diff options
author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-15 12:47:27 +0300 |
---|---|---|
committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-15 12:47:27 +0300 |
commit | b06a99f7c76950484972e25d9dbbee8660a6a6c3 (patch) | |
tree | 58fb3b7d1c95cbd2eb938a9d0f252cdb3ab3b6a8 /indra/newview/llviewerregion.h | |
parent | bf1235b017b254ba989b156c73c4ce18ba4e6c23 (diff) |
Post-merge spaces fix
Diffstat (limited to 'indra/newview/llviewerregion.h')
-rw-r--r-- | indra/newview/llviewerregion.h | 934 |
1 files changed, 467 insertions, 467 deletions
diff --git a/indra/newview/llviewerregion.h b/indra/newview/llviewerregion.h index 1c89cc4e6d..f1c40dbe9d 100644 --- a/indra/newview/llviewerregion.h +++ b/indra/newview/llviewerregion.h @@ -1,25 +1,25 @@ -/** +/** * @file llviewerregion.h * @brief Description of the LLViewerRegion class. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -40,14 +40,14 @@ #include "lluuid.h" #include "llweb.h" #include "llcapabilityprovider.h" -#include "m4math.h" // LLMatrix4 +#include "m4math.h" // LLMatrix4 #include "llframetimer.h" #include "llreflectionmap.h" // Surface id's #define LAND 1 #define WATER 2 -const U32 MAX_OBJECT_CACHE_ENTRIES = 50000; +const U32 MAX_OBJECT_CACHE_ENTRIES = 50000; // Region handshake flags const U32 REGION_HANDSHAKE_SUPPORTS_SELF_APPEARANCE = 1U << 2; @@ -77,214 +77,214 @@ class LLVOCachePartition; class LLViewerRegion: public LLCapabilityProvider // implements this interface { public: - //MUST MATCH THE ORDER OF DECLARATION IN CONSTRUCTOR - typedef enum - { - PARTITION_HUD=0, - PARTITION_TERRAIN, - PARTITION_VOIDWATER, - PARTITION_WATER, - PARTITION_TREE, - PARTITION_PARTICLE, - PARTITION_GRASS, - PARTITION_VOLUME, - PARTITION_BRIDGE, - PARTITION_AVATAR, - PARTITION_CONTROL_AV, // Animesh - PARTITION_HUD_PARTICLE, - PARTITION_VO_CACHE, - PARTITION_NONE, - NUM_PARTITIONS - } eObjectPartitions; - - typedef boost::signals2::signal<void(const LLUUID& region_id, LLViewerRegion* regionp)> caps_received_signal_t; - - LLViewerRegion(const U64 &handle, - const LLHost &host, - const U32 surface_grid_width, - const U32 patch_grid_width, - const F32 region_width_meters); - ~LLViewerRegion(); - - // Call this after you have the region name and handle. - void loadObjectCache(); - void saveObjectCache(); - - void sendMessage(); // Send the current message to this region's simulator - void sendReliableMessage(); // Send the current message to this region's simulator - - void setOriginGlobal(const LLVector3d &origin); - //void setAgentOffset(const LLVector3d &offset); - void updateRenderMatrix(); - - void setAllowDamage(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_DAMAGE, b); } - void setAllowLandmark(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_LANDMARK, b); } - void setAllowSetHome(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_SET_HOME, b); } - void setResetHomeOnTeleport(BOOL b) { setRegionFlag(REGION_FLAGS_RESET_HOME_ON_TELEPORT, b); } - void setSunFixed(BOOL b) { setRegionFlag(REGION_FLAGS_SUN_FIXED, b); } - //void setBlockFly(BOOL b) { setRegionFlag(REGION_FLAGS_BLOCK_FLY, b); } Never used - void setAllowDirectTeleport(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_DIRECT_TELEPORT, b); } - - - inline BOOL getAllowDamage() const; - inline BOOL getAllowLandmark() const; - inline BOOL getAllowSetHome() const; - inline BOOL getResetHomeOnTeleport() const; - inline BOOL getSunFixed() const; - inline BOOL getBlockFly() const; - inline BOOL getAllowDirectTeleport() const; - inline BOOL isPrelude() const; - inline BOOL getAllowTerraform() const; - inline BOOL getRestrictPushObject() const; + //MUST MATCH THE ORDER OF DECLARATION IN CONSTRUCTOR + typedef enum + { + PARTITION_HUD=0, + PARTITION_TERRAIN, + PARTITION_VOIDWATER, + PARTITION_WATER, + PARTITION_TREE, + PARTITION_PARTICLE, + PARTITION_GRASS, + PARTITION_VOLUME, + PARTITION_BRIDGE, + PARTITION_AVATAR, + PARTITION_CONTROL_AV, // Animesh + PARTITION_HUD_PARTICLE, + PARTITION_VO_CACHE, + PARTITION_NONE, + NUM_PARTITIONS + } eObjectPartitions; + + typedef boost::signals2::signal<void(const LLUUID& region_id, LLViewerRegion* regionp)> caps_received_signal_t; + + LLViewerRegion(const U64 &handle, + const LLHost &host, + const U32 surface_grid_width, + const U32 patch_grid_width, + const F32 region_width_meters); + ~LLViewerRegion(); + + // Call this after you have the region name and handle. + void loadObjectCache(); + void saveObjectCache(); + + void sendMessage(); // Send the current message to this region's simulator + void sendReliableMessage(); // Send the current message to this region's simulator + + void setOriginGlobal(const LLVector3d &origin); + //void setAgentOffset(const LLVector3d &offset); + void updateRenderMatrix(); + + void setAllowDamage(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_DAMAGE, b); } + void