diff options
author | Vadim Savchuk <vsavchuk@productengine.com> | 2010-01-11 12:57:42 +0200 |
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committer | Vadim Savchuk <vsavchuk@productengine.com> | 2010-01-11 12:57:42 +0200 |
commit | 9393c28831c3b51d9b84950bb0bc89ca50edac23 (patch) | |
tree | 46f3aeb3d340d115c6ccd4a53993350b47691f96 /indra/newview/llviewerparcelmediaautoplay.cpp | |
parent | 1a21ce62c225dfc8f2671691929a3b1a9bc73726 (diff) | |
parent | df08485cf840e21e2ec8d14664a45714e0a3ca96 (diff) |
Merge from default branch.
--HG--
branch : product-engine
Diffstat (limited to 'indra/newview/llviewerparcelmediaautoplay.cpp')
-rw-r--r-- | indra/newview/llviewerparcelmediaautoplay.cpp | 16 |
1 files changed, 15 insertions, 1 deletions
diff --git a/indra/newview/llviewerparcelmediaautoplay.cpp b/indra/newview/llviewerparcelmediaautoplay.cpp index 1b79b47905..ad2723b66b 100644 --- a/indra/newview/llviewerparcelmediaautoplay.cpp +++ b/indra/newview/llviewerparcelmediaautoplay.cpp @@ -35,6 +35,7 @@ #include "llviewerparcelmedia.h" #include "llviewercontrol.h" #include "llviewermedia.h" +#include "llviewerregion.h" #include "llparcel.h" #include "llviewerparcelmgr.h" #include "lluuid.h" @@ -48,6 +49,8 @@ const F32 AUTOPLAY_SPEED = 0.1f; // how slow should the agent be moving t LLViewerParcelMediaAutoPlay::LLViewerParcelMediaAutoPlay() : LLEventTimer(1), + + mLastParcelID(-1), mPlayed(FALSE), mTimeInParcel(0) { @@ -81,9 +84,18 @@ void LLViewerParcelMediaAutoPlay::playStarted() BOOL LLViewerParcelMediaAutoPlay::tick() { LLParcel *this_parcel = NULL; + LLViewerRegion *this_region = NULL; std::string this_media_url; LLUUID this_media_texture_id; S32 this_parcel_id = 0; + LLUUID this_region_id; + + this_region = gAgent.getRegion(); + + if (this_region) + { + this_region_id = this_region->getRegionID(); + } this_parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); @@ -96,12 +108,14 @@ BOOL LLViewerParcelMediaAutoPlay::tick() this_parcel_id = this_parcel->getLocalID(); } - if (this_parcel_id != mLastParcelID) + if (this_parcel_id != mLastParcelID || + this_region_id != mLastRegionID) { // we've entered a new parcel mPlayed = FALSE; // we haven't autoplayed yet mTimeInParcel = 0; // reset our timer mLastParcelID = this_parcel_id; + mLastRegionID = this_region_id; } mTimeInParcel += mPeriod; // increase mTimeInParcel by the amount of time between ticks |