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authorXiaohong Bao <bao@lindenlab.com>2013-05-23 18:25:21 -0600
committerXiaohong Bao <bao@lindenlab.com>2013-05-23 18:25:21 -0600
commit16616ae48d86da75b3809fa6be6c846a9d420603 (patch)
tree6af6a40e0d586d2c7f2a7c2bf1b80f321bda173f /indra/newview/llvieweroctree.cpp
parent8026ac0dc9cb98eec6bb34cb6766c4150f876bf8 (diff)
for SH-4145: Interesting: Implement occlusion culling for object cache
Diffstat (limited to 'indra/newview/llvieweroctree.cpp')
-rw-r--r--indra/newview/llvieweroctree.cpp620
1 files changed, 619 insertions, 1 deletions
diff --git a/indra/newview/llvieweroctree.cpp b/indra/newview/llvieweroctree.cpp
index 926d791d1f..844075089f 100644
--- a/indra/newview/llvieweroctree.cpp
+++ b/indra/newview/llvieweroctree.cpp
@@ -27,6 +27,11 @@
#include "llviewerprecompiledheaders.h"
#include "llvieweroctree.h"
#include "llviewerregion.h"
+#include "pipeline.h"
+#include "llviewercontrol.h"
+#include "llappviewer.h"
+#include "llglslshader.h"
+#include "llviewershadermgr.h"
//-----------------------------------------------------------------------------------
//static variables definitions
@@ -37,6 +42,100 @@ BOOL LLViewerOctreeDebug::sInDebug = FALSE;
//-----------------------------------------------------------------------------------
//some global functions definitions
//-----------------------------------------------------------------------------------
+typedef enum
+{
+ b000 = 0x00,
+ b001 = 0x01,
+ b010 = 0x02,
+ b011 = 0x03,
+ b100 = 0x04,
+ b101 = 0x05,
+ b110 = 0x06,
+ b111 = 0x07,
+} eLoveTheBits;
+
+//contact Runitai Linden for a copy of the SL object used to write this table
+//basically, you give the table a bitmask of the look-at vector to a node and it
+//gives you a triangle fan index array
+static U16 sOcclusionIndices[] =
+{
+ //000
+ b111, b110, b010, b011, b001, b101, b100, b110,
+ //001
+ b011, b010, b000, b001, b101, b111, b110, b010,
+ //010
+ b101, b100, b110, b111, b011, b001, b000, b100,
+ //011
+ b001, b000, b100, b101, b111, b011, b010, b000,
+ //100
+ b110, b000, b010, b011, b111, b101, b100, b000,
+ //101
+ b010, b100, b000, b001, b011, b111, b110, b100,
+ //110
+ b100, b010, b110, b111, b101, b001, b000, b010,
+ //111
+ b000, b110, b100, b101, b001, b011, b010, b110,
+};
+
+U32 get_box_fan_indices(LLCamera* camera, const LLVector4a& center)
+{
+ LLVector4a origin;
+ origin.load3(camera->getOrigin().mV);
+
+ S32 cypher = center.greaterThan(origin).getGatheredBits() & 0x7;
+
+ return cypher*8;
+}
+
+U8* get_box_fan_indices_ptr(LLCamera* camera, const LLVector4a& center)
+{
+ LLVector4a origin;
+ origin.load3(camera->getOrigin().mV);
+
+ S32 cypher = center.greaterThan(origin).getGatheredBits() & 0x7;
+
+ return (U8*) (sOcclusionIndices+cypher*8);
+}
+
+//create a vertex buffer for efficiently rendering cubes
+LLVertexBuffer* ll_create_cube_vb(U32 type_mask, U32 usage)
+{
+ LLVertexBuffer* ret = new LLVertexBuffer(type_mask, usage);
+
+ ret->allocateBuffer(8, 64, true);
+
+ LLStrider<LLVector3> pos;
+ LLStrider<U16> idx;
+
+ ret->getVertexStrider(pos);
+ ret->getIndexStrider(idx);
+
+ pos[0] = LLVector3(-1,-1,-1);
