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authorAnsariel <ansariel.hiller@phoenixviewer.com>2024-05-22 21:25:21 +0200
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-05-22 22:40:26 +0300
commite2e37cced861b98de8c1a7c9c0d3a50d2d90e433 (patch)
tree1bb897489ce524986f6196201c10ac0d8861aa5f /indra/newview/llviewerparceloverlay.h
parent069ea06848f766466f1a281144c82a0f2bd79f3a (diff)
Fix line endlings
Diffstat (limited to 'indra/newview/llviewerparceloverlay.h')
-rw-r--r--indra/newview/llviewerparceloverlay.h256
1 files changed, 128 insertions, 128 deletions
diff --git a/indra/newview/llviewerparceloverlay.h b/indra/newview/llviewerparceloverlay.h
index 0fce8f098d..d78005e376 100644
--- a/indra/newview/llviewerparceloverlay.h
+++ b/indra/newview/llviewerparceloverlay.h
@@ -1,128 +1,128 @@
-/**
- * @file llviewerparceloverlay.h
- * @brief LLViewerParcelOverlay class header file
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLVIEWERPARCELOVERLAY_H
-#define LL_LLVIEWERPARCELOVERLAY_H
-
-// The ownership data for land parcels.
-// One of these structures per region.
-
-#include "llbbox.h"
-#include "llframetimer.h"
-#include "lluuid.h"
-#include "llviewertexture.h"
-#include "llgl.h"
-
-class LLViewerRegion;
-class LLVector3;
-class LLColor4U;
-class LLVector2;
-
-class LLViewerParcelOverlay : public LLGLUpdate
-{
-public:
- LLViewerParcelOverlay(LLViewerRegion* region, F32 region_width_meters);
- ~LLViewerParcelOverlay();
-
- // ACCESS
- LLViewerTexture* getTexture() const { return mTexture; }
-
- bool isOwned(const LLVector3& pos) const;
- bool isOwnedSelf(const LLVector3& pos) const;
- bool isOwnedGroup(const LLVector3& pos) const;
- bool isOwnedOther(const LLVector3& pos) const;
-
- // "encroaches" means the prim hangs over the parcel, but its center
- // might be in another parcel. for now, we simply test axis aligned
- // bounding boxes which isn't perfect, but is close
- bool encroachesOwned(const std::vector<LLBBox>& boxes) const;
- bool encroachesOnUnowned(const std::vector<LLBBox>& boxes) const;
- bool encroachesOnNearbyParcel(const std::vector<LLBBox>& boxes) const;
-
- bool isSoundLocal(const LLVector3& pos) const;
-
- bool isBuildCameraAllowed(const LLVector3& pos) const;
- F32 getOwnedRatio() const;
-
- // Returns the number of vertices drawn
- void renderPropertyLines();
- void renderPropertyLinesOnMinimap(F32 scale_pixels_per_meter, const F32* parcel_outline_color);
-
- U8 ownership( const LLVector3& pos) const;
- U8 parcelLineFlags( const LLVector3& pos) const;
- U8 parcelLineFlags(S32 row, S32 col) const;
-
- // MANIPULATE
- void uncompressLandOverlay(S32 chunk, U8 *compressed_overlay);
-
- // Indicate property lines and overlay texture need to be rebuilt.
- void setDirty();
-
- void idleUpdate(bool update_now = false);
- void updateGL();
-
-private:
- // This is in parcel rows and columns, not grid rows and columns
- // Stored in bottom three bits.
- U8 ownership(S32 row, S32 col) const
- { return parcelFlags(row, col, (U8)0x7); }
-
- U8 parcelFlags(S32 row, S32 col, U8 flags) const;
-
- void addPropertyLine(F32 start_x, F32 start_y, F32 dx, F32 dy, F32 tick_dx, F32 tick_dy, const LLColor4U& color);
-
- void updateOverlayTexture();
- void updatePropertyLines();
-
-private:
- // Back pointer to the region that owns this structure.
- LLViewerRegion* mRegion;
-
- S32 mParcelGridsPerEdge;
-
- LLPointer<LLViewerTexture> mTexture;
- LLPointer<LLImageRaw> mImageRaw;
-
- // Size: mParcelGridsPerEdge * mParcelGridsPerEdge
- // Each value is 0-3, PARCEL_AVAIL to PARCEL_SELF in the two low bits
- // and other flags in the upper bits.