setAllowLandmark(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_LANDMARK, b); } + void setAllowSetHome(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_SET_HOME, b); } + void setResetHomeOnTeleport(BOOL b) { setRegionFlag(REGION_FLAGS_RESET_HOME_ON_TELEPORT, b); } + void setSunFixed(BOOL b) { setRegionFlag(REGION_FLAGS_SUN_FIXED, b); } + //void setBlockFly(BOOL b) { setRegionFlag(REGION_FLAGS_BLOCK_FLY, b); } Never used + void setAllowDirectTeleport(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_DIRECT_TELEPORT, b); } + + + inline BOOL getAllowDamage() const; + inline BOOL getAllowLandmark() const; + inline BOOL getAllowSetHome() const; + inline BOOL getResetHomeOnTeleport() const; + inline BOOL getSunFixed() const; + inline BOOL getBlockFly() const; + inline BOOL getAllowDirectTeleport() const; + inline BOOL isPrelude() const; + inline BOOL getAllowTerraform() const; + inline BOOL getRestrictPushObject() const; inline BOOL getAllowEnvironmentOverride() const; - inline BOOL getReleaseNotesRequested() const; + inline BOOL getReleaseNotesRequested() const; - bool isAlive(); // can become false if circuit disconnects + bool isAlive(); // can become false if circuit disconnects - void setWaterHeight(F32 water_level); - F32 getWaterHeight() const; + void setWaterHeight(F32 water_level); + F32 getWaterHeight() const; - BOOL isVoiceEnabled() const; + BOOL isVoiceEnabled() const; - void setBillableFactor(F32 billable_factor) { mBillableFactor = billable_factor; } - F32 getBillableFactor() const { return mBillableFactor; } + void setBillableFactor(F32 billable_factor) { mBillableFactor = billable_factor; } + F32 getBillableFactor() const { return mBillableFactor; } - // Maximum number of primitives allowed, regardless of object - // bonus factor. - U32 getMaxTasks() const { return mMaxTasks; } - void setMaxTasks(U32 max_tasks) { mMaxTasks = max_tasks; } + // Maximum number of primitives allowed, regardless of object + // bonus factor. + U32 getMaxTasks() const { return mMaxTasks; } + void setMaxTasks(U32 max_tasks) { mMaxTasks = max_tasks; } - // Draw lines in the dirt showing ownership. Return number of - // vertices drawn. - S32 renderPropertyLines(); + // Draw lines in the dirt showing ownership. Return number of + // vertices drawn. + S32 renderPropertyLines(); void renderPropertyLinesOnMinimap(F32 scale_pixels_per_meter, const F32* parcel_outline_color); - // Call this whenever you change the height data in the region. - // (Automatically called by LLSurfacePatch's update routine) - void dirtyHeights(); + // Call this whenever you change the height data in the region. + // (Automatically called by LLSurfacePatch's update routine) + void dirtyHeights(); // Call this whenever you want to force all terrain to rebuild. // (For example, if a global terrain config option has changed) void dirtyAllPatches(); - LLViewerParcelOverlay *getParcelOverlay() const - { return mParcelOverlay; } - - inline void setRegionFlag(U64 flag, BOOL on); - inline BOOL getRegionFlag(U64 flag) const; - void setRegionFlags(U64 flags); - U64 getRegionFlags() const { return mRegionFlags; } - - inline void setRegionProtocol(U64 protocol, BOOL on); - BOOL getRegionProtocol(U64 protocol) const; - void setRegionProtocols(U64 protocols) { mRegionProtocols = protocols; } - U64 getRegionProtocols() const { return mRegionProtocols; } - - void setTimeDilation(F32 time_dilation); - F32 getTimeDilation() const { return mTimeDilation; } - - // Origin height is at zero. - const LLVector3d &getOriginGlobal() const; - LLVector3 getOriginAgent() const; - - // Center is at the height of the water table. - const LLVector3d &getCenterGlobal() const; - LLVector3 getCenterAgent() const; - - void setRegionNameAndZone(const std::string& name_and_zone); - const std::string& getName() const { return mName; } - const std::string& getZoning() const { return mZoning; } - - void setOwner(const LLUUID& owner_id); - const LLUUID& getOwner() const; - - // Is the current agent on the estate manager list for this region? - void setIsEstateManager(BOOL b) { mIsEstateManager = b; } - BOOL isEstateManager() const { return mIsEstateManager; } - BOOL canManageEstate() const; - - void setSimAccess(U8 sim_access) { mSimAccess = sim_access; } - U8 getSimAccess() const { return mSimAccess; } - const std::string getSimAccessString() const; - - // Homestead-related getters; there are no setters as nobody should be - // setting them other than the individual message handler which is a member - S32 getSimClassID() const { return mClassID; } - S32 getSimCPURatio() const { return mCPURatio; } - const std::string& getSimColoName() const { return mColoName; } - const std::string& getSimProductSKU() const { return mProductSKU; } - std::string getLocalizedSimProductName() const; - - // Returns "Sandbox", "Expensive", etc. - static std::string regionFlagsToString(U64 flags); - - // Returns translated version of "Mature", "PG", "Adult", etc. - static std::string accessToString(U8 sim_access); - - // Returns "M", "PG", "A" etc. - static std::string accessToShortString(U8 sim_access); - static U8 shortStringToAccess(const std::string &sim_access); - - // Return access icon name - static std::string getAccessIcon(U8 sim_access); - - // helper function which just makes sure all interested parties - // can process the message. - static void processRegionInfo(LLMessageSystem* msg, void**); - - //check if the viewer camera is static - static BOOL isViewerCameraStatic(); - static void calcNewObjectCreationThrottle(); - - void setCacheID(const LLUUID& id); - - F32 getWidth() const { return mWidth; } - - // regions are expensive to release, this function gradually releases cache from memory - static void idleCleanup(F32 max_update_time); - - void idleUpdate(F32 max_update_time); - void lightIdleUpdate(); - bool addVisibleGroup(LLViewerOctreeGroup* group); - void addVisibleChildCacheEntry(LLVOCacheEntry* parent, LLVOCacheEntry* child); - void addActiveCacheEntry(LLVOCacheEntry* entry); - void removeActiveCacheEntry(LLVOCacheEntry* entry, LLDrawable* drawablep); - void killCacheEntry(U32 local_id); //physically delete the cache entry - - // Like idleUpdate, but forces everything to complete regardless of - // how long it takes. - void forceUpdate(); - - void connectNeighbor(LLViewerRegion *neighborp, U32 direction); - - void updateNetStats(); - - U32 getPacketsLost() const; - - S32 getHttpResponderID() const; - - // Get/set named capability URLs for this region. - void setSeedCapability(const std::string& url); - S32 getNumSeedCapRetries(); - void setCapability(const std::string& name, const std::string& url); - void setCapabilityDebug(const std::string& name, const std::string& url); - bool isCapabilityAvailable(const std::string& name) const; - // implements LLCapabilityProvider + LLViewerParcelOverlay *getParcelOverlay() const + { return mParcelOverlay; } + + inline void setRegionFlag(U64 flag, BOOL on); + inline BOOL getRegionFlag(U64 flag) const; + void setRegionFlags(U64 flags); + U64 getRegionFlags() const { return mRegionFlags; } + + inline void setRegionProtocol(U64 protocol, BOOL on); + BOOL getRegionProtocol(U64 protocol) const; + void setRegionProtocols(U64 protocols) { mRegionProtocols = protocols; } + U64 getRegionProtocols() const { return mRegionProtocols; } + + void setTimeDilation(F32 time_dilation); + F32 getTimeDilation() const { return mTimeDilation; } + + // Origin height is at zero. + const LLVector3d &getOriginGlobal() const; + LLVector3 getOriginAgent() const; + + // Center is at the height of the water table. + const LLVector3d &getCenterGlobal() const; + LLVector3 getCenterAgent() const; + + void setRegionNameAndZone(const std::string& name_and_zone); + const std::string& getName() const { return mName; } + const std::string& getZoning() const { return mZoning; } + + void setOwner(const LLUUID& owner_id); + const LLUUID& getOwner() const; + + // Is the current agent on the estate manager list for this region? + void setIsEstateManager(BOOL b) { mIsEstateManager = b; } + BOOL isEstateManager() const { return mIsEstateManager; } + BOOL canManageEstate() const; + + void setSimAccess(U8 sim_access) { mSimAccess = sim_access; } + U8 getSimAccess() const { return mSimAccess; } + const std::string getSimAccessString() const; + + // Homestead-related getters; there are no setters as nobody should be + // setting them other than the individual message handler which is a member + S32 getSimClassID() const { return mClassID; } + S32 getSimCPURatio() const { return mCPURatio; } + const std::string& getSimColoName() const { return mColoName; } + const std::string& getSimProductSKU() const { return mProductSKU; } + std::string getLocalizedSimProductName() const; + + // Returns "Sandbox", "Expensive", etc. + static std::string regionFlagsToString(U64 flags); + + // Returns translated version of "Mature", "PG", "Adult", etc. + static std::string accessToString(U8 sim_access); + + // Returns "M", "PG", "A" etc. + static std::string accessToShortString(U8 sim_access); + static U8 shortStringToAccess(const std::string &sim_access); + + // Return access icon name + static std::string getAccessIcon(U8 sim_access); + + // helper function which just makes sure all interested parties + // can process the message. + static void processRegionInfo(LLMessageSystem* msg, void**); + + //check if the viewer camera is static + static BOOL isViewerCameraStatic(); + static void calcNewObjectCreationThrottle(); + + void setCacheID(const LLUUID& id); + + F32 getWidth() const { return mWidth; } + + // regions are expensive to release, this function gradually releases cache from memory + static void idleCleanup(F32 max_update_time); + + void idleUpdate(F32 max_update_time); + void lightIdleUpdate(); + bool addVisibleGroup(LLViewerOctreeGroup* group); + void