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authorCosmic Linden <cosmic@lindenlab.com>2023-02-24 09:27:19 -0800
committerCosmic Linden <cosmic@lindenlab.com>2023-02-24 09:27:19 -0800
commita7ecfc9b1907d6ecd5fe50aeb1c41e38540b2665 (patch)
tree21040a7d709dbdb9c5df1867edddebf7478d33b2 /indra/newview/llviewershadermgr.cpp
parent6494eed242b1cf64160e379c6d40df333deae23a (diff)
SL-19228: Remove DEBUG_TEXCOORD
Diffstat (limited to 'indra/newview/llviewershadermgr.cpp')
-rw-r--r--indra/newview/llviewershadermgr.cpp16
1 files changed, 0 insertions, 16 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index b866cedaaa..f99dac6ed6 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -1321,10 +1321,6 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
gDeferredPBROpaqueProgram.mShaderFiles.push_back(make_pair("deferred/pbropaqueF.glsl", GL_FRAGMENT_SHADER));
gDeferredPBROpaqueProgram.mShaderLevel = mShaderLevel[SHADER_DEFERRED];
gDeferredPBROpaqueProgram.clearPermutations();
- if (gSavedSettings.getBOOL("RenderDebugTexcoord"))
- {
- gDeferredPBROpaqueProgram.addPermutation("DEBUG_TEXCOORD", "1");
- }
success = make_rigged_variant(gDeferredPBROpaqueProgram, gDeferredSkinnedPBROpaqueProgram);
if (success)
@@ -1361,10 +1357,6 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
gHUDPBROpaqueProgram.mShaderLevel = mShaderLevel[SHADER_DEFERRED];
gHUDPBROpaqueProgram.clearPermutations();
gHUDPBROpaqueProgram.addPermutation("IS_HUD", "1");
- if (gSavedSettings.getBOOL("RenderDebugTexcoord"))
- {
- gHUDPBROpaqueProgram.addPermutation("DEBUG_TEXCOORD", "1");
- }
success = gHUDPBROpaqueProgram.createShader(NULL, NULL);
@@ -1408,10 +1400,6 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
{
shader->addPermutation("HAS_SUN_SHADOW", "1");
}
- if (gSavedSettings.getBOOL("RenderDebugTexcoord"))
- {
- shader->addPermutation("DEBUG_TEXCOORD", "1");
- }
shader->mShaderLevel = mShaderLevel[SHADER_DEFERRED];
success = make_rigged_variant(*shader, gDeferredSkinnedPBRAlphaProgram);
@@ -1444,10 +1432,6 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
shader->clearPermutations();
shader->addPermutation("IS_HUD", "1");
- if (gSavedSettings.getBOOL("RenderDebugTexcoord"))
- {
- shader->addPermutation("DEBUG_TEXCOORD", "1");
- }
shader->mShaderLevel = mShaderLevel[SHADER_DEFERRED];
success = shader->createShader(NULL, NULL);