diff options
author | Callum Prentice <callum@lindenlab.com> | 2014-07-21 13:26:48 -0700 |
---|---|---|
committer | Callum Prentice <callum@lindenlab.com> | 2014-07-21 13:26:48 -0700 |
commit | c25105945a9d74e331cae4d827fc3be8d8915b7a (patch) | |
tree | 894c4f663fecc5659e2e1afbe7a815fd0b921f4f /indra/newview/llviewerregion.cpp | |
parent | f5c7d69317af103b5f5f762d7e0adb82f12a71b3 (diff) | |
parent | 532433674c9553636af9ea8d433b9da6d6fae587 (diff) |
Merge with head of viewer-release
Diffstat (limited to 'indra/newview/llviewerregion.cpp')
-rwxr-xr-x | indra/newview/llviewerregion.cpp | 33 |
1 files changed, 31 insertions, 2 deletions
diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index 40d17ead76..673913c4f2 100755 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -2571,40 +2571,69 @@ void LLViewerRegion::unpackRegionHandshake() { LLUUID tmp_id; + bool changed = false; + + // Get the 4 textures for land msg->getUUID("RegionInfo", "TerrainDetail0", tmp_id); + changed |= (tmp_id != compp->getDetailTextureID(0)); compp->setDetailTextureID(0, tmp_id); + msg->getUUID("RegionInfo", "TerrainDetail1", tmp_id); + changed |= (tmp_id != compp->getDetailTextureID(1)); compp->setDetailTextureID(1, tmp_id); + msg->getUUID("RegionInfo", "TerrainDetail2", tmp_id); + changed |= (tmp_id != compp->getDetailTextureID(2)); compp->setDetailTextureID(2, tmp_id); + msg->getUUID("RegionInfo", "TerrainDetail3", tmp_id); + changed |= (tmp_id != compp->getDetailTextureID(3)); compp->setDetailTextureID(3, tmp_id); + // Get the start altitude and range values for land textures F32 tmp_f32; msg->getF32("RegionInfo", "TerrainStartHeight00", tmp_f32); + changed |= (tmp_f32 != compp->getStartHeight(0)); compp->setStartHeight(0, tmp_f32); + msg->getF32("RegionInfo", "TerrainStartHeight01", tmp_f32); + changed |= (tmp_f32 != compp->getStartHeight(1)); compp->setStartHeight(1, tmp_f32); + msg->getF32("RegionInfo", "TerrainStartHeight10", tmp_f32); + changed |= (tmp_f32 != compp->getStartHeight(2)); compp->setStartHeight(2, tmp_f32); + msg->getF32("RegionInfo", "TerrainStartHeight11", tmp_f32); + changed |= (tmp_f32 != compp->getStartHeight(3)); compp->setStartHeight(3, tmp_f32); + msg->getF32("RegionInfo", "TerrainHeightRange00", tmp_f32); + changed |= (tmp_f32 != compp->getHeightRange(0)); compp->setHeightRange(0, tmp_f32); + msg->getF32("RegionInfo", "TerrainHeightRange01", tmp_f32); + changed |= (tmp_f32 != compp->getHeightRange(1)); compp->setHeightRange(1, tmp_f32); + msg->getF32("RegionInfo", "TerrainHeightRange10", tmp_f32); + changed |= (tmp_f32 != compp->getHeightRange(2)); compp->setHeightRange(2, tmp_f32); + msg->getF32("RegionInfo", "TerrainHeightRange11", tmp_f32); + changed |= (tmp_f32 != compp->getHeightRange(3)); compp->setHeightRange(3, tmp_f32); // If this is an UPDATE (params already ready, we need to regenerate // all of our terrain stuff, by if (compp->getParamsReady()) { - //this line creates frame stalls on region crossing and removing it appears to have no effect - //getLand().dirtyAllPatches(); + // Update if the land changed + if (changed) + { + getLand().dirtyAllPatches(); + } } else { |