addVisibleChildCacheEntry(LLVOCacheEntry* parent, LLVOCacheEntry* child); + void addActiveCacheEntry(LLVOCacheEntry* entry); + void removeActiveCacheEntry(LLVOCacheEntry* entry, LLDrawable* drawablep); + void killCacheEntry(U32 local_id); //physically delete the cache entry + + // Like idleUpdate, but forces everything to complete regardless of + // how long it takes. + void forceUpdate(); + + void connectNeighbor(LLViewerRegion *neighborp, U32 direction); + + void updateNetStats(); + + U32 getPacketsLost() const; + + S32 getHttpResponderID() const; + + // Get/set named capability URLs for this region. + void setSeedCapability(const std::string& url); + S32 getNumSeedCapRetries(); + void setCapability(const std::string& name, const std::string& url); + void setCapabilityDebug(const std::string& name, const std::string& url); + bool isCapabilityAvailable(const std::string& name) const; + // implements LLCapabilityProvider virtual std::string getCapability(const std::string& name) const; std::string getCapabilityDebug(const std::string& name) const; - // has region received its final (not seed) capability list? - bool capabilitiesReceived() const; + // has region received its final (not seed) capability list? + bool capabilitiesReceived() const; bool capabilitiesError() const; - void setCapabilitiesReceived(bool received); - void setCapabilitiesError(); - boost::signals2::connection setCapabilitiesReceivedCallback(const caps_received_signal_t::slot_type& cb); + void setCapabilitiesReceived(bool received); + void setCapabilitiesError(); + boost::signals2::connection setCapabilitiesReceivedCallback(const caps_received_signal_t::slot_type& cb); - static bool isSpecialCapabilityName(const std::string &name); - void logActiveCapabilities() const; + static bool isSpecialCapabilityName(const std::string &name); + void logActiveCapabilities() const; - // Utilities to post and get via + // Utilities to post and get via // HTTP using the agent's policy settings and headers. typedef LLCoreHttpUtil::HttpCoroutineAdapter::completionCallback_t httpCallback_t; bool requestPostCapability(const std::string &capName, @@ -295,279 +295,279 @@ public: bool requestDelCapability(const std::string &capName, httpCallback_t cbSuccess = NULL, httpCallback_t cbFailure = NULL); /// implements LLCapabilityProvider - /*virtual*/ const LLHost& getHost() const; - const U64 &getHandle() const { return mHandle; } + /*virtual*/ const LLHost& getHost() const; + const U64 &getHandle() const { return mHandle; } + + LLSurface &getLand() const; - LLSurface &getLand() const; + // set and get the region id + const LLUUID& getRegionID() const; + void setRegionID(const LLUUID& region_id); - // set and get the region id - const LLUUID& getRegionID() const; - void setRegionID(const LLUUID& region_id); + BOOL pointInRegionGlobal(const LLVector3d &point_global) const; + LLVector3 getPosRegionFromGlobal(const LLVector3d &point_global) const; + LLVector3 getPosRegionFromAgent(const LLVector3 &agent_pos) const; + LLVector3 getPosAgentFromRegion(const LLVector3 ®ion_pos) const; + LLVector3d getPosGlobalFromRegion(const LLVector3 &offset) const; - BOOL pointInRegionGlobal(const LLVector3d &point_global) const; - LLVector3 getPosRegionFromGlobal(const LLVector3d &point_global) const; - LLVector3 getPosRegionFromAgent(const LLVector3 &agent_pos) const; - LLVector3 getPosAgentFromRegion(const LLVector3 ®ion_pos) const; - LLVector3d getPosGlobalFromRegion(const LLVector3 &offset) const; + LLVLComposition *getComposition() const; + F32 getCompositionXY(const S32 x, const S32 y) const; - LLVLComposition *getComposition() const; - F32 getCompositionXY(const S32 x, const S32 y) const; + BOOL isOwnedSelf(const LLVector3& pos); - BOOL isOwnedSelf(const LLVector3& pos); + // Owned by a group you belong to? (officer OR member) + BOOL isOwnedGroup(const LLVector3& pos); - // Owned by a group you belong to? (officer OR member) - BOOL isOwnedGroup(const LLVector3& pos); + // deal with map object updates in the world. + void updateCoarseLocations(LLMessageSystem* msg); - // deal with map object updates in the world. - void updateCoarseLocations(LLMessageSystem* msg); + F32 getLandHeightRegion(const LLVector3& region_pos); - F32 getLandHeightRegion(const LLVector3& region_pos); + U8 getCentralBakeVersion() { return mCentralBakeVersion; } - U8 getCentralBakeVersion() { return mCentralBakeVersion; } + void getInfo(LLSD& info); - void getInfo(LLSD& info); - - bool meshRezEnabled() const; - bool meshUploadEnabled() const; + bool meshRezEnabled() const; + bool meshUploadEnabled() const; - bool bakesOnMeshEnabled() const; + bool bakesOnMeshEnabled() const; - // has region received its simulator features list? Requires an additional query after caps received. + // has region received its simulator features list? Requires an additional query after caps received. void requestSimulatorFeatures(); - void