diff options
author | Brad Kittenbrink <brad@lindenlab.com> | 2022-11-30 09:29:48 -0800 |
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committer | Brad Kittenbrink <brad@lindenlab.com> | 2022-11-30 09:29:48 -0800 |
commit | 0d58d3ee7a4196f31d45dd5a466a452d887a6968 (patch) | |
tree | 244d5e5b1eb39f3ac43a43e6e1bf052192791764 /indra/newview/llviewerobjectlist.cpp | |
parent | e9db970b677719d85c0ca28d1577ee3f7b995801 (diff) | |
parent | c99c24939a18b5aa6c29af189a1d91f254c8b5a2 (diff) |
Merge remote-tracking branch 'origin/DRTVWR-559' into DRTVWR-559
Diffstat (limited to 'indra/newview/llviewerobjectlist.cpp')
-rw-r--r-- | indra/newview/llviewerobjectlist.cpp | 53 |
1 files changed, 27 insertions, 26 deletions
diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index 955979e605..816fa6607e 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -789,7 +789,33 @@ void LLViewerObjectList::updateApparentAngles(LLAgent &agent) max_value = llmin((S32) mObjects.size(), mCurLazyUpdateIndex + num_updates); } + // Iterate through some of the objects and lazy update their texture priorities + for (i = mCurLazyUpdateIndex; i < max_value; i++) + { + objectp = mObjects[i]; + if (!objectp->isDead()) + { + num_objects++; + + // Update distance & gpw + objectp->setPixelAreaAndAngle(agent); // Also sets the approx. pixel area + objectp->updateTextures(); // Update the image levels of textures for this object. + } + } + mCurLazyUpdateIndex = max_value; + if (mCurLazyUpdateIndex == mObjects.size()) + { + // restart + mCurLazyUpdateIndex = 0; + mCurBin = 0; // keep in sync with index (mObjects.size() could have changed) + } + else + { + mCurBin = (mCurBin + 1) % NUM_BINS; + } + +#if 1 // Slam priorities for textures that we care about (hovered, selected, and focused) // Hovered // Assumes only one level deep of parenting @@ -820,32 +846,7 @@ void LLViewerObjectList::updateApparentAngles(LLAgent &agent) } } func; LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func); - - // Iterate through some of the objects and lazy update their texture priorities - for (i = mCurLazyUpdateIndex; i < max_value; i++) - { - objectp = mObjects[i]; - if (!objectp->isDead()) - { - num_objects++; - - // Update distance & gpw - objectp->setPixelAreaAndAngle(agent); // Also sets the approx. pixel area - objectp->updateTextures(); // Update the image levels of textures for this object. - } - } - - mCurLazyUpdateIndex = max_value; - if (mCurLazyUpdateIndex == mObjects.size()) - { - // restart - mCurLazyUpdateIndex = 0; - mCurBin = 0; // keep in sync with index (mObjects.size() could have changed) - } - else - { - mCurBin = (mCurBin + 1) % NUM_BINS; - } +#endif LLVOAvatar::cullAvatarsByPixelArea(); } |