diff options
author | Loren Shih <seraph@lindenlab.com> | 2009-12-01 21:12:34 -0500 |
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committer | Loren Shih <seraph@lindenlab.com> | 2009-12-01 21:12:34 -0500 |
commit | 8fdd2e0b28121ead88da55c2be760a5f62b6d112 (patch) | |
tree | 326812c75067e8555096d79b207bde8ec397907d /indra/newview/llviewermessage.cpp | |
parent | f62ea011ea5e99de16bd3bb761ea9203815ce0e6 (diff) |
EXT-3028 : "Find Original" does nothing if floater inventory isn't open
Changed logic for getActiveInventory so that it considers InventorySP.
Removed getActiveInventory and replaced with getActiveInventoryPanel since that follows its current usage.
This currently contains a bug because the InventorySP always thinks it's open.
--HG--
branch : avatar-pipeline
Diffstat (limited to 'indra/newview/llviewermessage.cpp')
-rw-r--r-- | indra/newview/llviewermessage.cpp | 72 |
1 files changed, 31 insertions, 41 deletions
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index 9fc818e1ff..549be65c2d 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -31,9 +31,10 @@ */ #include "llviewerprecompiledheaders.h" - #include "llviewermessage.h" +// TODO: Remove unnecessary headers. + #include <deque> #include "llaudioengine.h" @@ -91,7 +92,6 @@ #include "llinventorymodel.h" #include "llinventoryobserver.h" #include "llinventorypanel.h" -#include "llfloaterinventory.h" #include "llmenugl.h" #include "llmoveview.h" #include "llmutelist.h" @@ -933,56 +933,46 @@ void open_inventory_offer(const std::vector<LLUUID>& items, const std::string& f //highlight item, if it's not in the trash or lost+found // Don't auto-open the inventory floater - LLFloaterInventory* view = NULL; if(gSavedSettings.getBOOL("ShowInInventory") && asset_type != LLAssetType::AT_CALLINGCARD && item->getInventoryType() != LLInventoryType::IT_ATTACHMENT && !from_name.empty()) { - view = LLFloaterInventory::showAgentInventory(); //TODO:this should be moved to the end of method after all the checks, //but first decide what to do with active inventory if any (EK) LLSD key; key["select"] = item->getUUID(); LLSideTray::getInstance()->showPanel("sidepanel_inventory", key); } - else - { - view = LLFloaterInventory::getActiveInventory(); - } - if(!view) + LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(); + if(active_panel) { - return; - } - - //Trash Check - const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); - if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id)) - { - return; - } - const LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); - //BOOL inventory_has_focus = gFocusMgr.childHasKeyboardFocus(view); - BOOL user_is_away = gAwayTimer.getStarted(); + //Trash Check + const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); + if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id)) + { + return; + } + const LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); + //BOOL inventory_has_focus = gFocusMgr.childHasKeyboardFocus(view); + BOOL user_is_away = gAwayTimer.getStarted(); - // don't select lost and found items if the user is active - if (gInventory.isObjectDescendentOf(item->getUUID(), lost_and_found_id) - && !user_is_away) - { - return; - } + // don't select lost and found items if the user is active + if (gInventory.isObjectDescendentOf(item->getUUID(), lost_and_found_id) + && !user_is_away) + { + return; + } - //Not sure about this check. Could make it easy to miss incoming items. - //don't dick with highlight while the user is working - //if(inventory_has_focus && !user_is_away) - // break; - LL_DEBUGS("Messaging") << "Highlighting" << item->getUUID() << LL_ENDL; - //highlight item + //Not sure about this check. Could make it easy to miss incoming items. + //don't dick with highlight while the user is working + //if(inventory_has_focus && !user_is_away) + // break; + LL_DEBUGS("Messaging") << "Highlighting" << item->getUUID() << LL_ENDL; + //highlight item - if (view->getPanel()) - { LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus(); - view->getPanel()->setSelection(item->getUUID(), TAKE_FOCUS_NO); + active_panel->setSelection(item->getUUID(), TAKE_FOCUS_NO); gFocusMgr.setKeyboardFocus(focus_ctrl); } } @@ -4991,7 +4981,7 @@ void container_inventory_arrived(LLViewerObject* object, gAgent.changeCameraToDefault(); } - LLFloaterInventory* view = LLFloaterInventory::getActiveInventory(); + LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(); if (inventory->size() > 2) { @@ -5029,9 +5019,9 @@ void container_inventory_arrived(LLViewerObject* object, } } gInventory.notifyObservers(); - if(view) + if(active_panel) { - view->getPanel()->setSelection(cat_id, TAKE_FOCUS_NO); + active_panel->setSelection(cat_id, TAKE_FOCUS_NO); } } else if (inventory->size() == 2) @@ -5065,9 +5055,9 @@ void container_inventory_arrived(LLViewerObject* object, new_item->updateServer(TRUE); gInventory.updateItem(new_item); gInventory.notifyObservers(); - if(view) + if(active_panel) { - view->getPanel()->setSelection(item_id, TAKE_FOCUS_NO); + active_panel->setSelection(item_id, TAKE_FOCUS_NO); } } |