setSimulatorFeaturesReceived(bool); - bool simulatorFeaturesReceived() const; - boost::signals2::connection setSimulatorFeaturesReceivedCallback(const caps_received_signal_t::slot_type& cb); - - void getSimulatorFeatures(LLSD& info) const; - void setSimulatorFeatures(const LLSD& info); - - - bool dynamicPathfindingEnabled() const; - - bool avatarHoverHeightEnabled() const; - - typedef enum - { - CACHE_MISS_TYPE_TOTAL = 0, // total cache miss - object not in cache - CACHE_MISS_TYPE_CRC, // object in cache, but CRC doesn't match - CACHE_MISS_TYPE_NONE // not a miss: cache hit - } eCacheMissType; - - typedef enum - { - CACHE_UPDATE_DUPE = 0, - CACHE_UPDATE_CHANGED, - CACHE_UPDATE_ADDED, - CACHE_UPDATE_REPLACED - } eCacheUpdateResult; - - // handle a full update message - eCacheUpdateResult cacheFullUpdate(LLDataPackerBinaryBuffer &dp, U32 flags); - eCacheUpdateResult cacheFullUpdate(LLViewerObject* objectp, LLDataPackerBinaryBuffer &dp, U32 flags); + void setSimulatorFeaturesReceived(bool); + bool simulatorFeaturesReceived() const; + boost::signals2::connection setSimulatorFeaturesReceivedCallback(const caps_received_signal_t::slot_type& cb); + + void getSimulatorFeatures(LLSD& info) const; + void setSimulatorFeatures(const LLSD& info); + + + bool dynamicPathfindingEnabled() const; + + bool avatarHoverHeightEnabled() const; + + typedef enum + { + CACHE_MISS_TYPE_TOTAL = 0, // total cache miss - object not in cache + CACHE_MISS_TYPE_CRC, // object in cache, but CRC doesn't match + CACHE_MISS_TYPE_NONE // not a miss: cache hit + } eCacheMissType; + + typedef enum + { + CACHE_UPDATE_DUPE = 0, + CACHE_UPDATE_CHANGED, + CACHE_UPDATE_ADDED, + CACHE_UPDATE_REPLACED + } eCacheUpdateResult; + + // handle a full update message + eCacheUpdateResult cacheFullUpdate(LLDataPackerBinaryBuffer &dp, U32 flags); + eCacheUpdateResult cacheFullUpdate(LLViewerObject* objectp, LLDataPackerBinaryBuffer &dp, U32 flags); void cacheFullUpdateGLTFOverride(const LLGLTFOverrideCacheEntry &override_data); - LLVOCacheEntry* getCacheEntryForOctree(U32 local_id); - LLVOCacheEntry* getCacheEntry(U32 local_id, bool valid = true); - bool probeCache(U32 local_id, U32 crc, U32 flags, U8 &cache_miss_type); - U64 getRegionCacheHitCount() { return mRegionCacheHitCount; } - U64 getRegionCacheMissCount() { return mRegionCacheMissCount; } - void requestCacheMisses(); - void addCacheMissFull(const U32 local_id); - //update object cache if the object receives a full-update or terse update - LLViewerObject* updateCacheEntry(U32 local_id, LLViewerObject* objectp); - void findOrphans(U32 parent_id); - void clearCachedVisibleObjects(); - void dumpCache (); + LLVOCacheEntry* getCacheEntryForOctree(U32 local_id); + LLVOCacheEntry* getCacheEntry(U32 local_id, bool valid = true); + bool probeCache(U32 local_id, U32 crc, U32 flags, U8 &cache_miss_type); + U64 getRegionCacheHitCount() { return mRegionCacheHitCount; } + U64 getRegionCacheMissCount() { return mRegionCacheMissCount; } + void requestCacheMisses(); + void addCacheMissFull(const U32 local_id); + //update object cache if the object receives a full-update or terse update + LLViewerObject* updateCacheEntry(U32 local_id, LLViewerObject* objectp); + void findOrphans(U32 parent_id); + void clearCachedVisibleObjects(); + void dumpCache (); void clearVOCacheFromMemory(); - void unpackRegionHandshake(); + void unpackRegionHandshake(); - void calculateCenterGlobal(); - void calculateCameraDistance(); + void calculateCenterGlobal(); + void calculateCameraDistance(); - friend std::ostream& operator<<(std::ostream &s, const LLViewerRegion ®ion); + friend std::ostream& operator<<(std::ostream &s, const LLViewerRegion ®ion); /// implements LLCapabilityProvider virtual std::string getDescription() const; std::string getViewerAssetUrl() const { return mViewerAssetUrl; } - U32 getNumOfVisibleGroups() const; - U32 getNumOfActiveCachedObjects() const; - LLSpatialPartition* getSpatialPartition(U32 type); - LLVOCachePartition* getVOCachePartition(); + U32 getNumOfVisibleGroups() const; + U32 getNumOfActiveCachedObjects() const; + LLSpatialPartition* getSpatialPartition(U32 type); + LLVOCachePartition* getVOCachePartition(); - bool objectIsReturnable(const LLVector3& pos, const std::vector<LLBBox>& boxes) const; - bool childrenObjectReturnable( const std::vector<LLBBox>& boxes ) const; - bool objectsCrossParcel(const std::vector<LLBBox>& boxes) const; + bool objectIsReturnable(const LLVector3& pos, const std::vector<LLBBox>& boxes) const; + bool childrenObjectReturnable( const std::vector<LLBBox>& boxes ) const; + bool objectsCrossParcel(const std::vector<LLBBox>& boxes) const; - void getNeighboringRegions( std::vector<LLViewerRegion*>& uniqueRegions ); - void getNeighboringRegionsStatus( std::vector<S32>& regions ); - const LLViewerRegionImpl * getRegionImpl() const { return mImpl; } - LLViewerRegionImpl * getRegionImplNC() { return