diff options
author | Oz Linden <oz@lindenlab.com> | 2012-06-18 22:23:30 -0400 |
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committer | Oz Linden <oz@lindenlab.com> | 2012-06-18 22:23:30 -0400 |
commit | d7400ae60c0453e111357abfb09d8308adf8b721 (patch) | |
tree | cfbbc175c4df5d0929ad923c5c52489b8d87fb75 /indra/newview/llviewerobject.h | |
parent | d500379cea865e4a6958eee82b5615ace61036c4 (diff) | |
parent | 9cac312f57391792e9fce380c2c38ae4060ae1d7 (diff) |
merge to pathfinding development branch
Diffstat (limited to 'indra/newview/llviewerobject.h')
-rw-r--r-- | indra/newview/llviewerobject.h | 24 |
1 files changed, 18 insertions, 6 deletions
diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index c8152e1539..4a33c3a674 100644 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -45,6 +45,7 @@ #include "llvertexbuffer.h" #include "llbbox.h" #include "llbbox.h" +#include "llviewercontrol.h" class LLAgent; // TODO: Get rid of this. class LLAudioSource; @@ -308,7 +309,6 @@ public: inline void setRotation(const F32 x, const F32 y, const F32 z, BOOL damped = FALSE); inline void setRotation(const LLQuaternion& quat, BOOL damped = FALSE); - void sendRotationUpdate() const; /*virtual*/ void setNumTEs(const U8 num_tes); /*virtual*/ void setTE(const U8 te, const LLTextureEntry &texture_entry); @@ -468,26 +468,36 @@ public: BOOL permCopy() const; BOOL permMove() const; BOOL permTransfer() const; - inline BOOL usePhysics() const { return ((mFlags & FLAGS_USE_PHYSICS) != 0); } + inline BOOL flagUsePhysics() const { return ((mFlags & FLAGS_USE_PHYSICS) != 0); } + inline BOOL flagObjectAnyOwner() const { return ((mFlags & FLAGS_OBJECT_ANY_OWNER) != 0); } + inline BOOL flagObjectYouOwner() const { return ((mFlags & FLAGS_OBJECT_YOU_OWNER) != 0); } + inline BOOL flagObjectGroupOwned() const { return ((mFlags & FLAGS_OBJECT_GROUP_OWNED) != 0); } + inline BOOL flagObjectOwnerModify() const { return ((mFlags & FLAGS_OBJECT_OWNER_MODIFY) != 0); } + inline BOOL flagObjectModify() const { return ((mFlags & FLAGS_OBJECT_MODIFY) != 0); } + inline BOOL flagObjectCopy() const { return ((mFlags & FLAGS_OBJECT_COPY) != 0); } + inline BOOL flagObjectMove() const { return ((mFlags & FLAGS_OBJECT_MOVE) != 0); } + inline BOOL flagObjectTransfer() const { return ((mFlags & FLAGS_OBJECT_TRANSFER) != 0); } + inline BOOL flagObjectPermanent() const { return gSavedSettings.getBOOL("PathfindingDisablePermanentObjects") ? FALSE : ((mFlags & FLAGS_OBJECT_PERMANENT) != 0); } + inline BOOL flagCharacter() const { return gSavedSettings.getBOOL("PathfindingDisableCharacterObjects") ? FALSE : ((mFlags & FLAGS_CHARACTER) != 0); } + inline BOOL flagIncludeInSearch() const { return ((mFlags & FLAGS_INCLUDE_IN_SEARCH) != 0); } inline BOOL flagScripted() const { return ((mFlags & FLAGS_SCRIPTED) != 0); } inline BOOL flagHandleTouch() const { return ((mFlags & FLAGS_HANDLE_TOUCH) != 0); } inline BOOL flagTakesMoney() const { return ((mFlags & FLAGS_TAKES_MONEY) != 0); } inline BOOL flagPhantom() const { return ((mFlags & FLAGS_PHANTOM) != 0); } inline BOOL flagInventoryEmpty() const { return ((mFlags & FLAGS_INVENTORY_EMPTY) != 0); } - inline BOOL flagCastShadows() const { return ((mFlags & FLAGS_CAST_SHADOWS) != 0); } inline BOOL flagAllowInventoryAdd() const { return ((mFlags & FLAGS_ALLOW_INVENTORY_DROP) != 0); } - inline BOOL flagTemporary() const { return ((mFlags & FLAGS_TEMPORARY) != 0); } inline BOOL flagTemporaryOnRez() const { return ((mFlags & FLAGS_TEMPORARY_ON_REZ) != 0); } inline BOOL flagAnimSource() const { return ((mFlags & FLAGS_ANIM_SOURCE) != 0); } inline BOOL flagCameraSource() const { return ((mFlags & FLAGS_CAMERA_SOURCE) != 0); } inline BOOL flagCameraDecoupled() const { return ((mFlags & FLAGS_CAMERA_DECOUPLED) != 0); } - inline BOOL flagObjectMove() const { return ((mFlags & FLAGS_OBJECT_MOVE) != 0); } U8 getPhysicsShapeType() const; inline F32 getPhysicsGravity() const { return mPhysicsGravity; } inline F32 getPhysicsFriction() const { return mPhysicsFriction; } inline F32 getPhysicsDensity() const { return mPhysicsDensity; } inline F32 getPhysicsRestitution() const { return mPhysicsRestitution; } + + bool isPermanentEnforced() const; bool getIncludeInSearch() const; void setIncludeInSearch(bool include_in_search); @@ -504,6 +514,7 @@ public: void updateFlags(BOOL physics_changed = FALSE); BOOL setFlags(U32 flag, BOOL state); + BOOL setFlagsWithoutUpdate(U32 flag, BOOL state); void setPhysicsShapeType(U8 type); void setPhysicsGravity(F32 gravity); void setPhysicsFriction(F32 friction); @@ -595,9 +606,11 @@ public: U32 mGLName; // GL "name" used by selection code BOOL mbCanSelect; // true if user can select this object by clicking +private: // Grabbed from UPDATE_FLAGS U32 mFlags; +public: // Sent to sim in UPDATE_FLAGS, received in ObjectPhysicsProperties U8 mPhysicsShapeType; F32 mPhysicsGravity; @@ -710,7 +723,6 @@ protected: F32 mTimeDilation; // Time dilation sent with the object. F32 mRotTime; // Amount (in seconds) that object has rotated according to angular velocity (llSetTargetOmega) - LLQuaternion mLastRot; // last rotation received from the simulator LLVOJointInfo* mJointInfo; U8 mState; // legacy |