- U8 *mOwnership;
-
- // Update propery lines and overlay texture
- bool mDirty;
- LLFrameTimer mTimeSinceLastUpdate;
- S32 mOverlayTextureIdx;
-
- struct Edge
- {
- std::vector<LLVector3> vertices;
- LLColor4U color;
- };
-
- std::vector<Edge> mEdges;
-};
-
-#endif
+/**
+ * @file llviewerparceloverlay.h
+ * @brief LLViewerParcelOverlay class header file
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLVIEWERPARCELOVERLAY_H
+#define LL_LLVIEWERPARCELOVERLAY_H
+
+// The ownership data for land parcels.
+// One of these structures per region.
+
+#include "llbbox.h"
+#include "llframetimer.h"
+#include "lluuid.h"
+#include "llviewertexture.h"
+#include "llgl.h"
+
+class LLViewerRegion;
+class LLVector3;
+class LLColor4U;
+class LLVector2;
+
+class LLViewerParcelOverlay : public LLGLUpdate
+{
+public:
+ LLViewerParcelOverlay(LLViewerRegion* region, F32 region_width_meters);
+ ~LLViewerParcelOverlay();
+
+ // ACCESS
+ LLViewerTexture* getTexture() const { return mTexture; }
+
+ bool isOwned(const LLVector3& pos) const;
+ bool isOwnedSelf(const LLVector3& pos) const;
+ bool isOwnedGroup(const LLVector3& pos) const;
+ bool isOwnedOther(const LLVector3& pos) const;
+
+ // "encroaches" means the prim hangs over the parcel, but its center
+ // might be in another parcel. for now, we simply test axis aligned
+ // bounding boxes which isn't perfect, but is close
+ bool encroachesOwned(const std::vector<LLBBox>& boxes) const;
+ bool encroachesOnUnowned(const std::vector<LLBBox>& boxes) const;
+ bool encroachesOnNearbyParcel(const std::vector<LLBBox>& boxes) const;
+
+ bool isSoundLocal(const LLVector3& pos) const;
+
+ bool isBuildCameraAllowed(const LLVector3& pos) const;
+ F32 getOwnedRatio() const;
+
+ // Returns the number of vertices drawn
+ void renderPropertyLines();
+ void renderPropertyLinesOnMinimap(F32 scale_pixels_per_meter, const F32* parcel_outline_color);
+
+ U8 ownership( const LLVector3& pos) const;
+ U8 parcelLineFlags( const LLVector3& pos) const;
+ U8 parcelLineFlags(S32 row, S32 col) const;
+
+ // MANIPULATE
+ void uncompressLandOverlay(S32 chunk, U8 *compressed_overlay);
+
+ // Indicate property lines and overlay texture need to be rebuilt.
+ void setDirty();
+
+ void idleUpdate(bool update_now = false);
+ void updateGL();
+
+private:
+ // This is in parcel rows and columns, not grid rows and columns
+ // Stored in bottom three bits.
+ U8 ownership(S32 row, S32 col) const
+ { return parcelFlags(row, col, (U8)0x7); }
+
+ U8 parcelFlags(S32 row, S32 col, U8 flags) const;
+
+ void addPropertyLine(F32 start_x, F32 start_y, F32 dx, F32 dy, F32 tick_dx, F32 tick_dy, const LLColor4U& color);
+
+ void updateOverlayTexture();
+ void updatePropertyLines();
+
+private:
+ // Back pointer to the region that owns this structure.
+ LLViewerRegion* mRegion;
+
+ S32 mParcelGridsPerEdge;
+
+ LLPointer<LLViewerTexture> mTexture;
+ LLPointer<LLImageRaw> mImageRaw;
+
+ // Size: mParcelGridsPerEdge * mParcelGridsPerEdge
+ // Each value is 0-3, PARCEL_AVAIL to PARCEL_SELF in the two low bits
+ // and other flags in the upper bits.
+ U8 *mOwnership;
+
+ // Update propery lines and overlay texture
+ bool mDirty;
+ LLFrameTimer mTimeSinceLastUpdate;
+ S32 mOverlayTextureIdx;
+
+ struct Edge
+ {
+ std::vector<LLVector3> vertices;
+ LLColor4U color;
+ };
+
+ std::vector<Edge> mEdges;
+};
+
+#endif