diff options
author | Loren Shih <seraph@lindenlab.com> | 2009-11-02 15:39:55 -0500 |
---|---|---|
committer | Loren Shih <seraph@lindenlab.com> | 2009-11-02 15:39:55 -0500 |
commit | bde7d67066d189416a725da4527a02eb4f78ba4a (patch) | |
tree | ef0897dcf3663ff236321054c4cdf3704ebf0ec6 /indra/newview/llviewermessage.cpp | |
parent | 96841c60b7d51cdb640feb5765d4bf21d047f122 (diff) |
EXT-1866 : Inventory Side Panel
svn merge -r137106:137808 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/inventory-panel
Porting over changes from svn Inventory Panel work.
Diffstat (limited to 'indra/newview/llviewermessage.cpp')
-rw-r--r-- | indra/newview/llviewermessage.cpp | 11445 |
1 files changed, 5723 insertions, 5722 deletions
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index 320f0f83ff..0a30b0069e 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -1,5722 +1,5723 @@ -/** - * @file llviewermessage.cpp - * @brief Dumping ground for viewer-side message system callbacks. - * - * $LicenseInfo:firstyear=2002&license=viewergpl$ - * - * Copyright (c) 2002-2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llviewermessage.h" - -#include <deque> - -#include "llaudioengine.h" -#include "indra_constants.h" -#include "lscript_byteformat.h" -#include "mean_collision_data.h" -#include "llfloaterbump.h" -#include "llassetstorage.h" -#include "llcachename.h" -#include "llchat.h" -#include "lldbstrings.h" -#include "lleconomy.h" -#include "llfilepicker.h" -#include "llfloaterreg.h" -#include "llfocusmgr.h" -#include "llfollowcamparams.h" -#include "llinstantmessage.h" -#include "llquantize.h" -#include "llregionflags.h" -#include "llregionhandle.h" -#include "llsdserialize.h" -#include "llstring.h" -#include "llteleportflags.h" -#include "lltracker.h" -#include "lltransactionflags.h" -#include "llxfermanager.h" -#include "message.h" -#include "sound_ids.h" -#include "lltimer.h" -#include "llmd5.h" - -#include "llagent.h" -#include "llcallingcard.h" -#include "llconsole.h" -#include "llvieweraudio.h" -#include "llviewercontrol.h" -#include "lldrawpool.h" -#include "llfirstuse.h" -#include "llfloateranimpreview.h" -#include "llfloaterbuycurrency.h" -#include "llfloaterbuyland.h" -#include "llfloaterchat.h" -#include "llfloaterimagepreview.h" -#include "llfloaterland.h" -#include "llfloaterregioninfo.h" -#include "llfloaterlandholdings.h" -#include "llurldispatcher.h" -#include "llfloaterpostcard.h" -#include "llfloaterpreference.h" -#include "llfollowcam.h" -#include "llgroupnotify.h" -#include "llhudeffect.h" -#include "llhudeffecttrail.h" -#include "llhudmanager.h" -#include "llimpanel.h" -#include "llinventorymodel.h" -#include "llfloaterinventory.h" -#include "llmenugl.h" -#include "llmoveview.h" -#include "llmutelist.h" -#include "llnearbychat.h" -#include "llnotifications.h" -#include "llnotify.h" -#include "llpanelgrouplandmoney.h" -#include "llpanelplaces.h" -#include "llrecentpeople.h" -#include "llselectmgr.h" -#include "llsidetray.h" -#include "llstartup.h" -#include "llsky.h" -#include "llslurl.h" -#include "llstatenums.h" -#include "llstatusbar.h" -#include "llimview.h" -#include "lltool.h" -#include "lltoolbar.h" -#include "lltoolmgr.h" -#include "lltrans.h" -#include "llui.h" // for make_ui_sound -#include "lluploaddialog.h" -#include "llviewercamera.h" -#include "llviewergenericmessage.h" -#include "llviewerinventory.h" -#include "llviewermenu.h" -#include "llviewerobject.h" -#include "llviewerobjectlist.h" -#include "llviewerparcelmgr.h" -#include "llviewerpartsource.h" -#include "llviewerregion.h" -#include "llviewerstats.h" -#include "llviewertexteditor.h" -#include "llviewerthrottle.h" -#include "llviewerwindow.h" -#include "llvlmanager.h" -#include "llvoavatarself.h" -#include "llvotextbubble.h" -#include "llweb.h" -#include "llworld.h" -#include "pipeline.h" -#include "llappviewer.h" -#include "llfloaterworldmap.h" -#include "llviewerdisplay.h" -#include "llkeythrottle.h" -#include "llgroupactions.h" -#include "llagentui.h" -#include "llpanelblockedlist.h" -#include "llpanelplaceinfo.h" - -#include <boost/tokenizer.hpp> -#include <boost/algorithm/string/split.hpp> - -#if LL_WINDOWS // For Windows specific error handler -#include "llwindebug.h" // For the invalid message handler -#endif - -//#include "llnearbychathistory.h" -#include "llnotificationmanager.h" - -// -// Constants -// -const F32 BIRD_AUDIBLE_RADIUS = 32.0f; -const F32 SIT_DISTANCE_FROM_TARGET = 0.25f; -static const F32 LOGOUT_REPLY_TIME = 3.f; // Wait this long after LogoutReply before quitting. - -// Determine how quickly residents' scripts can issue question dialogs -// Allow bursts of up to 5 dialogs in 10 seconds. 10*2=20 seconds recovery if throttle kicks in -static const U32 LLREQUEST_PERMISSION_THROTTLE_LIMIT = 5; // requests -static const F32 LLREQUEST_PERMISSION_THROTTLE_INTERVAL = 10.0f; // seconds - -extern BOOL gDebugClicks; - -// function prototypes -void open_offer(const std::vector<LLUUID>& items, const std::string& from_name); -bool check_offer_throttle(const std::string& from_name, bool check_only); - -//inventory offer throttle globals -LLFrameTimer gThrottleTimer; -const U32 OFFER_THROTTLE_MAX_COUNT=5; //number of items per time period -const F32 OFFER_THROTTLE_TIME=10.f; //time period in seconds - -//script permissions -const std::string SCRIPT_QUESTIONS[SCRIPT_PERMISSION_EOF] = - { - "ScriptTakeMoney", - "ActOnControlInputs", - "RemapControlInputs", - "AnimateYourAvatar", - "AttachToYourAvatar", - "ReleaseOwnership", - "LinkAndDelink", - "AddAndRemoveJoints", - "ChangePermissions", - "TrackYourCamera", - "ControlYourCamera" - }; - -const BOOL SCRIPT_QUESTION_IS_CAUTION[SCRIPT_PERMISSION_EOF] = -{ - TRUE, // ScriptTakeMoney, - FALSE, // ActOnControlInputs - FALSE, // RemapControlInputs - FALSE, // AnimateYourAvatar - FALSE, // AttachToYourAvatar - FALSE, // ReleaseOwnership, - FALSE, // LinkAndDelink, - FALSE, // AddAndRemoveJoints - FALSE, // ChangePermissions - FALSE, // TrackYourCamera, - FALSE // ControlYourCamera -}; - -bool friendship_offer_callback(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotification::getSelectedOption(notification, response); - LLUUID fid; - LLMessageSystem* msg = gMessageSystem; - const LLSD& payload = notification["payload"]; - - // add friend to recent people list - LLRecentPeople::instance().add(payload["from_id"]); - - switch(option) - { - case 0: - // accept - LLAvatarTracker::formFriendship(payload["from_id"]); - - fid = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD); - - // This will also trigger an onlinenotification if the user is online - msg->newMessageFast(_PREHASH_AcceptFriendship); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_TransactionBlock); - msg->addUUIDFast(_PREHASH_TransactionID, payload["session_id"]); - msg->nextBlockFast(_PREHASH_FolderData); - msg->addUUIDFast(_PREHASH_FolderID, fid); - msg->sendReliable(LLHost(payload["sender"].asString())); - break; - case 1: - // decline - // We no longer notify other viewers, but we DO still send - // the rejection to the simulator to delete the pending userop. - msg->newMessageFast(_PREHASH_DeclineFriendship); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_TransactionBlock); - msg->addUUIDFast(_PREHASH_TransactionID, payload["session_id"]); - msg->sendReliable(LLHost(payload["sender"].asString())); - break; - default: - // close button probably, possibly timed out - break; - } - - return false; -} -static LLNotificationFunctorRegistration friendship_offer_callback_reg("OfferFriendship", friendship_offer_callback); -static LLNotificationFunctorRegistration friendship_offer_callback_reg_nm("OfferFriendshipNoMessage", friendship_offer_callback); - -//const char BUSY_AUTO_RESPONSE[] = "The Resident you messaged is in 'busy mode' which means they have " -// "requested not to be disturbed. Your message will still be shown in their IM " -// "panel for later viewing."; - -// -// Functions -// - -void give_money(const LLUUID& uuid, LLViewerRegion* region, S32 amount, BOOL is_group, - S32 trx_type, const std::string& desc) -{ - if(0 == amount || !region) return; - amount = abs(amount); - LL_INFOS("Messaging") << "give_money(" << uuid << "," << amount << ")"<< LL_ENDL; - if(can_afford_transaction(amount)) - { -// gStatusBar->debitBalance(amount); - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_MoneyTransferRequest); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_MoneyData); - msg->addUUIDFast(_PREHASH_SourceID, gAgent.getID() ); - msg->addUUIDFast(_PREHASH_DestID, uuid); - msg->addU8Fast(_PREHASH_Flags, pack_transaction_flags(FALSE, is_group)); - msg->addS32Fast(_PREHASH_Amount, amount); - msg->addU8Fast(_PREHASH_AggregatePermNextOwner, (U8)LLAggregatePermissions::AP_EMPTY); - msg->addU8Fast(_PREHASH_AggregatePermInventory, (U8)LLAggregatePermissions::AP_EMPTY); - msg->addS32Fast(_PREHASH_TransactionType, trx_type ); - msg->addStringFast(_PREHASH_Description, desc); - msg->sendReliable(region->getHost()); - } - else - { - LLFloaterBuyCurrency::buyCurrency("Giving", amount); - } -} - -void send_complete_agent_movement(const LLHost& sim_host) -{ - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_CompleteAgentMovement); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addU32Fast(_PREHASH_CircuitCode, msg->mOurCircuitCode); - msg->sendReliable(sim_host); -} - -void process_logout_reply(LLMessageSystem* msg, void**) -{ - // The server has told us it's ok to quit. - LL_DEBUGS("Messaging") << "process_logout_reply" << LL_ENDL; - - LLUUID agent_id; - msg->getUUID("AgentData", "AgentID", agent_id); - LLUUID session_id; - msg->getUUID("AgentData", "SessionID", session_id); - if((agent_id != gAgent.getID()) || (session_id != gAgent.getSessionID())) - { - LL_WARNS("Messaging") << "Bogus Logout Reply" << LL_ENDL; - } - - LLInventoryModel::update_map_t parents; - S32 count = msg->getNumberOfBlocksFast( _PREHASH_InventoryData ); - for(S32 i = 0; i < count; ++i) - { - LLUUID item_id; - msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_ItemID, item_id, i); - - if( (1 == count) && item_id.isNull() ) - { - // Detect dummy item. Indicates an empty list. - break; - } - - // We do not need to track the asset ids, just account for an - // updated inventory version. - LL_INFOS("Messaging") << "process_logout_reply itemID=" << item_id << LL_ENDL; - LLInventoryItem* item = gInventory.getItem( item_id ); - if( item ) - { - parents[item->getParentUUID()] = 0; - gInventory.addChangedMask(LLInventoryObserver::INTERNAL, item_id); - } - else - { - LL_INFOS("Messaging") << "process_logout_reply item not found: " << item_id << LL_ENDL; - } - } - LLAppViewer::instance()->forceQuit(); -} - -void process_layer_data(LLMessageSystem *mesgsys, void **user_data) -{ - LLViewerRegion *regionp = LLWorld::getInstance()->getRegion(mesgsys->getSender()); - - if (!regionp || gNoRender) - { - return; - } - - - S32 size; - S8 type; - - mesgsys->getS8Fast(_PREHASH_LayerID, _PREHASH_Type, type); - size = mesgsys->getSizeFast(_PREHASH_LayerData, _PREHASH_Data); - if (0 == size) - { - LL_WARNS("Messaging") << "Layer data has zero size." << LL_ENDL; - return; - } - if (size < 0) - { - // getSizeFast() is probably trying to tell us about an error - LL_WARNS("Messaging") << "getSizeFast() returned negative result: " - << size - << LL_ENDL; - return; - } - U8 *datap = new U8[size]; - mesgsys->getBinaryDataFast(_PREHASH_LayerData, _PREHASH_Data, datap, size); - LLVLData *vl_datap = new LLVLData(regionp, type, datap, size); - if (mesgsys->getReceiveCompressedSize()) - { - gVLManager.addLayerData(vl_datap, mesgsys->getReceiveCompressedSize()); - } - else - { - gVLManager.addLayerData(vl_datap, mesgsys->getReceiveSize()); - } -} - -// S32 exported_object_count = 0; -// S32 exported_image_count = 0; -// S32 current_object_count = 0; -// S32 current_image_count = 0; - -// extern LLNotifyBox *gExporterNotify; -// extern LLUUID gExporterRequestID; -// extern std::string gExportDirectory; - -// extern LLUploadDialog *gExportDialog; - -// std::string gExportedFile; - -// std::map<LLUUID, std::string> gImageChecksums; - -// void export_complete() -// { -// LLUploadDialog::modalUploadFinished(); -// gExporterRequestID.setNull(); -// gExportDirectory = ""; - -// LLFILE* fXML = LLFile::fopen(gExportedFile, "rb"); /* Flawfinder: ignore */ -// fseek(fXML, 0, SEEK_END); -// long length = ftell(fXML); -// fseek(fXML, 0, SEEK_SET); -// U8 *buffer = new U8[length + 1]; -// size_t nread = fread(buffer, 1, length, fXML); -// if (nread < (size_t) length) -// { -// LL_WARNS("Messaging") << "Short read" << LL_ENDL; -// } -// buffer[nread] = '\0'; -// fclose(fXML); - -// char *pos = (char *)buffer; -// while ((pos = strstr(pos+1, "<sl:image ")) != 0) -// { -// char *pos_check = strstr(pos, "checksum=\""); - -// if (pos_check) -// { -// char *pos_uuid = strstr(pos_check, "\">"); - -// if (pos_uuid) -// { -// char image_uuid_str[UUID_STR_SIZE]; /* Flawfinder: ignore */ -// memcpy(image_uuid_str, pos_uuid+2, UUID_STR_SIZE-1); /* Flawfinder: ignore */ -// image_uuid_str[UUID_STR_SIZE-1] = 0; - -// LLUUID image_uuid(image_uuid_str); - -// LL_INFOS("Messaging") << "Found UUID: " << image_uuid << LL_ENDL; - -// std::map<LLUUID, std::string>::iterator itor = gImageChecksums.find(image_uuid); -// if (itor != gImageChecksums.end()) -// { -// LL_INFOS("Messaging") << "Replacing with checksum: " << itor->second << LL_ENDL; -// if (!itor->second.empty()) -// { -// memcpy(&pos_check[10], itor->second.c_str(), 32); /* Flawfinder: ignore */ -// } -// } -// } -// } -// } - -// LLFILE* fXMLOut = LLFile::fopen(gExportedFile, "wb"); /* Flawfinder: ignore */ -// if (fwrite(buffer, 1, length, fXMLOut) != length) -// { -// LL_WARNS("Messaging") << "Short write" << LL_ENDL; -// } -// fclose(fXMLOut); - -// delete [] buffer; -// } - - -// void exported_item_complete(const LLTSCode status, void *user_data) -// { -// //std::string *filename = (std::string *)user_data; - -// if (status < LLTS_OK) -// { -// LL_WARNS("Messaging") << "Export failed!" << LL_ENDL; -// } -// else -// { -// ++current_object_count; -// if (current_image_count == exported_image_count && current_object_count == exported_object_count) -// { -// LL_INFOS("Messaging") << "*** Export complete ***" << LL_ENDL; - -// export_complete(); -// } -// else -// { -// gExportDialog->setMessage(llformat("Exported %d/%d object files, %d/%d textures.", current_object_count, exported_object_count, current_image_count, exported_image_count)); -// } -// } -// } - -// struct exported_image_info -// { -// LLUUID image_id; -// std::string filename; -// U32 image_num; -// }; - -// void exported_j2c_complete(const LLTSCode status, void *user_data) -// { -// exported_image_info *info = (exported_image_info *)user_data; -// LLUUID image_id = info->image_id; -// U32 image_num = info->image_num; -// std::string filename = info->filename; -// delete info; - -// if (status < LLTS_OK) -// { -// LL_WARNS("Messaging") << "Image download failed!" << LL_ENDL; -// } -// else -// { -// LLFILE* fIn = LLFile::fopen(filename, "rb"); /* Flawfinder: ignore */ -// if (fIn) -// { -// LLPointer<LLImageJ2C> ImageUtility = new LLImageJ2C; -// LLPointer<LLImageTGA> TargaUtility = new LLImageTGA; - -// fseek(fIn, 0, SEEK_END); -// S32 length = ftell(fIn); -// fseek(fIn, 0, SEEK_SET); -// U8 *buffer = ImageUtility->allocateData(length); -// if (fread(buffer, 1, length, fIn) != length) -// { -// LL_WARNS("Messaging") << "Short read" << LL_ENDL; -// } -// fclose(fIn); -// LLFile::remove(filename); - -// // Convert to TGA -// LLPointer<LLImageRaw> image = new LLImageRaw(); - -// ImageUtility->updateData(); -// ImageUtility->decode(image, 100000.0f); - -// TargaUtility->encode(image); -// U8 *data = TargaUtility->getData(); -// S32 data_size = TargaUtility->getDataSize(); - -// std::string file_path = gDirUtilp->getDirName(filename); - -// std::string output_file = llformat("%s/image-%03d.tga", file_path.c_str(), image_num);//filename; -// //S32 name_len = output_file.length(); -// //strcpy(&output_file[name_len-3], "tga"); -// LLFILE* fOut = LLFile::fopen(output_file, "wb"); /* Flawfinder: ignore */ -// char md5_hash_string[33]; /* Flawfinder: ignore */ -// strcpy(md5_hash_string, "00000000000000000000000000000000"); /* Flawfinder: ignore */ -// if (fOut) -// { -// if (fwrite(data, 1, data_size, fOut) != data_size) -// { -// LL_WARNS("Messaging") << "Short write" << LL_ENDL; -// } -// fseek(fOut, 0, SEEK_SET); -// fclose(fOut); -// fOut = LLFile::fopen(output_file, "rb"); /* Flawfinder: ignore */ -// LLMD5 my_md5_hash(fOut); -// my_md5_hash.hex_digest(md5_hash_string); -// } - -// gImageChecksums.insert(std::pair<LLUUID, std::string>(image_id, md5_hash_string)); -// } -// } - -// ++current_image_count; -// if (current_image_count == exported_image_count && current_object_count == exported_object_count) -// { -// LL_INFOS("Messaging") << "*** Export textures complete ***" << LL_ENDL; -// export_complete(); -// } -// else -// { -// gExportDialog->setMessage(llformat("Exported %d/%d object files, %d/%d textures.", current_object_count, exported_object_count, current_image_count, exported_image_count)); -// } -//} - -void process_derez_ack(LLMessageSystem*, void**) -{ - if(gViewerWindow) gViewerWindow->getWindow()->decBusyCount(); -} - -void process_places_reply(LLMessageSystem* msg, void** data) -{ - LLUUID query_id; - - msg->getUUID("AgentData", "QueryID", query_id); - if (query_id.isNull()) - { - LLFloaterLandHoldings::processPlacesReply(msg, data); - } - else if(gAgent.isInGroup(query_id)) - { - LLPanelGroupLandMoney::processPlacesReply(msg, data); - } - else - { - LL_WARNS("Messaging") << "Got invalid PlacesReply message" << LL_ENDL; - } -} - -void send_sound_trigger(const LLUUID& sound_id, F32 gain) -{ - if (sound_id.isNull() || gAgent.getRegion() == NULL) - { - // disconnected agent or zero guids don't get sent (no sound) - return; - } - - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_SoundTrigger); - msg->nextBlockFast(_PREHASH_SoundData); - msg->addUUIDFast(_PREHASH_SoundID, sound_id); - // Client untrusted, ids set on sim - msg->addUUIDFast(_PREHASH_OwnerID, LLUUID::null ); - msg->addUUIDFast(_PREHASH_ObjectID, LLUUID::null ); - msg->addUUIDFast(_PREHASH_ParentID, LLUUID::null ); - - msg->addU64Fast(_PREHASH_Handle, gAgent.getRegion()->getHandle()); - - LLVector3 position = gAgent.getPositionAgent(); - msg->addVector3Fast(_PREHASH_Position, position); - msg->addF32Fast(_PREHASH_Gain, gain); - - gAgent.sendMessage(); -} - -bool join_group_response(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotification::getSelectedOption(notification, response); - BOOL delete_context_data = TRUE; - bool accept_invite = false; - - LLUUID group_id = notification["payload"]["group_id"].asUUID(); - LLUUID transaction_id = notification["payload"]["transaction_id"].asUUID(); - std::string name = notification["payload"]["name"].asString(); - std::string message = notification["payload"]["message"].asString(); - S32 fee = notification["payload"]["fee"].asInteger(); - - if (option == 2 && !group_id.isNull()) - { - LLGroupActions::show(group_id); - LLSD args; - args["MESSAGE"] = message; - LLNotifications::instance().add("JoinGroup", args, notification["payload"]); - return false; - } - if(option == 0 && !group_id.isNull()) - { - // check for promotion or demotion. - S32 max_groups = MAX_AGENT_GROUPS; - if(gAgent.isInGroup(group_id)) ++max_groups; - - if(gAgent.mGroups.count() < max_groups) - { - accept_invite = true; - } - else - { - delete_context_data = FALSE; - LLSD args; - args["NAME"] = name; - args["INVITE"] = message; - LLNotifications::instance().add("JoinedTooManyGroupsMember", args, notification["payload"]); - } - } - - if (accept_invite) - { - // If there is a fee to join this group, make - // sure the user is sure they want to join. - if (fee > 0) - { - delete_context_data = FALSE; - LLSD args; - args["COST"] = llformat("%d", fee); - // Set the fee for next time to 0, so that we don't keep - // asking about a fee. - LLSD next_payload = notification["payload"]; - next_payload["fee"] = 0; - LLNotifications::instance().add("JoinGroupCanAfford", - args, - next_payload); - } - else - { - send_improved_im(group_id, - std::string("name"), - std::string("message"), - IM_ONLINE, - IM_GROUP_INVITATION_ACCEPT, - transaction_id); - } - } - else - { - send_improved_im(group_id, - std::string("name"), - std::string("message"), - IM_ONLINE, - IM_GROUP_INVITATION_DECLINE, - transaction_id); - } - - return false; -} -static LLNotificationFunctorRegistration jgr_1("JoinGroup", join_group_response); -static LLNotificationFunctorRegistration jgr_2("JoinedTooManyGroupsMember", join_group_response); -static LLNotificationFunctorRegistration jgr_3("JoinGroupCanAfford", join_group_response); - - -//----------------------------------------------------------------------------- -// Instant Message -//----------------------------------------------------------------------------- -class LLOpenAgentOffer : public LLInventoryFetchObserver -{ -public: - LLOpenAgentOffer(const std::string& from_name) : mFromName(from_name) {} - /*virtual*/ void done() - { - open_offer(mComplete, mFromName); - gInventory.removeObserver(this); - delete this; - } -private: - std::string mFromName; -}; - -//unlike the FetchObserver for AgentOffer, we only make one -//instance of the AddedObserver for TaskOffers -//and it never dies. We do this because we don't know the UUID of -//task offers until they are accepted, so we don't wouldn't -//know what to watch for, so instead we just watch for all additions. -class LLOpenTaskOffer : public LLInventoryAddedObserver -{ -protected: - /*virtual*/ void done() - { - open_offer(mAdded, ""); - mAdded.clear(); - } - }; - -//one global instance to bind them -LLOpenTaskOffer* gNewInventoryObserver=NULL; - -void start_new_inventory_observer() -{ - if (!gNewInventoryObserver) //task offer observer - { - // Observer is deleted by gInventory - gNewInventoryObserver = new LLOpenTaskOffer; - gInventory.addObserver(gNewInventoryObserver); - } -} - -class LLDiscardAgentOffer : public LLInventoryFetchComboObserver -{ -public: - LLDiscardAgentOffer(const LLUUID& folder_id, const LLUUID& object_id) : - mFolderID(folder_id), - mObjectID(object_id) {} - virtual ~LLDiscardAgentOffer() {} - virtual void done() - { - LL_DEBUGS("Messaging") << "LLDiscardAgentOffer::done()" << LL_ENDL; - LLUUID trash_id; - trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH); - bool notify = false; - if(trash_id.notNull() && mObjectID.notNull()) - { - LLInventoryModel::update_list_t update; - LLInventoryModel::LLCategoryUpdate old_folder(mFolderID, -1); - update.push_back(old_folder); - LLInventoryModel::LLCategoryUpdate new_folder(trash_id, 1); - update.push_back(new_folder); - gInventory.accountForUpdate(update); - gInventory.moveObject(mObjectID, trash_id); - LLInventoryObject* obj = gInventory.getObject(mObjectID); - if(obj) - { - // no need to restamp since this is already a freshly - // stamped item. - obj->updateParentOnServer(FALSE); - notify = true; - } - } - else - { - LL_WARNS("Messaging") << "DiscardAgentOffer unable to find: " - << (trash_id.isNull() ? "trash " : "") - << (mObjectID.isNull() ? "object" : "") << LL_ENDL; - } - gInventory.removeObserver(this); - if(notify) - { - gInventory.notifyObservers(); - } - delete this; - } -protected: - LLUUID mFolderID; - LLUUID mObjectID; -}; - - -//Returns TRUE if we are OK, FALSE if we are throttled -//Set check_only true if you want to know the throttle status -//without registering a hit -bool check_offer_throttle(const std::string& from_name, bool check_only) -{ - static U32 throttle_count; - static bool throttle_logged; - LLChat chat; - std::string log_message; - - if (!gSavedSettings.getBOOL("ShowNewInventory")) - return false; - - if (check_only) - { - return gThrottleTimer.hasExpired(); - } - - if(gThrottleTimer.checkExpirationAndReset(OFFER_THROTTLE_TIME)) - { - LL_DEBUGS("Messaging") << "Throttle Expired" << LL_ENDL; - throttle_count=1; - throttle_logged=false; - return true; - } - else //has not expired - { - LL_DEBUGS("Messaging") << "Throttle Not Expired, Count: " << throttle_count << LL_ENDL; - // When downloading the initial inventory we get a lot of new items - // coming in and can't tell that from spam. - if (LLStartUp::getStartupState() >= STATE_STARTED - && throttle_count >= OFFER_THROTTLE_MAX_COUNT) - { - if (!throttle_logged) - { - // Use the name of the last item giver, who is probably the person - // spamming you. - std::ostringstream message; - message << LLAppViewer::instance()->getSecondLifeTitle(); - if (!from_name.empty()) - { - message << ": Items coming in too fast from " << from_name; - } - else - { - message << ": Items coming in too fast"; - } - message << ", automatic preview disabled for " - << OFFER_THROTTLE_TIME << " seconds."; - chat.mText = message.str(); - //this is kinda important, so actually put it on screen - LLFloaterChat::addChat(chat, FALSE, FALSE); - throttle_logged=true; - } - return false; - } - else - { - throttle_count++; - return true; - } - } -} - -void open_offer(const std::vector<LLUUID>& items, const std::string& from_name) -{ - std::vector<LLUUID>::const_iterator it = items.begin(); - std::vector<LLUUID>::const_iterator end = items.end(); - LLUUID trash_id(gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH)); - LLInventoryItem* item; - for(; it != end; ++it) - { - const LLUUID& id = *it; - item = gInventory.getItem(id); - if(!item) - { - LL_WARNS("Messaging") << "Unable to show inventory item: " << id << LL_ENDL; - continue; - } - if(gInventory.isObjectDescendentOf(id, trash_id)) - { - continue; - } - LLAssetType::EType asset_type = item->getType(); - - //if we are throttled, don't display them - if (check_offer_throttle(from_name, false)) - { - // If we opened this ourselves, focus it - BOOL take_focus = from_name.empty() ? TAKE_FOCUS_YES : TAKE_FOCUS_NO; - switch(asset_type) - { - case LLAssetType::AT_NOTECARD: - LLFloaterReg::showInstance("preview_notecard", LLSD(id), take_focus); - break; - case LLAssetType::AT_LANDMARK: - { - LLInventoryCategory* parent_folder = gInventory.getCategory(item->getParentUUID()); - LLSD args; - args["LANDMARK_NAME"] = item->getName(); - args["FOLDER_NAME"] = std::string(parent_folder ? parent_folder->getName() : "unknown"); - LLNotifications::instance().add("LandmarkCreated", args); - - // Created landmark is passed to Places panel to allow its editing. - LLPanelPlaces *panel = dynamic_cast<LLPanelPlaces*>(LLSideTray::getInstance()->showPanel("panel_places", LLSD())); - if (panel) - { - panel->setItem(item); - } - } - break; - case LLAssetType::AT_TEXTURE: - LLFloaterReg::showInstance("preview_texture", LLSD(id), take_focus); - break; - default: - break; - } - } - //highlight item, if it's not in the trash or lost+found - - // Don't auto-open the inventory floater - LLFloaterInventory* view = NULL; - if(gSavedSettings.getBOOL("ShowInInventory") && - asset_type != LLAssetType::AT_CALLINGCARD && - item->getInventoryType() != LLInventoryType::IT_ATTACHMENT && - !from_name.empty()) - { - view = LLFloaterInventory::showAgentInventory(); - } - else - { - view = LLFloaterInventory::getActiveInventory(); - } - if(!view) - { - return; - } - - //Trash Check - LLUUID trash_id; - trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH); - if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id)) - { - return; - } - LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND); - //BOOL inventory_has_focus = gFocusMgr.childHasKeyboardFocus(view); - BOOL user_is_away = gAwayTimer.getStarted(); - - // don't select lost and found items if the user is active - if (gInventory.isObjectDescendentOf(item->getUUID(), lost_and_found_id) - && !user_is_away) - { - return; - } - - //Not sure about this check. Could make it easy to miss incoming items. - //don't dick with highlight while the user is working - //if(inventory_has_focus && !user_is_away) - // break; - LL_DEBUGS("Messaging") << "Highlighting" << item->getUUID() << LL_ENDL; - //highlight item - - if (view->getPanel()) - { - LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus(); - view->getPanel()->setSelection(item->getUUID(), TAKE_FOCUS_NO); - gFocusMgr.setKeyboardFocus(focus_ctrl); - } - } -} - -void inventory_offer_mute_callback(const LLUUID& blocked_id, - const std::string& first_name, - const std::string& last_name, - BOOL is_group) -{ - std::string from_name; - LLMute::EType type; - - if (is_group) - { - type = LLMute::GROUP; - from_name = first_name; - } - else - { - type = LLMute::AGENT; - from_name = first_name + " " + last_name; - } - - LLMute mute(blocked_id, from_name, type); - if (LLMuteList::getInstance()->add(mute)) - { - LLPanelBlockedList::showPanelAndSelect(blocked_id); - } - - // purge the message queue of any previously queued inventory offers from the same source. - class OfferMatcher : public LLNotifyBoxView::Matcher - { - public: - OfferMatcher(const LLUUID& to_block) : blocked_id(to_block) {} - BOOL matches(const LLNotificationPtr notification) const - { - if(notification->getName() == "ObjectGiveItem" - || notification->getName() == "ObjectGiveItemUnknownUser" - || notification->getName() == "UserGiveItem") - { - return (notification->getPayload()["from_id"].asUUID() == blocked_id); - } - return FALSE; - } - private: - const LLUUID& blocked_id; - }; - gNotifyBoxView->purgeMessagesMatching(OfferMatcher(blocked_id)); -} - -LLOfferInfo::LLOfferInfo(const LLSD& sd) -{ - mIM = (EInstantMessage)sd["im_type"].asInteger(); - mFromID = sd["from_id"].asUUID(); - mFromGroup = sd["from_group"].asBoolean(); - mFromObject = sd["from_object"].asBoolean(); - mTransactionID = sd["transaction_id"].asUUID(); - mFolderID = sd["folder_id"].asUUID(); - mObjectID = sd["object_id"].asUUID(); - mType = LLAssetType::lookup(sd["type"].asString().c_str()); - mFromName = sd["from_name"].asString(); - mDesc = sd["description"].asString(); - mHost = LLHost(sd["sender"].asString()); -} - -LLSD LLOfferInfo::asLLSD() -{ - LLSD sd; - sd["im_type"] = mIM; - sd["from_id"] = mFromID; - sd["from_group"] = mFromGroup; - sd["from_object"] = mFromObject; - sd["transaction_id"] = mTransactionID; - sd["folder_id"] = mFolderID; - sd["object_id"] = mObjectID; - sd["type"] = LLAssetType::lookup(mType); - sd["from_name"] = mFromName; - sd["description"] = mDesc; - sd["sender"] = mHost.getIPandPort(); - return sd; -} - -bool LLOfferInfo::inventory_offer_callback(const LLSD& notification, const LLSD& response) - { - LLChat chat; - std::string log_message; - S32 button = LLNotification::getSelectedOption(notification, response); - - // For muting, we need to add the mute, then decline the offer. - // This must be done here because: - // * callback may be called immediately, - // * adding the mute sends a message, - // * we can't build two messages at once. - if (2 == button) - { - gCacheName->get(mFromID, mFromGroup, &inventory_offer_mute_callback); - } - - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_ImprovedInstantMessage); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_MessageBlock); - msg->addBOOLFast(_PREHASH_FromGroup, FALSE); - msg->addUUIDFast(_PREHASH_ToAgentID, mFromID); - msg->addU8Fast(_PREHASH_Offline, IM_ONLINE); - msg->addUUIDFast(_PREHASH_ID, mTransactionID); - msg->addU32Fast(_PREHASH_Timestamp, NO_TIMESTAMP); // no timestamp necessary - std::string name; - LLAgentUI::buildFullname(name); - msg->addStringFast(_PREHASH_FromAgentName, name); - msg->addStringFast(_PREHASH_Message, ""); - msg->addU32Fast(_PREHASH_ParentEstateID, 0); - msg->addUUIDFast(_PREHASH_RegionID, LLUUID::null); - msg->addVector3Fast(_PREHASH_Position, gAgent.getPositionAgent()); - LLInventoryObserver* opener = NULL; - LLViewerInventoryCategory* catp = NULL; - catp = (LLViewerInventoryCategory*)gInventory.getCategory(mObjectID); - LLViewerInventoryItem* itemp = NULL; - if(!catp) - { - itemp = (LLViewerInventoryItem*)gInventory.getItem(mObjectID); - } - - std::string from_string; // Used in the pop-up. - std::string chatHistory_string; // Used in chat history. - if (mFromObject == TRUE) - { - if (mFromGroup) - { - std::string group_name; - if (gCacheName->getGroupName(mFromID, group_name)) - { - from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+"'" - + mFromName + LLTrans::getString("'") +" " + LLTrans::getString("InvOfferOwnedByGroup") - + " "+ "'" + group_name + "'"; - - chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByGroup") - + " " + group_name + "'"; - } - else - { - from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+"'" - + mFromName +"'"+ " " + LLTrans::getString("InvOfferOwnedByUnknownGroup"); - chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByUnknownGroup"); - } - } - else - { - std::string first_name, last_name; - if (gCacheName->getName(mFromID, first_name, last_name)) - { - from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+ LLTrans::getString("'") + mFromName - + LLTrans::getString("'")+" " + LLTrans::getString("InvOfferOwnedBy") + first_name + " " + last_name; - chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedBy") + " " + first_name + " " + last_name; - } - else - { - from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+LLTrans::getString("'") - + mFromName + LLTrans::getString("'")+" " + LLTrans::getString("InvOfferOwnedByUnknownUser"); - chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByUnknownUser"); - } - } - } - else - { - from_string = chatHistory_string = mFromName; - } - - bool busy=FALSE; - - switch(button) - { - case IOR_ACCEPT: - // ACCEPT. The math for the dialog works, because the accept - // for inventory_offered, task_inventory_offer or - // group_notice_inventory is 1 greater than the offer integer value. - // Generates IM_INVENTORY_ACCEPTED, IM_TASK_INVENTORY_ACCEPTED, - // or IM_GROUP_NOTICE_INVENTORY_ACCEPTED - msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 1)); - msg->addBinaryDataFast(_PREHASH_BinaryBucket, &(mFolderID.mData), - sizeof(mFolderID.mData)); - // send the message - msg->sendReliable(mHost); - - //don't spam them if they are getting flooded - if (check_offer_throttle(mFromName, true)) - { - log_message = chatHistory_string + " " + LLTrans::getString("InvOfferGaveYou") + " " + mDesc + LLTrans::getString("."); - chat.mText = log_message; - LLFloaterChat::addChatHistory(chat); - } - - // we will want to open this item when it comes back. - LL_DEBUGS("Messaging") << "Initializing an opener for tid: " << mTransactionID - << LL_ENDL; - switch (mIM) - { - case IM_INVENTORY_OFFERED: - { - // This is an offer from an agent. In this case, the back - // end has already copied the items into your inventory, - // so we can fetch it out of our inventory. - LLInventoryFetchObserver::item_ref_t items; - items.push_back(mObjectID); - LLOpenAgentOffer* open_agent_offer = new LLOpenAgentOffer(from_string); - open_agent_offer->fetchItems(items); - if(catp || (itemp && itemp->isComplete())) - { - open_agent_offer->done(); - } - else - { - opener = open_agent_offer; - } - } - break; - case IM_TASK_INVENTORY_OFFERED: - case IM_GROUP_NOTICE: - case IM_GROUP_NOTICE_REQUESTED: - { - // This is an offer from a task or group. - // We don't use a new instance of an opener - // We instead use the singular observer gOpenTaskOffer - // Since it already exists, we don't need to actually do anything - } - break; - default: - LL_WARNS("Messaging") << "inventory_offer_callback: unknown offer type" << LL_ENDL; - break; - } // end switch (mIM) - break; - - case IOR_BUSY: - //Busy falls through to decline. Says to make busy message. - busy=TRUE; - case IOR_MUTE: - // MUTE falls through to decline - case IOR_DECLINE: - // DECLINE. The math for the dialog works, because the decline - // for inventory_offered, task_inventory_offer or - // group_notice_inventory is 2 greater than the offer integer value. - // Generates IM_INVENTORY_DECLINED, IM_TASK_INVENTORY_DECLINED, - // or IM_GROUP_NOTICE_INVENTORY_DECLINED - default: - // close button probably (or any of the fall-throughs from above) - msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 2)); - msg->addBinaryDataFast(_PREHASH_BinaryBucket, EMPTY_BINARY_BUCKET, EMPTY_BINARY_BUCKET_SIZE); - // send the message - msg->sendReliable(mHost); - - log_message = LLTrans::getString("InvOfferYouDecline") + " " + mDesc + " " + LLTrans::getString("InvOfferFrom") + " " + mFromName +"."; - chat.mText = log_message; - if( LLMuteList::getInstance()->isMuted(mFromID ) && ! LLMuteList::getInstance()->isLinden(mFromName) ) // muting for SL-42269 - { - chat.mMuted = TRUE; - } - LLFloaterChat::addChatHistory(chat); - - // If it's from an agent, we have to fetch the item to throw - // it away. If it's from a task or group, just denying the - // request will suffice to discard the item. - if(IM_INVENTORY_OFFERED == mIM) - { - LLInventoryFetchComboObserver::folder_ref_t folders; - LLInventoryFetchComboObserver::item_ref_t items; - items.push_back(mObjectID); - LLDiscardAgentOffer* discard_agent_offer; - discard_agent_offer = new LLDiscardAgentOffer(mFolderID, mObjectID); - discard_agent_offer->fetch(folders, items); - if(catp || (itemp && itemp->isComplete())) - { - discard_agent_offer->done(); - } - else - { - opener = discard_agent_offer; - } - - } - if (busy && (!mFromGroup && !mFromObject)) - { - busy_message(msg,mFromID); - } - break; - } - - if(IM_INVENTORY_OFFERED == mIM) - { - // add buddy to recent people list - LLRecentPeople::instance().add(mFromID); - } - - if(opener) - { - gInventory.addObserver(opener); - } - - delete this; - return false; -} - - -void inventory_offer_handler(LLOfferInfo* info, BOOL from_task) -{ - //Until throttling is implmented, busy mode should reject inventory instead of silently - //accepting it. SEE SL-39554 - if (gAgent.getBusy()) - { - info->forceResponse(IOR_BUSY); - return; - } - - //If muted, don't even go through the messaging stuff. Just curtail the offer here. - if (LLMuteList::getInstance()->isMuted(info->mFromID, info->mFromName)) - { - info->forceResponse(IOR_MUTE); - return; - } - - // Avoid the Accept/Discard dialog if the user so desires. JC - if (gSavedSettings.getBOOL("AutoAcceptNewInventory") - && (info->mType == LLAssetType::AT_NOTECARD - || info->mType == LLAssetType::AT_LANDMARK - || info->mType == LLAssetType::AT_TEXTURE)) - { - // For certain types, just accept the items into the inventory, - // and possibly open them on receipt depending upon "ShowNewInventory". - info->forceResponse(IOR_ACCEPT); - return; - } - - // Strip any SLURL from the message display. (DEV-2754) - std::string msg = info->mDesc; - int indx = msg.find(" ( http://slurl.com/secondlife/"); - if(indx >= 0) - { - LLStringUtil::truncate(msg, indx); - } - - LLSD args; - args["[OBJECTNAME]"] = msg; - - LLSD payload; - - // must protect against a NULL return from lookupHumanReadable() - std::string typestr = ll_safe_string(LLAssetType::lookupHumanReadable(info->mType)); - if (!typestr.empty()) - { - args["OBJECTTYPE"] = typestr; - } - else - { - LL_WARNS("Messaging") << "LLAssetType::lookupHumanReadable() returned NULL - probably bad asset type: " << info->mType << LL_ENDL; - args["OBJECTTYPE"] = ""; - - // This seems safest, rather than propagating bogosity - LL_WARNS("Messaging") << "Forcing an inventory-decline for probably-bad asset type." << LL_ENDL; - info->forceResponse(IOR_DECLINE); - return; - } - - // Name cache callbacks don't store userdata, so can't save - // off the LLOfferInfo. Argh. - BOOL name_found = FALSE; - if (info->mFromGroup) - { - std::string group_name; - if (gCacheName->getGroupName(info->mFromID, group_name)) - { - args["FIRST"] = group_name; - args["LAST"] = ""; - name_found = TRUE; - } - } - else - { - std::string first_name, last_name; - if (gCacheName->getName(info->mFromID, first_name, last_name)) - { - args["FIRST"] = first_name; - args["LAST"] = last_name; - name_found = TRUE; - } - } - - payload["from_id"] = info->mFromID; - args["OBJECTFROMNAME"] = info->mFromName; - args["NAME"] = info->mFromName; - - LLNotification::Params p("ObjectGiveItem"); - p.substitutions(args).payload(payload).functor.function(boost::bind(&LLOfferInfo::inventory_offer_callback, info, _1, _2)); - - if (from_task) - { - p.name = name_found ? "ObjectGiveItem" : "ObjectGiveItemUnknownUser"; - } - else - { - p.name = "UserGiveItem"; - } - - LLNotifications::instance().add(p); -} - -bool lure_callback(const LLSD& notification, const LLSD& response) -{ - S32 option = 0; - if (response.isInteger()) - { - option = response.asInteger(); - } - else - { - option = LLNotification::getSelectedOption(notification, response); - } - - LLUUID from_id = notification["payload"]["from_id"].asUUID(); - LLUUID lure_id = notification["payload"]["lure_id"].asUUID(); - BOOL godlike = notification["payload"]["godlike"].asBoolean(); - - switch(option) - { - case 0: - { - // accept - gAgent.teleportViaLure(lure_id, godlike); - } - break; - case 1: - default: - // decline - send_simple_im(from_id, - LLStringUtil::null, - IM_LURE_DECLINED, - lure_id); - break; - } - return false; -} -static LLNotificationFunctorRegistration lure_callback_reg("TeleportOffered", lure_callback); - -bool goto_url_callback(const LLSD& notification, const LLSD& response) -{ - std::string url = notification["payload"]["url"].asString(); - S32 option = LLNotification::getSelectedOption(notification, response); - if(1 == option) - { - LLWeb::loadURL(url); - } - return false; -} -static LLNotificationFunctorRegistration goto_url_callback_reg("GotoURL", goto_url_callback); - -void process_improved_im(LLMessageSystem *msg, void **user_data) -{ - if (gNoRender) - { - return; - } - LLUUID from_id; - BOOL from_group; - LLUUID to_id; - U8 offline; - U8 d = 0; - LLUUID session_id; - U32 timestamp; - std::string name; - std::string message; - U32 parent_estate_id = 0; - LLUUID region_id; - LLVector3 position; - U8 binary_bucket[MTUBYTES]; - S32 binary_bucket_size; - LLChat chat; - std::string buffer; - - // *TODO: Translate - need to fix the full name to first/last (maybe) - msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, from_id); - msg->getBOOLFast(_PREHASH_MessageBlock, _PREHASH_FromGroup, from_group); - msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_ToAgentID, to_id); - msg->getU8Fast( _PREHASH_MessageBlock, _PREHASH_Offline, offline); - msg->getU8Fast( _PREHASH_MessageBlock, _PREHASH_Dialog, d); - msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_ID, session_id); - msg->getU32Fast( _PREHASH_MessageBlock, _PREHASH_Timestamp, timestamp); - //msg->getData("MessageBlock", "Count", &count); - msg->getStringFast(_PREHASH_MessageBlock, _PREHASH_FromAgentName, name); - msg->getStringFast(_PREHASH_MessageBlock, _PREHASH_Message, message); - msg->getU32Fast(_PREHASH_MessageBlock, _PREHASH_ParentEstateID, parent_estate_id); - msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_RegionID, region_id); - msg->getVector3Fast(_PREHASH_MessageBlock, _PREHASH_Position, position); - msg->getBinaryDataFast( _PREHASH_MessageBlock, _PREHASH_BinaryBucket, binary_bucket, 0, 0, MTUBYTES); - binary_bucket_size = msg->getSizeFast(_PREHASH_MessageBlock, _PREHASH_BinaryBucket); - EInstantMessage dialog = (EInstantMessage)d; - - // make sure that we don't have an empty or all-whitespace name - LLStringUtil::trim(name); - if (name.empty()) - { - name = LLTrans::getString("Unnamed"); - } - - BOOL is_busy = gAgent.getBusy(); - BOOL is_muted = LLMuteList::getInstance()->isMuted(from_id, name, LLMute::flagTextChat); - BOOL is_linden = LLMuteList::getInstance()->isLinden(name); - BOOL is_owned_by_me = FALSE; - BOOL is_friend = (LLAvatarTracker::instance().getBuddyInfo(from_id) == NULL) ? false : true; - BOOL accept_im_from_only_friend = gSavedSettings.getBOOL("VoiceCallsFriendsOnly"); - - chat.mMuted = is_muted && !is_linden; - chat.mFromID = from_id; - chat.mFromName = name; - chat.mSourceType = (from_id.isNull() || (name == std::string(SYSTEM_FROM))) ? CHAT_SOURCE_SYSTEM : CHAT_SOURCE_AGENT; - - LLViewerObject *source = gObjectList.findObject(session_id); //Session ID is probably the wrong thing. - if (source) - { - is_owned_by_me = source->permYouOwner(); - } - - std::string separator_string(": "); - int message_offset = 0; - - //Handle IRC styled /me messages. - std::string prefix = message.substr(0, 4); - if (prefix == "/me " || prefix == "/me'") - { - separator_string = ""; - message_offset = 3; - } - - LLSD args; - switch(dialog) - { - case IM_CONSOLE_AND_CHAT_HISTORY: - // These are used for system messages, hence don't need the name, - // as it is always "Second Life". - // *TODO: Translate - args["MESSAGE"] = message; - - // Note: don't put the message in the IM history, even though was sent - // via the IM mechanism. - LLNotifications::instance().add("SystemMessageTip",args); - break; - - case IM_NOTHING_SPECIAL: - // Don't show dialog, just do IM - if (!gAgent.isGodlike() - && gAgent.getRegion()->isPrelude() - && to_id.isNull() ) - { - // do nothing -- don't distract newbies in - // Prelude with global IMs - } - else if (offline == IM_ONLINE && !is_linden && is_busy && name != SYSTEM_FROM) - { - // return a standard "busy" message, but only do it to online IM - // (i.e. not other auto responses and not store-and-forward IM) - if (!gIMMgr->hasSession(session_id)) - { - // if there is not a panel for this conversation (i.e. it is a new IM conversation - // initiated by the other party) then... - std::string my_name; - LLAgentUI::buildFullname(my_name); - std::string response = gSavedPerAccountSettings.getString("BusyModeResponse2"); - pack_instant_message( - gMessageSystem, - gAgent.getID(), - FALSE, - gAgent.getSessionID(), - from_id, - my_name, - response, - IM_ONLINE, - IM_BUSY_AUTO_RESPONSE, - session_id); - gAgent.sendReliableMessage(); - } - - // now store incoming IM in chat history - - buffer = message.substr(message_offset); - - LL_INFOS("Messaging") << "process_improved_im: session_id( " << session_id << " ), from_id( " << from_id << " )" << LL_ENDL; - - // add to IM panel, but do not bother the user - gIMMgr->addMessage( - session_id, - from_id, - name, - buffer, - LLStringUtil::null, - dialog, - parent_estate_id, - region_id, - position, - true); - - // pretend this is chat generated by self, so it does not show up on screen - chat.mText = std::string("IM: ") + name + separator_string + message.substr(message_offset); - LLFloaterChat::addChat( chat, TRUE, TRUE ); - } - else if (from_id.isNull()) - { - // Messages from "Second Life" ID don't go to IM history - // messages which should be routed to IM window come from a user ID with name=SYSTEM_NAME - chat.mText = name + ": " + message; - LLFloaterChat::addChat(chat, FALSE, FALSE); - } - else if (to_id.isNull()) - { - // Message to everyone from GOD - args["NAME"] = name; - args["MESSAGE"] = message; - LLNotifications::instance().add("GodMessage", args); - - // Treat like a system message and put in chat history. - // Claim to be from a local agent so it doesn't go into - // console. - chat.mText = name + separator_string + message.substr(message_offset); - BOOL local_agent = TRUE; - LLFloaterChat::addChat(chat, FALSE, local_agent); - } - else - { - // standard message, not from system - std::string saved; - if(offline == IM_OFFLINE) - { - saved = llformat("(Saved %s) ", formatted_time(timestamp).c_str()); - } - buffer = saved + message.substr(message_offset); - - LL_INFOS("Messaging") << "process_improved_im: session_id( " << session_id << " ), from_id( " << from_id << " )" << LL_ENDL; - - bool mute_im = is_muted; - if(accept_im_from_only_friend&&!is_friend) - { - mute_im = true; - } - if (!mute_im || is_linden) - { - gIMMgr->addMessage( - session_id, - from_id, - name, - buffer, - LLStringUtil::null, - dialog, - parent_estate_id, - region_id, - position, - true); - chat.mText = std::string("IM: ") + name + separator_string + saved + message.substr(message_offset); - - BOOL local_agent = FALSE; - LLFloaterChat::addChat( chat, TRUE, local_agent ); - } - else - { - // muted user, so don't start an IM session, just record line in chat - // history. Pretend the chat is from a local agent, - // so it will go into the history but not be shown on screen. - chat.mText = buffer; - BOOL local_agent = TRUE; - LLFloaterChat::addChat( chat, TRUE, local_agent ); - } - } - break; - - case IM_TYPING_START: - { - LLPointer<LLIMInfo> im_info = new LLIMInfo(gMessageSystem); - gIMMgr->processIMTypingStart(im_info); - } - break; - - case IM_TYPING_STOP: - { - LLPointer<LLIMInfo> im_info = new LLIMInfo(gMessageSystem); - gIMMgr->processIMTypingStop(im_info); - } - break; - - case IM_MESSAGEBOX: - { - // This is a block, modeless dialog. - //*TODO: Translate - args["MESSAGE"] = message; - LLNotifications::instance().add("SystemMessage", args); - } - break; - case IM_GROUP_NOTICE: - case IM_GROUP_NOTICE_REQUESTED: - { - LL_INFOS("Messaging") << "Received IM_GROUP_NOTICE message." << LL_ENDL; - // Read the binary bucket for more information. - struct notice_bucket_header_t - { - U8 has_inventory; - U8 asset_type; - LLUUID group_id; - }; - struct notice_bucket_full_t - { - struct notice_bucket_header_t header; - U8 item_name[DB_INV_ITEM_NAME_BUF_SIZE]; - }* notice_bin_bucket; - - // Make sure the binary bucket is big enough to hold the header - // and a null terminated item name. - if ( (binary_bucket_size < (S32)((sizeof(notice_bucket_header_t) + sizeof(U8)))) - || (binary_bucket[binary_bucket_size - 1] != '\0') ) - { - LL_WARNS("Messaging") << "Malformed group notice binary bucket" << LL_ENDL; - break; - } - - notice_bin_bucket = (struct notice_bucket_full_t*) &binary_bucket[0]; - U8 has_inventory = notice_bin_bucket->header.has_inventory; - U8 asset_type = notice_bin_bucket->header.asset_type; - LLUUID group_id = notice_bin_bucket->header.group_id; - std::string item_name = ll_safe_string((const char*) notice_bin_bucket->item_name); - - // If there is inventory, give the user the inventory offer. - LLOfferInfo* info = NULL; - - if (has_inventory) - { - info = new LLOfferInfo; - - info->mIM = IM_GROUP_NOTICE; - info->mFromID = from_id; - info->mFromGroup = from_group; - info->mTransactionID = session_id; - info->mType = (LLAssetType::EType) asset_type; - info->mFolderID = gInventory.findCategoryUUIDForType(info->mType); - std::string from_name; - - from_name += "A group member named "; - from_name += name; - - info->mFromName = from_name; - info->mDesc = item_name; - info->mHost = msg->getSender(); - } - - std::string str(message); - - // Tokenize the string. - // TODO: Support escaped tokens ("||" -> "|") - typedef boost::tokenizer<boost::char_separator<char> > tokenizer; - boost::char_separator<char> sep("|","",boost::keep_empty_tokens); - tokenizer tokens(str, sep); - tokenizer::iterator iter = tokens.begin(); - - std::string subj(*iter++); - std::string mes(*iter++); - - // Send the notification down the new path. - // For requested notices, we don't want to send the popups. - if (dialog != IM_GROUP_NOTICE_REQUESTED) - { - LLSD payload; - payload["subject"] = subj; - payload["message"] = mes; - payload["sender_name"] = name; - payload["group_id"] = group_id; - payload["inventory_name"] = item_name; - payload["inventory_offer"] = info ? info->asLLSD() : LLSD(); - - LLSD args; - args["SUBJECT"] = subj; - args["MESSAGE"] = mes; - LLNotifications::instance().add(LLNotification::Params("GroupNotice").substitutions(args).payload(payload).time_stamp(timestamp)); - } - - // Also send down the old path for now. - if (IM_GROUP_NOTICE_REQUESTED == dialog) - { - - LLPanelGroup::showNotice(subj,mes,group_id,has_inventory,item_name,info); - } - } - break; - case IM_GROUP_INVITATION: - { - //if (!is_linden && (is_busy || is_muted)) - if ((is_busy || is_muted)) - { - LLMessageSystem *msg = gMessageSystem; - busy_message(msg,from_id); - } - else - { - LL_INFOS("Messaging") << "Received IM_GROUP_INVITATION message." << LL_ENDL; - // Read the binary bucket for more information. - struct invite_bucket_t - { - S32 membership_fee; - LLUUID role_id; - }* invite_bucket; - - // Make sure the binary bucket is the correct size. - if (binary_bucket_size != sizeof(invite_bucket_t)) - { - LL_WARNS("Messaging") << "Malformed group invite binary bucket" << LL_ENDL; - break; - } - - invite_bucket = (struct invite_bucket_t*) &binary_bucket[0]; - S32 membership_fee = ntohl(invite_bucket->membership_fee); - - LLSD payload; - payload["transaction_id"] = session_id; - payload["group_id"] = from_id; - payload["name"] = name; - payload["message"] = message; - payload["fee"] = membership_fee; - - LLSD args; - args["MESSAGE"] = message; - LLNotifications::instance().add("JoinGroup", args, payload, join_group_response); - } - } - break; - - case IM_INVENTORY_OFFERED: - case IM_TASK_INVENTORY_OFFERED: - // Someone has offered us some inventory. - { - LLOfferInfo* info = new LLOfferInfo; - bool mute_im = false; - if (IM_INVENTORY_OFFERED == dialog) - { - struct offer_agent_bucket_t - { - S8 asset_type; - LLUUID object_id; - }* bucketp; - - if (sizeof(offer_agent_bucket_t) != binary_bucket_size) - { - LL_WARNS("Messaging") << "Malformed inventory offer from agent" << LL_ENDL; - break; - } - bucketp = (struct offer_agent_bucket_t*) &binary_bucket[0]; - info->mType = (LLAssetType::EType) bucketp->asset_type; - info->mObjectID = bucketp->object_id; - - if(accept_im_from_only_friend&&!is_friend) - { - mute_im = true; - } - } - else - { - if (sizeof(S8) != binary_bucket_size) - { - LL_WARNS("Messaging") << "Malformed inventory offer from object" << LL_ENDL; - break; - } - info->mType = (LLAssetType::EType) binary_bucket[0]; - info->mObjectID = LLUUID::null; - } - - info->mIM = dialog; - info->mFromID = from_id; - info->mFromGroup = from_group; - info->mTransactionID = session_id; - info->mFolderID = gInventory.findCategoryUUIDForType(info->mType); - - if (dialog == IM_TASK_INVENTORY_OFFERED) - { - info->mFromObject = TRUE; - } - else - { - info->mFromObject = FALSE; - } - info->mFromName = name; - info->mDesc = message; - info->mHost = msg->getSender(); - //if (((is_busy && !is_owned_by_me) || is_muted)) - if ( is_muted || mute_im) - { - // Same as closing window - info->forceResponse(IOR_DECLINE); - } - else - { - inventory_offer_handler(info, dialog == IM_TASK_INVENTORY_OFFERED); - } - } - break; - - case IM_INVENTORY_ACCEPTED: - { - args["NAME"] = name; - LLNotifications::instance().add("InventoryAccepted", args); - break; - } - case IM_INVENTORY_DECLINED: - { - args["NAME"] = name; - LLNotifications::instance().add("InventoryDeclined", args); - break; - } - // TODO: _DEPRECATED suffix as part of vote removal - DEV-24856 - case IM_GROUP_VOTE: - { - LL_WARNS("Messaging") << "Received IM: IM_GROUP_VOTE_DEPRECATED" << LL_ENDL; - } - break; - - case IM_GROUP_ELECTION_DEPRECATED: - { - LL_WARNS("Messaging") << "Received IM: IM_GROUP_ELECTION_DEPRECATED" << LL_ENDL; - } - break; - - case IM_SESSION_SEND: - { - if (!is_linden && is_busy) - { - return; - } - - // Only show messages if we have a session open (which - // should happen after you get an "invitation" - if ( !gIMMgr->hasSession(session_id) ) - { - return; - } - - // standard message, not from system - std::string saved; - if(offline == IM_OFFLINE) - { - saved = llformat("(Saved %s) ", formatted_time(timestamp).c_str()); - } - buffer = saved + message.substr(message_offset); - BOOL is_this_agent = FALSE; - if(from_id == gAgentID) - { - is_this_agent = TRUE; - } - gIMMgr->addMessage( - session_id, - from_id, - name, - buffer, - ll_safe_string((char*)binary_bucket), - IM_SESSION_INVITE, - parent_estate_id, - region_id, - position, - true); - - chat.mText = std::string("IM: ") + name + separator_string + saved + message.substr(message_offset); - LLFloaterChat::addChat(chat, TRUE, is_this_agent); - } - break; - - case IM_FROM_TASK: - { - if (is_busy && !is_owned_by_me) - { - return; - } - - LLSD substitutions; - substitutions["MSG"] = message.substr(message_offset); - LLNotifications::instance().add("ServerObjectMessage", substitutions); - } - break; - case IM_FROM_TASK_AS_ALERT: - if (is_busy && !is_owned_by_me) - { - return; - } - { - // Construct a viewer alert for this message. - args["NAME"] = name; - args["MESSAGE"] = message; - LLNotifications::instance().add("ObjectMessage", args); - } - break; - case IM_BUSY_AUTO_RESPONSE: - if (is_muted) - { - LL_DEBUGS("Messaging") << "Ignoring busy response from " << from_id << LL_ENDL; - return; - } - else - { - // TODO: after LLTrans hits release, get "busy response" into translatable file - buffer = llformat("%s (%s): %s", name.c_str(), "busy response", message.substr(message_offset).c_str()); - gIMMgr->addMessage(session_id, from_id, name, buffer); - } - break; - - case IM_LURE_USER: - { - if (is_muted) - { - return; - } - else if (is_busy) - { - busy_message(msg,from_id); - } - else - { - LLSD args; - // *TODO: Translate -> [FIRST] [LAST] (maybe) - args["NAME"] = name; - args["MESSAGE"] = message; - LLSD payload; - payload["from_id"] = from_id; - payload["lure_id"] = session_id; - payload["godlike"] = FALSE; - LLNotifications::instance().add("TeleportOffered", args, payload); - } - } - break; - - case IM_GODLIKE_LURE_USER: - { - LLSD payload; - payload["from_id"] = from_id; - payload["lure_id"] = session_id; - payload["godlike"] = TRUE; - // do not show a message box, because you're about to be - // teleported. - LLNotifications::instance().forceResponse(LLNotification::Params("TeleportOffered").payload(payload), 0); - } - break; - - case IM_GOTO_URL: - { - LLSD args; - // n.b. this is for URLs sent by the system, not for - // URLs sent by scripts (i.e. llLoadURL) - if (binary_bucket_size <= 0) - { - LL_WARNS("Messaging") << "bad binary_bucket_size: " - << binary_bucket_size - << " - aborting function." << LL_ENDL; - return; - } - - std::string url; - - url.assign((char*)binary_bucket, binary_bucket_size-1); - args["MESSAGE"] = message; - args["URL"] = url; - LLSD payload; - payload["url"] = url; - LLNotifications::instance().add("GotoURL", args, payload ); - } - break; - - case IM_FRIENDSHIP_OFFERED: - { - LLSD payload; - payload["from_id"] = from_id; - payload["session_id"] = session_id;; - payload["online"] = (offline == IM_ONLINE); - payload["sender"] = msg->getSender().getIPandPort(); - - if (is_busy) - { - busy_message(msg, from_id); - LLNotifications::instance().forceResponse(LLNotification::Params("OfferFriendship").payload(payload), 1); - } - else if (is_muted) - { - LLNotifications::instance().forceResponse(LLNotification::Params("OfferFriendship").payload(payload), 1); - } - else - { - args["[NAME]"] = name; - if(message.empty()) - { - //support for frienship offers from clients before July 2008 - LLNotifications::instance().add("OfferFriendshipNoMessage", args, payload); - } - else - { - args["[MESSAGE]"] = message; - LLNotifications::instance().add("OfferFriendship", args, payload); - } - } - } - break; - - case IM_FRIENDSHIP_ACCEPTED: - { - // In the case of an offline IM, the formFriendship() may be extraneous - // as the database should already include the relationship. But it - // doesn't hurt for dupes. - LLAvatarTracker::formFriendship(from_id); - - std::vector<std::string> strings; - strings.push_back(from_id.asString()); - send_generic_message("requestonlinenotification", strings); - - args["NAME"] = name; - LLNotifications::instance().add("FriendshipAccepted", args); - } - break; - - case IM_FRIENDSHIP_DECLINED_DEPRECATED: - default: - LL_WARNS("Messaging") << "Instant message calling for unknown dialog " - << (S32)dialog << LL_ENDL; - break; - } - - LLWindow* viewer_window = gViewerWindow->getWindow(); - if (viewer_window && viewer_window->getMinimized()) - { - viewer_window->flashIcon(5.f); - } -} - -void busy_message (LLMessageSystem* msg, LLUUID from_id) -{ - if (gAgent.getBusy()) - { - std::string my_name; - LLAgentUI::buildFullname(my_name); - std::string response = gSavedPerAccountSettings.getString("BusyModeResponse2"); - pack_instant_message( - gMessageSystem, - gAgent.getID(), - FALSE, - gAgent.getSessionID(), - from_id, - my_name, - response, - IM_ONLINE, - IM_BUSY_AUTO_RESPONSE); - gAgent.sendReliableMessage(); - } -} - -bool callingcard_offer_callback(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotification::getSelectedOption(notification, response); - LLUUID fid; - LLUUID from_id; - LLMessageSystem* msg = gMessageSystem; - switch(option) - { - case 0: - // accept - msg->newMessageFast(_PREHASH_AcceptCallingCard); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_TransactionBlock); - msg->addUUIDFast(_PREHASH_TransactionID, notification["payload"]["transaction_id"].asUUID()); - fid = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD); - msg->nextBlockFast(_PREHASH_FolderData); - msg->addUUIDFast(_PREHASH_FolderID, fid); - msg->sendReliable(LLHost(notification["payload"]["sender"].asString())); - break; - case 1: - // decline - msg->newMessageFast(_PREHASH_DeclineCallingCard); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_TransactionBlock); - msg->addUUIDFast(_PREHASH_TransactionID, notification["payload"]["transaction_id"].asUUID()); - msg->sendReliable(LLHost(notification["payload"]["sender"].asString())); - busy_message(msg, notification["payload"]["source_id"].asUUID()); - break; - default: - // close button probably, possibly timed out - break; - } - - return false; -} -static LLNotificationFunctorRegistration callingcard_offer_cb_reg("OfferCallingCard", callingcard_offer_callback); - -void process_offer_callingcard(LLMessageSystem* msg, void**) -{ - // someone has offered to form a friendship - LL_DEBUGS("Messaging") << "callingcard offer" << LL_ENDL; - - LLUUID source_id; - msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, source_id); - LLUUID tid; - msg->getUUIDFast(_PREHASH_AgentBlock, _PREHASH_TransactionID, tid); - - LLSD payload; - payload["transaction_id"] = tid; - payload["source_id"] = source_id; - payload["sender"] = msg->getSender().getIPandPort(); - - LLViewerObject* source = gObjectList.findObject(source_id); - LLSD args; - std::string source_name; - if(source && source->isAvatar()) - { - LLNameValue* nvfirst = source->getNVPair("FirstName"); - LLNameValue* nvlast = source->getNVPair("LastName"); - if (nvfirst && nvlast) - { - args["FIRST"] = nvfirst->getString(); - args["LAST"] = nvlast->getString(); - source_name = std::string(nvfirst->getString()) + " " + nvlast->getString(); - } - } - - if(!source_name.empty()) - { - if (gAgent.getBusy() - || LLMuteList::getInstance()->isMuted(source_id, source_name, LLMute::flagTextChat)) - { - // automatically decline offer - LLNotifications::instance().forceResponse(LLNotification::Params("OfferCallingCard").payload(payload), 1); - } - else - { - LLNotifications::instance().add("OfferCallingCard", args, payload); - } - } - else - { - LL_WARNS("Messaging") << "Calling card offer from an unknown source." << LL_ENDL; - } -} - -void process_accept_callingcard(LLMessageSystem* msg, void**) -{ - LLNotifications::instance().add("CallingCardAccepted"); -} - -void process_decline_callingcard(LLMessageSystem* msg, void**) -{ - LLNotifications::instance().add("CallingCardDeclined"); -} - - -void process_chat_from_simulator(LLMessageSystem *msg, void **user_data) -{ - LLChat chat; - std::string mesg; - std::string from_name; - U8 source_temp; - U8 type_temp; - U8 audible_temp; - LLColor4 color(1.0f, 1.0f, 1.0f, 1.0f); - LLUUID from_id; - LLUUID owner_id; - BOOL is_owned_by_me = FALSE; - LLViewerObject* chatter; - - msg->getString("ChatData", "FromName", from_name); - chat.mFromName = from_name; - - msg->getUUID("ChatData", "SourceID", from_id); - chat.mFromID = from_id; - - // Object owner for objects - msg->getUUID("ChatData", "OwnerID", owner_id); - - msg->getU8Fast(_PREHASH_ChatData, _PREHASH_SourceType, source_temp); - chat.mSourceType = (EChatSourceType)source_temp; - - msg->getU8("ChatData", "ChatType", type_temp); - chat.mChatType = (EChatType)type_temp; - - msg->getU8Fast(_PREHASH_ChatData, _PREHASH_Audible, audible_temp); - chat.mAudible = (EChatAudible)audible_temp; - - chat.mTime = LLFrameTimer::getElapsedSeconds(); - - BOOL is_busy = gAgent.getBusy(); - - BOOL is_muted = FALSE; - BOOL is_linden = FALSE; - is_muted = LLMuteList::getInstance()->isMuted( - from_id, - from_name, - LLMute::flagTextChat) - || LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagTextChat); - is_linden = chat.mSourceType != CHAT_SOURCE_OBJECT && - LLMuteList::getInstance()->isLinden(from_name); - - BOOL is_audible = (CHAT_AUDIBLE_FULLY == chat.mAudible); - chatter = gObjectList.findObject(from_id); - if (chatter) - { - chat.mPosAgent = chatter->getPositionAgent(); - - // Make swirly things only for talking objects. (not script debug messages, though) - if (chat.mSourceType == CHAT_SOURCE_OBJECT - && chat.mChatType != CHAT_TYPE_DEBUG_MSG) - { - LLPointer<LLViewerPartSourceChat> psc = new LLViewerPartSourceChat(chatter->getPositionAgent()); - psc->setSourceObject(chatter); - psc->setColor(color); - //We set the particles to be owned by the object's owner, - //just in case they should be muted by the mute list - psc->setOwnerUUID(owner_id); - LLViewerPartSim::getInstance()->addPartSource(psc); - } - - // record last audible utterance - if (is_audible - && (is_linden || (!is_muted && !is_busy))) - { - if (chat.mChatType != CHAT_TYPE_START - && chat.mChatType != CHAT_TYPE_STOP) - { - gAgent.heardChat(chat.mFromID); - } - } - - is_owned_by_me = chatter->permYouOwner(); - } - - if (is_audible) - { - BOOL visible_in_chat_bubble = FALSE; - std::string verb; - - color.setVec(1.f,1.f,1.f,1.f); - msg->getStringFast(_PREHASH_ChatData, _PREHASH_Message, mesg); - - BOOL ircstyle = FALSE; - - // Look for IRC-style emotes here so chatbubbles work - std::string prefix = mesg.substr(0, 4); - if (prefix == "/me " || prefix == "/me'") - { - chat.mText = from_name; - chat.mText += mesg.substr(3); - ircstyle = TRUE; - } - else - { - chat.mText = mesg; - } - - // Look for the start of typing so we can put "..." in the bubbles. - if (CHAT_TYPE_START == chat.mChatType) - { - LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, TRUE); - - // Might not have the avatar constructed yet, eg on login. - if (chatter && chatter->isAvatar()) - { - ((LLVOAvatar*)chatter)->startTyping(); - } - return; - } - else if (CHAT_TYPE_STOP == chat.mChatType) - { - LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE); - - // Might not have the avatar constructed yet, eg on login. - if (chatter && chatter->isAvatar()) - { - ((LLVOAvatar*)chatter)->stopTyping(); - } - return; - } - - // We have a real utterance now, so can stop showing "..." and proceed. - if (chatter && chatter->isAvatar()) - { - LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE); - ((LLVOAvatar*)chatter)->stopTyping(); - - if (!is_muted && !is_busy) - { - visible_in_chat_bubble = gSavedSettings.getBOOL("UseChatBubbles"); - ((LLVOAvatar*)chatter)->addChat(chat); - } - } - - // Look for IRC-style emotes - if (ircstyle) - { - // set CHAT_STYLE_IRC to avoid adding Avatar Name as author of message. See EXT-656 - chat.mChatStyle = CHAT_STYLE_IRC; - - // Do nothing, ircstyle is fixed above for chat bubbles - } - else - { - switch(chat.mChatType) - { - case CHAT_TYPE_WHISPER: - verb = "(" + LLTrans::getString("whisper") + ")"; - break; - case CHAT_TYPE_DEBUG_MSG: - case CHAT_TYPE_OWNER: - case CHAT_TYPE_NORMAL: - verb = ""; - break; - case CHAT_TYPE_SHOUT: - verb = "(" + LLTrans::getString("shout") + ")"; - break; - case CHAT_TYPE_START: - case CHAT_TYPE_STOP: - LL_WARNS("Messaging") << "Got chat type start/stop in main chat processing." << LL_ENDL; - break; - default: - LL_WARNS("Messaging") << "Unknown type " << chat.mChatType << " in chat!" << LL_ENDL; - verb = ""; - break; - } - - - chat.mText = ""; - chat.mText += verb; - chat.mText += mesg; - } - - if (chatter) - { - chat.mPosAgent = chatter->getPositionAgent(); - } - - // truth table: - // LINDEN BUSY MUTED OWNED_BY_YOU TASK DISPLAY STORE IN HISTORY - // F F F F * Yes Yes - // F F F T * Yes Yes - // F F T F * No No - // F F T T * No No - // F T F F * No Yes - // F T F T * Yes Yes - // F T T F * No No - // F T T T * No No - // T * * * F Yes Yes - - chat.mMuted = is_muted && !is_linden; - - if (!visible_in_chat_bubble - && (is_linden || !is_busy || is_owned_by_me)) - { - // show on screen and add to history - LLNotificationsUI::LLNotificationManager::instance().onChat( - chat, LLNotificationsUI::NT_NEARBYCHAT); - - // adding temporarily so that communications window chat bar - // works until the new chat window is ready - chat.mText = from_name + ": " + chat.mText; - LLFloaterChat::addChat(chat, FALSE, FALSE); - } - else - { - LLNotificationsUI::LLNotificationManager::instance().onChat( - chat, LLNotificationsUI::NT_NEARBYCHAT); - // adding temporarily - LLFloaterChat::addChatHistory(chat); - } - } -} - - -// Simulator we're on is informing the viewer that the agent -// is starting to teleport (perhaps to another sim, perhaps to the -// same sim). If we initiated the teleport process by sending some kind -// of TeleportRequest, then this info is redundant, but if the sim -// initiated the teleport (via a script call, being killed, etc.) -// then this info is news to us. -void process_teleport_start(LLMessageSystem *msg, void**) -{ - U32 teleport_flags = 0x0; - msg->getU32("Info", "TeleportFlags", teleport_flags); - - if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL) - { - gViewerWindow->setProgressCancelButtonVisible(FALSE); - } - else - { - gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Cancel")); - } - - // Freeze the UI and show progress bar - // Note: could add data here to differentiate between normal teleport and death. - - if( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE ) - { - gTeleportDisplay = TRUE; - gAgent.setTeleportState( LLAgent::TELEPORT_START ); - make_ui_sound("UISndTeleportOut"); - - // Don't call LLFirstUse::useTeleport here because this could be - // due to being killed, which would send you home, not to a Telehub - } -} - -void process_teleport_progress(LLMessageSystem* msg, void**) -{ - LLUUID agent_id; - msg->getUUID("AgentData", "AgentID", agent_id); - if((gAgent.getID() != agent_id) - || (gAgent.getTeleportState() == LLAgent::TELEPORT_NONE)) - { - LL_WARNS("Messaging") << "Unexpected teleport progress message." << LL_ENDL; - return; - } - U32 teleport_flags = 0x0; - msg->getU32("Info", "TeleportFlags", teleport_flags); - if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL) - { - gViewerWindow->setProgressCancelButtonVisible(FALSE); - } - else - { - gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Cancel")); - } - std::string buffer; - msg->getString("Info", "Message", buffer); - LL_DEBUGS("Messaging") << "teleport progress: " << buffer << LL_ENDL; - - //Sorta hacky...default to using simulator raw messages - //if we don't find the coresponding mapping in our progress mappings - std::string message = buffer; - - if (LLAgent::sTeleportProgressMessages.find(buffer) != - LLAgent::sTeleportProgressMessages.end() ) - { - message = LLAgent::sTeleportProgressMessages[buffer]; - } - - gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages[message]); -} - -class LLFetchInWelcomeArea : public LLInventoryFetchDescendentsObserver -{ -public: - LLFetchInWelcomeArea() {} - virtual void done() - { - LLIsType is_landmark(LLAssetType::AT_LANDMARK); - LLIsType is_card(LLAssetType::AT_CALLINGCARD); - - LLInventoryModel::cat_array_t card_cats; - LLInventoryModel::item_array_t card_items; - LLInventoryModel::cat_array_t land_cats; - LLInventoryModel::item_array_t land_items; - - folder_ref_t::iterator it = mCompleteFolders.begin(); - folder_ref_t::iterator end = mCompleteFolders.end(); - for(; it != end; ++it) - { - gInventory.collectDescendentsIf( - (*it), - land_cats, - land_items, - LLInventoryModel::EXCLUDE_TRASH, - is_landmark); - gInventory.collectDescendentsIf( - (*it), - card_cats, - card_items, - LLInventoryModel::EXCLUDE_TRASH, - is_card); - } - LLSD args; - if ( land_items.count() > 0 ) - { // Show notification that they can now teleport to landmarks. Use a random landmark from the inventory - S32 random_land = ll_rand( land_items.count() - 1 ); - args["NAME"] = land_items[random_land]->getName(); - LLNotifications::instance().add("TeleportToLandmark",args); - } - if ( card_items.count() > 0 ) - { // Show notification that they can now contact people. Use a random calling card from the inventory - S32 random_card = ll_rand( card_items.count() - 1 ); - args["NAME"] = card_items[random_card]->getName(); - LLNotifications::instance().add("TeleportToPerson",args); - } - - gInventory.removeObserver(this); - delete this; - } -}; - - - -class LLPostTeleportNotifiers : public LLEventTimer -{ -public: - LLPostTeleportNotifiers(); - virtual ~LLPostTeleportNotifiers(); - - //function to be called at the supplied frequency - virtual BOOL tick(); -}; - -LLPostTeleportNotifiers::LLPostTeleportNotifiers() : LLEventTimer( 2.0 ) -{ -}; - -LLPostTeleportNotifiers::~LLPostTeleportNotifiers() -{ -} - -BOOL LLPostTeleportNotifiers::tick() -{ - BOOL all_done = FALSE; - if ( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE ) - { - // get callingcards and landmarks available to the user arriving. - LLInventoryFetchDescendentsObserver::folder_ref_t folders; - LLUUID folder_id; - folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD); - if(folder_id.notNull()) - folders.push_back(folder_id); - folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_LANDMARK); - if(folder_id.notNull()) - folders.push_back(folder_id); - if(!folders.empty()) - { - LLFetchInWelcomeArea* fetcher = new LLFetchInWelcomeArea; - fetcher->fetchDescendents(folders); - if(fetcher->isEverythingComplete()) - { - fetcher->done(); - } - else - { - gInventory.addObserver(fetcher); - } - } - all_done = TRUE; - } - - return all_done; -} - - - -// Teleport notification from the simulator -// We're going to pretend to be a new agent -void process_teleport_finish(LLMessageSystem* msg, void**) -{ - LL_DEBUGS("Messaging") << "Got teleport location message" << LL_ENDL; - LLUUID agent_id; - msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id); - if (agent_id != gAgent.getID()) - { - LL_WARNS("Messaging") << "Got teleport notification for wrong agent!" << LL_ENDL; - return; - } - - // Do teleport effect for where you're leaving - // VEFFECT: TeleportStart - LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE); - effectp->setPositionGlobal(gAgent.getPositionGlobal()); - effectp->setColor(LLColor4U(gAgent.getEffectColor())); - LLHUDManager::getInstance()->sendEffects(); - - U32 location_id; - U32 sim_ip; - U16 sim_port; - LLVector3 pos, look_at; - U64 region_handle; - msg->getU32Fast(_PREHASH_Info, _PREHASH_LocationID, location_id); - msg->getIPAddrFast(_PREHASH_Info, _PREHASH_SimIP, sim_ip); - msg->getIPPortFast(_PREHASH_Info, _PREHASH_SimPort, sim_port); - //msg->getVector3Fast(_PREHASH_Info, _PREHASH_Position, pos); - //msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at); - msg->getU64Fast(_PREHASH_Info, _PREHASH_RegionHandle, region_handle); - U32 teleport_flags; - msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags); - - - std::string seedCap; - msg->getStringFast(_PREHASH_Info, _PREHASH_SeedCapability, seedCap); - - // update home location if we are teleporting out of prelude - specific to teleporting to welcome area - if((teleport_flags & TELEPORT_FLAGS_SET_HOME_TO_TARGET) - && (!gAgent.isGodlike())) - { - gAgent.setHomePosRegion(region_handle, pos); - - // Create a timer that will send notices when teleporting is all finished. Since this is - // based on the LLEventTimer class, it will be managed by that class and not orphaned or leaked. - new LLPostTeleportNotifiers(); - } - - LLHost sim_host(sim_ip, sim_port); - - // Viewer trusts the simulator. - gMessageSystem->enableCircuit(sim_host, TRUE); - LLViewerRegion* regionp = LLWorld::getInstance()->addRegion(region_handle, sim_host); - -/* - // send camera update to new region - gAgent.updateCamera(); - - // likewise make sure the camera is behind the avatar - gAgent.resetView(TRUE); - LLVector3 shift_vector = regionp->getPosRegionFromGlobal(gAgent.getRegion()->getOriginGlobal()); - gAgent.setRegion(regionp); - gObjectList.shiftObjects(shift_vector); - - if (gAgent.getAvatarObject()) - { - gAgent.getAvatarObject()->clearChatText(); - gAgent.slamLookAt(look_at); - } - gAgent.setPositionAgent(pos); - gAssetStorage->setUpstream(sim); - gCacheName->setUpstream(sim); -*/ - - // now, use the circuit info to tell simulator about us! - LL_INFOS("Messaging") << "process_teleport_finish() Enabling " - << sim_host << " with code " << msg->mOurCircuitCode << LL_ENDL; - msg->newMessageFast(_PREHASH_UseCircuitCode); - msg->nextBlockFast(_PREHASH_CircuitCode); - msg->addU32Fast(_PREHASH_Code, msg->getOurCircuitCode()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addUUIDFast(_PREHASH_ID, gAgent.getID()); - msg->sendReliable(sim_host); - - send_complete_agent_movement(sim_host); - gAgent.setTeleportState( LLAgent::TELEPORT_MOVING ); - gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages["contacting"]); - - regionp->setSeedCapability(seedCap); - - // Don't send camera updates to the new region until we're - // actually there... - - - // Now do teleport effect for where you're going. - // VEFFECT: TeleportEnd - effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE); - effectp->setPositionGlobal(gAgent.getPositionGlobal()); - - effectp->setColor(LLColor4U(gAgent.getEffectColor())); - LLHUDManager::getInstance()->sendEffects(); - -// gTeleportDisplay = TRUE; -// gTeleportDisplayTimer.reset(); -// gViewerWindow->setShowProgress(TRUE); -} - -// stuff we have to do every time we get an AvatarInitComplete from a sim -/* -void process_avatar_init_complete(LLMessageSystem* msg, void**) -{ - LLVector3 agent_pos; - msg->getVector3Fast(_PREHASH_AvatarData, _PREHASH_Position, agent_pos); - agent_movement_complete(msg->getSender(), agent_pos); -} -*/ - -void process_agent_movement_complete(LLMessageSystem* msg, void**) -{ - gAgentMovementCompleted = true; - - LLUUID agent_id; - msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); - LLUUID session_id; - msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id); - if((gAgent.getID() != agent_id) || (gAgent.getSessionID() != session_id)) - { - LL_WARNS("Messaging") << "Incorrect id in process_agent_movement_complete()" - << LL_ENDL; - return; - } - - LL_DEBUGS("Messaging") << "process_agent_movement_complete()" << LL_ENDL; - - // *TODO: check timestamp to make sure the movement compleation - // makes sense. - LLVector3 agent_pos; - msg->getVector3Fast(_PREHASH_Data, _PREHASH_Position, agent_pos); - LLVector3 look_at; - msg->getVector3Fast(_PREHASH_Data, _PREHASH_LookAt, look_at); - U64 region_handle; - msg->getU64Fast(_PREHASH_Data, _PREHASH_RegionHandle, region_handle); - - std::string version_channel; - msg->getString("SimData", "ChannelVersion", version_channel); - - LLVOAvatar* avatarp = gAgent.getAvatarObject(); - if (!avatarp) - { - // Could happen if you were immediately god-teleported away on login, - // maybe other cases. Continue, but warn. - LL_WARNS("Messaging") << "agent_movement_complete() with NULL avatarp." << LL_ENDL; - } - - F32 x, y; - from_region_handle(region_handle, &x, &y); - LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromHandle(region_handle); - if (!regionp) - { - if (gAgent.getRegion()) - { - LL_WARNS("Messaging") << "current region " << gAgent.getRegion()->getOriginGlobal() << LL_ENDL; - } - - LL_WARNS("Messaging") << "Agent being sent to invalid home region: " - << x << ":" << y - << " current pos " << gAgent.getPositionGlobal() - << LL_ENDL; - LLAppViewer::instance()->forceDisconnect("You were sent to an invalid region."); - return; - - } - - LL_INFOS("Messaging") << "Changing home region to " << x << ":" << y << LL_ENDL; - - // set our upstream host the new simulator and shuffle things as - // appropriate. - LLVector3 shift_vector = regionp->getPosRegionFromGlobal( - gAgent.getRegion()->getOriginGlobal()); - gAgent.setRegion(regionp); - gObjectList.shiftObjects(shift_vector); - gAssetStorage->setUpstream(msg->getSender()); - gCacheName->setUpstream(msg->getSender()); - gViewerThrottle.sendToSim(); - gViewerWindow->sendShapeToSim(); - - bool is_teleport = gAgent.getTeleportState() == LLAgent::TELEPORT_MOVING; - - if( is_teleport ) - { - // Force the camera back onto the agent, don't animate. - gAgent.setFocusOnAvatar(TRUE, FALSE); - gAgent.slamLookAt(look_at); - gAgent.updateCamera(); - - gAgent.setTeleportState( LLAgent::TELEPORT_START_ARRIVAL ); - - // set the appearance on teleport since the new sim does not - // know what you look like. - gAgent.sendAgentSetAppearance(); - - if (avatarp) - { - // Chat the "back" SLURL. (DEV-4907) - LLChat chat("Teleport completed from " + gAgent.getTeleportSourceSLURL()); - chat.mSourceType = CHAT_SOURCE_SYSTEM; - LLFloaterChat::addChatHistory(chat); - - // Set the new position - avatarp->setPositionAgent(agent_pos); - avatarp->clearChat(); - avatarp->slamPosition(); - } - } - else - { - // This is likely just the initial logging in phase. - gAgent.setTeleportState( LLAgent::TELEPORT_NONE ); - } - - if ( LLTracker::isTracking(NULL) ) - { - // Check distance to beacon, if < 5m, remove beacon - LLVector3d beacon_pos = LLTracker::getTrackedPositionGlobal(); - LLVector3 beacon_dir(agent_pos.mV[VX] - (F32)fmod(beacon_pos.mdV[VX], 256.0), agent_pos.mV[VY] - (F32)fmod(beacon_pos.mdV[VY], 256.0), 0); - if (beacon_dir.magVecSquared() < 25.f) - { - LLTracker::stopTracking(NULL); - } - else if ( is_teleport ) - { - //look at the beacon - LLVector3 global_agent_pos = agent_pos; - global_agent_pos[0] += x; - global_agent_pos[1] += y; - look_at = (LLVector3)beacon_pos - global_agent_pos; - look_at.normVec(); - gAgent.slamLookAt(look_at); - } - } - - // TODO: Put back a check for flying status! DK 12/19/05 - // Sim tells us whether the new position is off the ground - /* - if (teleport_flags & TELEPORT_FLAGS_IS_FLYING) - { - gAgent.setFlying(TRUE); - } - else - { - gAgent.setFlying(FALSE); - } - */ - - send_agent_update(TRUE, TRUE); - - if (gAgent.getRegion()->getBlockFly()) - { - gAgent.setFlying(gAgent.canFly()); - } - - // force simulator to recognize busy state - if (gAgent.getBusy()) - { - gAgent.setBusy(); - } - else - { - gAgent.clearBusy(); - } - - if (avatarp) - { - avatarp->mFootPlane.clearVec(); - } - - // send walk-vs-run status - gAgent.sendWalkRun(gAgent.getRunning() || gAgent.getAlwaysRun()); - - // If the server version has changed, display an info box and offer - // to display the release notes, unless this is the initial log in. - if (gLastVersionChannel == version_channel) - { - return; - } - - if (!gLastVersionChannel.empty()) - { - LLSD payload; - payload["message"] = version_channel; - LLNotifications::instance().add("ServerVersionChanged", LLSD(), payload, server_version_changed_callback); - } - - gLastVersionChannel = version_channel; -} - -bool server_version_changed_callback(const LLSD& notification, const LLSD& response) -{ - if(notification["payload"]["message"].asString() =="") - return false; - std::string url ="http://wiki.secondlife.com/wiki/Release_Notes/"; - //parse the msg string - std::string server_version = notification["payload"]["message"].asString(); - std::vector<std::string> s_vect; - boost::algorithm::split(s_vect, server_version, isspace); - for(U32 i = 0; i < s_vect.size(); i++) - { - if (i != (s_vect.size() - 1)) - { - if(i != (s_vect.size() - 2)) - { - url += s_vect[i] + "_"; - } - else - { - url += s_vect[i] + "/"; - } - } - else - { - url += s_vect[i].substr(0,4); - } - } - - LLWeb::loadURL(url); - return false; -} - - -void process_crossed_region(LLMessageSystem* msg, void**) -{ - LLUUID agent_id; - msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); - LLUUID session_id; - msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id); - if((gAgent.getID() != agent_id) || (gAgent.getSessionID() != session_id)) - { - LL_WARNS("Messaging") << "Incorrect id in process_crossed_region()" - << LL_ENDL; - return; - } - LL_INFOS("Messaging") << "process_crossed_region()" << LL_ENDL; - - U32 sim_ip; - msg->getIPAddrFast(_PREHASH_RegionData, _PREHASH_SimIP, sim_ip); - U16 sim_port; - msg->getIPPortFast(_PREHASH_RegionData, _PREHASH_SimPort, sim_port); - LLHost sim_host(sim_ip, sim_port); - U64 region_handle; - msg->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle); - - std::string seedCap; - msg->getStringFast(_PREHASH_RegionData, _PREHASH_SeedCapability, seedCap); - - send_complete_agent_movement(sim_host); - - LLViewerRegion* regionp = LLWorld::getInstance()->addRegion(region_handle, sim_host); - regionp->setSeedCapability(seedCap); -} - - - -// Sends avatar and camera information to simulator. -// Sent roughly once per frame, or 20 times per second, whichever is less often - -const F32 THRESHOLD_HEAD_ROT_QDOT = 0.9997f; // ~= 2.5 degrees -- if its less than this we need to update head_rot -const F32 MAX_HEAD_ROT_QDOT = 0.99999f; // ~= 0.5 degrees -- if its greater than this then no need to update head_rot - // between these values we delay the updates (but no more than one second) - - -void send_agent_update(BOOL force_send, BOOL send_reliable) -{ - if (gAgent.getTeleportState() != LLAgent::TELEPORT_NONE) - { - // We don't care if they want to send an agent update, they're not allowed to until the simulator - // that's the target is ready to receive them (after avatar_init_complete is received) - return; - } - - // We have already requested to log out. Don't send agent updates. - if(LLAppViewer::instance()->logoutRequestSent()) - { - return; - } - - // no region to send update to - if(gAgent.getRegion() == NULL) - { - return; - } - - const F32 TRANSLATE_THRESHOLD = 0.01f; - - // NOTA BENE: This is (intentionally?) using the small angle sine approximation to test for rotation - // Plus, there is an extra 0.5 in the mix since the perpendicular between last_camera_at and getAtAxis() bisects cam_rot_change - // Thus, we're actually testing against 0.2 degrees - const F32 ROTATION_THRESHOLD = 0.1f * 2.f*F_PI/360.f; // Rotation thresh 0.2 deg, see note above - - const U8 DUP_MSGS = 1; // HACK! number of times to repeat data on motionless agent - - // Store data on last sent update so that if no changes, no send - static LLVector3 last_camera_pos_agent, - last_camera_at, - last_camera_left, - last_camera_up; - - static LLVector3 cam_center_chg, - cam_rot_chg; - - static LLQuaternion last_head_rot; - static U32 last_control_flags = 0; - static U8 last_render_state; - static U8 duplicate_count = 0; - static F32 head_rot_chg = 1.0; - static U8 last_flags; - - LLMessageSystem *msg = gMessageSystem; - LLVector3 camera_pos_agent; // local to avatar's region - U8 render_state; - - LLQuaternion body_rotation = gAgent.getFrameAgent().getQuaternion(); - LLQuaternion head_rotation = gAgent.getHeadRotation(); - - camera_pos_agent = gAgent.getCameraPositionAgent(); - - render_state = gAgent.getRenderState(); - - U32 control_flag_change = 0; - U8 flag_change = 0; - - cam_center_chg = last_camera_pos_agent - camera_pos_agent; - cam_rot_chg = last_camera_at - LLViewerCamera::getInstance()->getAtAxis(); - - // If a modifier key is held down, turn off - // LBUTTON and ML_LBUTTON so that using the camera (alt-key) doesn't - // trigger a control event. - U32 control_flags = gAgent.getControlFlags(); - MASK key_mask = gKeyboard->currentMask(TRUE); - if (key_mask & MASK_ALT || key_mask & MASK_CONTROL) - { - control_flags &= ~( AGENT_CONTROL_LBUTTON_DOWN | - AGENT_CONTROL_ML_LBUTTON_DOWN ); - control_flags |= AGENT_CONTROL_LBUTTON_UP | - AGENT_CONTROL_ML_LBUTTON_UP ; - } - - control_flag_change = last_control_flags ^ control_flags; - - U8 flags = AU_FLAGS_NONE; - if (gAgent.isGroupTitleHidden()) - { - flags |= AU_FLAGS_HIDETITLE; - } - if (gAgent.getAutoPilot()) - { - flags |= AU_FLAGS_CLIENT_AUTOPILOT; - } - - flag_change = last_flags ^ flags; - - head_rot_chg = dot(last_head_rot, head_rotation); - - if (force_send || - (cam_center_chg.magVec() > TRANSLATE_THRESHOLD) || - (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT) || - (last_render_state != render_state) || - (cam_rot_chg.magVec() > ROTATION_THRESHOLD) || - control_flag_change != 0 || - flag_change != 0) - { -/* - if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT) - { - //LL_INFOS("Messaging") << "head rot " << head_rotation << LL_ENDL; - LL_INFOS("Messaging") << "head_rot_chg = " << head_rot_chg << LL_ENDL; - } - if (cam_rot_chg.magVec() > ROTATION_THRESHOLD) - { - LL_INFOS("Messaging") << "cam rot " << cam_rot_chg.magVec() << LL_ENDL; - } - if (cam_center_chg.magVec() > TRANSLATE_THRESHOLD) - { - LL_INFOS("Messaging") << "cam center " << cam_center_chg.magVec() << LL_ENDL; - } -// if (drag_delta_chg.magVec() > TRANSLATE_THRESHOLD) -// { -// LL_INFOS("Messaging") << "drag delta " << drag_delta_chg.magVec() << LL_ENDL; -// } - if (control_flag_change) - { - LL_INFOS("Messaging") << "dcf = " << control_flag_change << LL_ENDL; - } -*/ - - duplicate_count = 0; - } - else - { - duplicate_count++; - - if (head_rot_chg < MAX_HEAD_ROT_QDOT && duplicate_count < AGENT_UPDATES_PER_SECOND) - { - // The head_rotation is sent for updating things like attached guns. - // We only trigger a new update when head_rotation deviates beyond - // some threshold from the last update, however this can break fine - // adjustments when trying to aim an attached gun, so what we do here - // (where we would normally skip sending an update when nothing has changed) - // is gradually reduce the threshold to allow a better update to - // eventually get sent... should update to within 0.5 degrees in less - // than a second. - if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT + (MAX_HEAD_ROT_QDOT - THRESHOLD_HEAD_ROT_QDOT) * duplicate_count / AGENT_UPDATES_PER_SECOND) - { - duplicate_count = 0; - } - else - { - return; - } - } - else - { - return; - } - } - - if (duplicate_count < DUP_MSGS && !gDisconnected) - { - // Build the message - msg->newMessageFast(_PREHASH_AgentUpdate); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addQuatFast(_PREHASH_BodyRotation, body_rotation); - msg->addQuatFast(_PREHASH_HeadRotation, head_rotation); - msg->addU8Fast(_PREHASH_State, render_state); - msg->addU8Fast(_PREHASH_Flags, flags); - -// if (camera_pos_agent.mV[VY] > 255.f) -// { -// LL_INFOS("Messaging") << "Sending camera center " << camera_pos_agent << LL_ENDL; -// } - - msg->addVector3Fast(_PREHASH_CameraCenter, camera_pos_agent); - msg->addVector3Fast(_PREHASH_CameraAtAxis, LLViewerCamera::getInstance()->getAtAxis()); - msg->addVector3Fast(_PREHASH_CameraLeftAxis, LLViewerCamera::getInstance()->getLeftAxis()); - msg->addVector3Fast(_PREHASH_CameraUpAxis, LLViewerCamera::getInstance()->getUpAxis()); - msg->addF32Fast(_PREHASH_Far, gAgent.mDrawDistance); - - msg->addU32Fast(_PREHASH_ControlFlags, control_flags); - - if (gDebugClicks) - { - if (control_flags & AGENT_CONTROL_LBUTTON_DOWN) - { - LL_INFOS("Messaging") << "AgentUpdate left button down" << LL_ENDL; - } - - if (control_flags & AGENT_CONTROL_LBUTTON_UP) - { - LL_INFOS("Messaging") << "AgentUpdate left button up" << LL_ENDL; - } - } - - gAgent.enableControlFlagReset(); - - if (!send_reliable) - { - gAgent.sendMessage(); - } - else - { - gAgent.sendReliableMessage(); - } - -// LL_DEBUGS("Messaging") << "agent " << avatar_pos_agent << " cam " << camera_pos_agent << LL_ENDL; - - // Copy the old data - last_head_rot = head_rotation; - last_render_state = render_state; - last_camera_pos_agent = camera_pos_agent; - last_camera_at = LLViewerCamera::getInstance()->getAtAxis(); - last_camera_left = LLViewerCamera::getInstance()->getLeftAxis(); - last_camera_up = LLViewerCamera::getInstance()->getUpAxis(); - last_control_flags = control_flags; - last_flags = flags; - } -} - - - -// *TODO: Remove this dependency, or figure out a better way to handle -// this hack. -extern U32 gObjectBits; - -void process_object_update(LLMessageSystem *mesgsys, void **user_data) -{ - LLMemType mt(LLMemType::MTYPE_OBJECT); - // Update the data counters - if (mesgsys->getReceiveCompressedSize()) - { - gObjectBits += mesgsys->getReceiveCompressedSize() * 8; - } - else - { - gObjectBits += mesgsys->getReceiveSize() * 8; - } - - // Update the object... - gObjectList.processObjectUpdate(mesgsys, user_data, OUT_FULL); -} - -void process_compressed_object_update(LLMessageSystem *mesgsys, void **user_data) -{ - LLMemType mt(LLMemType::MTYPE_OBJECT); - // Update the data counters - if (mesgsys->getReceiveCompressedSize()) - { - gObjectBits += mesgsys->getReceiveCompressedSize() * 8; - } - else - { - gObjectBits += mesgsys->getReceiveSize() * 8; - } - - // Update the object... - gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_FULL_COMPRESSED); -} - -void process_cached_object_update(LLMessageSystem *mesgsys, void **user_data) -{ - LLMemType mt(LLMemType::MTYPE_OBJECT); - // Update the data counters - if (mesgsys->getReceiveCompressedSize()) - { - gObjectBits += mesgsys->getReceiveCompressedSize() * 8; - } - else - { - gObjectBits += mesgsys->getReceiveSize() * 8; - } - - // Update the object... - gObjectList.processCachedObjectUpdate(mesgsys, user_data, OUT_FULL_CACHED); -} - - -void process_terse_object_update_improved(LLMessageSystem *mesgsys, void **user_data) -{ - LLMemType mt(LLMemType::MTYPE_OBJECT); - if (mesgsys->getReceiveCompressedSize()) - { - gObjectBits += mesgsys->getReceiveCompressedSize() * 8; - } - else - { - gObjectBits += mesgsys->getReceiveSize() * 8; - } - - gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_TERSE_IMPROVED); -} - -static LLFastTimer::DeclareTimer FTM_PROCESS_OBJECTS("Process Objects"); - - -void process_kill_object(LLMessageSystem *mesgsys, void **user_data) -{ - LLFastTimer t(FTM_PROCESS_OBJECTS); - - LLUUID id; - U32 local_id; - S32 i; - S32 num_objects; - - num_objects = mesgsys->getNumberOfBlocksFast(_PREHASH_ObjectData); - - for (i = 0; i < num_objects; i++) - { - mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_ID, local_id, i); - - LLViewerObjectList::getUUIDFromLocal(id, - local_id, - gMessageSystem->getSenderIP(), - gMessageSystem->getSenderPort()); - if (id == LLUUID::null) - { - LL_DEBUGS("Messaging") << "Unknown kill for local " << local_id << LL_ENDL; - gObjectList.mNumUnknownKills++; - continue; - } - else - { - LL_DEBUGS("Messaging") << "Kill message for local " << local_id << LL_ENDL; - } - - LLSelectMgr::getInstance()->removeObjectFromSelections(id); - - // ...don't kill the avatar - if (!(id == gAgentID)) - { - LLViewerObject *objectp = gObjectList.findObject(id); - if (objectp) - { - // Display green bubble on kill - if ( gShowObjectUpdates ) - { - LLViewerObject* newobject; - newobject = gObjectList.createObjectViewer(LL_PCODE_LEGACY_TEXT_BUBBLE, objectp->getRegion()); - - LLVOTextBubble* bubble = (LLVOTextBubble*) newobject; - - bubble->mColor.setVec(0.f, 1.f, 0.f, 1.f); - bubble->setScale( 2.0f * bubble->getScale() ); - bubble->setPositionGlobal(objectp->getPositionGlobal()); - gPipeline.addObject(bubble); - } - - // Do the kill - gObjectList.killObject(objectp); - } - else - { - LL_WARNS("Messaging") << "Object in UUID lookup, but not on object list in kill!" << LL_ENDL; - gObjectList.mNumUnknownKills++; - } - } - } -} - -void process_time_synch(LLMessageSystem *mesgsys, void **user_data) -{ - LLVector3 sun_direction; - LLVector3 sun_ang_velocity; - F32 phase; - U64 space_time_usec; - - U32 seconds_per_day; - U32 seconds_per_year; - - // "SimulatorViewerTimeMessage" - mesgsys->getU64Fast(_PREHASH_TimeInfo, _PREHASH_UsecSinceStart, space_time_usec); - mesgsys->getU32Fast(_PREHASH_TimeInfo, _PREHASH_SecPerDay, seconds_per_day); - mesgsys->getU32Fast(_PREHASH_TimeInfo, _PREHASH_SecPerYear, seconds_per_year); - - // This should eventually be moved to an "UpdateHeavenlyBodies" message - mesgsys->getF32Fast(_PREHASH_TimeInfo, _PREHASH_SunPhase, phase); - mesgsys->getVector3Fast(_PREHASH_TimeInfo, _PREHASH_SunDirection, sun_direction); - mesgsys->getVector3Fast(_PREHASH_TimeInfo, _PREHASH_SunAngVelocity, sun_ang_velocity); - - LLWorld::getInstance()->setSpaceTimeUSec(space_time_usec); - - //LL_DEBUGS("Messaging") << "time_synch() - " << sun_direction << ", " << sun_ang_velocity - // << ", " << phase << LL_ENDL; - - gSky.setSunPhase(phase); - gSky.setSunTargetDirection(sun_direction, sun_ang_velocity); - if (!gNoRender && !(gSavedSettings.getBOOL("SkyOverrideSimSunPosition") || gSky.getOverrideSun())) - { - gSky.setSunDirection(sun_direction, sun_ang_velocity); - } -} - -void process_sound_trigger(LLMessageSystem *msg, void **) -{ - if (!gAudiop) return; - - U64 region_handle = 0; - F32 gain = 0; - LLUUID sound_id; - LLUUID owner_id; - LLUUID object_id; - LLUUID parent_id; - LLVector3 pos_local; - - msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_SoundID, sound_id); - msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_OwnerID, owner_id); - msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_ObjectID, object_id); - msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_ParentID, parent_id); - msg->getU64Fast(_PREHASH_SoundData, _PREHASH_Handle, region_handle); - msg->getVector3Fast(_PREHASH_SoundData, _PREHASH_Position, pos_local); - msg->getF32Fast(_PREHASH_SoundData, _PREHASH_Gain, gain); - - // adjust sound location to true global coords - LLVector3d pos_global = from_region_handle(region_handle); - pos_global.mdV[VX] += pos_local.mV[VX]; - pos_global.mdV[VY] += pos_local.mV[VY]; - pos_global.mdV[VZ] += pos_local.mV[VZ]; - - // Don't play a trigger sound if you can't hear it due - // to parcel "local audio only" settings. - if (!LLViewerParcelMgr::getInstance()->canHearSound(pos_global)) return; - - // Don't play sounds triggered by someone you muted. - if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return; - - // Don't play sounds from an object you muted - if (LLMuteList::getInstance()->isMuted(object_id)) return; - - // Don't play sounds from an object whose parent you muted - if (parent_id.notNull() - && LLMuteList::getInstance()->isMuted(parent_id)) - { - return; - } - - // Don't play sounds from a region with maturity above current agent maturity - if( !gAgent.canAccessMaturityInRegion( region_handle ) ) - { - return; - } - - gAudiop->triggerSound(sound_id, owner_id, gain, LLAudioEngine::AUDIO_TYPE_SFX, pos_global); -} - -void process_preload_sound(LLMessageSystem *msg, void **user_data) -{ - if (!gAudiop) - { - return; - } - - LLUUID sound_id; - LLUUID object_id; - LLUUID owner_id; - - msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_SoundID, sound_id); - msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_id); - msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_OwnerID, owner_id); - - LLViewerObject *objectp = gObjectList.findObject(object_id); - if (!objectp) return; - - if (LLMuteList::getInstance()->isMuted(object_id)) return; - if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return; - - LLAudioSource *sourcep = objectp->getAudioSource(owner_id); - if (!sourcep) return; - - LLAudioData *datap = gAudiop->getAudioData(sound_id); - - // Note that I don't actually do any loading of the - // audio data into a buffer at this point, as it won't actually - // help us out. - - // Don't play sounds from a region with maturity above current agent maturity - LLVector3d pos_global = objectp->getPositionGlobal(); - if( !gAgent.canAccessMaturityAtGlobal( pos_global ) ) - { - return; - } - - // Add audioData starts a transfer internally. - sourcep->addAudioData(datap, FALSE); -} - -void process_attached_sound(LLMessageSystem *msg, void **user_data) -{ - F32 gain = 0; - LLUUID sound_id; - LLUUID object_id; - LLUUID owner_id; - U8 flags; - - msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_SoundID, sound_id); - msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_id); - msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_OwnerID, owner_id); - msg->getF32Fast(_PREHASH_DataBlock, _PREHASH_Gain, gain); - msg->getU8Fast(_PREHASH_DataBlock, _PREHASH_Flags, flags); - - LLViewerObject *objectp = gObjectList.findObject(object_id); - if (!objectp) - { - // we don't know about this object, just bail - return; - } - - if (LLMuteList::getInstance()->isMuted(object_id)) return; - - if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return; - - - // Don't play sounds from a region with maturity above current agent maturity - LLVector3d pos = objectp->getPositionGlobal(); - if( !gAgent.canAccessMaturityAtGlobal(pos) ) - { - return; - } - - objectp->setAttachedSound(sound_id, owner_id, gain, flags); -} - - -void process_attached_sound_gain_change(LLMessageSystem *mesgsys, void **user_data) -{ - F32 gain = 0; - LLUUID object_guid; - LLViewerObject *objectp = NULL; - - mesgsys->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_guid); - - if (!((objectp = gObjectList.findObject(object_guid)))) - { - // we don't know about this object, just bail - return; - } - - mesgsys->getF32Fast(_PREHASH_DataBlock, _PREHASH_Gain, gain); - - objectp->adjustAudioGain(gain); -} - - -void process_health_message(LLMessageSystem *mesgsys, void **user_data) -{ - F32 health; - - mesgsys->getF32Fast(_PREHASH_HealthData, _PREHASH_Health, health); - - if (gStatusBar) - { - gStatusBar->setHealth((S32)health); - } -} - - -void process_sim_stats(LLMessageSystem *msg, void **user_data) -{ - S32 count = msg->getNumberOfBlocks("Stat"); - for (S32 i = 0; i < count; ++i) - { - U32 stat_id; - F32 stat_value; - msg->getU32("Stat", "StatID", stat_id, i); - msg->getF32("Stat", "StatValue", stat_value, i); - switch (stat_id) - { - case LL_SIM_STAT_TIME_DILATION: - LLViewerStats::getInstance()->mSimTimeDilation.addValue(stat_value); - break; - case LL_SIM_STAT_FPS: - LLViewerStats::getInstance()->mSimFPS.addValue(stat_value); - break; - case LL_SIM_STAT_PHYSFPS: - LLViewerStats::getInstance()->mSimPhysicsFPS.addValue(stat_value); - break; - case LL_SIM_STAT_AGENTUPS: - LLViewerStats::getInstance()->mSimAgentUPS.addValue(stat_value); - break; - case LL_SIM_STAT_FRAMEMS: - LLViewerStats::getInstance()->mSimFrameMsec.addValue(stat_value); - break; - case LL_SIM_STAT_NETMS: - LLViewerStats::getInstance()->mSimNetMsec.addValue(stat_value); - break; - case LL_SIM_STAT_SIMOTHERMS: - LLViewerStats::getInstance()->mSimSimOtherMsec.addValue(stat_value); - break; - case LL_SIM_STAT_SIMPHYSICSMS: - LLViewerStats::getInstance()->mSimSimPhysicsMsec.addValue(stat_value); - break; - case LL_SIM_STAT_AGENTMS: - LLViewerStats::getInstance()->mSimAgentMsec.addValue(stat_value); - break; - case LL_SIM_STAT_IMAGESMS: - LLViewerStats::getInstance()->mSimImagesMsec.addValue(stat_value); - break; - case LL_SIM_STAT_SCRIPTMS: - LLViewerStats::getInstance()->mSimScriptMsec.addValue(stat_value); - break; - case LL_SIM_STAT_NUMTASKS: - LLViewerStats::getInstance()->mSimObjects.addValue(stat_value); - break; - case LL_SIM_STAT_NUMTASKSACTIVE: - LLViewerStats::getInstance()->mSimActiveObjects.addValue(stat_value); - break; - case LL_SIM_STAT_NUMAGENTMAIN: - LLViewerStats::getInstance()->mSimMainAgents.addValue(stat_value); - break; - case LL_SIM_STAT_NUMAGENTCHILD: - LLViewerStats::getInstance()->mSimChildAgents.addValue(stat_value); - break; - case LL_SIM_STAT_NUMSCRIPTSACTIVE: - LLViewerStats::getInstance()->mSimActiveScripts.addValue(stat_value); - break; - case LL_SIM_STAT_SCRIPT_EPS: - LLViewerStats::getInstance()->mSimScriptEPS.addValue(stat_value); - break; - case LL_SIM_STAT_INPPS: - LLViewerStats::getInstance()->mSimInPPS.addValue(stat_value); - break; - case LL_SIM_STAT_OUTPPS: - LLViewerStats::getInstance()->mSimOutPPS.addValue(stat_value); - break; - case LL_SIM_STAT_PENDING_DOWNLOADS: - LLViewerStats::getInstance()->mSimPendingDownloads.addValue(stat_value); - break; - case LL_SIM_STAT_PENDING_UPLOADS: - LLViewerStats::getInstance()->mSimPendingUploads.addValue(stat_value); - break; - case LL_SIM_STAT_PENDING_LOCAL_UPLOADS: - LLViewerStats::getInstance()->mSimPendingLocalUploads.addValue(stat_value); - break; - case LL_SIM_STAT_TOTAL_UNACKED_BYTES: - LLViewerStats::getInstance()->mSimTotalUnackedBytes.addValue(stat_value / 1024.f); - break; - case LL_SIM_STAT_PHYSICS_PINNED_TASKS: - LLViewerStats::getInstance()->mPhysicsPinnedTasks.addValue(stat_value); - break; - case LL_SIM_STAT_PHYSICS_LOD_TASKS: - LLViewerStats::getInstance()->mPhysicsLODTasks.addValue(stat_value); - break; - case LL_SIM_STAT_SIMPHYSICSSTEPMS: - LLViewerStats::getInstance()->mSimSimPhysicsStepMsec.addValue(stat_value); - break; - case LL_SIM_STAT_SIMPHYSICSSHAPEMS: - LLViewerStats::getInstance()->mSimSimPhysicsShapeUpdateMsec.addValue(stat_value); - break; - case LL_SIM_STAT_SIMPHYSICSOTHERMS: - LLViewerStats::getInstance()->mSimSimPhysicsOtherMsec.addValue(stat_value); - break; - case LL_SIM_STAT_SIMPHYSICSMEMORY: - LLViewerStats::getInstance()->mPhysicsMemoryAllocated.addValue(stat_value); - break; - case LL_SIM_STAT_SIMSPARETIME: - LLViewerStats::getInstance()->mSimSpareMsec.addValue(stat_value); - break; - case LL_SIM_STAT_SIMSLEEPTIME: - LLViewerStats::getInstance()->mSimSleepMsec.addValue(stat_value); - break; - case LL_SIM_STAT_IOPUMPTIME: - LLViewerStats::getInstance()->mSimPumpIOMsec.addValue(stat_value); - break; - default: - // Used to be a commented out warning. - LL_DEBUGS("Messaging") << "Unknown stat id" << stat_id << LL_ENDL; - break; - } - } - - /* - msg->getF32Fast(_PREHASH_Statistics, _PREHASH_PhysicsTimeDilation, time_dilation); - LLViewerStats::getInstance()->mSimTDStat.addValue(time_dilation); - - // Process information - // { CpuUsage F32 } - // { SimMemTotal F32 } - // { SimMemRSS F32 } - // { ProcessUptime F32 } - F32 cpu_usage; - F32 sim_mem_total; - F32 sim_mem_rss; - F32 process_uptime; - msg->getF32Fast(_PREHASH_Statistics, _PREHASH_CpuUsage, cpu_usage); - msg->getF32Fast(_PREHASH_Statistics, _PREHASH_SimMemTotal, sim_mem_total); - msg->getF32Fast(_PREHASH_Statistics, _PREHASH_SimMemRSS, sim_mem_rss); - msg->getF32Fast(_PREHASH_Statistics, _PREHASH_ProcessUptime, process_uptime); - LLViewerStats::getInstance()->mSimCPUUsageStat.addValue(cpu_usage); - LLViewerStats::getInstance()->mSimMemTotalStat.addValue(sim_mem_total); - LLViewerStats::getInstance()->mSimMemRSSStat.addValue(sim_mem_rss); - */ - - // - // Various hacks that aren't statistics, but are being handled here. - // - U32 max_tasks_per_region; - U32 region_flags; - msg->getU32("Region", "ObjectCapacity", max_tasks_per_region); - msg->getU32("Region", "RegionFlags", region_flags); - - LLViewerRegion* regionp = gAgent.getRegion(); - if (regionp) - { - BOOL was_flying = gAgent.getFlying(); - regionp->setRegionFlags(region_flags); - regionp->setMaxTasks(max_tasks_per_region); - // HACK: This makes agents drop from the sky if the region is - // set to no fly while people are still in the sim. - if (was_flying && regionp->getBlockFly()) - { - gAgent.setFlying(gAgent.canFly()); - } - } -} - - - -void process_avatar_animation(LLMessageSystem *mesgsys, void **user_data) -{ - LLUUID animation_id; - LLUUID uuid; - S32 anim_sequence_id; - LLVOAvatar *avatarp; - - mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid); - - //clear animation flags - avatarp = (LLVOAvatar *)gObjectList.findObject(uuid); - - if (!avatarp) - { - // no agent by this ID...error? - LL_WARNS("Messaging") << "Received animation state for unknown avatar" << uuid << LL_ENDL; - return; - } - - S32 num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationList); - S32 num_source_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationSourceList); - - avatarp->mSignaledAnimations.clear(); - - if (avatarp->isSelf()) - { - LLUUID object_id; - - for( S32 i = 0; i < num_blocks; i++ ) - { - mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i); - mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i); - - LL_DEBUGS("Messaging") << "Anim sequence ID: " << anim_sequence_id << LL_ENDL; - - avatarp->mSignaledAnimations[animation_id] = anim_sequence_id; - - if (i < num_source_blocks) - { - mesgsys->getUUIDFast(_PREHASH_AnimationSourceList, _PREHASH_ObjectID, object_id, i); - - LLViewerObject* object = gObjectList.findObject(object_id); - if (object) - { - object->mFlags |= FLAGS_ANIM_SOURCE; - - BOOL anim_found = FALSE; - LLVOAvatar::AnimSourceIterator anim_it = avatarp->mAnimationSources.find(object_id); - for (;anim_it != avatarp->mAnimationSources.end(); ++anim_it) - { - if (anim_it->second == animation_id) - { - anim_found = TRUE; - break; - } - } - - if (!anim_found) - { - avatarp->mAnimationSources.insert(LLVOAvatar::AnimationSourceMap::value_type(object_id, animation_id)); - } - } - } - } - } - else - { - for( S32 i = 0; i < num_blocks; i++ ) - { - mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i); - mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i); - avatarp->mSignaledAnimations[animation_id] = anim_sequence_id; - } - } - - if (num_blocks) - { - avatarp->processAnimationStateChanges(); - } -} - -void process_avatar_appearance(LLMessageSystem *mesgsys, void **user_data) -{ - LLUUID uuid; - mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid); - - LLVOAvatar* avatarp = (LLVOAvatar *)gObjectList.findObject(uuid); - if( avatarp ) - { - avatarp->processAvatarAppearance( mesgsys ); - } - else - { - LL_WARNS("Messaging") << "avatar_appearance sent for unknown avatar " << uuid << LL_ENDL; - } -} - -void process_camera_constraint(LLMessageSystem *mesgsys, void **user_data) -{ - LLVector4 cameraCollidePlane; - mesgsys->getVector4Fast(_PREHASH_CameraCollidePlane, _PREHASH_Plane, cameraCollidePlane); - - gAgent.setCameraCollidePlane(cameraCollidePlane); -} - -void near_sit_object(BOOL success, void *data) -{ - if (success) - { - // Send message to sit on object - gMessageSystem->newMessageFast(_PREHASH_AgentSit); - gMessageSystem->nextBlockFast(_PREHASH_AgentData); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - gAgent.sendReliableMessage(); - } -} - -void process_avatar_sit_response(LLMessageSystem *mesgsys, void **user_data) -{ - LLVector3 sitPosition; - LLQuaternion sitRotation; - LLUUID sitObjectID; - BOOL use_autopilot; - mesgsys->getUUIDFast(_PREHASH_SitObject, _PREHASH_ID, sitObjectID); - mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_AutoPilot, use_autopilot); - mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_SitPosition, sitPosition); - mesgsys->getQuatFast(_PREHASH_SitTransform, _PREHASH_SitRotation, sitRotation); - LLVector3 camera_eye; - mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraEyeOffset, camera_eye); - LLVector3 camera_at; - mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraAtOffset, camera_at); - BOOL force_mouselook; - mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_ForceMouselook, force_mouselook); - - LLVOAvatar* avatar = gAgent.getAvatarObject(); - - if (avatar && dist_vec_squared(camera_eye, camera_at) > 0.0001f) - { - gAgent.setSitCamera(sitObjectID, camera_eye, camera_at); - } - - gAgent.setForceMouselook(force_mouselook); - - LLViewerObject* object = gObjectList.findObject(sitObjectID); - if (object) - { - LLVector3 sit_spot = object->getPositionAgent() + (sitPosition * object->getRotation()); - if (!use_autopilot || (avatar && avatar->isSitting() && avatar->getRoot() == object->getRoot())) - { - //we're already sitting on this object, so don't autopilot - } - else - { - gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(sit_spot), "Sit", &sitRotation, near_sit_object, NULL, 0.5f); - } - } - else - { - LL_WARNS("Messaging") << "Received sit approval for unknown object " << sitObjectID << LL_ENDL; - } -} - -void process_clear_follow_cam_properties(LLMessageSystem *mesgsys, void **user_data) -{ - LLUUID source_id; - - mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, source_id); - - LLFollowCamMgr::removeFollowCamParams(source_id); -} - -void process_set_follow_cam_properties(LLMessageSystem *mesgsys, void **user_data) -{ - S32 type; - F32 value; - bool settingPosition = false; - bool settingFocus = false; - bool settingFocusOffset = false; - LLVector3 position; - LLVector3 focus; - LLVector3 focus_offset; - - LLUUID source_id; - - mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, source_id); - - LLViewerObject* objectp = gObjectList.findObject(source_id); - if (objectp) - { - objectp->mFlags |= FLAGS_CAMERA_SOURCE; - } - - S32 num_objects = mesgsys->getNumberOfBlocks("CameraProperty"); - for (S32 block_index = 0; block_index < num_objects; block_index++) - { - mesgsys->getS32("CameraProperty", "Type", type, block_index); - mesgsys->getF32("CameraProperty", "Value", value, block_index); - switch(type) - { - case FOLLOWCAM_PITCH: - LLFollowCamMgr::setPitch(source_id, value); - break; - case FOLLOWCAM_FOCUS_OFFSET_X: - focus_offset.mV[VX] = value; - settingFocusOffset = true; - break; - case FOLLOWCAM_FOCUS_OFFSET_Y: - focus_offset.mV[VY] = value; - settingFocusOffset = true; - break; - case FOLLOWCAM_FOCUS_OFFSET_Z: - focus_offset.mV[VZ] = value; - settingFocusOffset = true; - break; - case FOLLOWCAM_POSITION_LAG: - LLFollowCamMgr::setPositionLag(source_id, value); - break; - case FOLLOWCAM_FOCUS_LAG: - LLFollowCamMgr::setFocusLag(source_id, value); - break; - case FOLLOWCAM_DISTANCE: - LLFollowCamMgr::setDistance(source_id, value); - break; - case FOLLOWCAM_BEHINDNESS_ANGLE: - LLFollowCamMgr::setBehindnessAngle(source_id, value); - break; - case FOLLOWCAM_BEHINDNESS_LAG: - LLFollowCamMgr::setBehindnessLag(source_id, value); - break; - case FOLLOWCAM_POSITION_THRESHOLD: - LLFollowCamMgr::setPositionThreshold(source_id, value); - break; - case FOLLOWCAM_FOCUS_THRESHOLD: - LLFollowCamMgr::setFocusThreshold(source_id, value); - break; - case FOLLOWCAM_ACTIVE: - //if 1, set using followcam,. - LLFollowCamMgr::setCameraActive(source_id, value != 0.f); - break; - case FOLLOWCAM_POSITION_X: - settingPosition = true; - position.mV[ 0 ] = value; - break; - case FOLLOWCAM_POSITION_Y: - settingPosition = true; - position.mV[ 1 ] = value; - break; - case FOLLOWCAM_POSITION_Z: - settingPosition = true; - position.mV[ 2 ] = value; - break; - case FOLLOWCAM_FOCUS_X: - settingFocus = true; - focus.mV[ 0 ] = value; - break; - case FOLLOWCAM_FOCUS_Y: - settingFocus = true; - focus.mV[ 1 ] = value; - break; - case FOLLOWCAM_FOCUS_Z: - settingFocus = true; - focus.mV[ 2 ] = value; - break; - case FOLLOWCAM_POSITION_LOCKED: - LLFollowCamMgr::setPositionLocked(source_id, value != 0.f); - break; - case FOLLOWCAM_FOCUS_LOCKED: - LLFollowCamMgr::setFocusLocked(source_id, value != 0.f); - break; - - default: - break; - } - } - - if ( settingPosition ) - { - LLFollowCamMgr::setPosition(source_id, position); - } - if ( settingFocus ) - { - LLFollowCamMgr::setFocus(source_id, focus); - } - if ( settingFocusOffset ) - { - LLFollowCamMgr::setFocusOffset(source_id, focus_offset); - } -} -//end Ventrella - - -// Culled from newsim lltask.cpp -void process_name_value(LLMessageSystem *mesgsys, void **user_data) -{ - std::string temp_str; - LLUUID id; - S32 i, num_blocks; - - mesgsys->getUUIDFast(_PREHASH_TaskData, _PREHASH_ID, id); - - LLViewerObject* object = gObjectList.findObject(id); - - if (object) - { - num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_NameValueData); - for (i = 0; i < num_blocks; i++) - { - mesgsys->getStringFast(_PREHASH_NameValueData, _PREHASH_NVPair, temp_str, i); - LL_INFOS("Messaging") << "Added to object Name Value: " << temp_str << LL_ENDL; - object->addNVPair(temp_str); - } - } - else - { - LL_INFOS("Messaging") << "Can't find object " << id << " to add name value pair" << LL_ENDL; - } -} - -void process_remove_name_value(LLMessageSystem *mesgsys, void **user_data) -{ - std::string temp_str; - LLUUID id; - S32 i, num_blocks; - - mesgsys->getUUIDFast(_PREHASH_TaskData, _PREHASH_ID, id); - - LLViewerObject* object = gObjectList.findObject(id); - - if (object) - { - num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_NameValueData); - for (i = 0; i < num_blocks; i++) - { - mesgsys->getStringFast(_PREHASH_NameValueData, _PREHASH_NVPair, temp_str, i); - LL_INFOS("Messaging") << "Removed from object Name Value: " << temp_str << LL_ENDL; - object->removeNVPair(temp_str); - } - } - else - { - LL_INFOS("Messaging") << "Can't find object " << id << " to remove name value pair" << LL_ENDL; - } -} - -void process_kick_user(LLMessageSystem *msg, void** /*user_data*/) -{ - std::string message; - - msg->getStringFast(_PREHASH_UserInfo, _PREHASH_Reason, message); - - LLAppViewer::instance()->forceDisconnect(message); -} - - -/* -void process_user_list_reply(LLMessageSystem *msg, void **user_data) -{ - LLUserList::processUserListReply(msg, user_data); - return; - char firstname[MAX_STRING+1]; - char lastname[MAX_STRING+1]; - U8 status; - S32 user_count; - - user_count = msg->getNumberOfBlocks("UserBlock"); - - for (S32 i = 0; i < user_count; i++) - { - msg->getData("UserBlock", i, "FirstName", firstname); - msg->getData("UserBlock", i, "LastName", lastname); - msg->getData("UserBlock", i, "Status", &status); - - if (status & 0x01) - { - dialog_friends_add_friend(buffer, TRUE); - } - else - { - dialog_friends_add_friend(buffer, FALSE); - } - } - - dialog_friends_done_adding(); -} -*/ - -// this is not handled in processUpdateMessage -/* -void process_time_dilation(LLMessageSystem *msg, void **user_data) -{ - // get the time_dilation - U16 foo; - msg->getData("TimeDilation", "TimeDilation", &foo); - F32 time_dilation = ((F32) foo) / 65535.f; - - // get the pointer to the right region - U32 ip = msg->getSenderIP(); - U32 port = msg->getSenderPort(); - LLViewerRegion *regionp = LLWorld::getInstance()->getRegion(ip, port); - if (regionp) - { - regionp->setTimeDilation(time_dilation); - } -} -*/ - - - -void process_money_balance_reply( LLMessageSystem* msg, void** ) -{ - S32 balance = 0; - S32 credit = 0; - S32 committed = 0; - std::string desc; - - msg->getS32("MoneyData", "MoneyBalance", balance); - msg->getS32("MoneyData", "SquareMetersCredit", credit); - msg->getS32("MoneyData", "SquareMetersCommitted", committed); - msg->getStringFast(_PREHASH_MoneyData, _PREHASH_Description, desc); - LL_INFOS("Messaging") << "L$, credit, committed: " << balance << " " << credit << " " - << committed << LL_ENDL; - - if (gStatusBar) - { - S32 old_balance = gStatusBar->getBalance(); - - // This is an update, not the first transmission of balance - if (old_balance != 0) - { - // this is actually an update - if (balance > old_balance) - { - LLFirstUse::useBalanceIncrease(balance - old_balance); - } - else if (balance < old_balance) - { - LLFirstUse::useBalanceDecrease(balance - old_balance); - } - } - - gStatusBar->setBalance(balance); - gStatusBar->setLandCredit(credit); - gStatusBar->setLandCommitted(committed); - } - - LLUUID tid; - msg->getUUID("MoneyData", "TransactionID", tid); - static std::deque<LLUUID> recent; - if(!desc.empty() && gSavedSettings.getBOOL("NotifyMoneyChange") - && (std::find(recent.rbegin(), recent.rend(), tid) == recent.rend())) - { - // Make the user confirm the transaction, since they might - // have missed something during an event. - // *TODO: Translate - LLSD args; - args["MESSAGE"] = desc; - LLNotifications::instance().add("SystemMessage", args); - - // Once the 'recent' container gets large enough, chop some - // off the beginning. - const U32 MAX_LOOKBACK = 30; - const S32 POP_FRONT_SIZE = 12; - if(recent.size() > MAX_LOOKBACK) - { - LL_DEBUGS("Messaging") << "Removing oldest transaction records" << LL_ENDL; - recent.erase(recent.begin(), recent.begin() + POP_FRONT_SIZE); - } - //LL_DEBUGS("Messaging") << "Pushing back transaction " << tid << LL_ENDL; - recent.push_back(tid); - } -} - -bool handle_special_notification_callback(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotification::getSelectedOption(notification, response); - - if (0 == option) - { - // set the preference to the maturity of the region we're calling - int preferredMaturity = notification["payload"]["_region_access"].asInteger(); - gSavedSettings.setU32("PreferredMaturity", preferredMaturity); - gAgent.sendMaturityPreferenceToServer(preferredMaturity); - - } - - return false; -} - -// some of the server notifications need special handling. This is where we do that. -bool handle_special_notification(std::string notificationID, LLSD& llsdBlock) -{ - int regionAccess = llsdBlock["_region_access"].asInteger(); - llsdBlock["REGIONMATURITY"] = LLViewerRegion::accessToString(regionAccess); - - // we're going to throw the LLSD in there in case anyone ever wants to use it - LLNotifications::instance().add(notificationID+"_Notify", llsdBlock); - - if (regionAccess == SIM_ACCESS_MATURE) - { - if (gAgent.isTeen()) - { - LLNotifications::instance().add(notificationID+"_KB", llsdBlock); - return true; - } - else if (gAgent.prefersPG()) - { - LLNotifications::instance().add(notificationID+"_Change", llsdBlock, llsdBlock, handle_special_notification_callback); - return true; - } - } - else if (regionAccess == SIM_ACCESS_ADULT) - { - if (!gAgent.isAdult()) - { - LLNotifications::instance().add(notificationID+"_KB", llsdBlock); - return true; - } - else if (gAgent.prefersPG() || gAgent.prefersMature()) - { - LLNotifications::instance().add(notificationID+"_Change", llsdBlock, llsdBlock, handle_special_notification_callback); - return true; - } - } - return false; -} - -bool attempt_standard_notification(LLMessageSystem* msgsystem) -{ - // if we have additional alert data - if (msgsystem->has(_PREHASH_AlertInfo) && msgsystem->getNumberOfBlocksFast(_PREHASH_AlertInfo) > 0) - { - // notification was specified using the new mechanism, so we can just handle it here - std::string notificationID; - std::string llsdRaw; - LLSD llsdBlock; - msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, notificationID); - msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_ExtraParams, llsdRaw); - if (llsdRaw.length()) - { - std::istringstream llsdData(llsdRaw); - if (!LLSDSerialize::deserialize(llsdBlock, llsdData, llsdRaw.length())) - { - llwarns << "attempt_standard_notification: Attempted to read notification parameter data into LLSD but failed:" << llsdRaw << llendl; - } - } - - if ( - (notificationID == "RegionEntryAccessBlocked") || - (notificationID == "LandClaimAccessBlocked") || - (notificationID == "LandBuyAccessBlocked") - ) - { - /*--------------------------------------------------------------------- - (Commented so a grep will find the notification strings, since - we construct them on the fly; if you add additional notifications, - please update the comment.) - - Could throw any of the following notifications: - - RegionEntryAccessBlocked - RegionEntryAccessBlocked_Notify - RegionEntryAccessBlocked_Change - RegionEntryAccessBlocked_KB - LandClaimAccessBlocked - LandClaimAccessBlocked_Notify - LandClaimAccessBlocked_Change - LandClaimAccessBlocked_KB - LandBuyAccessBlocked - LandBuyAccessBlocked_Notify - LandBuyAccessBlocked_Change - LandBuyAccessBlocked_KB - - -----------------------------------------------------------------------*/ - if (handle_special_notification(notificationID, llsdBlock)) - { - return true; - } - } - - LLNotifications::instance().add(notificationID, llsdBlock); - return true; - } - return false; -} - - -void process_agent_alert_message(LLMessageSystem* msgsystem, void** user_data) -{ - // make sure the cursor is back to the usual default since the - // alert is probably due to some kind of error. - gViewerWindow->getWindow()->resetBusyCount(); - - if (!attempt_standard_notification(msgsystem)) - { - BOOL modal = FALSE; - msgsystem->getBOOL("AlertData", "Modal", modal); - std::string buffer; - msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, buffer); - process_alert_core(buffer, modal); - } -} - -// The only difference between this routine and the previous is the fact that -// for this routine, the modal parameter is always false. Sadly, for the message -// handled by this routine, there is no "Modal" parameter on the message, and -// there's no API to tell if a message has the given parameter or not. -// So we can't handle the messages with the same handler. -void process_alert_message(LLMessageSystem *msgsystem, void **user_data) -{ - // make sure the cursor is back to the usual default since the - // alert is probably due to some kind of error. - gViewerWindow->getWindow()->resetBusyCount(); - - if (!attempt_standard_notification(msgsystem)) - { - BOOL modal = FALSE; - std::string buffer; - msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, buffer); - process_alert_core(buffer, modal); - } -} - -void process_alert_core(const std::string& message, BOOL modal) -{ - // HACK -- handle callbacks for specific alerts - if ( message == "You died and have been teleported to your home location") - { - LLViewerStats::getInstance()->incStat(LLViewerStats::ST_KILLED_COUNT); - } - else if( message == "Home position set." ) - { - // save the home location image to disk - std::string snap_filename = gDirUtilp->getLindenUserDir(); - snap_filename += gDirUtilp->getDirDelimiter(); - snap_filename += SCREEN_HOME_FILENAME; - gViewerWindow->saveSnapshot(snap_filename, gViewerWindow->getWindowDisplayWidth(), gViewerWindow->getWindowDisplayHeight(), FALSE, FALSE); - } - - const std::string ALERT_PREFIX("ALERT: "); - const std::string NOTIFY_PREFIX("NOTIFY: "); - if (message.find(ALERT_PREFIX) == 0) - { - // Allow the server to spawn a named alert so that server alerts can be - // translated out of English. - std::string alert_name(message.substr(ALERT_PREFIX.length())); - LLNotifications::instance().add(alert_name); - } - else if (message.find(NOTIFY_PREFIX) == 0) - { - // Allow the server to spawn a named notification so that server notifications can be - // translated out of English. - std::string notify_name(message.substr(NOTIFY_PREFIX.length())); - LLNotifications::instance().add(notify_name); - } - else if (message[0] == '/') - { - // System message is important, show in upper-right box not tip - std::string text(message.substr(1)); - LLSD args; - if (text.substr(0,17) == "RESTART_X_MINUTES") - { - S32 mins = 0; - LLStringUtil::convertToS32(text.substr(18), mins); - args["MINUTES"] = llformat("%d",mins); - LLNotifications::instance().add("RegionRestartMinutes", args); - } - else if (text.substr(0,17) == "RESTART_X_SECONDS") - { - S32 secs = 0; - LLStringUtil::convertToS32(text.substr(18), secs); - args["SECONDS"] = llformat("%d",secs); - LLNotifications::instance().add("RegionRestartSeconds", args); - } - else - { - std::string new_msg =LLNotifications::instance().getGlobalString(text); - args["MESSAGE"] = new_msg; - LLNotifications::instance().add("SystemMessage", args); - } - } - else if (modal) - { - LLSD args; - std::string new_msg =LLNotifications::instance().getGlobalString(message); - args["ERROR_MESSAGE"] = new_msg; - LLNotifications::instance().add("ErrorMessage", args); - } - else - { - LLSD args; - std::string new_msg =LLNotifications::instance().getGlobalString(message); - args["MESSAGE"] = new_msg; - LLNotifications::instance().add("SystemMessageTip", args); - } -} - -mean_collision_list_t gMeanCollisionList; -time_t gLastDisplayedTime = 0; - -void handle_show_mean_events(void *) -{ - if (gNoRender) - { - return; - } - LLFloaterReg::showInstance("bumps"); - //LLFloaterBump::showInstance(); -} - -void mean_name_callback(const LLUUID &id, const std::string& first, const std::string& last, BOOL always_false) -{ - if (gNoRender) - { - return; - } - - static const U32 max_collision_list_size = 20; - if (gMeanCollisionList.size() > max_collision_list_size) - { - mean_collision_list_t::iterator iter = gMeanCollisionList.begin(); - for (U32 i=0; i<max_collision_list_size; i++) iter++; - for_each(iter, gMeanCollisionList.end(), DeletePointer()); - gMeanCollisionList.erase(iter, gMeanCollisionList.end()); - } - - for (mean_collision_list_t::iterator iter = gMeanCollisionList.begin(); - iter != gMeanCollisionList.end(); ++iter) - { - LLMeanCollisionData *mcd = *iter; - if (mcd->mPerp == id) - { - mcd->mFirstName = first; - mcd->mLastName = last; - } - } -} - -void process_mean_collision_alert_message(LLMessageSystem *msgsystem, void **user_data) -{ - if (gAgent.inPrelude()) - { - // In prelude, bumping is OK. This dialog is rather confusing to - // newbies, so we don't show it. Drop the packet on the floor. - return; - } - - // make sure the cursor is back to the usual default since the - // alert is probably due to some kind of error. - gViewerWindow->getWindow()->resetBusyCount(); - - LLUUID perp; - U32 time; - U8 u8type; - EMeanCollisionType type; - F32 mag; - - S32 i, num = msgsystem->getNumberOfBlocks(_PREHASH_MeanCollision); - - for (i = 0; i < num; i++) - { - msgsystem->getUUIDFast(_PREHASH_MeanCollision, _PREHASH_Perp, perp); - msgsystem->getU32Fast(_PREHASH_MeanCollision, _PREHASH_Time, time); - msgsystem->getF32Fast(_PREHASH_MeanCollision, _PREHASH_Mag, mag); - msgsystem->getU8Fast(_PREHASH_MeanCollision, _PREHASH_Type, u8type); - - type = (EMeanCollisionType)u8type; - - BOOL b_found = FALSE; - - for (mean_collision_list_t::iterator iter = gMeanCollisionList.begin(); - iter != gMeanCollisionList.end(); ++iter) - { - LLMeanCollisionData *mcd = *iter; - if ((mcd->mPerp == perp) && (mcd->mType == type)) - { - mcd->mTime = time; - mcd->mMag = mag; - b_found = TRUE; - break; - } - } - - if (!b_found) - { - LLMeanCollisionData *mcd = new LLMeanCollisionData(gAgentID, perp, time, type, mag); - gMeanCollisionList.push_front(mcd); - const BOOL is_group = FALSE; - gCacheName->get(perp, is_group, &mean_name_callback); - } - } -} - -void process_frozen_message(LLMessageSystem *msgsystem, void **user_data) -{ - // make sure the cursor is back to the usual default since the - // alert is probably due to some kind of error. - gViewerWindow->getWindow()->resetBusyCount(); - BOOL b_frozen; - - msgsystem->getBOOL("FrozenData", "Data", b_frozen); - - // TODO: make being frozen change view - if (b_frozen) - { - } - else - { - } -} - -// do some extra stuff once we get our economy data -void process_economy_data(LLMessageSystem *msg, void** /*user_data*/) -{ - LLGlobalEconomy::processEconomyData(msg, LLGlobalEconomy::Singleton::getInstance()); - - S32 upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload(); - - LL_INFOS_ONCE("Messaging") << "EconomyData message arrived; upload cost is L$" << upload_cost << LL_ENDL; - - gMenuHolder->childSetLabelArg("Upload Image", "[COST]", llformat("%d", upload_cost)); - gMenuHolder->childSetLabelArg("Upload Sound", "[COST]", llformat("%d", upload_cost)); - gMenuHolder->childSetLabelArg("Upload Animation", "[COST]", llformat("%d", upload_cost)); - gMenuHolder->childSetLabelArg("Bulk Upload", "[COST]", llformat("%d", upload_cost)); -} - -void notify_cautioned_script_question(const LLSD& notification, const LLSD& response, S32 orig_questions, BOOL granted) -{ - // only continue if at least some permissions were requested - if (orig_questions) - { - // check to see if the person we are asking - - // "'[OBJECTNAME]', an object owned by '[OWNERNAME]', - // located in [REGIONNAME] at [REGIONPOS], - // has been <granted|denied> permission to: [PERMISSIONS]." - - LLUIString notice(LLTrans::getString(granted ? "ScriptQuestionCautionChatGranted" : "ScriptQuestionCautionChatDenied")); - - // always include the object name and owner name - notice.setArg("[OBJECTNAME]", notification["payload"]["object_name"].asString()); - notice.setArg("[OWNERNAME]", notification["payload"]["owner_name"].asString()); - - // try to lookup viewerobject that corresponds to the object that - // requested permissions (here, taskid->requesting object id) - BOOL foundpos = FALSE; - LLViewerObject* viewobj = gObjectList.findObject(notification["payload"]["task_id"].asUUID()); - if (viewobj) - { - // found the viewerobject, get it's position in its region - LLVector3 objpos(viewobj->getPosition()); - - // try to lookup the name of the region the object is in - LLViewerRegion* viewregion = viewobj->getRegion(); - if (viewregion) - { - // got the region, so include the region and 3d coordinates of the object - notice.setArg("[REGIONNAME]", viewregion->getName()); - std::string formatpos = llformat("%.1f, %.1f,%.1f", objpos[VX], objpos[VY], objpos[VZ]); - notice.setArg("[REGIONPOS]", formatpos); - - foundpos = TRUE; - } - } - - if (!foundpos) - { - // unable to determine location of the object - notice.setArg("[REGIONNAME]", "(unknown region)"); - notice.setArg("[REGIONPOS]", "(unknown position)"); - } - - // check each permission that was requested, and list each - // permission that has been flagged as a caution permission - BOOL caution = FALSE; - S32 count = 0; - std::string perms; - for (S32 i = 0; i < SCRIPT_PERMISSION_EOF; i++) - { - if ((orig_questions & LSCRIPTRunTimePermissionBits[i]) && SCRIPT_QUESTION_IS_CAUTION[i]) - { - count++; - caution = TRUE; - - // add a comma before the permission description if it is not the first permission - // added to the list or the last permission to check - if ((count > 1) && (i < SCRIPT_PERMISSION_EOF)) - { - perms.append(", "); - } - - perms.append(LLTrans::getString(SCRIPT_QUESTIONS[i])); - } - } - - notice.setArg("[PERMISSIONS]", perms); - - // log a chat message as long as at least one requested permission - // is a caution permission - if (caution) - { - LLChat chat(notice.getString()); - LLFloaterChat::addChat(chat, FALSE, FALSE); - } - } -} - -bool script_question_cb(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotification::getSelectedOption(notification, response); - LLMessageSystem *msg = gMessageSystem; - S32 orig = notification["payload"]["questions"].asInteger(); - S32 new_questions = orig; - - // check whether permissions were granted or denied - BOOL allowed = TRUE; - // the "yes/accept" button is the first button in the template, making it button 0 - // if any other button was clicked, the permissions were denied - if (option != 0) - { - new_questions = 0; - allowed = FALSE; - } - - LLUUID task_id = notification["payload"]["task_id"].asUUID(); - LLUUID item_id = notification["payload"]["item_id"].asUUID(); - - // reply with the permissions granted or denied - msg->newMessageFast(_PREHASH_ScriptAnswerYes); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_Data); - msg->addUUIDFast(_PREHASH_TaskID, task_id); - msg->addUUIDFast(_PREHASH_ItemID, item_id); - msg->addS32Fast(_PREHASH_Questions, new_questions); - msg->sendReliable(LLHost(notification["payload"]["sender"].asString())); - - // only log a chat message if caution prompts are enabled - if (gSavedSettings.getBOOL("PermissionsCautionEnabled")) - { - // log a chat message, if appropriate - notify_cautioned_script_question(notification, response, orig, allowed); - } - - if ( response["Mute"] ) // mute - { - LLMuteList::getInstance()->add(LLMute(item_id, notification["payload"]["object_name"].asString(), LLMute::OBJECT)); - - // purge the message queue of any previously queued requests from the same source. DEV-4879 - class OfferMatcher : public LLNotifyBoxView::Matcher - { - public: - OfferMatcher(const LLUUID& to_block) : blocked_id(to_block) {} - BOOL matches(const LLNotificationPtr notification) const - { - if (notification->getName() == "ScriptQuestionCaution" - || notification->getName() == "ScriptQuestion") - { - return (notification->getPayload()["item_id"].asUUID() == blocked_id); - } - return FALSE; - } - private: - const LLUUID& blocked_id; - }; - // should do this via the channel - gNotifyBoxView->purgeMessagesMatching(OfferMatcher(item_id)); - } - - if (response["Details"]) - { - // respawn notification... - LLNotifications::instance().add(notification["name"], notification["substitutions"], notification["payload"]); - - // ...with description on top - LLNotifications::instance().add("DebitPermissionDetails"); - } - return false; -} -static LLNotificationFunctorRegistration script_question_cb_reg_1("ScriptQuestion", script_question_cb); -static LLNotificationFunctorRegistration script_question_cb_reg_2("ScriptQuestionCaution", script_question_cb); - -void process_script_question(LLMessageSystem *msg, void **user_data) -{ - // *TODO: Translate owner name -> [FIRST] [LAST] - - LLHost sender = msg->getSender(); - - LLUUID taskid; - LLUUID itemid; - S32 questions; - std::string object_name; - std::string owner_name; - - // taskid -> object key of object requesting permissions - msg->getUUIDFast(_PREHASH_Data, _PREHASH_TaskID, taskid ); - // itemid -> script asset key of script requesting permissions - msg->getUUIDFast(_PREHASH_Data, _PREHASH_ItemID, itemid ); - msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectName, object_name); - msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectOwner, owner_name); - msg->getS32Fast(_PREHASH_Data, _PREHASH_Questions, questions ); - - // Special case. If the objects are owned by this agent, throttle per-object instead - // of per-owner. It's common for residents to reset a ton of scripts that re-request - // permissions, as with tier boxes. UUIDs can't be valid agent names and vice-versa, - // so we'll reuse the same namespace for both throttle types. - std::string throttle_name = owner_name; - std::string self_name; - LLAgentUI::buildName( self_name ); - if( owner_name == self_name ) - { - throttle_name = taskid.getString(); - } - - // don't display permission requests if this object is muted - if (LLMuteList::getInstance()->isMuted(taskid)) return; - - // throttle excessive requests from any specific user's scripts - typedef LLKeyThrottle<std::string> LLStringThrottle; - static LLStringThrottle question_throttle( LLREQUEST_PERMISSION_THROTTLE_LIMIT, LLREQUEST_PERMISSION_THROTTLE_INTERVAL ); - - switch (question_throttle.noteAction(throttle_name)) - { - case LLStringThrottle::THROTTLE_NEWLY_BLOCKED: - LL_INFOS("Messaging") << "process_script_question throttled" - << " owner_name:" << owner_name - << LL_ENDL; - // Fall through - - case LLStringThrottle::THROTTLE_BLOCKED: - // Escape altogether until we recover - return; - - case LLStringThrottle::THROTTLE_OK: - break; - } - - std::string script_question; - if (questions) - { - BOOL caution = FALSE; - S32 count = 0; - LLSD args; - args["OBJECTNAME"] = object_name; - args["NAME"] = owner_name; - - // check the received permission flags against each permission - for (S32 i = 0; i < SCRIPT_PERMISSION_EOF; i++) - { - if (questions & LSCRIPTRunTimePermissionBits[i]) - { - count++; - script_question += " " + LLTrans::getString(SCRIPT_QUESTIONS[i]) + "\n"; - - // check whether permission question should cause special caution dialog - caution |= (SCRIPT_QUESTION_IS_CAUTION[i]); - } - } - args["QUESTIONS"] = script_question; - - LLSD payload; - payload["task_id"] = taskid; - payload["item_id"] = itemid; - payload["sender"] = sender.getIPandPort(); - payload["questions"] = questions; - payload["object_name"] = object_name; - payload["owner_name"] = owner_name; - - // check whether cautions are even enabled or not - if (gSavedSettings.getBOOL("PermissionsCautionEnabled")) - { - // display the caution permissions prompt - LLNotifications::instance().add(caution ? "ScriptQuestionCaution" : "ScriptQuestion", args, payload); - } - else - { - // fall back to default behavior if cautions are entirely disabled - LLNotifications::instance().add("ScriptQuestion", args, payload); - } - - } -} - - -void process_derez_container(LLMessageSystem *msg, void**) -{ - LL_WARNS("Messaging") << "call to deprecated process_derez_container" << LL_ENDL; -} - -void container_inventory_arrived(LLViewerObject* object, - InventoryObjectList* inventory, - S32 serial_num, - void* data) -{ - LL_DEBUGS("Messaging") << "container_inventory_arrived()" << LL_ENDL; - if( gAgent.cameraMouselook() ) - { - gAgent.changeCameraToDefault(); - } - - LLFloaterInventory* view = LLFloaterInventory::getActiveInventory(); - - if (inventory->size() > 2) - { - // create a new inventory category to put this in - LLUUID cat_id; - cat_id = gInventory.createNewCategory(gInventory.getRootFolderID(), - LLAssetType::AT_NONE, - LLTrans::getString("AcquiredItems")); - - InventoryObjectList::const_iterator it = inventory->begin(); - InventoryObjectList::const_iterator end = inventory->end(); - for ( ; it != end; ++it) - { - if ((*it)->getType() != LLAssetType::AT_CATEGORY && - (*it)->getType() != LLAssetType::AT_ROOT_CATEGORY) - { - LLInventoryObject* obj = (LLInventoryObject*)(*it); - LLInventoryItem* item = (LLInventoryItem*)(obj); - LLUUID item_id; - item_id.generate(); - time_t creation_date_utc = time_corrected(); - LLPointer<LLViewerInventoryItem> new_item - = new LLViewerInventoryItem(item_id, - cat_id, - item->getPermissions(), - item->getAssetUUID(), - item->getType(), - item->getInventoryType(), - item->getName(), - item->getDescription(), - LLSaleInfo::DEFAULT, - item->getFlags(), - creation_date_utc); - new_item->updateServer(TRUE); - gInventory.updateItem(new_item); - } - } - gInventory.notifyObservers(); - if(view) - { - view->getPanel()->setSelection(cat_id, TAKE_FOCUS_NO); - } - } - else if (inventory->size() == 2) - { - // we're going to get one fake root category as well as the - // one actual object - InventoryObjectList::iterator it = inventory->begin(); - - if ((*it)->getType() == LLAssetType::AT_CATEGORY || - (*it)->getType() == LLAssetType::AT_ROOT_CATEGORY) - { - ++it; - } - - LLInventoryItem* item = (LLInventoryItem*)((LLInventoryObject*)(*it)); - LLUUID category = gInventory.findCategoryUUIDForType(item->getType()); - - LLUUID item_id; - item_id.generate(); - time_t creation_date_utc = time_corrected(); - LLPointer<LLViewerInventoryItem> new_item - = new LLViewerInventoryItem(item_id, category, - item->getPermissions(), - item->getAssetUUID(), - item->getType(), - item->getInventoryType(), - item->getName(), - item->getDescription(), - LLSaleInfo::DEFAULT, - item->getFlags(), - creation_date_utc); - new_item->updateServer(TRUE); - gInventory.updateItem(new_item); - gInventory.notifyObservers(); - if(view) - { - view->getPanel()->setSelection(item_id, TAKE_FOCUS_NO); - } - } - - // we've got the inventory, now delete this object if this was a take - BOOL delete_object = (BOOL)(intptr_t)data; - LLViewerRegion *region = gAgent.getRegion(); - if (delete_object && region) - { - gMessageSystem->newMessageFast(_PREHASH_ObjectDelete); - gMessageSystem->nextBlockFast(_PREHASH_AgentData); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - const U8 NO_FORCE = 0; - gMessageSystem->addU8Fast(_PREHASH_Force, NO_FORCE); - gMessageSystem->nextBlockFast(_PREHASH_ObjectData); - gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, object->getLocalID()); - gMessageSystem->sendReliable(region->getHost()); - } -} - -// method to format the time. -std::string formatted_time(const time_t& the_time) -{ - std::string dateStr = "["+LLTrans::getString("LTimeWeek")+"] [" - +LLTrans::getString("LTimeMonth")+"] [" - +LLTrans::getString("LTimeDay")+"] [" - +LLTrans::getString("LTimeHour")+"]:[" - +LLTrans::getString("LTimeMin")+"]:[" - +LLTrans::getString("LTimeSec")+"] [" - +LLTrans::getString("LTimeYear")+"]"; - - LLSD substitution; - substitution["datetime"] = (S32) the_time; - LLStringUtil::format (dateStr, substitution); - return dateStr; -} - - -void process_teleport_failed(LLMessageSystem *msg, void**) -{ - std::string reason; - std::string big_reason; - LLSD args; - - // if we have additional alert data - if (msg->has(_PREHASH_AlertInfo) && msg->getSizeFast(_PREHASH_AlertInfo, _PREHASH_Message) > 0) - { - // Get the message ID - msg->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, reason); - big_reason = LLAgent::sTeleportErrorMessages[reason]; - if ( big_reason.size() > 0 ) - { // Substitute verbose reason from the local map - args["REASON"] = big_reason; - } - else - { // Nothing found in the map - use what the server returned in the original message block - msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, reason); - args["REASON"] = reason; - } - - LLSD llsd_block; - std::string llsd_raw; - msg->getStringFast(_PREHASH_AlertInfo, _PREHASH_ExtraParams, llsd_raw); - if (llsd_raw.length()) - { - std::istringstream llsd_data(llsd_raw); - if (!LLSDSerialize::deserialize(llsd_block, llsd_data, llsd_raw.length())) - { - llwarns << "process_teleport_failed: Attempted to read alert parameter data into LLSD but failed:" << llsd_raw << llendl; - } - else - { - // change notification name in this special case - if (handle_special_notification("RegionEntryAccessBlocked", llsd_block)) - { - if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE ) - { - gAgent.setTeleportState( LLAgent::TELEPORT_NONE ); - } - return; - } - } - } - - } - else - { - msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, reason); - - big_reason = LLAgent::sTeleportErrorMessages[reason]; - if ( big_reason.size() > 0 ) - { // Substitute verbose reason from the local map - args["REASON"] = big_reason; - } - else - { // Nothing found in the map - use what the server returned - args["REASON"] = reason; - } - } - - LLNotifications::instance().add("CouldNotTeleportReason", args); - - // Let the interested parties know that teleport failed. - LLViewerParcelMgr::getInstance()->onTeleportFailed(); - - if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE ) - { - gAgent.setTeleportState( LLAgent::TELEPORT_NONE ); - } -} - -void process_teleport_local(LLMessageSystem *msg,void**) -{ - LLUUID agent_id; - msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id); - if (agent_id != gAgent.getID()) - { - LL_WARNS("Messaging") << "Got teleport notification for wrong agent!" << LL_ENDL; - return; - } - - U32 location_id; - LLVector3 pos, look_at; - U32 teleport_flags; - msg->getU32Fast(_PREHASH_Info, _PREHASH_LocationID, location_id); - msg->getVector3Fast(_PREHASH_Info, _PREHASH_Position, pos); - msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at); - msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags); - - if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE ) - { - gAgent.setTeleportState( LLAgent::TELEPORT_NONE ); - } - - // Sim tells us whether the new position is off the ground - if (teleport_flags & TELEPORT_FLAGS_IS_FLYING) - { - gAgent.setFlying(TRUE); - } - else - { - gAgent.setFlying(FALSE); - } - - gAgent.setPositionAgent(pos); - gAgent.slamLookAt(look_at); - - // likewise make sure the camera is behind the avatar - gAgent.resetView(TRUE, TRUE); - - // send camera update to new region - gAgent.updateCamera(); - - send_agent_update(TRUE, TRUE); - - // Let the interested parties know we've teleported. - // Vadim *HACK: Agent position seems to get reset (to render position?) - // on each frame, so we have to pass the new position manually. - LLViewerParcelMgr::getInstance()->onTeleportFinished(true, gAgent.getPosGlobalFromAgent(pos)); -} - -void send_simple_im(const LLUUID& to_id, - const std::string& message, - EInstantMessage dialog, - const LLUUID& id) -{ - std::string my_name; - LLAgentUI::buildFullname(my_name); - send_improved_im(to_id, - my_name, - message, - IM_ONLINE, - dialog, - id, - NO_TIMESTAMP, - (U8*)EMPTY_BINARY_BUCKET, - EMPTY_BINARY_BUCKET_SIZE); -} - -void send_group_notice(const LLUUID& group_id, - const std::string& subject, - const std::string& message, - const LLInventoryItem* item) -{ - // Put this notice into an instant message form. - // This will mean converting the item to a binary bucket, - // and the subject/message into a single field. - std::string my_name; - LLAgentUI::buildFullname(my_name); - - // Combine subject + message into a single string. - std::ostringstream subject_and_message; - // TODO: turn all existing |'s into ||'s in subject and message. - subject_and_message << subject << "|" << message; - - // Create an empty binary bucket. - U8 bin_bucket[MAX_INVENTORY_BUFFER_SIZE]; - U8* bucket_to_send = bin_bucket; - bin_bucket[0] = '\0'; - S32 bin_bucket_size = EMPTY_BINARY_BUCKET_SIZE; - // If there is an item being sent, pack it into the binary bucket. - if (item) - { - LLSD item_def; - item_def["item_id"] = item->getUUID(); - item_def["owner_id"] = item->getPermissions().getOwner(); - std::ostringstream ostr; - LLSDSerialize::serialize(item_def, ostr, LLSDSerialize::LLSD_XML); - bin_bucket_size = ostr.str().copy( - (char*)bin_bucket, ostr.str().size()); - bin_bucket[bin_bucket_size] = '\0'; - } - else - { - bucket_to_send = (U8*) EMPTY_BINARY_BUCKET; - } - - - send_improved_im( - group_id, - my_name, - subject_and_message.str(), - IM_ONLINE, - IM_GROUP_NOTICE, - LLUUID::null, - NO_TIMESTAMP, - bucket_to_send, - bin_bucket_size); -} - -bool handle_lure_callback(const LLSD& notification, const LLSD& response) -{ - std::string text = response["message"].asString(); - S32 option = LLNotification::getSelectedOption(notification, response); - - if(0 == option) - { - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_StartLure); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_Info); - msg->addU8Fast(_PREHASH_LureType, (U8)0); // sim will fill this in. - msg->addStringFast(_PREHASH_Message, text); - for(LLSD::array_const_iterator it = notification["payload"]["ids"].beginArray(); - it != notification["payload"]["ids"].endArray(); - ++it) - { - msg->nextBlockFast(_PREHASH_TargetData); - msg->addUUIDFast(_PREHASH_TargetID, it->asUUID()); - } - gAgent.sendReliableMessage(); - } - - return false; -} - -void handle_lure(const LLUUID& invitee) -{ - LLDynamicArray<LLUUID> ids; - ids.push_back(invitee); - handle_lure(ids); -} - -// Prompt for a message to the invited user. -void handle_lure(const std::vector<LLUUID>& ids) -{ - LLSD edit_args; - edit_args["REGION"] = gAgent.getRegion()->getName(); - - LLSD payload; - for (LLDynamicArray<LLUUID>::const_iterator it = ids.begin(); - it != ids.end(); - ++it) - { - payload["ids"].append(*it); - } - if (gAgent.isGodlike()) - { - LLNotifications::instance().add("OfferTeleportFromGod", edit_args, payload, handle_lure_callback); - } - else - { - LLNotifications::instance().add("OfferTeleport", edit_args, payload, handle_lure_callback); - } -} - - -void send_improved_im(const LLUUID& to_id, - const std::string& name, - const std::string& message, - U8 offline, - EInstantMessage dialog, - const LLUUID& id, - U32 timestamp, - const U8* binary_bucket, - S32 binary_bucket_size) -{ - pack_instant_message( - gMessageSystem, - gAgent.getID(), - FALSE, - gAgent.getSessionID(), - to_id, - name, - message, - offline, - dialog, - id, - 0, - LLUUID::null, - gAgent.getPositionAgent(), - timestamp, - binary_bucket, - binary_bucket_size); - gAgent.sendReliableMessage(); -} - - -void send_places_query(const LLUUID& query_id, - const LLUUID& trans_id, - const std::string& query_text, - U32 query_flags, - S32 category, - const std::string& sim_name) -{ - LLMessageSystem* msg = gMessageSystem; - - msg->newMessage("PlacesQuery"); - msg->nextBlock("AgentData"); - msg->addUUID("AgentID", gAgent.getID()); - msg->addUUID("SessionID", gAgent.getSessionID()); - msg->addUUID("QueryID", query_id); - msg->nextBlock("TransactionData"); - msg->addUUID("TransactionID", trans_id); - msg->nextBlock("QueryData"); - msg->addString("QueryText", query_text); - msg->addU32("QueryFlags", query_flags); - msg->addS8("Category", (S8)category); - msg->addString("SimName", sim_name); - gAgent.sendReliableMessage(); -} - - -void process_user_info_reply(LLMessageSystem* msg, void**) -{ - LLUUID agent_id; - msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); - if(agent_id != gAgent.getID()) - { - LL_WARNS("Messaging") << "process_user_info_reply - " - << "wrong agent id." << LL_ENDL; - } - - BOOL im_via_email; - msg->getBOOLFast(_PREHASH_UserData, _PREHASH_IMViaEMail, im_via_email); - std::string email; - msg->getStringFast(_PREHASH_UserData, _PREHASH_EMail, email); - std::string dir_visibility; - msg->getString( "UserData", "DirectoryVisibility", dir_visibility); - - LLFloaterPreference::updateUserInfo(dir_visibility, im_via_email, email); - LLFloaterPostcard::updateUserInfo(email); -} - - -//--------------------------------------------------------------------------- -// Script Dialog -//--------------------------------------------------------------------------- - -const S32 SCRIPT_DIALOG_MAX_BUTTONS = 12; -const S32 SCRIPT_DIALOG_BUTTON_STR_SIZE = 24; -const S32 SCRIPT_DIALOG_MAX_MESSAGE_SIZE = 512; -const char* SCRIPT_DIALOG_HEADER = "Script Dialog:\n"; - -bool callback_script_dialog(const LLSD& notification, const LLSD& response) -{ - LLNotificationForm form(notification["form"]); - std::string button = LLNotification::getSelectedOptionName(response); - S32 button_idx = LLNotification::getSelectedOption(notification, response); - // Didn't click "Ignore" - if (button_idx != -1) - { - LLMessageSystem* msg = gMessageSystem; - msg->newMessage("ScriptDialogReply"); - msg->nextBlock("AgentData"); - msg->addUUID("AgentID", gAgent.getID()); - msg->addUUID("SessionID", gAgent.getSessionID()); - msg->nextBlock("Data"); - msg->addUUID("ObjectID", notification["payload"]["object_id"].asUUID()); - msg->addS32("ChatChannel", notification["payload"]["chat_channel"].asInteger()); - msg->addS32("ButtonIndex", button_idx); - msg->addString("ButtonLabel", button); - msg->sendReliable(LLHost(notification["payload"]["sender"].asString())); - } - - return false; -} -static LLNotificationFunctorRegistration callback_script_dialog_reg_1("ScriptDialog", callback_script_dialog); -static LLNotificationFunctorRegistration callback_script_dialog_reg_2("ScriptDialogGroup", callback_script_dialog); - -void process_script_dialog(LLMessageSystem* msg, void**) -{ - S32 i; - LLSD payload; - - LLUUID object_id; - msg->getUUID("Data", "ObjectID", object_id); - - if (LLMuteList::getInstance()->isMuted(object_id)) - { - return; - } - - std::string message; - std::string first_name; - std::string last_name; - std::string title; - - S32 chat_channel; - msg->getString("Data", "FirstName", first_name); - msg->getString("Data", "LastName", last_name); - msg->getString("Data", "ObjectName", title); - msg->getString("Data", "Message", message); - msg->getS32("Data", "ChatChannel", chat_channel); - - // unused for now - LLUUID image_id; - msg->getUUID("Data", "ImageID", image_id); - - payload["sender"] = msg->getSender().getIPandPort(); - payload["object_id"] = object_id; - payload["chat_channel"] = chat_channel; - - // build up custom form - S32 button_count = msg->getNumberOfBlocks("Buttons"); - if (button_count > SCRIPT_DIALOG_MAX_BUTTONS) - { - llwarns << "Too many script dialog buttons - omitting some" << llendl; - button_count = SCRIPT_DIALOG_MAX_BUTTONS; - } - - LLNotificationForm form; - for (i = 0; i < button_count; i++) - { - std::string tdesc; - msg->getString("Buttons", "ButtonLabel", tdesc, i); - form.addElement("button", std::string(tdesc)); - } - - LLSD args; - args["TITLE"] = title; - args["MESSAGE"] = message; - LLNotificationPtr notification; - if (!first_name.empty()) - { - args["FIRST"] = first_name; - args["LAST"] = last_name; - notification = LLNotifications::instance().add( - LLNotification::Params("ScriptDialog").substitutions(args).payload(payload).form_elements(form.asLLSD())); - } - else - { - args["GROUPNAME"] = last_name; - notification = LLNotifications::instance().add( - LLNotification::Params("ScriptDialogGroup").substitutions(args).payload(payload).form_elements(form.asLLSD())); - } -} - -//--------------------------------------------------------------------------- - - -std::vector<LLSD> gLoadUrlList; - -bool callback_load_url(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotification::getSelectedOption(notification, response); - - if (0 == option) - { - LLWeb::loadURL(notification["payload"]["url"].asString()); - } - - return false; -} -static LLNotificationFunctorRegistration callback_load_url_reg("LoadWebPage", callback_load_url); - - -// We've got the name of the person who owns the object hurling the url. -// Display confirmation dialog. -void callback_load_url_name(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group) -{ - std::vector<LLSD>::iterator it; - for (it = gLoadUrlList.begin(); it != gLoadUrlList.end(); ) - { - LLSD load_url_info = *it; - if (load_url_info["owner_id"].asUUID() == id) - { - it = gLoadUrlList.erase(it); - - std::string owner_name; - if (is_group) - { - owner_name = first + LLTrans::getString("Group"); - } - else - { - owner_name = first + " " + last; - } - - // For legacy name-only mutes. - if (LLMuteList::getInstance()->isMuted(LLUUID::null, owner_name)) - { - continue; - } - LLSD args; - args["URL"] = load_url_info["url"].asString(); - args["MESSAGE"] = load_url_info["message"].asString();; - args["OBJECTNAME"] = load_url_info["object_name"].asString(); - args["NAME"] = owner_name; - - LLNotifications::instance().add("LoadWebPage", args, load_url_info); - } - else - { - ++it; - } - } -} - -void process_load_url(LLMessageSystem* msg, void**) -{ - LLUUID object_id; - LLUUID owner_id; - BOOL owner_is_group; - char object_name[256]; /* Flawfinder: ignore */ - char message[256]; /* Flawfinder: ignore */ - char url[256]; /* Flawfinder: ignore */ - - msg->getString("Data", "ObjectName", 256, object_name); - msg->getUUID( "Data", "ObjectID", object_id); - msg->getUUID( "Data", "OwnerID", owner_id); - msg->getBOOL( "Data", "OwnerIsGroup", owner_is_group); - msg->getString("Data", "Message", 256, message); - msg->getString("Data", "URL", 256, url); - - LLSD payload; - payload["object_id"] = object_id; - payload["owner_id"] = owner_id; - payload["owner_is_group"] = owner_is_group; - payload["object_name"] = object_name; - payload["message"] = message; - payload["url"] = url; - - // URL is safety checked in load_url above - - // Check if object or owner is muted - if (LLMuteList::getInstance()->isMuted(object_id, object_name) || - LLMuteList::getInstance()->isMuted(owner_id)) - { - LL_INFOS("Messaging")<<"Ignoring load_url from muted object/owner."<<LL_ENDL; - return; - } - - // Add to list of pending name lookups - gLoadUrlList.push_back(payload); - - gCacheName->get(owner_id, owner_is_group, &callback_load_url_name); -} - - -void callback_download_complete(void** data, S32 result, LLExtStat ext_status) -{ - std::string* filepath = (std::string*)data; - LLSD args; - args["DOWNLOAD_PATH"] = *filepath; - LLNotifications::instance().add("FinishedRawDownload", args); - delete filepath; -} - - -void process_initiate_download(LLMessageSystem* msg, void**) -{ - LLUUID agent_id; - msg->getUUID("AgentData", "AgentID", agent_id); - if (agent_id != gAgent.getID()) - { - LL_WARNS("Messaging") << "Initiate download for wrong agent" << LL_ENDL; - return; - } - - std::string sim_filename; - std::string viewer_filename; - msg->getString("FileData", "SimFilename", sim_filename); - msg->getString("FileData", "ViewerFilename", viewer_filename); - - if (!gXferManager->validateFileForRequest(viewer_filename)) - { - llwarns << "SECURITY: Unauthorized download to local file " << viewer_filename << llendl; - return; - } - gXferManager->requestFile(viewer_filename, - sim_filename, - LL_PATH_NONE, - msg->getSender(), - FALSE, // don't delete remote - callback_download_complete, - (void**)new std::string(viewer_filename)); -} - - -void process_script_teleport_request(LLMessageSystem* msg, void**) -{ - std::string object_name; - std::string sim_name; - LLVector3 pos; - LLVector3 look_at; - - msg->getString("Data", "ObjectName", object_name); - msg->getString("Data", "SimName", sim_name); - msg->getVector3("Data", "SimPosition", pos); - msg->getVector3("Data", "LookAt", look_at); - - LLFloaterWorldMap* instance = LLFloaterWorldMap::getInstance(); - if(instance) - { - instance->trackURL( - sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]); - LLFloaterReg::showInstance("world_map", "center"); - } - - // remove above two lines and replace with below line - // to re-enable parcel browser for llMapDestination() - // LLURLDispatcher::dispatch(LLSLURL::buildSLURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]), FALSE); - -} - -void process_covenant_reply(LLMessageSystem* msg, void**) -{ - LLUUID covenant_id, estate_owner_id; - std::string estate_name; - U32 covenant_timestamp; - msg->getUUID("Data", "CovenantID", covenant_id); - msg->getU32("Data", "CovenantTimestamp", covenant_timestamp); - msg->getString("Data", "EstateName", estate_name); - msg->getUUID("Data", "EstateOwnerID", estate_owner_id); - - LLPanelEstateCovenant::updateEstateName(estate_name); - LLPanelLandCovenant::updateEstateName(estate_name); - LLFloaterBuyLand::updateEstateName(estate_name); - - std::string owner_name = - LLSLURL::buildCommand("agent", estate_owner_id, "inspect"); - LLPanelEstateCovenant::updateEstateOwnerName(owner_name); - LLPanelLandCovenant::updateEstateOwnerName(owner_name); - LLFloaterBuyLand::updateEstateOwnerName(owner_name); - - LLPanelPlaceInfo* panel = LLSideTray::getInstance()->findChild<LLPanelPlaceInfo>("panel_place_info"); - if (panel) - { - panel->updateEstateName(estate_name); - panel->updateEstateOwnerName(owner_name); - } - - // standard message, not from system - std::string last_modified; - if (covenant_timestamp == 0) - { - last_modified = LLTrans::getString("covenant_last_modified")+LLTrans::getString("never_text"); - } - else - { - last_modified = LLTrans::getString("covenant_last_modified")+"[" - +LLTrans::getString("LTimeWeek")+"] [" - +LLTrans::getString("LTimeMonth")+"] [" - +LLTrans::getString("LTimeDay")+"] [" - +LLTrans::getString("LTimeHour")+"]:[" - +LLTrans::getString("LTimeMin")+"]:[" - +LLTrans::getString("LTimeSec")+"] [" - +LLTrans::getString("LTimeYear")+"]"; - LLSD substitution; - substitution["datetime"] = (S32) covenant_timestamp; - LLStringUtil::format (last_modified, substitution); - } - - LLPanelEstateCovenant::updateLastModified(last_modified); - LLPanelLandCovenant::updateLastModified(last_modified); - LLFloaterBuyLand::updateLastModified(last_modified); - - // load the actual covenant asset data - const BOOL high_priority = TRUE; - if (covenant_id.notNull()) - { - gAssetStorage->getEstateAsset(gAgent.getRegionHost(), - gAgent.getID(), - gAgent.getSessionID(), - covenant_id, - LLAssetType::AT_NOTECARD, - ET_Covenant, - onCovenantLoadComplete, - NULL, - high_priority); - } - else - { - std::string covenant_text; - if (estate_owner_id.isNull()) - { - // mainland - covenant_text = LLTrans::getString("RegionNoCovenant"); - } - else - { - covenant_text = LLTrans::getString("RegionNoCovenantOtherOwner"); - } - LLPanelEstateCovenant::updateCovenantText(covenant_text, covenant_id); - LLPanelLandCovenant::updateCovenantText(covenant_text); - LLFloaterBuyLand::updateCovenantText(covenant_text, covenant_id); - if (panel) - { - panel->updateCovenantText(covenant_text); - } - } -} - -void onCovenantLoadComplete(LLVFS *vfs, - const LLUUID& asset_uuid, - LLAssetType::EType type, - void* user_data, S32 status, LLExtStat ext_status) -{ - LL_DEBUGS("Messaging") << "onCovenantLoadComplete()" << LL_ENDL; - std::string covenant_text; - if(0 == status) - { - LLVFile file(vfs, asset_uuid, type, LLVFile::READ); - - S32 file_length = file.getSize(); - - std::vector<char> buffer(file_length+1); - file.read((U8*)&buffer[0], file_length); - // put a EOS at the end - buffer[file_length] = '\0'; - - if( (file_length > 19) && !strncmp( &buffer[0], "Linden text version", 19 ) ) - { - LLViewerTextEditor::Params params; - params.name("temp"); - params.max_text_length(file_length+1); - LLViewerTextEditor * editor = LLUICtrlFactory::create<LLViewerTextEditor> (params); - if( !editor->importBuffer( &buffer[0], file_length+1 ) ) - { - LL_WARNS("Messaging") << "Problem importing estate covenant." << LL_ENDL; - covenant_text = "Problem importing estate covenant."; - } - else - { - // Version 0 (just text, doesn't include version number) - covenant_text = editor->getText(); - } - delete editor; - } - else - { - LL_WARNS("Messaging") << "Problem importing estate covenant: Covenant file format error." << LL_ENDL; - covenant_text = "Problem importing estate covenant: Covenant file format error."; - } - } - else - { - LLViewerStats::getInstance()->incStat( LLViewerStats::ST_DOWNLOAD_FAILED ); - - if( LL_ERR_ASSET_REQUEST_NOT_IN_DATABASE == status || - LL_ERR_FILE_EMPTY == status) - { - covenant_text = "Estate covenant notecard is missing from database."; - } - else if (LL_ERR_INSUFFICIENT_PERMISSIONS == status) - { - covenant_text = "Insufficient permissions to view estate covenant."; - } - else - { - covenant_text = "Unable to load estate covenant at this time."; - } - - LL_WARNS("Messaging") << "Problem loading notecard: " << status << LL_ENDL; - } - LLPanelEstateCovenant::updateCovenantText(covenant_text, asset_uuid); - LLPanelLandCovenant::updateCovenantText(covenant_text); - LLFloaterBuyLand::updateCovenantText(covenant_text, asset_uuid); - - LLPanelPlaceInfo* panel = LLSideTray::getInstance()->findChild<LLPanelPlaceInfo>("panel_place_info"); - if (panel) - { - panel->updateCovenantText(covenant_text); - } -} - - -void process_feature_disabled_message(LLMessageSystem* msg, void**) -{ - // Handle Blacklisted feature simulator response... - LLUUID agentID; - LLUUID transactionID; - std::string messageText; - msg->getStringFast(_PREHASH_FailureInfo,_PREHASH_ErrorMessage, messageText,0); - msg->getUUIDFast(_PREHASH_FailureInfo,_PREHASH_AgentID,agentID); - msg->getUUIDFast(_PREHASH_FailureInfo,_PREHASH_TransactionID,transactionID); - - LL_WARNS("Messaging") << "Blacklisted Feature Response:" << messageText << LL_ENDL; -} - -// ------------------------------------------------------------ -// Message system exception callbacks -// ------------------------------------------------------------ - -void invalid_message_callback(LLMessageSystem* msg, - void*, - EMessageException exception) -{ - LLAppViewer::instance()->badNetworkHandler(); -} - -// Please do not add more message handlers here. This file is huge. -// Put them in a file related to the functionality you are implementing. - -void LLOfferInfo::forceResponse(InventoryOfferResponse response) -{ - LLNotification::Params params("UserGiveItem"); - params.functor.function(boost::bind(&LLOfferInfo::inventory_offer_callback, this, _1, _2)); - LLNotifications::instance().forceResponse(params, response); -} +/**
+ * @file llviewermessage.cpp
+ * @brief Dumping ground for viewer-side message system callbacks.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llviewermessage.h"
+
+#include <deque>
+
+#include "llaudioengine.h"
+#include "indra_constants.h"
+#include "lscript_byteformat.h"
+#include "mean_collision_data.h"
+#include "llfloaterbump.h"
+#include "llassetstorage.h"
+#include "llcachename.h"
+#include "llchat.h"
+#include "lldbstrings.h"
+#include "lleconomy.h"
+#include "llfilepicker.h"
+#include "llfloaterreg.h"
+#include "llfocusmgr.h"
+#include "llfollowcamparams.h"
+#include "llinstantmessage.h"
+#include "llquantize.h"
+#include "llregionflags.h"
+#include "llregionhandle.h"
+#include "llsdserialize.h"
+#include "llstring.h"
+#include "llteleportflags.h"
+#include "lltracker.h"
+#include "lltransactionflags.h"
+#include "llxfermanager.h"
+#include "message.h"
+#include "sound_ids.h"
+#include "lltimer.h"
+#include "llmd5.h"
+
+#include "llagent.h"
+#include "llcallingcard.h"
+#include "llconsole.h"
+#include "llvieweraudio.h"
+#include "llviewercontrol.h"
+#include "lldrawpool.h"
+#include "llfirstuse.h"
+#include "llfloateranimpreview.h"
+#include "llfloaterbuycurrency.h"
+#include "llfloaterbuyland.h"
+#include "llfloaterchat.h"
+#include "llfloaterimagepreview.h"
+#include "llfloaterland.h"
+#include "llfloaterregioninfo.h"
+#include "llfloaterlandholdings.h"
+#include "llurldispatcher.h"
+#include "llfloaterpostcard.h"
+#include "llfloaterpreference.h"
+#include "llfollowcam.h"
+#include "llgroupnotify.h"
+#include "llhudeffect.h"
+#include "llhudeffecttrail.h"
+#include "llhudmanager.h"
+#include "llimpanel.h"
+#include "llinventorymodel.h"
+#include "llinventorypanel.h"
+#include "llfloaterinventory.h"
+#include "llmenugl.h"
+#include "llmoveview.h"
+#include "llmutelist.h"
+#include "llnearbychat.h"
+#include "llnotifications.h"
+#include "llnotify.h"
+#include "llpanelgrouplandmoney.h"
+#include "llpanelplaces.h"
+#include "llrecentpeople.h"
+#include "llselectmgr.h"
+#include "llsidetray.h"
+#include "llstartup.h"
+#include "llsky.h"
+#include "llslurl.h"
+#include "llstatenums.h"
+#include "llstatusbar.h"
+#include "llimview.h"
+#include "lltool.h"
+#include "lltoolbar.h"
+#include "lltoolmgr.h"
+#include "lltrans.h"
+#include "llui.h" // for make_ui_sound
+#include "lluploaddialog.h"
+#include "llviewercamera.h"
+#include "llviewergenericmessage.h"
+#include "llviewerinventory.h"
+#include "llviewermenu.h"
+#include "llviewerobject.h"
+#include "llviewerobjectlist.h"
+#include "llviewerparcelmgr.h"
+#include "llviewerpartsource.h"
+#include "llviewerregion.h"
+#include "llviewerstats.h"
+#include "llviewertexteditor.h"
+#include "llviewerthrottle.h"
+#include "llviewerwindow.h"
+#include "llvlmanager.h"
+#include "llvoavatarself.h"
+#include "llvotextbubble.h"
+#include "llweb.h"
+#include "llworld.h"
+#include "pipeline.h"
+#include "llappviewer.h"
+#include "llfloaterworldmap.h"
+#include "llviewerdisplay.h"
+#include "llkeythrottle.h"
+#include "llgroupactions.h"
+#include "llagentui.h"
+#include "llpanelblockedlist.h"
+#include "llpanelplaceinfo.h"
+
+#include <boost/tokenizer.hpp>
+#include <boost/algorithm/string/split.hpp>
+
+#if LL_WINDOWS // For Windows specific error handler
+#include "llwindebug.h" // For the invalid message handler
+#endif
+
+//#include "llnearbychathistory.h"
+#include "llnotificationmanager.h"
+
+//
+// Constants
+//
+const F32 BIRD_AUDIBLE_RADIUS = 32.0f;
+const F32 SIT_DISTANCE_FROM_TARGET = 0.25f;
+static const F32 LOGOUT_REPLY_TIME = 3.f; // Wait this long after LogoutReply before quitting.
+
+// Determine how quickly residents' scripts can issue question dialogs
+// Allow bursts of up to 5 dialogs in 10 seconds. 10*2=20 seconds recovery if throttle kicks in
+static const U32 LLREQUEST_PERMISSION_THROTTLE_LIMIT = 5; // requests
+static const F32 LLREQUEST_PERMISSION_THROTTLE_INTERVAL = 10.0f; // seconds
+
+extern BOOL gDebugClicks;
+
+// function prototypes
+void open_offer(const std::vector<LLUUID>& items, const std::string& from_name);
+bool check_offer_throttle(const std::string& from_name, bool check_only);
+
+//inventory offer throttle globals
+LLFrameTimer gThrottleTimer;
+const U32 OFFER_THROTTLE_MAX_COUNT=5; //number of items per time period
+const F32 OFFER_THROTTLE_TIME=10.f; //time period in seconds
+
+//script permissions
+const std::string SCRIPT_QUESTIONS[SCRIPT_PERMISSION_EOF] =
+ {
+ "ScriptTakeMoney",
+ "ActOnControlInputs",
+ "RemapControlInputs",
+ "AnimateYourAvatar",
+ "AttachToYourAvatar",
+ "ReleaseOwnership",
+ "LinkAndDelink",
+ "AddAndRemoveJoints",
+ "ChangePermissions",
+ "TrackYourCamera",
+ "ControlYourCamera"
+ };
+
+const BOOL SCRIPT_QUESTION_IS_CAUTION[SCRIPT_PERMISSION_EOF] =
+{
+ TRUE, // ScriptTakeMoney,
+ FALSE, // ActOnControlInputs
+ FALSE, // RemapControlInputs
+ FALSE, // AnimateYourAvatar
+ FALSE, // AttachToYourAvatar
+ FALSE, // ReleaseOwnership,
+ FALSE, // LinkAndDelink,
+ FALSE, // AddAndRemoveJoints
+ FALSE, // ChangePermissions
+ FALSE, // TrackYourCamera,
+ FALSE // ControlYourCamera
+};
+
+bool friendship_offer_callback(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotification::getSelectedOption(notification, response);
+ LLUUID fid;
+ LLMessageSystem* msg = gMessageSystem;
+ const LLSD& payload = notification["payload"];
+
+ // add friend to recent people list
+ LLRecentPeople::instance().add(payload["from_id"]);
+
+ switch(option)
+ {
+ case 0:
+ // accept
+ LLAvatarTracker::formFriendship(payload["from_id"]);
+
+ fid = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD);
+
+ // This will also trigger an onlinenotification if the user is online
+ msg->newMessageFast(_PREHASH_AcceptFriendship);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_TransactionBlock);
+ msg->addUUIDFast(_PREHASH_TransactionID, payload["session_id"]);
+ msg->nextBlockFast(_PREHASH_FolderData);
+ msg->addUUIDFast(_PREHASH_FolderID, fid);
+ msg->sendReliable(LLHost(payload["sender"].asString()));
+ break;
+ case 1:
+ // decline
+ // We no longer notify other viewers, but we DO still send
+ // the rejection to the simulator to delete the pending userop.
+ msg->newMessageFast(_PREHASH_DeclineFriendship);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_TransactionBlock);
+ msg->addUUIDFast(_PREHASH_TransactionID, payload["session_id"]);
+ msg->sendReliable(LLHost(payload["sender"].asString()));
+ break;
+ default:
+ // close button probably, possibly timed out
+ break;
+ }
+
+ return false;
+}
+static LLNotificationFunctorRegistration friendship_offer_callback_reg("OfferFriendship", friendship_offer_callback);
+static LLNotificationFunctorRegistration friendship_offer_callback_reg_nm("OfferFriendshipNoMessage", friendship_offer_callback);
+
+//const char BUSY_AUTO_RESPONSE[] = "The Resident you messaged is in 'busy mode' which means they have "
+// "requested not to be disturbed. Your message will still be shown in their IM "
+// "panel for later viewing.";
+
+//
+// Functions
+//
+
+void give_money(const LLUUID& uuid, LLViewerRegion* region, S32 amount, BOOL is_group,
+ S32 trx_type, const std::string& desc)
+{
+ if(0 == amount || !region) return;
+ amount = abs(amount);
+ LL_INFOS("Messaging") << "give_money(" << uuid << "," << amount << ")"<< LL_ENDL;
+ if(can_afford_transaction(amount))
+ {
+// gStatusBar->debitBalance(amount);
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_MoneyTransferRequest);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_MoneyData);
+ msg->addUUIDFast(_PREHASH_SourceID, gAgent.getID() );
+ msg->addUUIDFast(_PREHASH_DestID, uuid);
+ msg->addU8Fast(_PREHASH_Flags, pack_transaction_flags(FALSE, is_group));
+ msg->addS32Fast(_PREHASH_Amount, amount);
+ msg->addU8Fast(_PREHASH_AggregatePermNextOwner, (U8)LLAggregatePermissions::AP_EMPTY);
+ msg->addU8Fast(_PREHASH_AggregatePermInventory, (U8)LLAggregatePermissions::AP_EMPTY);
+ msg->addS32Fast(_PREHASH_TransactionType, trx_type );
+ msg->addStringFast(_PREHASH_Description, desc);
+ msg->sendReliable(region->getHost());
+ }
+ else
+ {
+ LLFloaterBuyCurrency::buyCurrency("Giving", amount);
+ }
+}
+
+void send_complete_agent_movement(const LLHost& sim_host)
+{
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_CompleteAgentMovement);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addU32Fast(_PREHASH_CircuitCode, msg->mOurCircuitCode);
+ msg->sendReliable(sim_host);
+}
+
+void process_logout_reply(LLMessageSystem* msg, void**)
+{
+ // The server has told us it's ok to quit.
+ LL_DEBUGS("Messaging") << "process_logout_reply" << LL_ENDL;
+
+ LLUUID agent_id;
+ msg->getUUID("AgentData", "AgentID", agent_id);
+ LLUUID session_id;
+ msg->getUUID("AgentData", "SessionID", session_id);
+ if((agent_id != gAgent.getID()) || (session_id != gAgent.getSessionID()))
+ {
+ LL_WARNS("Messaging") << "Bogus Logout Reply" << LL_ENDL;
+ }
+
+ LLInventoryModel::update_map_t parents;
+ S32 count = msg->getNumberOfBlocksFast( _PREHASH_InventoryData );
+ for(S32 i = 0; i < count; ++i)
+ {
+ LLUUID item_id;
+ msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_ItemID, item_id, i);
+
+ if( (1 == count) && item_id.isNull() )
+ {
+ // Detect dummy item. Indicates an empty list.
+ break;
+ }
+
+ // We do not need to track the asset ids, just account for an
+ // updated inventory version.