+ pos[1] = LLVector3(-1,-1, 1);
+ pos[2] = LLVector3(-1, 1,-1);
+ pos[3] = LLVector3(-1, 1, 1);
+ pos[4] = LLVector3( 1,-1,-1);
+ pos[5] = LLVector3( 1,-1, 1);
+ pos[6] = LLVector3( 1, 1,-1);
+ pos[7] = LLVector3( 1, 1, 1);
+
+ for (U32 i = 0; i < 64; i++)
+ {
+ idx[i] = sOcclusionIndices[i];
+ }
+
+ ret->flush();
+
+ return ret;
+}
+
+
+#define LL_TRACK_PENDING_OCCLUSION_QUERIES 0
+
+const F32 SG_OCCLUSION_FUDGE = 0.25f;
+#define SG_DISCARD_TOLERANCE 0.01f
+
+
S32 AABBSphereIntersect(const LLVector3& min, const LLVector3& max, const LLVector3 &origin, const F32 &rad)
{
return AABBSphereIntersectR2(min, max, origin, rad*rad);
@@ -540,6 +639,11 @@ void LLviewerOctreeGroup::handleChildRemoval(const OctreeNode* parent, const Oct
LLviewerOctreeGroup* LLviewerOctreeGroup::getParent()
{
+ if (isDead())
+ {
+ return NULL;
+ }
+
if(!mOctreeNode)
{
return NULL;
@@ -629,10 +733,519 @@ void LLviewerOctreeGroup::setVisible()
{
mVisible[LLViewerCamera::sCurCameraID] = LLViewerOctreeEntryData::getCurrentFrame();
}
+
+void LLviewerOctreeGroup::checkStates()
+{
+#if LL_OCTREE_PARANOIA_CHECK
+ //LLOctreeStateCheck checker;
+ //checker.traverse(mOctreeNode);
+#endif
+}
+
+//-------------------------------------------------------------------------------------------
+//occulsion culling functions and classes
+//-------------------------------------------------------------------------------------------
+std::set<U32> LLOcclusionCullingGroup::sPendingQueries;
+class LLOcclusionQueryPool : public LLGLNamePool
+{
+public:
+ LLOcclusionQueryPool()
+ {
+ mCurQuery = 1;
+ }
+
+protected:
+
+ std::list<GLuint> mAvailableName;
+ GLuint mCurQuery;
+
+ virtual GLuint allocateName()
+ {
+ GLuint ret = 0;
+
+ if (!mAvailableName.empty())
+ {
+ ret = mAvailableName.front();
+ mAvailableName.pop_front();
+ }
+ else
+ {
+ ret = mCurQuery++;
+ }
+
+ return ret;
+ }
+
+ virtual void releaseName(GLuint name)
+ {
+#if LL_TRACK_PENDING_OCCLUSION_QUERIES
+ LLSpatialGroup::sPendingQueries.erase(name);
+#endif
+ llassert(std::find(mAvailableName.begin(), mAvailableName.end(), name) == mAvailableName.end());
+ mAvailableName.push_back(name);
+ }
+};
+
+static LLOcclusionQueryPool sQueryPool;
+U32 LLOcclusionCullingGroup::getNewOcclusionQueryObjectName()
+{
+ return sQueryPool.allocate();
+}
+
+void LLOcclusionCullingGroup::releaseOcclusionQueryObjectName(GLuint name)
+{
+ sQueryPool.release(name);
+}
+
+//=====================================
+// Occlusion State Set/Clear
+//=====================================
+class LLSpatialSetOcclusionState : public OctreeTraveler
+{
+public:
+ U32 mState;
+ LLSpatialSetOcclusionState(U32 state) : mState(state) { }
+ virtual void visit(const OctreeNode* branch) { ((LLOcclusionCullingGroup*) branch->getListener(0))->setOcclusionState(mState); }
+};
+
+class LLSpatialSetOcclusionStateDiff : public LLSpatialSetOcclusionState
+{
+public:
+ LLSpatialSetOcclusionStateDiff(U32 state) : LLSpatialSetOcclusionState(state) { }
+
+ virtual void traverse(const OctreeNode* n)
+ {
+ LLOcclusionCullingGroup* group = (LLOcclusionCullingGroup*) n->getListener(0);
+
+ if (!group->isOcclusionState(mState))
+ {
