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authorErik Kundiman <erik@megapahit.org>2023-08-21 17:35:54 +0800
committerErik Kundiman <erik@megapahit.org>2023-08-21 17:35:54 +0800
commit7dd1149e3649057f0962b85bdc467f4e9299b235 (patch)
treec2c59e346126467f9d6f4683f3a97295bbf4bdc3 /indra/newview/llviewerpartsim.h
parentb1cfd19724fd1791f5b383e2d9dac71d35ba2167 (diff)
Darwin not (directly) relying on Carbon & Obj-C
HiDPI support & multi threaded OpenGL haven't been used since we switched to SDL2 on Darwin, and so far there hasn't been any sign that things aren't working any more significantly.
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