mImpl; } + void getNeighboringRegions( std::vector<LLViewerRegion*>& uniqueRegions ); + void getNeighboringRegionsStatus( std::vector<S32>& regions ); + const LLViewerRegionImpl * getRegionImpl() const { return mImpl; } + LLViewerRegionImpl * getRegionImplNC() { return mImpl; } - // implements the materials capability throttle - bool materialsCapThrottled() const { return !mMaterialsCapThrottleTimer.hasExpired(); } - void resetMaterialsCapThrottle(); - - U32 getMaxMaterialsPerTransaction() const; + // implements the materials capability throttle + bool materialsCapThrottled() const { return !mMaterialsCapThrottleTimer.hasExpired(); } + void resetMaterialsCapThrottle(); - void removeFromCreatedList(U32 local_id); - void addToCreatedList(U32 local_id); + U32 getMaxMaterialsPerTransaction() const; - BOOL isPaused() const {return mPaused;} - S32 getLastUpdate() const {return mLastUpdate;} + void removeFromCreatedList(U32 local_id); + void addToCreatedList(U32 local_id); - std::string getSimHostName(); + BOOL isPaused() const {return mPaused;} + S32 getLastUpdate() const {return mLastUpdate;} - static BOOL isNewObjectCreationThrottleDisabled() {return sNewObjectCreationThrottle < 0;} + std::string getSimHostName(); + + static BOOL isNewObjectCreationThrottleDisabled() {return sNewObjectCreationThrottle < 0;} // rebuild reflection probe list void updateReflectionProbes(); private: - void addToVOCacheTree(LLVOCacheEntry* entry); - LLViewerObject* addNewObject(LLVOCacheEntry* entry); - void killObject(LLVOCacheEntry* entry, std::vector<LLDrawable*>& delete_list); //adds entry into list if it is safe to move into cache - void removeFromVOCacheTree(LLVOCacheEntry* entry); - void killCacheEntry(LLVOCacheEntry* entry, bool for_rendering = false); //physically delete the cache entry - void killInvisibleObjects(F32 max_time); - void createVisibleObjects(F32 max_time); - void updateVisibleEntries(F32 max_time); //update visible entries - - void addCacheMiss(U32 id, LLViewerRegion::eCacheMissType miss_type); - void decodeBoundingInfo(LLVOCacheEntry* entry); - bool isNonCacheableObjectCreated(U32 local_id); + void addToVOCacheTree(LLVOCacheEntry* entry); + LLViewerObject* addNewObject(LLVOCacheEntry* entry); + void killObject(LLVOCacheEntry* entry, std::vector<LLDrawable*>& delete_list); //adds entry into list if it is safe to move into cache + void removeFromVOCacheTree(LLVOCacheEntry* entry); + void killCacheEntry(LLVOCacheEntry* entry, bool for_rendering = false); //physically delete the cache entry + void killInvisibleObjects(F32 max_time); + void createVisibleObjects(F32 max_time); + void updateVisibleEntries(F32 max_time); //update visible entries + + void addCacheMiss(U32 id, LLViewerRegion::eCacheMissType miss_type); + void decodeBoundingInfo(LLVOCacheEntry* entry); + bool isNonCacheableObjectCreated(U32 local_id); public: void applyCacheMiscExtras(LLViewerObject* obj); - struct CompareDistance - { - bool operator()(const LLViewerRegion* const& lhs, const LLViewerRegion* const& rhs) - { - return lhs->mCameraDistanceSquared < rhs->mCameraDistanceSquared; - } - }; + struct CompareDistance + { + bool operator()(const LLViewerRegion* const& lhs, const LLViewerRegion* const& rhs) + { + return lhs->mCameraDistanceSquared < rhs->mCameraDistanceSquared; + } + }; - void showReleaseNotes(); + void showReleaseNotes(); protected: - void disconnectAllNeighbors(); - void initStats(); + void disconnectAllNeighbors(); + void initStats(); public: - LLWind mWind; - LLViewerParcelOverlay *mParcelOverlay; - - F32Bits mBitsReceived; - F32 mPacketsReceived; - - LLMatrix4 mRenderMatrix; - - // These arrays are maintained in parallel. Ideally they'd be combined into a - // single array of an aggrigate data type but for compatibility with the old - // messaging system in which the previous message only sends and parses the - // positions stored in the first array so they're maintained separately until - // we stop supporting the old CoarseLocationUpdate message. - std::vector<U32> mMapAvatars; - std::vector<LLUUID> mMapAvatarIDs; - - static BOOL sVOCacheCullingEnabled; //vo cache culling enabled or not. - static S32 sLastCameraUpdated; - - LLFrameTimer & getRenderInfoRequestTimer() { return mRenderInfoRequestTimer; }; - LLFrameTimer & getRenderInfoReportTimer() { return mRenderInfoReportTimer; }; - - struct CompareRegionByLastUpdate - { - bool operator()(const LLViewerRegion* const& lhs, const LLViewerRegion* const& rhs) const - { - S32 lpa = lhs->getLastUpdate(); - S32 rpa = rhs->getLastUpdate(); - - //small mLastUpdate first - if(lpa < rpa) - { - return true; - } - else if(lpa > rpa) - { - return false; - } - else - { - return lhs < rhs; - } - } - }; - typedef std::set<LLViewerRegion*, CompareRegionByLastUpdate> region_priority_list_t; - - void setInterestListMode(const std::string & new_mode); + LLWind mWind; + LLViewerParcelOverlay *mParcelOverlay; + + F32Bits mBitsReceived; + F32 mPacketsReceived; + + LLMatrix4 mRenderMatrix; + + // These arrays are maintained in parallel. Ideally they'd be combined into a + // single array of an aggrigate data type but for compatibility with the old + // messaging system in which the previous message only sends and parses the + // positions stored in the first array so they're maintained separately until + // we stop supporting the old CoarseLocationUpdate message. + std::vector<U32> mMapAvatars; + std::vector<LLUUID> mMapAvatarIDs; + + static BOOL sVOCacheCullingEnabled; //vo cache culling enabled or not. + static S32 sLastCameraUpdated; + + LLFrameTimer & getRenderInfoRequestTimer() { return mRenderInfoRequestTimer; }; + LLFrameTimer & getRenderInfoReportTimer() { return mRenderInfoReportTimer; }; + + struct CompareRegionByLastUpdate + { + bool operator()(const LLViewerRegion* const& lhs, const LLViewerRegion* const& rhs) const + { + S32 lpa = lhs->getLastUpdate(); + S32 rpa = rhs->getLastUpdate(); + + //small mLastUpdate first + if(lpa < rpa) + { + return true; + } + else if(lpa > rpa) + { + return false; + } + else + { + return lhs < rhs; + } + } + }; + typedef std::set<LLViewerRegion*, CompareRegionByLastUpdate> region_priority_list_t; + + void setInterestListMode(const std::string & new_mode); const std::string & getInterestListMode() const { return mInterestListMode; } - void resetInterestList(); + void resetInterestList(); - static const std::string IL_MODE_DEFAULT; + static const std::string IL_MODE_DEFAULT; static const std::string IL_MODE_360; private: - static S32 sNewObjectCreationThrottle; - LLViewerRegionImpl * mImpl; - LLFrameTimer mRegionTimer; - - F32 mWidth; // Width of region on a side (meters) - U64 mHandle; - F32 mTimeDilation; // time dilation of physics simulation on simulator - S32 mLastUpdate; //last time called idleUpdate() - - // simulator name - std::string mName; - std::string mZoning; - - // Is this agent on the estate managers list for this region? - BOOL mIsEstateManager; - - U32 mPacketsIn; - U32Bits mBitsIn, - mLastBitsIn; - U32 mLastPacketsIn; - U32 mPacketsOut; - U32 mLastPacketsOut; - S32 mPacketsLost; - S32 mLastPacketsLost; - U32Milliseconds mPingDelay; - F32 mDeltaTime; // Time since last measurement of lastPackets, Bits, etc - - U64 mRegionFlags; // includes damage flags - U64 mRegionProtocols; // protocols supported by this region - U8 mSimAccess; - F32 mBillableFactor; - U32 mMaxTasks; // max prim count - F32 mCameraDistanceSquared; // updated once per frame - U8 mCentralBakeVersion; - - LLVOCacheEntry* mLastVisitedEntry; - U32 mInvisibilityCheckHistory; - - // Information for Homestead / CR-53 - S32 mClassID; - S32 mCPURatio; - - std::string mColoName; - std::string mProductSKU; - std::string mProductName; - std::string mViewerAssetUrl ; - - // Maps local ids to cache entries. - // Regions can have order 10,000 objects, so assume - // a structure of size 2^14 = 16,000 - BOOL mCacheLoaded; - BOOL mCacheDirty; - BOOL mAlive; // can become false if circuit disconnects - BOOL mSimulatorFeaturesReceived; - BOOL mReleaseNotesRequested; - BOOL mDead; //if true, this region is in the process of deleting. - BOOL mPaused; //pause processing the objects in the region + static S32 sNewObjectCreationThrottle; + LLViewerRegionImpl * mImpl; + LLFrameTimer mRegionTimer; + + F32 mWidth; // Width of region on a side (meters) + U64 mHandle; + F32 mTimeDilation; // time dilation of physics simulation on simulator + S32 mLastUpdate; //last time called idleUpdate() + + // simulator name + std::string mName; + std::string mZoning; + + // Is this agent on the estate managers list for this region? + BOOL mIsEstateManager; + + U32 mPacketsIn; + U32Bits mBitsIn, + mLastBitsIn; + U32 mLastPacketsIn; + U32 mPacketsOut; + U32 mLastPacketsOut; + S32 mPacketsLost; + S32 mLastPacketsLost; + U32Milliseconds mPingDelay; + F32 mDeltaTime; // Time since last measurement of lastPackets, Bits, etc + + U64 mRegionFlags; // includes damage flags + U64 mRegionProtocols; // protocols supported by this region + U8 mSimAccess; + F32 mBillableFactor; + U32 mMaxTasks; // max prim count + F32 mCameraDistanceSquared; // updated once per frame + U8 mCentralBakeVersion; + + LLVOCacheEntry* mLastVisitedEntry; + U32 mInvisibilityCheckHistory; + + // Information for Homestead / CR-53 + S32 mClassID; + S32 mCPURatio; + + std::string mColoName; + std::string mProductSKU; + std::string mProductName; + std::string mViewerAssetUrl ; + + // Maps local ids to cache entries. + // Regions can have order 10,000 objects, so assume + // a structure of size 2^14 = 16,000 + BOOL mCacheLoaded; + BOOL mCacheDirty; + BOOL mAlive; // can become false if circuit disconnects + BOOL mSimulatorFeaturesReceived; + BOOL mReleaseNotesRequested; + BOOL mDead; //if true, this region is in the process of deleting. + BOOL mPaused; //pause processing