+ LL_INFOS("Messaging") << "process_logout_reply itemID=" << item_id << LL_ENDL;
+ LLInventoryItem* item = gInventory.getItem( item_id );
+ if( item )
+ {
+ parents[item->getParentUUID()] = 0;
+ gInventory.addChangedMask(LLInventoryObserver::INTERNAL, item_id);
+ }
+ else
+ {
+ LL_INFOS("Messaging") << "process_logout_reply item not found: " << item_id << LL_ENDL;
+ }
+ }
+ LLAppViewer::instance()->forceQuit();
+}
+
+void process_layer_data(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLViewerRegion *regionp = LLWorld::getInstance()->getRegion(mesgsys->getSender());
+
+ if (!regionp || gNoRender)
+ {
+ return;
+ }
+
+
+ S32 size;
+ S8 type;
+
+ mesgsys->getS8Fast(_PREHASH_LayerID, _PREHASH_Type, type);
+ size = mesgsys->getSizeFast(_PREHASH_LayerData, _PREHASH_Data);
+ if (0 == size)
+ {
+ LL_WARNS("Messaging") << "Layer data has zero size." << LL_ENDL;
+ return;
+ }
+ if (size < 0)
+ {
+ // getSizeFast() is probably trying to tell us about an error
+ LL_WARNS("Messaging") << "getSizeFast() returned negative result: "
+ << size
+ << LL_ENDL;
+ return;
+ }
+ U8 *datap = new U8[size];
+ mesgsys->getBinaryDataFast(_PREHASH_LayerData, _PREHASH_Data, datap, size);
+ LLVLData *vl_datap = new LLVLData(regionp, type, datap, size);
+ if (mesgsys->getReceiveCompressedSize())
+ {
+ gVLManager.addLayerData(vl_datap, mesgsys->getReceiveCompressedSize());
+ }
+ else
+ {
+ gVLManager.addLayerData(vl_datap, mesgsys->getReceiveSize());
+ }
+}
+
+// S32 exported_object_count = 0;
+// S32 exported_image_count = 0;
+// S32 current_object_count = 0;
+// S32 current_image_count = 0;
+
+// extern LLNotifyBox *gExporterNotify;
+// extern LLUUID gExporterRequestID;
+// extern std::string gExportDirectory;
+
+// extern LLUploadDialog *gExportDialog;
+
+// std::string gExportedFile;
+
+// std::map<LLUUID, std::string> gImageChecksums;
+
+// void export_complete()
+// {
+// LLUploadDialog::modalUploadFinished();
+// gExporterRequestID.setNull();
+// gExportDirectory = "";
+
+// LLFILE* fXML = LLFile::fopen(gExportedFile, "rb"); /* Flawfinder: ignore */
+// fseek(fXML, 0, SEEK_END);
+// long length = ftell(fXML);
+// fseek(fXML, 0, SEEK_SET);
+// U8 *buffer = new U8[length + 1];
+// size_t nread = fread(buffer, 1, length, fXML);
+// if (nread < (size_t) length)
+// {
+// LL_WARNS("Messaging") << "Short read" << LL_ENDL;
+// }
+// buffer[nread] = '\0';
+// fclose(fXML);
+
+// char *pos = (char *)buffer;
+// while ((pos = strstr(pos+1, "<sl:image ")) != 0)
+// {
+// char *pos_check = strstr(pos, "checksum=\"");
+
+// if (pos_check)
+// {
+// char *pos_uuid = strstr(pos_check, "\">");
+
+// if (pos_uuid)
+// {
+// char image_uuid_str[UUID_STR_SIZE]; /* Flawfinder: ignore */
+// memcpy(image_uuid_str, pos_uuid+2, UUID_STR_SIZE-1); /* Flawfinder: ignore */
+// image_uuid_str[UUID_STR_SIZE-1] = 0;
+
+// LLUUID image_uuid(image_uuid_str);
+
+// LL_INFOS("Messaging") << "Found UUID: " << image_uuid << LL_ENDL;
+
+// std::map<LLUUID, std::string>::iterator itor = gImageChecksums.find(image_uuid);
+// if (itor != gImageChecksums.end())
+// {
+// LL_INFOS("Messaging") << "Replacing with checksum: " << itor->second << LL_ENDL;
+// if (!itor->second.empty())
+// {
+// memcpy(&pos_check[10], itor->second.c_str(), 32); /* Flawfinder: ignore */
+// }
+// }
+// }
+// }
+// }
+
+// LLFILE* fXMLOut = LLFile::fopen(gExportedFile, "wb"); /* Flawfinder: ignore */
+// if (fwrite(buffer, 1, length, fXMLOut) != length)
+// {
+// LL_WARNS("Messaging") << "Short write" << LL_ENDL;
+// }
+// fclose(fXMLOut);
+
+// delete [] buffer;
+// }
+
+
+// void exported_item_complete(const LLTSCode status, void *user_data)
+// {
+// //std::string *filename = (std::string *)user_data;
+
+// if (status < LLTS_OK)
+// {
+// LL_WARNS("Messaging") << "Export failed!" << LL_ENDL;
+// }
+// else
+// {
+// ++current_object_count;
+// if (current_image_count == exported_image_count && current_object_count == exported_object_count)
+// {
+// LL_INFOS("Messaging") << "*** Export complete ***" << LL_ENDL;
+
+// export_complete();
+// }
+// else
+// {
+// gExportDialog->setMessage(llformat("Exported %d/%d object files, %d/%d textures.", current_object_count, exported_object_count, current_image_count, exported_image_count));
+// }
+// }
+// }
+
+// struct exported_image_info
+// {
+// LLUUID image_id;
+// std::string filename;
+// U32 image_num;
+// };
+
+// void exported_j2c_complete(const LLTSCode status, void *user_data)
+// {
+// exported_image_info *info = (exported_image_info *)user_data;
+// LLUUID image_id = info->image_id;
+// U32 image_num = info->image_num;
+// std::string filename = info->filename;
+// delete info;
+
+// if (status < LLTS_OK)
+// {
+// LL_WARNS("Messaging") << "Image download failed!" << LL_ENDL;
+// }
+// else
+// {
+// LLFILE* fIn = LLFile::fopen(filename, "rb"); /* Flawfinder: ignore */
+// if (fIn)
+// {
+// LLPointer<LLImageJ2C> ImageUtility = new LLImageJ2C;
+// LLPointer<LLImageTGA> TargaUtility = new LLImageTGA;
+
+// fseek(fIn, 0, SEEK_END);
+// S32 length = ftell(fIn);
+// fseek(fIn, 0, SEEK_SET);
+// U8 *buffer = ImageUtility->allocateData(length);
+// if (fread(buffer, 1, length, fIn) != length)
+// {
+// LL_WARNS("Messaging") << "Short read" << LL_ENDL;
+// }
+// fclose(fIn);
+// LLFile::remove(filename);
+
+// // Convert to TGA
+// LLPointer<LLImageRaw> image = new LLImageRaw();
+
+// ImageUtility->updateData();
+// ImageUtility->decode(image, 100000.0f);
+
+// TargaUtility->encode(image);
+// U8 *data = TargaUtility->getData();
+// S32 data_size = TargaUtility->getDataSize();
+
+// std::string file_path = gDirUtilp->getDirName(filename);
+
+// std::string output_file = llformat("%s/image-%03d.tga", file_path.c_str(), image_num);//filename;
+// //S32 name_len = output_file.length();
+// //strcpy(&output_file[name_len-3], "tga");
+// LLFILE* fOut = LLFile::fopen(output_file, "wb"); /* Flawfinder: ignore */
+// char md5_hash_string[33]; /* Flawfinder: ignore */
+// strcpy(md5_hash_string, "00000000000000000000000000000000"); /* Flawfinder: ignore */
+// if (fOut)
+// {
+// if (fwrite(data, 1, data_size, fOut) != data_size)
+// {
+// LL_WARNS("Messaging") << "Short write" << LL_ENDL;
+// }
+// fseek(fOut, 0, SEEK_SET);
+// fclose(fOut);
+// fOut = LLFile::fopen(output_file, "rb"); /* Flawfinder: ignore */
+// LLMD5 my_md5_hash(fOut);
+// my_md5_hash.hex_digest(md5_hash_string);
+// }
+
+// gImageChecksums.insert(std::pair<LLUUID, std::string>(image_id, md5_hash_string));
+// }
+// }
+
+// ++current_image_count;
+// if (current_image_count == exported_image_count && current_object_count == exported_object_count)
+// {
+// LL_INFOS("Messaging") << "*** Export textures complete ***" << LL_ENDL;
+// export_complete();
+// }
+// else
+// {
+// gExportDialog->setMessage(llformat("Exported %d/%d object files, %d/%d textures.", current_object_count, exported_object_count, current_image_count, exported_image_count));
+// }
+//}
+
+void process_derez_ack(LLMessageSystem*, void**)
+{
+ if(gViewerWindow) gViewerWindow->getWindow()->decBusyCount();
+}
+
+void process_places_reply(LLMessageSystem* msg, void** data)
+{
+ LLUUID query_id;
+
+ msg->getUUID("AgentData", "QueryID", query_id);
+ if (query_id.isNull())
+ {
+ LLFloaterLandHoldings::processPlacesReply(msg, data);
+ }
+ else if(gAgent.isInGroup(query_id))
+ {
+ LLPanelGroupLandMoney::processPlacesReply(msg, data);
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "Got invalid PlacesReply message" << LL_ENDL;
+ }
+}
+
+void send_sound_trigger(const LLUUID& sound_id, F32 gain)
+{
+ if (sound_id.isNull() || gAgent.getRegion() == NULL)
+ {
+ // disconnected agent or zero guids don't get sent (no sound)
+ return;
+ }
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_SoundTrigger);
+ msg->nextBlockFast(_PREHASH_SoundData);
+ msg->addUUIDFast(_PREHASH_SoundID, sound_id);
+ // Client untrusted, ids set on sim
+ msg->addUUIDFast(_PREHASH_OwnerID, LLUUID::null );
+ msg->addUUIDFast(_PREHASH_ObjectID, LLUUID::null );
+ msg->addUUIDFast(_PREHASH_ParentID, LLUUID::null );
+
+ msg->addU64Fast(_PREHASH_Handle, gAgent.getRegion()->getHandle());
+
+ LLVector3 position = gAgent.getPositionAgent();
+ msg->addVector3Fast(_PREHASH_Position, position);
+ msg->addF32Fast(_PREHASH_Gain, gain);
+
+ gAgent.sendMessage();
+}
+
+bool join_group_response(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotification::getSelectedOption(notification, response);
+ BOOL delete_context_data = TRUE;
+ bool accept_invite = false;
+
+ LLUUID group_id = notification["payload"]["group_id"].asUUID();
+ LLUUID transaction_id = notification["payload"]["transaction_id"].asUUID();
+ std::string name = notification["payload"]["name"].asString();
+ std::string message = notification["payload"]["message"].asString();
+ S32 fee = notification["payload"]["fee"].asInteger();
+
+ if (option == 2 && !group_id.isNull())
+ {
+ LLGroupActions::show(group_id);
+ LLSD args;
+ args["MESSAGE"] = message;
+ LLNotifications::instance().add("JoinGroup", args, notification["payload"]);
+ return false;
+ }
+ if(option == 0 && !group_id.isNull())
+ {
+ // check for promotion or demotion.
+ S32 max_groups = MAX_AGENT_GROUPS;
+ if(gAgent.isInGroup(group_id)) ++max_groups;
+
+ if(gAgent.mGroups.count() < max_groups)
+ {
+ accept_invite = true;
+ }
+ else
+ {
+ delete_context_data = FALSE;
+ LLSD args;
+ args["NAME"] = name;
+ args["INVITE"] = message;
+ LLNotifications::instance().add("JoinedTooManyGroupsMember", args, notification["payload"]);
+ }
+ }
+
+ if (accept_invite)
+ {
+ // If there is a fee to join this group, make
+ // sure the user is sure they want to join.
+ if (fee > 0)
+ {
+ delete_context_data = FALSE;
+ LLSD args;
+ args["COST"] = llformat("%d", fee);
+ // Set the fee for next time to 0, so that we don't keep
+ // asking about a fee.
+ LLSD next_payload = notification["payload"];
+ next_payload["fee"] = 0;
+ LLNotifications::instance().add("JoinGroupCanAfford",
+ args,
+ next_payload);
+ }
+ else
+ {
+ send_improved_im(group_id,
+ std::string("name"),
+ std::string("message"),
+ IM_ONLINE,
+ IM_GROUP_INVITATION_ACCEPT,
+ transaction_id);
+ }
+ }
+ else
+ {
+ send_improved_im(group_id,
+ std::string("name"),
+ std::string("message"),
+ IM_ONLINE,
+ IM_GROUP_INVITATION_DECLINE,
+ transaction_id);
+ }
+
+ return false;
+}
+static LLNotificationFunctorRegistration jgr_1("JoinGroup", join_group_response);
+static LLNotificationFunctorRegistration jgr_2("JoinedTooManyGroupsMember", join_group_response);
+static LLNotificationFunctorRegistration jgr_3("JoinGroupCanAfford", join_group_response);
+
+
+//-----------------------------------------------------------------------------
+// Instant Message
+//-----------------------------------------------------------------------------
+class LLOpenAgentOffer : public LLInventoryFetchObserver
+{
+public:
+ LLOpenAgentOffer(const std::string& from_name) : mFromName(from_name) {}
+ /*virtual*/ void done()
+ {
+ open_offer(mComplete, mFromName);
+ gInventory.removeObserver(this);
+ delete this;
+ }
+private:
+ std::string mFromName;
+};
+
+//unlike the FetchObserver for AgentOffer, we only make one
+//instance of the AddedObserver for TaskOffers
+//and it never dies. We do this because we don't know the UUID of
+//task offers until they are accepted, so we don't wouldn't
+//know what to watch for, so instead we just watch for all additions.
+class LLOpenTaskOffer : public LLInventoryAddedObserver
+{
+protected:
+ /*virtual*/ void done()
+ {
+ open_offer(mAdded, "");
+ mAdded.clear();
+ }
+ };
+
+//one global instance to bind them
+LLOpenTaskOffer* gNewInventoryObserver=NULL;
+
+void start_new_inventory_observer()
+{
+ if (!gNewInventoryObserver) //task offer observer
+ {
+ // Observer is deleted by gInventory
+ gNewInventoryObserver = new LLOpenTaskOffer;
+ gInventory.addObserver(gNewInventoryObserver);
+ }
+}
+
+class LLDiscardAgentOffer : public LLInventoryFetchComboObserver
+{
+public:
+ LLDiscardAgentOffer(const LLUUID& folder_id, const LLUUID& object_id) :
+ mFolderID(folder_id),
+ mObjectID(object_id) {}
+ virtual ~LLDiscardAgentOffer() {}
+ virtual void done()
+ {
+ LL_DEBUGS("Messaging") << "LLDiscardAgentOffer::done()" << LL_ENDL;
+ LLUUID trash_id;
+ trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
+ bool notify = false;
+ if(trash_id.notNull() && mObjectID.notNull())
+ {
+ LLInventoryModel::update_list_t update;
+ LLInventoryModel::LLCategoryUpdate old_folder(mFolderID, -1);
+ update.push_back(old_folder);
+ LLInventoryModel::LLCategoryUpdate new_folder(trash_id, 1);
+ update.push_back(new_folder);
+ gInventory.accountForUpdate(update);
+ gInventory.moveObject(mObjectID, trash_id);
+ LLInventoryObject* obj = gInventory.getObject(mObjectID);
+ if(obj)
+ {
+ // no need to restamp since this is already a freshly
+ // stamped item.
+ obj->updateParentOnServer(FALSE);
+ notify = true;
+ }
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "DiscardAgentOffer unable to find: "
+ << (trash_id.isNull() ? "trash " : "")
+ << (mObjectID.isNull() ? "object" : "") << LL_ENDL;
+ }
+ gInventory.removeObserver(this);
+ if(notify)
+ {
+ gInventory.notifyObservers();
+ }
+ delete this;
+ }
+protected:
+ LLUUID mFolderID;
+ LLUUID mObjectID;
+};
+
+
+//Returns TRUE if we are OK, FALSE if we are throttled
+//Set check_only true if you want to know the throttle status
+//without registering a hit
+bool check_offer_throttle(const std::string& from_name, bool check_only)
+{
+ static U32 throttle_count;
+ static bool throttle_logged;
+ LLChat chat;
+ std::string log_message;
+
+ if (!gSavedSettings.getBOOL("ShowNewInventory"))
+ return false;
+
+ if (check_only)
+ {
+ return gThrottleTimer.hasExpired();
+ }
+
+ if(gThrottleTimer.checkExpirationAndReset(OFFER_THROTTLE_TIME))
+ {
+ LL_DEBUGS("Messaging") << "Throttle Expired" << LL_ENDL;
+ throttle_count=1;
+ throttle_logged=false;
+ return true;
+ }
+ else //has not expired
+ {
+ LL_DEBUGS("Messaging") << "Throttle Not Expired, Count: " << throttle_count << LL_ENDL;
+ // When downloading the initial inventory we get a lot of new items
+ // coming in and can't tell that from spam.
+ if (LLStartUp::getStartupState() >= STATE_STARTED
+ && throttle_count >= OFFER_THROTTLE_MAX_COUNT)
+ {
+ if (!throttle_logged)
+ {
+ // Use the name of the last item giver, who is probably the person
+ // spamming you.
+ std::ostringstream message;
+ message << LLAppViewer::instance()->getSecondLifeTitle();
+ if (!from_name.empty())
+ {
+ message << ": Items coming in too fast from " << from_name;
+ }
+ else
+ {
+ message << ": Items coming in too fast";
+ }
+ message << ", automatic preview disabled for "
+ << OFFER_THROTTLE_TIME << " seconds.";
+ chat.mText = message.str();
+ //this is kinda important, so actually put it on screen
+ LLFloaterChat::addChat(chat, FALSE, FALSE);
+ throttle_logged=true;
+ }
+ return false;
+ }
+ else
+ {
+ throttle_count++;
+ return true;
+ }
+ }
+}
+
+void open_offer(const std::vector<LLUUID>& items, const std::string& from_name)
+{
+ std::vector<LLUUID>::const_iterator it = items.begin();
+ std::vector<LLUUID>::const_iterator end = items.end();
+ LLUUID trash_id(gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH));
+ LLInventoryItem* item;
+ for(; it != end; ++it)
+ {
+ const LLUUID& id = *it;
+ item = gInventory.getItem(id);
+ if(!item)
+ {
+ LL_WARNS("Messaging") << "Unable to show inventory item: " << id << LL_ENDL;
+ continue;
+ }
+ if(gInventory.isObjectDescendentOf(id, trash_id))
+ {
+ continue;
+ }
+ LLAssetType::EType asset_type = item->getType();
+
+ //if we are throttled, don't display them
+ if (check_offer_throttle(from_name, false))
+ {
+ // If we opened this ourselves, focus it
+ BOOL take_focus = from_name.empty() ? TAKE_FOCUS_YES : TAKE_FOCUS_NO;
+ switch(asset_type)
+ {
+ case LLAssetType::AT_NOTECARD:
+ LLFloaterReg::showInstance("preview_notecard", LLSD(id), take_focus);
+ break;
+ case LLAssetType::AT_LANDMARK:
+ {
+ LLInventoryCategory* parent_folder = gInventory.getCategory(item->getParentUUID());
+ LLSD args;
+ args["LANDMARK_NAME"] = item->getName();
+ args["FOLDER_NAME"] = std::string(parent_folder ? parent_folder->getName() : "unknown");
+ LLNotifications::instance().add("LandmarkCreated", args);
+
+ // Created landmark is passed to Places panel to allow its editing.
+ LLPanelPlaces *panel = dynamic_cast<LLPanelPlaces*>(LLSideTray::getInstance()->showPanel("panel_places", LLSD()));
+ if (panel)
+ {
+ panel->setItem(item);
+ }
+ }
+ break;
+ case LLAssetType::AT_TEXTURE:
+ LLFloaterReg::showInstance("preview_texture", LLSD(id), take_focus);
+ break;
+ default:
+ break;
+ }
+ }
+ //highlight item, if it's not in the trash or lost+found
+
+ // Don't auto-open the inventory floater
+ LLFloaterInventory* view = NULL;
+ if(gSavedSettings.getBOOL("ShowInInventory") &&
+ asset_type != LLAssetType::AT_CALLINGCARD &&
+ item->getInventoryType() != LLInventoryType::IT_ATTACHMENT &&
+ !from_name.empty())
+ {
+ view = LLFloaterInventory::showAgentInventory();
+ }
+ else
+ {
+ view = LLFloaterInventory::getActiveInventory();
+ }
+ if(!view)
+ {
+ return;
+ }
+
+ //Trash Check
+ LLUUID trash_id;
+ trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
+ if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id))
+ {
+ return;
+ }
+ LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND);
+ //BOOL inventory_has_focus = gFocusMgr.childHasKeyboardFocus(view);
+ BOOL user_is_away = gAwayTimer.getStarted();
+
+ // don't select lost and found items if the user is active
+ if (gInventory.isObjectDescendentOf(item->getUUID(), lost_and_found_id)
+ && !user_is_away)
+ {
+ return;
+ }
+
+ //Not sure about this check. Could make it easy to miss incoming items.
+ //don't dick with highlight while the user is working
+ //if(inventory_has_focus && !user_is_away)
+ // break;
+ LL_DEBUGS("Messaging") << "Highlighting" << item->getUUID() << LL_ENDL;
+ //highlight item
+
+ if (view->getPanel())
+ {
+ LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus();
+ view->getPanel()->setSelection(item->getUUID(), TAKE_FOCUS_NO);
+ gFocusMgr.setKeyboardFocus(focus_ctrl);
+ }
+ }
+}
+
+void inventory_offer_mute_callback(const LLUUID& blocked_id,
+ const std::string& first_name,
+ const std::string& last_name,
+ BOOL is_group)
+{
+ std::string from_name;
+ LLMute::EType type;
+
+ if (is_group)
+ {
+ type = LLMute::GROUP;
+ from_name = first_name;
+ }
+ else
+ {
+ type = LLMute::AGENT;
+ from_name = first_name + " " + last_name;
+ }
+
+ LLMute mute(blocked_id, from_name, type);
+ if (LLMuteList::getInstance()->add(mute))
+ {
+ LLPanelBlockedList::showPanelAndSelect(blocked_id);
+ }
+
+ // purge the message queue of any previously queued inventory offers from the same source.
+ class OfferMatcher : public LLNotifyBoxView::Matcher
+ {
+ public:
+ OfferMatcher(const LLUUID& to_block) : blocked_id(to_block) {}
+ BOOL matches(const LLNotificationPtr notification) const
+ {
+ if(notification->getName() == "ObjectGiveItem"
+ || notification->getName() == "ObjectGiveItemUnknownUser"
+ || notification->getName() == "UserGiveItem")
+ {
+ return (notification->getPayload()["from_id"].asUUID() == blocked_id);
+ }
+ return FALSE;
+ }
+ private:
+ const LLUUID& blocked_id;
+ };
+ gNotifyBoxView->purgeMessagesMatching(OfferMatcher(blocked_id));
+}
+
+LLOfferInfo::LLOfferInfo(const LLSD& sd)
+{
+ mIM = (EInstantMessage)sd["im_type"].asInteger();
+ mFromID = sd["from_id"].asUUID();
+ mFromGroup = sd["from_group"].asBoolean();
+ mFromObject = sd["from_object"].asBoolean();
+ mTransactionID = sd["transaction_id"].asUUID();
+ mFolderID = sd["folder_id"].asUUID();
+ mObjectID = sd["object_id"].asUUID();
+ mType = LLAssetType::lookup(sd["type"].asString().c_str());
+ mFromName = sd["from_name"].asString();
+ mDesc = sd["description"].asString();
+ mHost = LLHost(sd["sender"].asString());
+}
+
+LLSD LLOfferInfo::asLLSD()
+{
+ LLSD sd;
+ sd["im_type"] = mIM;
+ sd["from_id"] = mFromID;
+ sd["from_group"] = mFromGroup;
+ sd["from_object"] = mFromObject;
+ sd["transaction_id"] = mTransactionID;
+ sd["folder_id"] = mFolderID;
+ sd["object_id"] = mObjectID;
+ sd["type"] = LLAssetType::lookup(mType);
+ sd["from_name"] = mFromName;
+ sd["description"] = mDesc;
+ sd["sender"] = mHost.getIPandPort();
+ return sd;
+}
+
+bool LLOfferInfo::inventory_offer_callback(const LLSD& notification, const LLSD& response)
+ {
+ LLChat chat;
+ std::string log_message;
+ S32 button = LLNotification::getSelectedOption(notification, response);
+
+ // For muting, we need to add the mute, then decline the offer.
+ // This must be done here because:
+ // * callback may be called immediately,
+ // * adding the mute sends a message,
+ // * we can't build two messages at once.
+ if (2 == button)
+ {
+ gCacheName->get(mFromID, mFromGroup, &inventory_offer_mute_callback);
+ }
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_ImprovedInstantMessage);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_MessageBlock);
+ msg->addBOOLFast(_PREHASH_FromGroup, FALSE);
+ msg->addUUIDFast(_PREHASH_ToAgentID, mFromID);
+ msg->addU8Fast(_PREHASH_Offline, IM_ONLINE);
+ msg->addUUIDFast(_PREHASH_ID, mTransactionID);
+ msg->addU32Fast(_PREHASH_Timestamp, NO_TIMESTAMP); // no timestamp necessary
+ std::string name;
+ LLAgentUI::buildFullname(name);
+ msg->addStringFast(_PREHASH_FromAgentName, name);
+ msg->addStringFast(_PREHASH_Message, "");
+ msg->addU32Fast(_PREHASH_ParentEstateID, 0);
+ msg->addUUIDFast(_PREHASH_RegionID, LLUUID::null);
+ msg->addVector3Fast(_PREHASH_Position, gAgent.getPositionAgent());
+ LLInventoryObserver* opener = NULL;
+ LLViewerInventoryCategory* catp = NULL;
+ catp = (LLViewerInventoryCategory*)gInventory.getCategory(mObjectID);
+ LLViewerInventoryItem* itemp = NULL;
+ if(!catp)
+ {
+ itemp = (LLViewerInventoryItem*)gInventory.getItem(mObjectID);
+ }
+
+ std::string from_string; // Used in the pop-up.
+ std::string chatHistory_string; // Used in chat history.
+ if (mFromObject == TRUE)
+ {
+ if (mFromGroup)
+ {
+ std::string group_name;
+ if (gCacheName->getGroupName(mFromID, group_name))
+ {
+ from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+"'"
+ + mFromName + LLTrans::getString("'") +" " + LLTrans::getString("InvOfferOwnedByGroup")
+ + " "+ "'" + group_name + "'";
+
+ chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByGroup")
+ + " " + group_name + "'";
+ }
+ else
+ {
+ from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+"'"
+ + mFromName +"'"+ " " + LLTrans::getString("InvOfferOwnedByUnknownGroup");
+ chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByUnknownGroup");
+ }
+ }
+ else
+ {
+ std::string first_name, last_name;
+ if (gCacheName->getName(mFromID, first_name, last_name))
+ {
+ from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+ LLTrans::getString("'") + mFromName
+ + LLTrans::getString("'")+" " + LLTrans::getString("InvOfferOwnedBy") + first_name + " " + last_name;
+ chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedBy") + " " + first_name + " " + last_name;
+ }
+ else
+ {
+ from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+LLTrans::getString("'")
+ + mFromName + LLTrans::getString("'")+" " + LLTrans::getString("InvOfferOwnedByUnknownUser");
+ chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByUnknownUser");
+ }
+ }
+ }
+ else
+ {
+ from_string = chatHistory_string = mFromName;
+ }
+
+ bool busy=FALSE;
+
+ switch(button)
+ {
+ case IOR_ACCEPT:
+ // ACCEPT. The math for the dialog works, because the accept
+ // for inventory_offered, task_inventory_offer or
+ // group_notice_inventory is 1 greater than the offer integer value.
+ // Generates IM_INVENTORY_ACCEPTED, IM_TASK_INVENTORY_ACCEPTED,
+ // or IM_GROUP_NOTICE_INVENTORY_ACCEPTED
+ msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 1));
+ msg->addBinaryDataFast(_PREHASH_BinaryBucket, &(mFolderID.mData),
+ sizeof(mFolderID.mData));
+ // send the message
+ msg->sendReliable(mHost);
+
+ //don't spam them if they are getting flooded
+ if (check_offer_throttle(mFromName, true))
+ {
+ log_message = chatHistory_string + " " + LLTrans::getString("InvOfferGaveYou") + " " + mDesc + LLTrans::getString(".");
+ chat.mText = log_message;
+ LLFloaterChat::addChatHistory(chat);
+ }
+
+ // we will want to open this item when it comes back.
+ LL_DEBUGS("Messaging") << "Initializing an opener for tid: " << mTransactionID
+ << LL_ENDL;
+ switch (mIM)
+ {
+ case IM_INVENTORY_OFFERED:
+ {
+ // This is an offer from an agent. In this case, the back
+ // end has already copied the items into your inventory,
+ // so we can fetch it out of our inventory.
+ LLInventoryFetchObserver::item_ref_t items;
+ items.push_back(mObjectID);
+ LLOpenAgentOffer* open_agent_offer = new LLOpenAgentOffer(from_string);
+ open_agent_offer->fetchItems(items);
+ if(catp || (itemp && itemp->isComplete()))
+ {
+ open_agent_offer->done();
+ }
+ else
+ {
+ opener = open_agent_offer;
+ }
+ }
+ break;
+ case IM_TASK_INVENTORY_OFFERED:
+ case IM_GROUP_NOTICE:
+ case IM_GROUP_NOTICE_REQUESTED:
+ {
+ // This is an offer from a task or group.
+ // We don't use a new instance of an opener
+ // We instead use the singular observer gOpenTaskOffer
+ // Since it already exists, we don't need to actually do anything
+ }
+ break;
+ default:
+ LL_WARNS("Messaging") << "inventory_offer_callback: unknown offer type" << LL_ENDL;
+ break;
+ } // end switch (mIM)
+ break;
+
+ case IOR_BUSY:
+ //Busy falls through to decline. Says to make busy message.
+ busy=TRUE;
+ case IOR_MUTE:
+ // MUTE falls through to decline
+ case IOR_DECLINE:
+ // DECLINE. The math for the dialog works, because the decline
+ // for inventory_offered, task_inventory_offer or
+ // group_notice_inventory is 2 greater than the offer integer value.
+ // Generates IM_INVENTORY_DECLINED, IM_TASK_INVENTORY_DECLINED,
+ // or IM_GROUP_NOTICE_INVENTORY_DECLINED
+ default:
+ // close button probably (or any of the fall-throughs from above)
+ msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 2));
+ msg->addBinaryDataFast(_PREHASH_BinaryBucket, EMPTY_BINARY_BUCKET, EMPTY_BINARY_BUCKET_SIZE);
+ // send the message
+ msg->sendReliable(mHost);
+
+ log_message = LLTrans::getString("InvOfferYouDecline") + " " + mDesc + " " + LLTrans::getString("InvOfferFrom") + " " + mFromName +".";
+ chat.mText = log_message;
+ if( LLMuteList::getInstance()->isMuted(mFromID ) && ! LLMuteList::getInstance()->isLinden(mFromName) ) // muting for SL-42269
+ {
+ chat.mMuted = TRUE;
+ }
+ LLFloaterChat::addChatHistory(chat);
+
+ // If it's from an agent, we have to fetch the item to throw
+ // it away. If it's from a task or group, just denying the
+ // request will suffice to discard the item.
+ if(IM_INVENTORY_OFFERED == mIM)
+ {
+ LLInventoryFetchComboObserver::folder_ref_t folders;
+ LLInventoryFetchComboObserver::item_ref_t items;
+ items.push_back(mObjectID);
+ LLDiscardAgentOffer* discard_agent_offer;
+ discard_agent_offer = new LLDiscardAgentOffer(mFolderID, mObjectID);
+ discard_agent_offer->fetch(folders, items);
+ if(catp || (itemp && itemp->isComplete()))
+ {
+ discard_agent_offer->done();
+ }
+ else
+ {
+ opener = discard_agent_offer;
+ }
+
+ }
+ if (busy && (!mFromGroup && !mFromObject))
+ {
+ busy_message(msg,mFromID);
+ }
+ break;
+ }
+
+ if(IM_INVENTORY_OFFERED == mIM)
+ {
+ // add buddy to recent people list
+ LLRecentPeople::instance().add(mFromID);
+ }
+
+ if(opener)
+ {
+ gInventory.addObserver(opener);
+ }
+
+ delete this;
+ return false;
+}
+
+
+void inventory_offer_handler(LLOfferInfo* info, BOOL from_task)
+{
+ //Until throttling is implmented, busy mode should reject inventory instead of silently
+ //accepting it. SEE SL-39554
+ if (gAgent.getBusy())
+ {
+ info->forceResponse(IOR_BUSY);
+ return;
+ }
+
+ //If muted, don't even go through the messaging stuff. Just curtail the offer here.
+ if (LLMuteList::getInstance()->isMuted(info->mFromID, info->mFromName))
+ {
+ info->forceResponse(IOR_MUTE);
+ return;
+ }
+
+ // Avoid the Accept/Discard dialog if the user so desires. JC
+ if (gSavedSettings.getBOOL("AutoAcceptNewInventory")
+ && (info->mType == LLAssetType::AT_NOTECARD
+ || info->mType == LLAssetType::AT_LANDMARK
+ || info->mType == LLAssetType::AT_TEXTURE))
+ {
+ // For certain types, just accept the items into the inventory,
+ // and possibly open them on receipt depending upon "ShowNewInventory".
+ info->forceResponse(IOR_ACCEPT);
+ return;
+ }
+
+ // Strip any SLURL from the message display. (DEV-2754)
+ std::string msg = info->mDesc;
+ int indx = msg.find(" ( http://slurl.com/secondlife/");
+ if(indx >= 0)
+ {
+ LLStringUtil::truncate(msg, indx);
+ }
+
+ LLSD args;
+ args["[OBJECTNAME]"] = msg;
+
+ LLSD payload;
+
+ // must protect against a NULL return from lookupHumanReadable()
+ std::string typestr = ll_safe_string(LLAssetType::lookupHumanReadable(info->mType));
+ if (!typestr.empty())
+ {
+ args["OBJECTTYPE"] = typestr;
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "LLAssetType::lookupHumanReadable() returned NULL - probably bad asset type: " << info->mType << LL_ENDL;
+ args["OBJECTTYPE"] = "";
+
+ // This seems safest, rather than propagating bogosity
+ LL_WARNS("Messaging") << "Forcing an inventory-decline for probably-bad asset type." << LL_ENDL;
+ info->forceResponse(IOR_DECLINE);
+ return;
+ }
+
+ // Name cache callbacks don't store userdata, so can't save
+ // off the LLOfferInfo. Argh.
