diff options
author | Steven Bennetts <steve@lindenlab.com> | 2008-08-12 17:29:50 +0000 |
---|---|---|
committer | Steven Bennetts <steve@lindenlab.com> | 2008-08-12 17:29:50 +0000 |
commit | 80be4c1d2d73982ea2df6dd7ef3fc3465416c882 (patch) | |
tree | 9c5958572368be494b6302db8b03967a2c67b7ad /indra/newview/llviewerpartsim.cpp | |
parent | a09f7d41efdb945755efaeb07f7418c1f6e2a78b (diff) |
QAR-767 Combined maint-render-7 and maint-viewer-9 merge
merge release@93398 viewer-merge-1@94007 -> release
dataserver-is-deprecated
Diffstat (limited to 'indra/newview/llviewerpartsim.cpp')
-rw-r--r-- | indra/newview/llviewerpartsim.cpp | 211 |
1 files changed, 122 insertions, 89 deletions
diff --git a/indra/newview/llviewerpartsim.cpp b/indra/newview/llviewerpartsim.cpp index ccf7a5d1d7..779ef0a3c6 100644 --- a/indra/newview/llviewerpartsim.cpp +++ b/indra/newview/llviewerpartsim.cpp @@ -44,6 +44,7 @@ #include "llworld.h" #include "pipeline.h" #include "llspatialpartition.h" +#include "llvovolume.h" const F32 PART_SIM_BOX_SIDE = 16.f; const F32 PART_SIM_BOX_OFFSET = 0.5f*PART_SIM_BOX_SIDE; @@ -169,6 +170,10 @@ LLViewerPartGroup::~LLViewerPartGroup() cleanup(); S32 count = (S32) mParticles.size(); + for(S32 i = 0 ; i < count ; i++) + { + delete mParticles[i] ; + } mParticles.clear(); LLViewerPartSim::decPartCount(count); @@ -240,151 +245,150 @@ BOOL LLViewerPartGroup::addPart(LLViewerPart* part, F32 desired_size) void LLViewerPartGroup::updateParticles(const F32 lastdt) { LLMemType mt(LLMemType::MTYPE_PARTICLES); - S32 i; F32 dt; LLVector3 gravity(0.f, 0.f, GRAVITY); LLViewerRegion *regionp = getRegion(); S32 end = (S32) mParticles.size(); - for (i = 0; i < end; i++) + for (S32 i = 0 ; i < (S32)mParticles.size();) { LLVector3 a(0.f, 0.f, 0.f); - LLViewerPart& part = *((LLViewerPart*) mParticles[i]); + LLViewerPart* part = mParticles[i] ; - dt=lastdt+mSkippedTime-part.mSkipOffset; - part.mSkipOffset=0.f; + dt = lastdt + mSkippedTime - part->mSkipOffset; + part->mSkipOffset = 0.f; // Update current time - const F32 cur_time = part.mLastUpdateTime + dt; - const F32 frac = cur_time/part.mMaxAge; + const F32 cur_time = part->mLastUpdateTime + dt; + const F32 frac = cur_time / part->mMaxAge; // "Drift" the object based on the source object - if (part.mFlags & LLPartData::LL_PART_FOLLOW_SRC_MASK) + if (part->mFlags & LLPartData::LL_PART_FOLLOW_SRC_MASK) { - part.mPosAgent = part.mPartSourcep->mPosAgent; - part.mPosAgent += part.mPosOffset; + part->mPosAgent = part->mPartSourcep->mPosAgent; + part->mPosAgent += part->mPosOffset; } // Do a custom callback if we have one... - if (part.mVPCallback) + if (part->mVPCallback) { - (*part.mVPCallback)(part, dt); + (*part->mVPCallback)(*part, dt); } - if (part.mFlags & LLPartData::LL_PART_WIND_MASK) + if (part->mFlags & LLPartData::LL_PART_WIND_MASK) { - LLVector3 tempVel(part.mVelocity); - part.mVelocity *= 1.f - 0.1f*dt; - part.mVelocity += 0.1f*dt*regionp->mWind.getVelocity(regionp->getPosRegionFromAgent(part.mPosAgent)); + LLVector3 