the objects in the region typedef enum { @@ -576,39 +576,39 @@ public: CAPABILITIES_STATE_RECEIVED } eCababilitiesState; - eCababilitiesState mCapabilitiesState; + eCababilitiesState mCapabilitiesState; - typedef std::map<U32, std::vector<U32> > orphan_list_t; - orphan_list_t mOrphanMap; + typedef std::map<U32, std::vector<U32> > orphan_list_t; + orphan_list_t mOrphanMap; - class CacheMissItem - { - public: + class CacheMissItem + { + public: CacheMissItem(U32 id, LLViewerRegion::eCacheMissType miss_type) : mID(id), mType(miss_type) {} - U32 mID; //local object id - LLViewerRegion::eCacheMissType mType; // cache miss type + U32 mID; //local object id + LLViewerRegion::eCacheMissType mType; // cache miss type - typedef std::list<CacheMissItem> cache_miss_list_t; - }; - CacheMissItem::cache_miss_list_t mCacheMissList; - U64 mRegionCacheHitCount; - U64 mRegionCacheMissCount; + typedef std::list<CacheMissItem> cache_miss_list_t; + }; + CacheMissItem::cache_miss_list_t mCacheMissList; + U64 mRegionCacheHitCount; + U64 mRegionCacheMissCount; - caps_received_signal_t mCapabilitiesReceivedSignal; - caps_received_signal_t mSimulatorFeaturesReceivedSignal; + caps_received_signal_t mCapabilitiesReceivedSignal; + caps_received_signal_t mSimulatorFeaturesReceivedSignal; - LLSD mSimulatorFeatures; + LLSD mSimulatorFeatures; - typedef std::map<U32, LLPointer<LLVOCacheEntry> > vocache_entry_map_t; + typedef std::map<U32, LLPointer<LLVOCacheEntry> > vocache_entry_map_t; static vocache_entry_map_t sRegionCacheCleanup; - // the materials capability throttle - LLFrameTimer mMaterialsCapThrottleTimer; - LLFrameTimer mRenderInfoRequestTimer; - LLFrameTimer mRenderInfoReportTimer; + // the materials capability throttle + LLFrameTimer mMaterialsCapThrottleTimer; + LLFrameTimer mRenderInfoRequestTimer; + LLFrameTimer mRenderInfoReportTimer; - // how the server interest list works + // how the server interest list works std::string mInterestListMode; // list of reflection maps being managed by this llviewer region @@ -618,86 +618,86 @@ public: inline BOOL LLViewerRegion::getRegionProtocol(U64 protocol) const { - return ((mRegionProtocols & protocol) != 0); + return ((mRegionProtocols & protocol) != 0); } inline void LLViewerRegion::setRegionProtocol(U64 protocol, BOOL on) { - if (on) - { - mRegionProtocols |= protocol; - } - else - { - mRegionProtocols &= ~protocol; - } + if (on) + { + mRegionProtocols |= protocol; + } + else + { + mRegionProtocols &= ~protocol; + } } inline BOOL LLViewerRegion::getRegionFlag(U64 flag) const { - return ((mRegionFlags & flag) != 0); + return ((mRegionFlags & flag) != 0); } inline void LLViewerRegion::setRegionFlag(U64 flag, BOOL on) { - if (on) - { - mRegionFlags |= flag; - } - else - { - mRegionFlags &= ~flag; - } + if (on) + { + mRegionFlags |= flag; + } + else + { + mRegionFlags &= ~flag; + } } inline BOOL LLViewerRegion::getAllowDamage() const { - return ((mRegionFlags & REGION_FLAGS_ALLOW_DAMAGE) !=0); + return ((mRegionFlags & REGION_FLAGS_ALLOW_DAMAGE) !=0); } inline BOOL LLViewerRegion::getAllowLandmark() const { - return ((mRegionFlags & REGION_FLAGS_ALLOW_LANDMARK) !=0); + return ((mRegionFlags & REGION_FLAGS_ALLOW_LANDMARK) !=0); } inline BOOL LLViewerRegion::getAllowSetHome() const { - return ((mRegionFlags & REGION_FLAGS_ALLOW_SET_HOME) != 0); + return ((mRegionFlags & REGION_FLAGS_ALLOW_SET_HOME) != 0); } inline BOOL LLViewerRegion::getResetHomeOnTeleport() const { - return ((mRegionFlags & REGION_FLAGS_RESET_HOME_ON_TELEPORT) !=0); + return ((mRegionFlags & REGION_FLAGS_RESET_HOME_ON_TELEPORT) !=0); } inline BOOL LLViewerRegion::getSunFixed() const { - return ((mRegionFlags & REGION_FLAGS_SUN_FIXED) !=0); + return ((mRegionFlags & REGION_FLAGS_SUN_FIXED) !=0); } inline BOOL LLViewerRegion::getBlockFly() const { - return ((mRegionFlags & REGION_FLAGS_BLOCK_FLY) !=0); + return ((mRegionFlags & REGION_FLAGS_BLOCK_FLY) !=0); } inline BOOL LLViewerRegion::getAllowDirectTeleport() const { - return ((mRegionFlags & REGION_FLAGS_ALLOW_DIRECT_TELEPORT) !=0); + return ((mRegionFlags & REGION_FLAGS_ALLOW_DIRECT_TELEPORT) !=0); } inline BOOL LLViewerRegion::isPrelude() const { - return is_prelude( mRegionFlags ); + return is_prelude( mRegionFlags ); } inline BOOL LLViewerRegion::getAllowTerraform() const { - return ((mRegionFlags & REGION_FLAGS_BLOCK_TERRAFORM) == 0); + return ((mRegionFlags & REGION_FLAGS_BLOCK_TERRAFORM) == 0); } inline BOOL LLViewerRegion::getRestrictPushObject() const { - return ((mRegionFlags & REGION_FLAGS_RESTRICT_PUSHOBJECT) != 0); + return ((mRegionFlags & REGION_FLAGS_RESTRICT_PUSHOBJECT) != 0); } inline BOOL LLViewerRegion::getAllowEnvironmentOverride() const @@ -707,7 +707,7 @@ inline BOOL LLViewerRegion::getAllowEnvironmentOverride() const inline BOOL LLViewerRegion::getReleaseNotesRequested() const { - return mReleaseNotesRequested; + return mReleaseNotesRequested; } #endif |