+ OctreeTraveler::traverse(n);
+ }
+ }
+};
+
+
+LLOcclusionCullingGroup::LLOcclusionCullingGroup(OctreeNode* node, LLViewerOctreePartition* part) :
+ LLviewerOctreeGroup(node),
+ mSpatialPartition(part)
+{
+ part->mLODSeed = (part->mLODSeed+1)%part->mLODPeriod;
+ mLODHash = part->mLODSeed;
+
+ OctreeNode* oct_parent = node->getOctParent();
+ LLOcclusionCullingGroup* parent = oct_parent ? (LLOcclusionCullingGroup*) oct_parent->getListener(0) : NULL;
+
+ for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++)
+ {
+ mOcclusionQuery[i] = 0;
+ mOcclusionIssued[i] = 0;
+ mOcclusionState[i] = parent ? SG_STATE_INHERIT_MASK & parent->mOcclusionState[i] : 0;
+ mVisible[i] = 0;
+ }
+}
+
+LLOcclusionCullingGroup::~LLOcclusionCullingGroup()
+{
+ releaseOcclusionQueryObjectNames();
+}
+
+BOOL LLOcclusionCullingGroup::needsUpdate()
+{
+ return (LLDrawable::getCurrentFrame() % mSpatialPartition->mLODPeriod == mLODHash) ? TRUE : FALSE;
+}
+
+//virtual
+void LLOcclusionCullingGroup::handleChildAddition(const OctreeNode* parent, OctreeNode* child)
+{
+ if (child->getListenerCount() == 0)
+ {
+ new LLOcclusionCullingGroup(child, mSpatialPartition);
+ }
+ else
+ {
+ OCT_ERRS << "LLOcclusionCullingGroup redundancy detected." << llendl;
+ }
+
+ unbound();
+
+ ((LLviewerOctreeGroup*)child->getListener(0))->unbound();
+}
+
+void LLOcclusionCullingGroup::releaseOcclusionQueryObjectNames()
+{
+ if (gGLManager.mHasOcclusionQuery)
+ {
+ for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; ++i)
+ {
+ if (mOcclusionQuery[i])
+ {
+ releaseOcclusionQueryObjectName(mOcclusionQuery[i]);
+ mOcclusionQuery[i] = 0;
+ }
+ }
+ }
+}
+
+void LLOcclusionCullingGroup::setOcclusionState(U32 state, S32 mode)
+{
+ if (mode > STATE_MODE_SINGLE)
+ {
+ if (mode == STATE_MODE_DIFF)
+ {
+ LLSpatialSetOcclusionStateDiff setter(state);
+ setter.traverse(mOctreeNode);
+ }
+ else if (mode == STATE_MODE_BRANCH)
+ {
+ LLSpatialSetOcclusionState setter(state);
+ setter.traverse(mOctreeNode);
+ }
+ else
+ {
+ for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++)
+ {
+ mOcclusionState[i] |= state;
+
+ if ((state & DISCARD_QUERY) && mOcclusionQuery[i])
+ {
+ releaseOcclusionQueryObjectName(mOcclusionQuery[i]);
+ mOcclusionQuery[i] = 0;
+ }
+ }
+ }
+ }
+ else
+ {
+ mOcclusionState[LLViewerCamera::sCurCameraID] |= state;
+ if ((state & DISCARD_QUERY) && mOcclusionQuery[LLViewerCamera::sCurCameraID])
+ {
+ releaseOcclusionQueryObjectName(mOcclusionQuery[LLViewerCamera::sCurCameraID]);
+ mOcclusionQuery[LLViewerCamera::sCurCameraID] = 0;
+ }
+ }
+}
+
+class LLSpatialClearOcclusionState : public OctreeTraveler
+{
+public:
+ U32 mState;
+
+ LLSpatialClearOcclusionState(U32 state) : mState(state) { }
+ virtual void visit(const OctreeNode* branch) { ((LLOcclusionCullingGroup*) branch->getListener(0))->clearOcclusionState(mState); }
+};
+
+class LLSpatialClearOcclusionStateDiff : public LLSpatialClearOcclusionState
+{
+public:
+ LLSpatialClearOcclusionStateDiff(U32 state) : LLSpatialClearOcclusionState(state) { }
+
+ virtual void traverse(const OctreeNode* n)
+ {
+ LLOcclusionCullingGroup* group = (LLOcclusionCullingGroup*) n->getListener(0);
