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author | Graham Linden <graham@lindenlab.com> | 2019-04-02 14:14:19 -0700 |
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committer | Graham Linden <graham@lindenlab.com> | 2019-04-02 14:14:19 -0700 |
commit | e4bac71ac38f04eca96f4e3c932b51bd0d7432a1 (patch) | |
tree | 0a46938a5ff98ff6550ba2b3787d2b8597b5e41c /indra/newview/llviewershadermgr.cpp | |
parent | d78ed764b538cf0fa0eba3e39fbbf99ef059660a (diff) |
Fix shader link fail from forward decl of wrong soft clip func in class 1.
Fix trying to bind diffuse maps for shader without uniform in shadow shaders.
Clean up merge fail around mShaderLevel namechange.
Diffstat (limited to 'indra/newview/llviewershadermgr.cpp')
-rw-r--r-- | indra/newview/llviewershadermgr.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 5cf9a74f8a..bcc3f83694 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -1300,7 +1300,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredHighlightProgram.mShaderFiles.clear(); gDeferredHighlightProgram.mShaderFiles.push_back(make_pair("interface/highlightV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredHighlightProgram.mShaderFiles.push_back(make_pair("deferred/highlightF.glsl", GL_FRAGMENT_SHADER_ARB)); - gDeferredHighlightProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE]; + gDeferredHighlightProgram.mShaderLevel = mShaderLevel[SHADER_INTERFACE]; success = gDeferredHighlightProgram.createShader(NULL, NULL); } @@ -1310,7 +1310,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredHighlightNormalProgram.mShaderFiles.clear(); gDeferredHighlightNormalProgram.mShaderFiles.push_back(make_pair("interface/highlightNormV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredHighlightNormalProgram.mShaderFiles.push_back(make_pair("deferred/highlightF.glsl", GL_FRAGMENT_SHADER_ARB)); - gDeferredHighlightNormalProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE]; + gDeferredHighlightNormalProgram.mShaderLevel = mShaderLevel[SHADER_INTERFACE]; success = gHighlightNormalProgram.createShader(NULL, NULL); } @@ -1320,7 +1320,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredHighlightSpecularProgram.mShaderFiles.clear(); gDeferredHighlightSpecularProgram.mShaderFiles.push_back(make_pair("interface/highlightSpecV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredHighlightSpecularProgram.mShaderFiles.push_back(make_pair("deferred/highlightF.glsl", GL_FRAGMENT_SHADER_ARB)); - gDeferredHighlightSpecularProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE]; + gDeferredHighlightSpecularProgram.mShaderLevel = mShaderLevel[SHADER_INTERFACE]; success = gDeferredHighlightSpecularProgram.createShader(NULL, NULL); } |