diff options
author | Dave Parks <davep@lindenlab.com> | 2010-05-01 02:56:23 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2010-05-01 02:56:23 -0500 |
commit | dc15fc5ba0fcf9907d834b523e6622d800d7ed4e (patch) | |
tree | b3ec55f2770826f0583e0415a80cc57cb591da91 /indra/newview/llviewershadermgr.cpp | |
parent | 2f95a549a365ca2bedf7824014a687b3af88e20f (diff) |
Fullbright shiny skinned.
Diffstat (limited to 'indra/newview/llviewershadermgr.cpp')
-rw-r--r-- | indra/newview/llviewershadermgr.cpp | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 3cc5b4357a..eafc52748e 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -80,6 +80,7 @@ LLGLSLShader gObjectShinyWaterProgram; //object hardware skinning shaders LLGLSLShader gSkinnedObjectSimpleProgram; LLGLSLShader gSkinnedObjectFullbrightProgram; +LLGLSLShader gSkinnedObjectFullbrightShinyProgram; LLGLSLShader gSkinnedObjectShinySimpleProgram; //environment shaders @@ -157,6 +158,7 @@ LLViewerShaderMgr::LLViewerShaderMgr() : mShaderList.push_back(&gObjectFullbrightShinyProgram); mShaderList.push_back(&gSkinnedObjectSimpleProgram); mShaderList.push_back(&gSkinnedObjectFullbrightProgram); + mShaderList.push_back(&gSkinnedObjectFullbrightShinyProgram); mShaderList.push_back(&gSkinnedObjectShinySimpleProgram); mShaderList.push_back(&gTerrainProgram); mShaderList.push_back(&gTerrainWaterProgram); @@ -565,6 +567,7 @@ void LLViewerShaderMgr::unloadShaders() gSkinnedObjectSimpleProgram.unload(); gSkinnedObjectFullbrightProgram.unload(); + gSkinnedObjectFullbrightShinyProgram.unload(); gSkinnedObjectShinySimpleProgram.unload(); @@ -1262,6 +1265,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectFullbrightWaterProgram.unload(); gSkinnedObjectSimpleProgram.unload(); gSkinnedObjectFullbrightProgram.unload(); + gSkinnedObjectFullbrightShinyProgram.unload(); gSkinnedObjectShinySimpleProgram.unload(); return FALSE; @@ -1406,6 +1410,22 @@ BOOL LLViewerShaderMgr::loadShadersObject() if (success) { + gSkinnedObjectFullbrightShinyProgram.mName = "Skinned Fullbright Shiny Shader"; + gSkinnedObjectFullbrightShinyProgram.mFeatures.calculatesAtmospherics = true; + gSkinnedObjectFullbrightShinyProgram.mFeatures.hasGamma = true; + gSkinnedObjectFullbrightShinyProgram.mFeatures.hasTransport = true; + gSkinnedObjectFullbrightShinyProgram.mFeatures.isShiny = true; + gSkinnedObjectFullbrightShinyProgram.mFeatures.isFullbright = true; + gSkinnedObjectFullbrightShinyProgram.mFeatures.hasObjectSkinning = true; + gSkinnedObjectFullbrightShinyProgram.mShaderFiles.clear(); + gSkinnedObjectFullbrightShinyProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinySkinnedV.glsl", GL_VERTEX_SHADER_ARB)); + gSkinnedObjectFullbrightShinyProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyF.glsl", GL_FRAGMENT_SHADER_ARB)); + gSkinnedObjectFullbrightShinyProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + success = gSkinnedObjectFullbrightShinyProgram.createShader(NULL, &mShinyUniforms); + } + + if (success) + { gSkinnedObjectShinySimpleProgram.mName = "Skinned Shiny Simple Shader"; gSkinnedObjectShinySimpleProgram.mFeatures.calculatesLighting = true; gSkinnedObjectShinySimpleProgram.mFeatures.calculatesAtmospherics = true; |