+
+ if (group->isOcclusionState(mState))
+ {
+ OctreeTraveler::traverse(n);
+ }
+ }
+};
+
+void LLOcclusionCullingGroup::clearOcclusionState(U32 state, S32 mode)
+{
+ if (mode > STATE_MODE_SINGLE)
+ {
+ if (mode == STATE_MODE_DIFF)
+ {
+ LLSpatialClearOcclusionStateDiff clearer(state);
+ clearer.traverse(mOctreeNode);
+ }
+ else if (mode == STATE_MODE_BRANCH)
+ {
+ LLSpatialClearOcclusionState clearer(state);
+ clearer.traverse(mOctreeNode);
+ }
+ else
+ {
+ for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++)
+ {
+ mOcclusionState[i] &= ~state;
+ }
+ }
+ }
+ else
+ {
+ mOcclusionState[LLViewerCamera::sCurCameraID] &= ~state;
+ }
+}
+
+static LLFastTimer::DeclareTimer FTM_OCCLUSION_READBACK("Readback Occlusion");
+static LLFastTimer::DeclareTimer FTM_OCCLUSION_WAIT("Occlusion Wait");
+
+BOOL LLOcclusionCullingGroup::earlyFail(LLCamera* camera)
+{
+ if (camera->getOrigin().isExactlyZero())
+ {
+ return FALSE;
+ }
+
+ const F32 vel = SG_OCCLUSION_FUDGE*2.f;
+ LLVector4a fudge;
+ fudge.splat(vel);
+
+ const LLVector4a* bounds = getBounds();
+ const LLVector4a& c = bounds[0];
+ LLVector4a r;
+ r.setAdd(bounds[1], fudge);
+
+ /*if (r.magVecSquared() > 1024.0*1024.0)
+ {
+ return TRUE;
+ }*/
+
+ LLVector4a e;
+ e.load3(camera->getOrigin().mV);
+
+ LLVector4a min;
+ min.setSub(c,r);
+ LLVector4a max;
+ max.setAdd(c,r);
+
+ S32 lt = e.lessThan(min).getGatheredBits() & 0x7;
+ if (lt)
+ {
+ return FALSE;
+ }
+
+ S32 gt = e.greaterThan(max).getGatheredBits() & 0x7;
+ if (gt)
+ {
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+void LLOcclusionCullingGroup::checkOcclusion()
+{
+ if (LLPipeline::sUseOcclusion > 1)
+ {
+ LLFastTimer t(FTM_OCCLUSION_READBACK);
+ LLOcclusionCullingGroup* parent = (LLOcclusionCullingGroup*)getParent();
+ if (parent && parent->isOcclusionState(LLOcclusionCullingGroup::OCCLUDED))
+ { //if the parent has been marked as occluded, the child is implicitly occluded
+ clearOcclusionState(QUERY_PENDING | DISCARD_QUERY);
+ }
+ else if (isOcclusionState(QUERY_PENDING))
+ { //otherwise, if a query is pending, read it back
+
+ GLuint available = 0;
+ if (mOcclusionQuery[LLViewerCamera::sCurCameraID])
+ {
+ glGetQueryObjectuivARB(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_AVAILABLE_ARB, &available);
+
+ static LLCachedControl<bool> wait_for_query(gSavedSettings, "RenderSynchronousOcclusion");
+
+ if (wait_for_query && mOcclusionIssued[LLViewerCamera::sCurCameraID] < gFrameCount)
+ { //query was issued last frame, wait until it's available
+ S32 max_loop = 1024;
+ LLFastTimer t(FTM_OCCLUSION_WAIT);
+ while (!available && max_loop-- > 0)
+ {
+ //do some usefu work while we wait
+ F32 max_time = llmin(gFrameIntervalSeconds.value()*10.f, 1.f);
+ LLAppViewer::instance()->updateTextureThreads(max_time);
+
+ glGetQueryObjectuivARB(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_AVAILABLE_ARB, &available);
+ }
+ }
+ }
+ else
+ {
+ available = 1;
+ }
+
+ if (available)
+ { //result is available, read it back, otherwise wait until next frame
+ GLuint res = 1;
+ if (!isOcclusionState(DISCARD_QUERY) && mOcclusionQuery[LLViewerCamera::sCurCameraID])
+ {
