeatures.disableTextureIndex = true;
gObjectPreviewProgram.mShaderFiles.clear();
gObjectPreviewProgram.mShaderFiles.push_back(make_pair("objects/previewV.glsl", GL_VERTEX_SHADER_ARB));
- gObjectPreviewProgram.mShaderFiles.push_back(make_pair("objects/simpleF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gObjectPreviewProgram.mShaderFiles.push_back(make_pair("objects/previewF.glsl", GL_FRAGMENT_SHADER_ARB));
gObjectPreviewProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
success = gObjectPreviewProgram.createShader(NULL, NULL);
+ gObjectPreviewProgram.mFeatures.hasLighting = true;
}
if (success)