tempVel(part->mVelocity); + part->mVelocity *= 1.f - 0.1f*dt; + part->mVelocity += 0.1f*dt*regionp->mWind.getVelocity(regionp->getPosRegionFromAgent(part->mPosAgent)); } // Now do interpolation towards a target - if (part.mFlags & LLPartData::LL_PART_TARGET_POS_MASK) + if (part->mFlags & LLPartData::LL_PART_TARGET_POS_MASK) { - F32 remaining = part.mMaxAge - part.mLastUpdateTime; + F32 remaining = part->mMaxAge - part->mLastUpdateTime; F32 step = dt / remaining; step = llclamp(step, 0.f, 0.1f); step *= 5.f; // we want a velocity that will result in reaching the target in the // Interpolate towards the target. - LLVector3 delta_pos = part.mPartSourcep->mTargetPosAgent - part.mPosAgent; + LLVector3 delta_pos = part->mPartSourcep->mTargetPosAgent - part->mPosAgent; delta_pos /= remaining; - part.mVelocity *= (1.f - step); - part.mVelocity += step*delta_pos; + part->mVelocity *= (1.f - step); + part->mVelocity += step*delta_pos; } - if (part.mFlags & LLPartData::LL_PART_TARGET_LINEAR_MASK) + if (part->mFlags & LLPartData::LL_PART_TARGET_LINEAR_MASK) { - LLVector3 delta_pos = part.mPartSourcep->mTargetPosAgent - part.mPartSourcep->mPosAgent; - part.mPosAgent = part.mPartSourcep->mPosAgent; - part.mPosAgent += frac*delta_pos; - part.mVelocity = delta_pos; + LLVector3 delta_pos = part->mPartSourcep->mTargetPosAgent - part->mPartSourcep->mPosAgent; + part->mPosAgent = part->mPartSourcep->mPosAgent; + part->mPosAgent += frac*delta_pos; + part->mVelocity = delta_pos; } else { // Do velocity interpolation - part.mPosAgent += dt*part.mVelocity; - part.mPosAgent += 0.5f*dt*dt*part.mAccel; - part.mVelocity += part.mAccel*dt; + part->mPosAgent += dt*part->mVelocity; + part->mPosAgent += 0.5f*dt*dt*part->mAccel; + part->mVelocity += part->mAccel*dt; } // Do a bounce test - if (part.mFlags & LLPartData::LL_PART_BOUNCE_MASK) + if (part->mFlags & LLPartData::LL_PART_BOUNCE_MASK) { // Need to do point vs. plane check... // For now, just check relative to object height... - F32 dz = part.mPosAgent.mV[VZ] - part.mPartSourcep->mPosAgent.mV[VZ]; + F32 dz = part->mPosAgent.mV[VZ] - part->mPartSourcep->mPosAgent.mV[VZ]; if (dz < 0) { - part.mPosAgent.mV[VZ] += -2.f*dz; - part.mVelocity.mV[VZ] *= -0.75f; + part->mPosAgent.mV[VZ] += -2.f*dz; + part->mVelocity.mV[VZ] *= -0.75f; } } // Reset the offset from the source position - if (part.mFlags & LLPartData::LL_PART_FOLLOW_SRC_MASK) + if (part->mFlags & LLPartData::LL_PART_FOLLOW_SRC_MASK) { - part.mPosOffset = part.mPosAgent; - part.mPosOffset -= part.mPartSourcep->mPosAgent; + part->mPosOffset = part->mPosAgent; + part->mPosOffset -= part->mPartSourcep->mPosAgent; } // Do color interpolation - if (part.mFlags & LLPartData::LL_PART_INTERP_COLOR_MASK) + if (part->mFlags & LLPartData::LL_PART_INTERP_COLOR_MASK) { - part.mColor.setVec(part.mStartColor); + part->mColor.setVec(part->mStartColor); // note: LLColor4's v%k means multiply-alpha-only, // LLColor4's v*k means multiply-rgb-only - part.mColor *= 1.f - frac; // rgb*k - part.mColor %= 1.f - frac; // alpha*k - part.mColor += frac%(frac*part.mEndColor); // rgb,alpha + part->mColor *= 1.f - frac; // rgb*k + part->mColor %= 1.f - frac; // alpha*k + part->mColor += frac%(frac*part->mEndColor); // rgb,alpha } // Do scale interpolation - if (part.mFlags & LLPartData::LL_PART_INTERP_SCALE_MASK) + if (part->mFlags & LLPartData::LL_PART_INTERP_SCALE_MASK) { - part.mScale.setVec(part.mStartScale); - part.mScale *= 1.f - frac; - part.mScale += frac*part.mEndScale; + part->mScale.setVec(part->mStartScale); + part->mScale *= 1.f - frac; + part->mScale += frac*part->mEndScale; } // Set the last update time to now. - part.mLastUpdateTime = cur_time; + part->mLastUpdateTime = cur_time; // Kill dead particles (either flagged dead, or too old) - if ((part.mLastUpdateTime > part.mMaxAge) || (LLViewerPart::LL_PART_DEAD_MASK == part.mFlags)) + if ((part->mLastUpdateTime > part->mMaxAge) || (LLViewerPart::LL_PART_DEAD_MASK == part->mFlags)) { - end--; - LLPointer<LLViewerPart>::swap(mParticles[i], mParticles[end]); - // be sure to process the particle we just swapped-in - i--; + mParticles[i] = mParticles.back() ; + mParticles.pop_back() ; + delete part ; } else { - F32 desired_size = calc_desired_size(part.mPosAgent, part.mScale); - if (!posInGroup(part.mPosAgent, desired_size)) + F32 desired_size = calc_desired_size(part->mPosAgent, part->mScale); + if (!posInGroup(part->mPosAgent, desired_size)) { // Transfer particles between groups - LLViewerPartSim::getInstance()->put(&part); - end--; - LLPointer<LLViewerPart>::swap(mParticles[i], mParticles[end]); - // be sure to process the particle we just swapped-in - i--; + LLViewerPartSim::getInstance()->put(part) ; + mParticles[i] = mParticles.back() ; + mParticles.pop_back() ; + } + else + { + i++ ; } } } - S32 removed = (S32)mParticles.size() - end; + S32 removed = end - (S32)mParticles.size(); if (removed > 0) { // we removed one or more particles, so flag this group for update - mParticles.erase(mParticles.begin() + end, mParticles.end()); if (mVOPartGroupp.notNull()) { gPipeline.markRebuild(mVOPartGroupp->mDrawable, LLDrawable::REBUILD_ALL, TRUE); @@ -408,9 +412,7 @@ void LLViewerPartGroup::shift(const LLVector3 &offset) mMinObjPos += offset; mMaxObjPos += offset; - S32 count = (S32) mParticles.size(); - S32 i; - for (i = 0; i < count; i++) + for (S32 i = 0 ; i < (S32)mParticles.size(); i++) { mParticles[i]->mPosAgent += offset; } @@ -419,8 +421,8 @@ void LLViewerPartGroup::shift(const LLVector3 &offset) void LLViewerPartGroup::removeParticlesByID(const U32 source_id) { LLMemType mt(LLMemType::MTYPE_PARTICLES); - S32 end = (S32) mParticles.size(); - for (int i = 0; i < end; i++) + + for (S32 i = 0; i < (S32)mParticles.size(); i++) { if(mParticles[i]->mPartSourcep->getID() == source_id) { @@ -500,42 +502,57 @@ LLViewerPartGroup *LLViewerPartSim::put(LLViewerPart* part) { LLMemType mt(LLMemType::MTYPE_PARTICLES); const F32 MAX_MAG = 1000000.f*1000000.f; // 1 million + LLViewerPartGroup *return_group = NULL ; if (part->mPosAgent.magVecSquared() > MAX_MAG || !part->mPosAgent.isFinite()) { #if 0 && !LL_RELEASE_FOR_DOWNLOAD llwarns << "LLViewerPartSim::put Part out of range!" << llendl; llwarns << part->mPosAgent << llendl; #endif - return NULL; } - - F32 desired_size = calc_desired_size(part->mPosAgent, part->mScale); + else + { + F32 desired_size = calc_desired_size(part->mPosAgent, part->mScale); - S32 count = (S32) mViewerPartGroups.size(); - for (S32 i = 0; i < count; i++) - { - if (mViewerPartGroups[i]->addPart(part, desired_size)) + S32 count = (S32) mViewerPartGroups.size(); + for (S32 i = 0; i < count; i++) { - // We found a spatial group that we fit into, add us and exit - return mViewerPartGroups[i]; + if (mViewerPartGroups[i]->addPart(part, desired_size)) + { + // We found a spatial group that we fit into, add us and exit + return_group = mViewerPartGroups[i]; + break ; + } + } + + // Hmm, we didn't fit in any of the existing spatial groups + // Create a new one... + if(!return_group) + { + llassert_always(part->mPosAgent.isFinite()); + LLViewerPartGroup *groupp = createViewerPartGroup(part->mPosAgent, desired_size); + groupp->mUniformParticles = (part->mScale.mV[0] == part->mScale.mV[1] && + !(part->mFlags & LLPartData::LL_PART_FOLLOW_VELOCITY_MASK)); + if (!groupp->addPart(part)) + { + llwarns << "LLViewerPartSim::put - Particle didn't go into its box!" << llendl; + llinfos << groupp->getCenterAgent() << llendl; + llinfos << part->mPosAgent << llendl; + mViewerPartGroups.pop_back() ; + delete groupp; + groupp = NULL ; + } + return_group = groupp; } } - // Hmm, we didn't fit in any of the existing spatial groups - // Create a new one... - llassert_always(part->mPosAgent.isFinite()); - LLViewerPartGroup *groupp = createViewerPartGroup(part->mPosAgent, desired_size); - groupp->mUniformParticles = (part->mScale.mV[0] == part->mScale.mV[1] && - !(part->mFlags & LLPartData::LL_PART_FOLLOW_VELOCITY_MASK)); - if (!groupp->addPart(part)) + if(!return_group) //failed to insert the particle { - llwarns << "LLViewerPartSim::put - Particle didn't go into its box!" << llendl; - llinfos << groupp->getCenterAgent() << llendl; - llinfos << part->mPosAgent << llendl; - delete groupp; - return NULL; + delete part ; + part = NULL ; } - return groupp; + + return return_group ; } LLViewerPartGroup *LLViewerPartSim::createViewerPartGroup(const LLVector3 &pos_agent, const F32 desired_size) @@ -614,7 +631,24 @@ void LLViewerPartSim::updateSimulation() if (!mViewerPartSources[i]->isDead()) { - mViewerPartSources[i]->update(dt); + BOOL upd = TRUE; + if (!LLPipeline::sRenderAttachedParticles) + { + LLViewerObject* vobj = mViewerPartSources[i]->mSourceObjectp; + if (vobj && (vobj->getPCode() == LL_PCODE_VOLUME)) + { + LLVOVolume* vvo = (LLVOVolume *)vobj; + if (vvo && vvo->isAttachment()) + { + upd = FALSE; + } + } + } + + if (upd) + { + mViewerPartSources[i]->update(dt); + } } if (mViewerPartSources[i]->isDead()) @@ -630,7 +664,6 @@ void LLViewerPartSim::updateSimulation() num_updates++; } - count = (S32) mViewerPartGroups.size(); for (i = 0; i < count; i++) { |