+ glGetQueryObjectuivARB(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_ARB, &res);
+#if LL_TRACK_PENDING_OCCLUSION_QUERIES
+ sPendingQueries.erase(mOcclusionQuery[LLViewerCamera::sCurCameraID]);
+#endif
+ }
+ else if (mOcclusionQuery[LLViewerCamera::sCurCameraID])
+ { //delete the query to avoid holding onto hundreds of pending queries
+ releaseOcclusionQueryObjectName(mOcclusionQuery[LLViewerCamera::sCurCameraID]);
+ mOcclusionQuery[LLViewerCamera::sCurCameraID] = 0;
+ }
+
+ if (isOcclusionState(DISCARD_QUERY))
+ {
+ res = 2;
+ }
+
+ if (res > 0)
+ {
+ assert_states_valid(this);
+ clearOcclusionState(LLOcclusionCullingGroup::OCCLUDED, LLOcclusionCullingGroup::STATE_MODE_DIFF);
+ assert_states_valid(this);
+ }
+ else
+ {
+ assert_states_valid(this);
+
+ setOcclusionState(LLOcclusionCullingGroup::OCCLUDED, LLOcclusionCullingGroup::STATE_MODE_DIFF);
+
+ assert_states_valid(this);
+ }
+
+ clearOcclusionState(QUERY_PENDING | DISCARD_QUERY);
+ }
+ }
+ else if (mSpatialPartition->isOcclusionEnabled() && isOcclusionState(LLOcclusionCullingGroup::OCCLUDED))
+ { //check occlusion has been issued for occluded node that has not had a query issued
+ assert_states_valid(this);
+ clearOcclusionState(LLOcclusionCullingGroup::OCCLUDED, LLOcclusionCullingGroup::STATE_MODE_DIFF);
+ assert_states_valid(this);
+ }
+ }
+}
+
+static LLFastTimer::DeclareTimer FTM_PUSH_OCCLUSION_VERTS("Push Occlusion");
+static LLFastTimer::DeclareTimer FTM_SET_OCCLUSION_STATE("Occlusion State");
+static LLFastTimer::DeclareTimer FTM_OCCLUSION_EARLY_FAIL("Occlusion Early Fail");
+static LLFastTimer::DeclareTimer FTM_OCCLUSION_ALLOCATE("Allocate");
+static LLFastTimer::DeclareTimer FTM_OCCLUSION_BUILD("Build");
+static LLFastTimer::DeclareTimer FTM_OCCLUSION_BEGIN_QUERY("Begin Query");
+static LLFastTimer::DeclareTimer FTM_OCCLUSION_END_QUERY("End Query");
+static LLFastTimer::DeclareTimer FTM_OCCLUSION_SET_BUFFER("Set Buffer");
+static LLFastTimer::DeclareTimer FTM_OCCLUSION_DRAW_WATER("Draw Water");
+static LLFastTimer::DeclareTimer FTM_OCCLUSION_DRAW("Draw");
+
+void LLOcclusionCullingGroup::doOcclusion(LLCamera* camera)
+{
+ if (mSpatialPartition->isOcclusionEnabled() && LLPipeline::sUseOcclusion > 1)
+ {
+ // Don't cull hole/edge water, unless we have the GL_ARB_depth_clamp extension
+ if (earlyFail(camera))
+ {
+ LLFastTimer t(FTM_OCCLUSION_EARLY_FAIL);
+ setOcclusionState(LLOcclusionCullingGroup::DISCARD_QUERY);
+ assert_states_valid(this);
+ clearOcclusionState(LLOcclusionCullingGroup::OCCLUDED, LLOcclusionCullingGroup::STATE_MODE_DIFF);
+ assert_states_valid(this);
+ }
+ else
+ {
+ if (!isOcclusionState(QUERY_PENDING) || isOcclusionState(DISCARD_QUERY))
+ {
+ { //no query pending, or previous query to be discarded
+ LLFastTimer t(FTM_RENDER_OCCLUSION);
+
+ if (!mOcclusionQuery[LLViewerCamera::sCurCameraID])
+ {
+ LLFastTimer t(FTM_OCCLUSION_ALLOCATE);
+ mOcclusionQuery[LLViewerCamera::sCurCameraID] = getNewOcclusionQueryObjectName();
+ }
+
+ // Depth clamp all water to avoid it being culled as a result of being
+ // behind the far clip plane, and in the case of edge water to avoid
+ // it being culled while still visible.
