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authorJames Cook <james@lindenlab.com>2010-01-11 14:06:09 -0800
committerJames Cook <james@lindenlab.com>2010-01-11 14:06:09 -0800
commita36087f5c1851b0bd5eec5788609f35b8a524384 (patch)
treed7057930083ba9499fc8b3783a531b24ac9ea7f1 /indra/newview/llviewerparcelmediaautoplay.cpp
parenta570c39bd3ca9ca567ef6a778305b8231535eb70 (diff)
parent370a8592ac4c3b6eb6fd9f6ddd35960b763e634f (diff)
Merge, sync from viewer-2-0, fixed conflict in llinspectavatar.cpp
Diffstat (limited to 'indra/newview/llviewerparcelmediaautoplay.cpp')
-rw-r--r--indra/newview/llviewerparcelmediaautoplay.cpp16
1 files changed, 15 insertions, 1 deletions
diff --git a/indra/newview/llviewerparcelmediaautoplay.cpp b/indra/newview/llviewerparcelmediaautoplay.cpp
index 1b79b47905..ad2723b66b 100644
--- a/indra/newview/llviewerparcelmediaautoplay.cpp
+++ b/indra/newview/llviewerparcelmediaautoplay.cpp
@@ -35,6 +35,7 @@
#include "llviewerparcelmedia.h"
#include "llviewercontrol.h"
#include "llviewermedia.h"
+#include "llviewerregion.h"
#include "llparcel.h"
#include "llviewerparcelmgr.h"
#include "lluuid.h"
@@ -48,6 +49,8 @@ const F32 AUTOPLAY_SPEED = 0.1f; // how slow should the agent be moving t
LLViewerParcelMediaAutoPlay::LLViewerParcelMediaAutoPlay() :
LLEventTimer(1),
+
+ mLastParcelID(-1),
mPlayed(FALSE),
mTimeInParcel(0)
{
@@ -81,9 +84,18 @@ void LLViewerParcelMediaAutoPlay::playStarted()
BOOL LLViewerParcelMediaAutoPlay::tick()
{
LLParcel *this_parcel = NULL;
+ LLViewerRegion *this_region = NULL;
std::string this_media_url;
LLUUID this_media_texture_id;
S32 this_parcel_id = 0;
+ LLUUID this_region_id;
+
+ this_region = gAgent.getRegion();
+
+ if (this_region)
+ {
+ this_region_id = this_region->getRegionID();
+ }
this_parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
@@ -96,12 +108,14 @@ BOOL LLViewerParcelMediaAutoPlay::tick()
this_parcel_id = this_parcel->getLocalID();
}
- if (this_parcel_id != mLastParcelID)
+ if (this_parcel_id != mLastParcelID ||
+ this_region_id != mLastRegionID)
{
// we've entered a new parcel
mPlayed = FALSE; // we haven't autoplayed yet
mTimeInParcel = 0; // reset our timer
mLastParcelID = this_parcel_id;
+ mLastRegionID = this_region_id;
}
mTimeInParcel += mPeriod; // increase mTimeInParcel by the amount of time between ticks