+ bool const use_depth_clamp = gGLManager.mHasDepthClamp &&
+ (mSpatialPartition->mDrawableType == LLDrawPool::POOL_WATER ||
+ mSpatialPartition->mDrawableType == LLDrawPool::POOL_VOIDWATER);
+
+ LLGLEnable clamp(use_depth_clamp ? GL_DEPTH_CLAMP : 0);
+
+#if !LL_DARWIN
+ U32 mode = gGLManager.mHasOcclusionQuery2 ? GL_ANY_SAMPLES_PASSED : GL_SAMPLES_PASSED_ARB;
+#else
+ U32 mode = GL_SAMPLES_PASSED_ARB;
+#endif
+
+#if LL_TRACK_PENDING_OCCLUSION_QUERIES
+ sPendingQueries.insert(mOcclusionQuery[LLViewerCamera::sCurCameraID]);
+#endif
+
+ {
+ LLFastTimer t(FTM_PUSH_OCCLUSION_VERTS);
+
+ //store which frame this query was issued on
+ mOcclusionIssued[LLViewerCamera::sCurCameraID] = gFrameCount;
+
+ {
+ LLFastTimer t(FTM_OCCLUSION_BEGIN_QUERY);
+ glBeginQueryARB(mode, mOcclusionQuery[LLViewerCamera::sCurCameraID]);
+ }
+
+ LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
+ llassert(shader);
+
+ shader->uniform3fv(LLShaderMgr::BOX_CENTER, 1, mBounds[0].getF32ptr());
+ shader->uniform3f(LLShaderMgr::BOX_SIZE, mBounds[1][0]+SG_OCCLUSION_FUDGE,
+ mBounds[1][1]+SG_OCCLUSION_FUDGE,
+ mBounds[1][2]+SG_OCCLUSION_FUDGE);
+
+ if (!use_depth_clamp && mSpatialPartition->mDrawableType == LLDrawPool::POOL_VOIDWATER)
+ {
+ LLFastTimer t(FTM_OCCLUSION_DRAW_WATER);
+
+ LLGLSquashToFarClip squash(glh_get_current_projection(), 1);
+ if (camera->getOrigin().isExactlyZero())
+ { //origin is invalid, draw entire box
+ gPipeline.mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, 0);
+ gPipeline.mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, b111*8);
+ }
+ else
+ {
+ gPipeline.mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, mBounds[0]));
+ }
+ }
+ else
+ {
+ LLFastTimer t(FTM_OCCLUSION_DRAW);
+ if (camera->getOrigin().isExactlyZero())
+ { //origin is invalid, draw entire box
+ gPipeline.mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, 0);
+ gPipeline.mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, b111*8);
+ }
+ else
+ {
+ gPipeline.mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, mBounds[0]));
+ }
+ }
+
+
+ {
+ LLFastTimer t(FTM_OCCLUSION_END_QUERY);
+ glEndQueryARB(mode);
+ }
+ }
+ }
+
+ {
+ LLFastTimer t(FTM_SET_OCCLUSION_STATE);
+ setOcclusionState(LLOcclusionCullingGroup::QUERY_PENDING);
+ clearOcclusionState(LLOcclusionCullingGroup::DISCARD_QUERY);
+ }
+ }
+ }
+ }
+}
+//-------------------------------------------------------------------------------------------
+//end of occulsion culling functions and classes
+//-------------------------------------------------------------------------------------------
+
//-----------------------------------------------------------------------------------
//class LLViewerOctreePartition definitions
//-----------------------------------------------------------------------------------
-LLViewerOctreePartition::LLViewerOctreePartition() : mRegionp(NULL)
+LLViewerOctreePartition::LLViewerOctreePartition() :
+ mRegionp(NULL),
+ mOcclusionEnabled(TRUE),
+ mDrawableType(0),
+ mLODSeed(0),
+ mLODPeriod(1)
{
LLVector4a center, size;
center.splat(0.f);
@@ -647,6 +1260,11 @@ LLViewerOctreePartition::~LLViewerOctreePartition()
mOctree = NULL;
}
+BOOL LLViewerOctreePartition::isOcclusionEnabled()
+{
+ return mOcclusionEnabled || LLPipeline::sUseOcclusion > 2;
+}
+
//-----------------------------------------------------------------------------------
//class LLViewerOctreeCull definitions
//-----------------------------------------------------------------------------------