+ BOOL name_found = FALSE;
+ if (info->mFromGroup)
+ {
+ std::string group_name;
+ if (gCacheName->getGroupName(info->mFromID, group_name))
+ {
+ args["FIRST"] = group_name;
+ args["LAST"] = "";
+ name_found = TRUE;
+ }
+ }
+ else
+ {
+ std::string first_name, last_name;
+ if (gCacheName->getName(info->mFromID, first_name, last_name))
+ {
+ args["FIRST"] = first_name;
+ args["LAST"] = last_name;
+ name_found = TRUE;
+ }
+ }
+
+ payload["from_id"] = info->mFromID;
+ args["OBJECTFROMNAME"] = info->mFromName;
+ args["NAME"] = info->mFromName;
+
+ LLNotification::Params p("ObjectGiveItem");
+ p.substitutions(args).payload(payload).functor.function(boost::bind(&LLOfferInfo::inventory_offer_callback, info, _1, _2));
+
+ if (from_task)
+ {
+ p.name = name_found ? "ObjectGiveItem" : "ObjectGiveItemUnknownUser";
+ }
+ else
+ {
+ p.name = "UserGiveItem";
+ }
+
+ LLNotifications::instance().add(p);
+}
+
+bool lure_callback(const LLSD& notification, const LLSD& response)
+{
+ S32 option = 0;
+ if (response.isInteger())
+ {
+ option = response.asInteger();
+ }
+ else
+ {
+ option = LLNotification::getSelectedOption(notification, response);
+ }
+
+ LLUUID from_id = notification["payload"]["from_id"].asUUID();
+ LLUUID lure_id = notification["payload"]["lure_id"].asUUID();
+ BOOL godlike = notification["payload"]["godlike"].asBoolean();
+
+ switch(option)
+ {
+ case 0:
+ {
+ // accept
+ gAgent.teleportViaLure(lure_id, godlike);
+ }
+ break;
+ case 1:
+ default:
+ // decline
+ send_simple_im(from_id,
+ LLStringUtil::null,
+ IM_LURE_DECLINED,
+ lure_id);
+ break;
+ }
+ return false;
+}
+static LLNotificationFunctorRegistration lure_callback_reg("TeleportOffered", lure_callback);
+
+bool goto_url_callback(const LLSD& notification, const LLSD& response)
+{
+ std::string url = notification["payload"]["url"].asString();
+ S32 option = LLNotification::getSelectedOption(notification, response);
+ if(1 == option)
+ {
+ LLWeb::loadURL(url);
+ }
+ return false;
+}
+static LLNotificationFunctorRegistration goto_url_callback_reg("GotoURL", goto_url_callback);
+
+void process_improved_im(LLMessageSystem *msg, void **user_data)
+{
+ if (gNoRender)
+ {
+ return;
+ }
+ LLUUID from_id;
+ BOOL from_group;
+ LLUUID to_id;
+ U8 offline;
+ U8 d = 0;
+ LLUUID session_id;
+ U32 timestamp;
+ std::string name;
+ std::string message;
+ U32 parent_estate_id = 0;
+ LLUUID region_id;
+ LLVector3 position;
+ U8 binary_bucket[MTUBYTES];
+ S32 binary_bucket_size;
+ LLChat chat;
+ std::string buffer;
+
+ // *TODO: Translate - need to fix the full name to first/last (maybe)
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, from_id);
+ msg->getBOOLFast(_PREHASH_MessageBlock, _PREHASH_FromGroup, from_group);
+ msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_ToAgentID, to_id);
+ msg->getU8Fast( _PREHASH_MessageBlock, _PREHASH_Offline, offline);
+ msg->getU8Fast( _PREHASH_MessageBlock, _PREHASH_Dialog, d);
+ msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_ID, session_id);
+ msg->getU32Fast( _PREHASH_MessageBlock, _PREHASH_Timestamp, timestamp);
+ //msg->getData("MessageBlock", "Count", &count);
+ msg->getStringFast(_PREHASH_MessageBlock, _PREHASH_FromAgentName, name);
+ msg->getStringFast(_PREHASH_MessageBlock, _PREHASH_Message, message);
+ msg->getU32Fast(_PREHASH_MessageBlock, _PREHASH_ParentEstateID, parent_estate_id);
+ msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_RegionID, region_id);
+ msg->getVector3Fast(_PREHASH_MessageBlock, _PREHASH_Position, position);
+ msg->getBinaryDataFast( _PREHASH_MessageBlock, _PREHASH_BinaryBucket, binary_bucket, 0, 0, MTUBYTES);
+ binary_bucket_size = msg->getSizeFast(_PREHASH_MessageBlock, _PREHASH_BinaryBucket);
+ EInstantMessage dialog = (EInstantMessage)d;
+
+ // make sure that we don't have an empty or all-whitespace name
+ LLStringUtil::trim(name);
+ if (name.empty())
+ {
+ name = LLTrans::getString("Unnamed");
+ }
+
+ BOOL is_busy = gAgent.getBusy();
+ BOOL is_muted = LLMuteList::getInstance()->isMuted(from_id, name, LLMute::flagTextChat);
+ BOOL is_linden = LLMuteList::getInstance()->isLinden(name);
+ BOOL is_owned_by_me = FALSE;
+ BOOL is_friend = (LLAvatarTracker::instance().getBuddyInfo(from_id) == NULL) ? false : true;
+ BOOL accept_im_from_only_friend = gSavedSettings.getBOOL("VoiceCallsFriendsOnly");
+
+ chat.mMuted = is_muted && !is_linden;
+ chat.mFromID = from_id;
+ chat.mFromName = name;
+ chat.mSourceType = (from_id.isNull() || (name == std::string(SYSTEM_FROM))) ? CHAT_SOURCE_SYSTEM : CHAT_SOURCE_AGENT;
+
+ LLViewerObject *source = gObjectList.findObject(session_id); //Session ID is probably the wrong thing.
+ if (source)
+ {
+ is_owned_by_me = source->permYouOwner();
+ }
+
+ std::string separator_string(": ");
+ int message_offset = 0;
+
+ //Handle IRC styled /me messages.
+ std::string prefix = message.substr(0, 4);
+ if (prefix == "/me " || prefix == "/me'")
+ {
+ separator_string = "";
+ message_offset = 3;
+ }
+
+ LLSD args;
+ switch(dialog)
+ {
+ case IM_CONSOLE_AND_CHAT_HISTORY:
+ // These are used for system messages, hence don't need the name,
+ // as it is always "Second Life".
+ // *TODO: Translate
+ args["MESSAGE"] = message;
+
+ // Note: don't put the message in the IM history, even though was sent
+ // via the IM mechanism.
+ LLNotifications::instance().add("SystemMessageTip",args);
+ break;
+
+ case IM_NOTHING_SPECIAL:
+ // Don't show dialog, just do IM
+ if (!gAgent.isGodlike()
+ && gAgent.getRegion()->isPrelude()
+ && to_id.isNull() )
+ {
+ // do nothing -- don't distract newbies in
+ // Prelude with global IMs
+ }
+ else if (offline == IM_ONLINE && !is_linden && is_busy && name != SYSTEM_FROM)
+ {
+ // return a standard "busy" message, but only do it to online IM
+ // (i.e. not other auto responses and not store-and-forward IM)
+ if (!gIMMgr->hasSession(session_id))
+ {
+ // if there is not a panel for this conversation (i.e. it is a new IM conversation
+ // initiated by the other party) then...
+ std::string my_name;
+ LLAgentUI::buildFullname(my_name);
+ std::string response = gSavedPerAccountSettings.getString("BusyModeResponse2");
+ pack_instant_message(
+ gMessageSystem,
+ gAgent.getID(),
+ FALSE,
+ gAgent.getSessionID(),
+ from_id,
+ my_name,
+ response,
+ IM_ONLINE,
+ IM_BUSY_AUTO_RESPONSE,
+ session_id);
+ gAgent.sendReliableMessage();
+ }
+
+ // now store incoming IM in chat history
+
+ buffer = message.substr(message_offset);
+
+ LL_INFOS("Messaging") << "process_improved_im: session_id( " << session_id << " ), from_id( " << from_id << " )" << LL_ENDL;
+
+ // add to IM panel, but do not bother the user
+ gIMMgr->addMessage(
+ session_id,
+ from_id,
+ name,
+ buffer,
+ LLStringUtil::null,
+ dialog,
+ parent_estate_id,
+ region_id,
+ position,
+ true);
+
+ // pretend this is chat generated by self, so it does not show up on screen
+ chat.mText = std::string("IM: ") + name + separator_string + message.substr(message_offset);
+ LLFloaterChat::addChat( chat, TRUE, TRUE );
+ }
+ else if (from_id.isNull())
+ {
+ // Messages from "Second Life" ID don't go to IM history
+ // messages which should be routed to IM window come from a user ID with name=SYSTEM_NAME
+ chat.mText = name + ": " + message;
+ LLFloaterChat::addChat(chat, FALSE, FALSE);
+ }
+ else if (to_id.isNull())
+ {
+ // Message to everyone from GOD
+ args["NAME"] = name;
+ args["MESSAGE"] = message;
+ LLNotifications::instance().add("GodMessage", args);
+
+ // Treat like a system message and put in chat history.
+ // Claim to be from a local agent so it doesn't go into
+ // console.
+ chat.mText = name + separator_string + message.substr(message_offset);
+ BOOL local_agent = TRUE;
+ LLFloaterChat::addChat(chat, FALSE, local_agent);
+ }
+ else
+ {
+ // standard message, not from system
+ std::string saved;
+ if(offline == IM_OFFLINE)
+ {
+ saved = llformat("(Saved %s) ", formatted_time(timestamp).c_str());
+ }
+ buffer = saved + message.substr(message_offset);
+
+ LL_INFOS("Messaging") << "process_improved_im: session_id( " << session_id << " ), from_id( " << from_id << " )" << LL_ENDL;
+
+ bool mute_im = is_muted;
+ if(accept_im_from_only_friend&&!is_friend)
+ {
+ mute_im = true;
+ }
+ if (!mute_im || is_linden)
+ {
+ gIMMgr->addMessage(
+ session_id,
+ from_id,
+ name,
+ buffer,
+ LLStringUtil::null,
+ dialog,
+ parent_estate_id,
+ region_id,
+ position,
+ true);
+ chat.mText = std::string("IM: ") + name + separator_string + saved + message.substr(message_offset);
+
+ BOOL local_agent = FALSE;
+ LLFloaterChat::addChat( chat, TRUE, local_agent );
+ }
+ else
+ {
+ // muted user, so don't start an IM session, just record line in chat
+ // history. Pretend the chat is from a local agent,
+ // so it will go into the history but not be shown on screen.
+ chat.mText = buffer;
+ BOOL local_agent = TRUE;
+ LLFloaterChat::addChat( chat, TRUE, local_agent );
+ }
+ }
+ break;
+
+ case IM_TYPING_START:
+ {
+ LLPointer<LLIMInfo> im_info = new LLIMInfo(gMessageSystem);
+ gIMMgr->processIMTypingStart(im_info);
+ }
+ break;
+
+ case IM_TYPING_STOP:
+ {
+ LLPointer<LLIMInfo> im_info = new LLIMInfo(gMessageSystem);
+ gIMMgr->processIMTypingStop(im_info);
+ }
+ break;
+
+ case IM_MESSAGEBOX:
+ {
+ // This is a block, modeless dialog.
+ //*TODO: Translate
+ args["MESSAGE"] = message;
+ LLNotifications::instance().add("SystemMessage", args);
+ }
+ break;
+ case IM_GROUP_NOTICE:
+ case IM_GROUP_NOTICE_REQUESTED:
+ {
+ LL_INFOS("Messaging") << "Received IM_GROUP_NOTICE message." << LL_ENDL;
+ // Read the binary bucket for more information.
+ struct notice_bucket_header_t
+ {
+ U8 has_inventory;
+ U8 asset_type;
+ LLUUID group_id;
+ };
+ struct notice_bucket_full_t
+ {
+ struct notice_bucket_header_t header;
+ U8 item_name[DB_INV_ITEM_NAME_BUF_SIZE];
+ }* notice_bin_bucket;
+
+ // Make sure the binary bucket is big enough to hold the header
+ // and a null terminated item name.
+ if ( (binary_bucket_size < (S32)((sizeof(notice_bucket_header_t) + sizeof(U8))))
+ || (binary_bucket[binary_bucket_size - 1] != '\0') )
+ {
+ LL_WARNS("Messaging") << "Malformed group notice binary bucket" << LL_ENDL;
+ break;
+ }
+
+ notice_bin_bucket = (struct notice_bucket_full_t*) &binary_bucket[0];
+ U8 has_inventory = notice_bin_bucket->header.has_inventory;
+ U8 asset_type = notice_bin_bucket->header.asset_type;
+ LLUUID group_id = notice_bin_bucket->header.group_id;
+ std::string item_name = ll_safe_string((const char*) notice_bin_bucket->item_name);
+
+ // If there is inventory, give the user the inventory offer.
+ LLOfferInfo* info = NULL;
+
+ if (has_inventory)
+ {
+ info = new LLOfferInfo;
+
+ info->mIM = IM_GROUP_NOTICE;
+ info->mFromID = from_id;
+ info->mFromGroup = from_group;
+ info->mTransactionID = session_id;
+ info->mType = (LLAssetType::EType) asset_type;
+ info->mFolderID = gInventory.findCategoryUUIDForType(info->mType);
+ std::string from_name;
+
+ from_name += "A group member named ";
+ from_name += name;
+
+ info->mFromName = from_name;
+ info->mDesc = item_name;
+ info->mHost = msg->getSender();
+ }
+
+ std::string str(message);
+
+ // Tokenize the string.
+ // TODO: Support escaped tokens ("||" -> "|")
+ typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
+ boost::char_separator<char> sep("|","",boost::keep_empty_tokens);
+ tokenizer tokens(str, sep);
+ tokenizer::iterator iter = tokens.begin();
+
+ std::string subj(*iter++);
+ std::string mes(*iter++);
+
+ // Send the notification down the new path.
+ // For requested notices, we don't want to send the popups.
+ if (dialog != IM_GROUP_NOTICE_REQUESTED)
+ {
+ LLSD payload;
+ payload["subject"] = subj;
+ payload["message"] = mes;
+ payload["sender_name"] = name;
+ payload["group_id"] = group_id;
+ payload["inventory_name"] = item_name;
+ payload["inventory_offer"] = info ? info->asLLSD() : LLSD();
+
+ LLSD args;
+ args["SUBJECT"] = subj;
+ args["MESSAGE"] = mes;
+ LLNotifications::instance().add(LLNotification::Params("GroupNotice").substitutions(args).payload(payload).time_stamp(timestamp));
+ }
+
+ // Also send down the old path for now.
+ if (IM_GROUP_NOTICE_REQUESTED == dialog)
+ {
+
+ LLPanelGroup::showNotice(subj,mes,group_id,has_inventory,item_name,info);
+ }
+ }
+ break;
+ case IM_GROUP_INVITATION:
+ {
+ //if (!is_linden && (is_busy || is_muted))
+ if ((is_busy || is_muted))
+ {
+ LLMessageSystem *msg = gMessageSystem;
+ busy_message(msg,from_id);
+ }
+ else
+ {
+ LL_INFOS("Messaging") << "Received IM_GROUP_INVITATION message." << LL_ENDL;
+ // Read the binary bucket for more information.
+ struct invite_bucket_t
+ {
+ S32 membership_fee;
+ LLUUID role_id;
+ }* invite_bucket;
+
+ // Make sure the binary bucket is the correct size.
+ if (binary_bucket_size != sizeof(invite_bucket_t))
+ {
+ LL_WARNS("Messaging") << "Malformed group invite binary bucket" << LL_ENDL;
+ break;
+ }
+
+ invite_bucket = (struct invite_bucket_t*) &binary_bucket[0];
+ S32 membership_fee = ntohl(invite_bucket->membership_fee);
+
+ LLSD payload;
+ payload["transaction_id"] = session_id;
+ payload["group_id"] = from_id;
+ payload["name"] = name;
+ payload["message"] = message;
+ payload["fee"] = membership_fee;
+
+ LLSD args;
+ args["MESSAGE"] = message;
+ LLNotifications::instance().add("JoinGroup", args, payload, join_group_response);
+ }
+ }
+ break;
+
+ case IM_INVENTORY_OFFERED:
+ case IM_TASK_INVENTORY_OFFERED:
+ // Someone has offered us some inventory.
+ {
+ LLOfferInfo* info = new LLOfferInfo;
+ bool mute_im = false;
+ if (IM_INVENTORY_OFFERED == dialog)
+ {
+ struct offer_agent_bucket_t
+ {
+ S8 asset_type;
+ LLUUID object_id;
+ }* bucketp;
+
+ if (sizeof(offer_agent_bucket_t) != binary_bucket_size)
+ {
+ LL_WARNS("Messaging") << "Malformed inventory offer from agent" << LL_ENDL;
+ break;
+ }
+ bucketp = (struct offer_agent_bucket_t*) &binary_bucket[0];
+ info->mType = (LLAssetType::EType) bucketp->asset_type;
+ info->mObjectID = bucketp->object_id;
+
+ if(accept_im_from_only_friend&&!is_friend)
+ {
+ mute_im = true;
+ }
+ }
+ else
+ {
+ if (sizeof(S8) != binary_bucket_size)
+ {
+ LL_WARNS("Messaging") << "Malformed inventory offer from object" << LL_ENDL;
+ break;
+ }
+ info->mType = (LLAssetType::EType) binary_bucket[0];
+ info->mObjectID = LLUUID::null;
+ }
+
+ info->mIM = dialog;
+ info->mFromID = from_id;
+ info->mFromGroup = from_group;
+ info->mTransactionID = session_id;
+ info->mFolderID = gInventory.findCategoryUUIDForType(info->mType);
+
+ if (dialog == IM_TASK_INVENTORY_OFFERED)
+ {
+ info->mFromObject = TRUE;
+ }
+ else
+ {
+ info->mFromObject = FALSE;
+ }
+ info->mFromName = name;
+ info->mDesc = message;
+ info->mHost = msg->getSender();
+ //if (((is_busy && !is_owned_by_me) || is_muted))
+ if ( is_muted || mute_im)
+ {
+ // Same as closing window
+ info->forceResponse(IOR_DECLINE);
+ }
+ else
+ {
+ inventory_offer_handler(info, dialog == IM_TASK_INVENTORY_OFFERED);
+ }
+ }
+ break;
+
+ case IM_INVENTORY_ACCEPTED:
+ {
+ args["NAME"] = name;
+ LLNotifications::instance().add("InventoryAccepted", args);
+ break;
+ }
+ case IM_INVENTORY_DECLINED:
+ {
+ args["NAME"] = name;
+ LLNotifications::instance().add("InventoryDeclined", args);
+ break;
+ }
+ // TODO: _DEPRECATED suffix as part of vote removal - DEV-24856
+ case IM_GROUP_VOTE:
+ {
+ LL_WARNS("Messaging") << "Received IM: IM_GROUP_VOTE_DEPRECATED" << LL_ENDL;
+ }
+ break;
+
+ case IM_GROUP_ELECTION_DEPRECATED:
+ {
+ LL_WARNS("Messaging") << "Received IM: IM_GROUP_ELECTION_DEPRECATED" << LL_ENDL;
+ }
+ break;
+
+ case IM_SESSION_SEND:
+ {
+ if (!is_linden && is_busy)
+ {
+ return;
+ }
+
+ // Only show messages if we have a session open (which
+ // should happen after you get an "invitation"
+ if ( !gIMMgr->hasSession(session_id) )
+ {
+ return;
+ }
+
+ // standard message, not from system
+ std::string saved;
+ if(offline == IM_OFFLINE)
+ {
+ saved = llformat("(Saved %s) ", formatted_time(timestamp).c_str());
+ }
+ buffer = saved + message.substr(message_offset);
+ BOOL is_this_agent = FALSE;
+ if(from_id == gAgentID)
+ {
+ is_this_agent = TRUE;
+ }
+ gIMMgr->addMessage(
+ session_id,
+ from_id,
+ name,
+ buffer,
+ ll_safe_string((char*)binary_bucket),
+ IM_SESSION_INVITE,
+ parent_estate_id,
+ region_id,
+ position,
+ true);
+
+ chat.mText = std::string("IM: ") + name + separator_string + saved + message.substr(message_offset);
+ LLFloaterChat::addChat(chat, TRUE, is_this_agent);
+ }
+ break;
+
+ case IM_FROM_TASK:
+ {
+ if (is_busy && !is_owned_by_me)
+ {
+ return;
+ }
+
+ LLSD substitutions;
+ substitutions["MSG"] = message.substr(message_offset);
+ LLNotifications::instance().add("ServerObjectMessage", substitutions);
+ }
+ break;
+ case IM_FROM_TASK_AS_ALERT:
+ if (is_busy && !is_owned_by_me)
+ {
+ return;
+ }
+ {
+ // Construct a viewer alert for this message.
+ args["NAME"] = name;
+ args["MESSAGE"] = message;
+ LLNotifications::instance().add("ObjectMessage", args);
+ }
+ break;
+ case IM_BUSY_AUTO_RESPONSE:
+ if (is_muted)
+ {
+ LL_DEBUGS("Messaging") << "Ignoring busy response from " << from_id << LL_ENDL;
+ return;
+ }
+ else
+ {
+ // TODO: after LLTrans hits release, get "busy response" into translatable file
+ buffer = llformat("%s (%s): %s", name.c_str(), "busy response", message.substr(message_offset).c_str());
+ gIMMgr->addMessage(session_id, from_id, name, buffer);
+ }
+ break;
+
+ case IM_LURE_USER:
+ {
+ if (is_muted)
+ {
+ return;
+ }
+ else if (is_busy)
+ {
+ busy_message(msg,from_id);
+ }
+ else
+ {
+ LLSD args;
+ // *TODO: Translate -> [FIRST] [LAST] (maybe)
+ args["NAME"] = name;
+ args["MESSAGE"] = message;
+ LLSD payload;
+ payload["from_id"] = from_id;
+ payload["lure_id"] = session_id;
+ payload["godlike"] = FALSE;
+ LLNotifications::instance().add("TeleportOffered", args, payload);
+ }
+ }
+ break;
+
+ case IM_GODLIKE_LURE_USER:
+ {
+ LLSD payload;
+ payload["from_id"] = from_id;
+ payload["lure_id"] = session_id;
+ payload["godlike"] = TRUE;
+ // do not show a message box, because you're about to be
+ // teleported.
+ LLNotifications::instance().forceResponse(LLNotification::Params("TeleportOffered").payload(payload), 0);
+ }
+ break;
+
+ case IM_GOTO_URL:
+ {
+ LLSD args;
+ // n.b. this is for URLs sent by the system, not for
+ // URLs sent by scripts (i.e. llLoadURL)
+ if (binary_bucket_size <= 0)
+ {
+ LL_WARNS("Messaging") << "bad binary_bucket_size: "
+ << binary_bucket_size
+ << " - aborting function." << LL_ENDL;
+ return;
+ }
+
+ std::string url;
+
+ url.assign((char*)binary_bucket, binary_bucket_size-1);
+ args["MESSAGE"] = message;
+ args["URL"] = url;
+ LLSD payload;
+ payload["url"] = url;
+ LLNotifications::instance().add("GotoURL", args, payload );
+ }
+ break;
+
+ case IM_FRIENDSHIP_OFFERED:
+ {
+ LLSD payload;
+ payload["from_id"] = from_id;
+ payload["session_id"] = session_id;;
+ payload["online"] = (offline == IM_ONLINE);
+ payload["sender"] = msg->getSender().getIPandPort();
+
+ if (is_busy)
+ {
+ busy_message(msg, from_id);
+ LLNotifications::instance().forceResponse(LLNotification::Params("OfferFriendship").payload(payload), 1);
+ }
+ else if (is_muted)
+ {
+ LLNotifications::instance().forceResponse(LLNotification::Params("OfferFriendship").payload(payload), 1);
+ }
+ else
+ {
+ args["[NAME]"] = name;
+ if(message.empty())
+ {
+ //support for frienship offers from clients before July 2008
+ LLNotifications::instance().add("OfferFriendshipNoMessage", args, payload);
+ }
+ else
+ {
+ args["[MESSAGE]"] = message;
+ LLNotifications::instance().add("OfferFriendship", args, payload);
+ }
+ }
+ }
+ break;
+
+ case IM_FRIENDSHIP_ACCEPTED:
+ {
+ // In the case of an offline IM, the formFriendship() may be extraneous
+ // as the database should already include the relationship. But it
+ // doesn't hurt for dupes.
+ LLAvatarTracker::formFriendship(from_id);
+
+ std::vector<std::string> strings;
+ strings.push_back(from_id.asString());
+ send_generic_message("requestonlinenotification", strings);
+
+ args["NAME"] = name;
+ LLNotifications::instance().add("FriendshipAccepted", args);
+ }
+ break;
+
+ case IM_FRIENDSHIP_DECLINED_DEPRECATED:
+ default:
+ LL_WARNS("Messaging") << "Instant message calling for unknown dialog "
+ << (S32)dialog << LL_ENDL;
+ break;
+ }
+
+ LLWindow* viewer_window = gViewerWindow->getWindow();
+ if (viewer_window && viewer_window->getMinimized())
+ {
+ viewer_window->flashIcon(5.f);
+ }
+}
+
+void busy_message (LLMessageSystem* msg, LLUUID from_id)
+{
+ if (gAgent.getBusy())
+ {
+ std::string my_name;
+ LLAgentUI::buildFullname(my_name);
+ std::string response = gSavedPerAccountSettings.getString("BusyModeResponse2");
+ pack_instant_message(
+ gMessageSystem,
+ gAgent.getID(),
+ FALSE,
+ gAgent.getSessionID(),
+ from_id,
+ my_name,
+ response,
+ IM_ONLINE,
+ IM_BUSY_AUTO_RESPONSE);
+ gAgent.sendReliableMessage();
+ }
+}
+
+bool callingcard_offer_callback(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotification::getSelectedOption(notification, response);
+ LLUUID fid;
+ LLUUID from_id;
+ LLMessageSystem* msg = gMessageSystem;
+ switch(option)
+ {
+ case 0:
+ // accept
+ msg->newMessageFast(_PREHASH_AcceptCallingCard);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_TransactionBlock);
+ msg->addUUIDFast(_PREHASH_TransactionID, notification["payload"]["transaction_id"].asUUID());
+ fid = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD);
+ msg->nextBlockFast(_PREHASH_FolderData);
+ msg->addUUIDFast(_PREHASH_FolderID, fid);
+ msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
+ break;
+ case 1:
+ // decline
+ msg->newMessageFast(_PREHASH_DeclineCallingCard);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_TransactionBlock);
+ msg->addUUIDFast(_PREHASH_TransactionID, notification["payload"]["transaction_id"].asUUID());
+ msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
+ busy_message(msg, notification["payload"]["source_id"].asUUID());
+ break;
+ default:
+ // close button probably, possibly timed out
+ break;
+ }
+
+ return false;
+}
+static LLNotificationFunctorRegistration callingcard_offer_cb_reg("OfferCallingCard", callingcard_offer_callback);
+
+void process_offer_callingcard(LLMessageSystem* msg, void**)
+{
+ // someone has offered to form a friendship
+ LL_DEBUGS("Messaging") << "callingcard offer" << LL_ENDL;
+
+ LLUUID source_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, source_id);
+ LLUUID tid;
+ msg->getUUIDFast(_PREHASH_AgentBlock, _PREHASH_TransactionID, tid);
+
+ LLSD payload;
+ payload["transaction_id"] = tid;
+ payload["source_id"] = source_id;
+ payload["sender"] = msg->getSender().getIPandPort();
+
+ LLViewerObject* source = gObjectList.findObject(source_id);
+ LLSD args;
+ std::string source_name;
+ if(source && source->isAvatar())
+ {
+ LLNameValue* nvfirst = source->getNVPair("FirstName");
+ LLNameValue* nvlast = source->getNVPair("LastName");
+ if (nvfirst && nvlast)
+ {
+ args["FIRST"] = nvfirst->getString();
+ args["LAST"] = nvlast->getString();
+ source_name = std::string(nvfirst->getString()) + " " + nvlast->getString();
+ }
+ }
+
+ if(!source_name.empty())
+ {
+ if (gAgent.getBusy()
+ || LLMuteList::getInstance()->isMuted(source_id, source_name, LLMute::flagTextChat))
+ {
+ // automatically decline offer
+ LLNotifications::instance().forceResponse(LLNotification::Params("OfferCallingCard").payload(payload), 1);
+ }
+ else
+ {
+ LLNotifications::instance().add("OfferCallingCard", args, payload);
+ }
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "Calling card offer from an unknown source." << LL_ENDL;
+ }
+}
+
+void process_accept_callingcard(LLMessageSystem* msg, void**)
+{
+ LLNotifications::instance().add("CallingCardAccepted");
+}
+
+void process_decline_callingcard(LLMessageSystem* msg, void**)
+{
+ LLNotifications::instance().add("CallingCardDeclined");
+}
+
+
+void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
+{
+ LLChat chat;
+ std::string mesg;
+ std::string from_name;
+ U8 source_temp;
+ U8 type_temp;
+ U8 audible_temp;
+ LLColor4 color(1.0f, 1.0f, 1.0f, 1.0f);
+ LLUUID from_id;
+ LLUUID owner_id;
+ BOOL is_owned_by_me = FALSE;
+ LLViewerObject* chatter;
+
+ msg->getString("ChatData", "FromName", from_name);
+ chat.mFromName = from_name;
+
+ msg->getUUID("ChatData", "SourceID", from_id);
+ chat.mFromID = from_id;
+
+ // Object owner for objects
+ msg->getUUID("ChatData", "OwnerID", owner_id);
+
+ msg->getU8Fast(_PREHASH_ChatData, _PREHASH_SourceType, source_temp);
+ chat.mSourceType = (EChatSourceType)source_temp;
+
+ msg->getU8("ChatData", "ChatType", type_temp);
+ chat.mChatType = (EChatType)type_temp;
+
+ msg->getU8Fast(_PREHASH_ChatData, _PREHASH_Audible, audible_temp);
+ chat.mAudible = (EChatAudible)audible_temp;
+
+ chat.mTime = LLFrameTimer::getElapsedSeconds();
+
+ BOOL is_busy = gAgent.getBusy();
+
+ BOOL is_muted = FALSE;
+ BOOL is_linden = FALSE;
+ is_muted = LLMuteList::getInstance()->isMuted(
+ from_id,
+ from_name,
+ LLMute::flagTextChat)
+ || LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagTextChat);
+ is_linden = chat.mSourceType != CHAT_SOURCE_OBJECT &&
+ LLMuteList::getInstance()->isLinden(from_name);
+
+ BOOL is_audible = (CHAT_AUDIBLE_FULLY == chat.mAudible);
+ chatter = gObjectList.findObject(from_id);
+ if (chatter)
+ {
+ chat.mPosAgent = chatter->getPositionAgent();
+
+ // Make swirly things only for talking objects. (not script debug messages, though)
+ if (chat.mSourceType == CHAT_SOURCE_OBJECT
+ && chat.mChatType != CHAT_TYPE_DEBUG_MSG)
+ {
+ LLPointer<LLViewerPartSourceChat> psc = new LLViewerPartSourceChat(chatter->getPositionAgent());
+ psc->setSourceObject(chatter);
+ psc->setColor(color);
+ //We set the particles to be owned by the object's owner,
+ //just in case they should be muted by the mute list
+ psc->setOwnerUUID(owner_id);
+ LLViewerPartSim::getInstance()->addPartSource(psc);
+ }
+
+ // record last audible utterance
+ if (is_audible
+ && (is_linden || (!is_muted && !is_busy)))
+ {
+ if (chat.mChatType != CHAT_TYPE_START
+ && chat.mChatType != CHAT_TYPE_STOP)
+ {
+ gAgent.heardChat(chat.mFromID);
+ }
+ }
+
+ is_owned_by_me = chatter->permYouOwner();
+ }
+
+ if (is_audible)
+ {
+ BOOL visible_in_chat_bubble = FALSE;
+ std::string verb;
+
+ color.setVec(1.f,1.f,1.f,1.f);
+ msg->getStringFast(_PREHASH_ChatData, _PREHASH_Message, mesg);
+
+ BOOL ircstyle = FALSE;
+
+ // Look for IRC-style emotes here so chatbubbles work
+ std::string prefix = mesg.substr(0, 4);
+ if (prefix == "/me " || prefix == "/me'")
+ {
+ chat.mText = from_name;
+ chat.mText += mesg.substr(3);
+ ircstyle = TRUE;
+ }
+ else
+ {
+ chat.mText = mesg;
+ }
+
+ // Look for the start of typing so we can put "..." in the bubbles.
+ if (CHAT_TYPE_START == chat.mChatType)
+ {
+ LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, TRUE);
+
+ // Might not have the avatar constructed yet, eg on login.
+ if (chatter && chatter->isAvatar())
+ {
+ ((LLVOAvatar*)chatter)->startTyping();
+ }
+ return;
+ }
+ else if (CHAT_TYPE_STOP == chat.mChatType)
+ {
+ LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE);
+
+ // Might not have the avatar constructed yet, eg on login.
+ if (chatter && chatter->isAvatar())
+ {
+ ((LLVOAvatar*)chatter)->stopTyping();
+ }
+ return;
+ }
+
+ // We have a real utterance now, so can stop showing "..." and proceed.
+ if (chatter && chatter->isAvatar())
+ {
+ LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE);
+ ((LLVOAvatar*)chatter)->stopTyping();
+
+ if (!is_muted && !is_busy)
+ {
+ visible_in_chat_bubble = gSavedSettings.getBOOL("UseChatBubbles");
+ ((LLVOAvatar*)chatter)->addChat(chat);
+ }
+ }
+
+ // Look for IRC-style emotes
+ if (ircstyle)
+ {
+ // set CHAT_STYLE_IRC to avoid adding Avatar Name as author of message. See EXT-656
+ chat.mChatStyle = CHAT_STYLE_IRC;
+
+ // Do nothing, ircstyle is fixed above for chat bubbles
+ }
+ else
+ {
+ switch(chat.mChatType)
+ {
+ case CHAT_TYPE_WHISPER:
+ verb = "(" + LLTrans::getString("whisper") + ")";
+ break;
+ case CHAT_TYPE_DEBUG_MSG:
+ case CHAT_TYPE_OWNER:
+ case CHAT_TYPE_NORMAL:
+ verb = "";
+ break;
+ case CHAT_TYPE_SHOUT:
+ verb = "(" + LLTrans::getString("shout") + ")";
+ break;
+ case CHAT_TYPE_START:
+ case CHAT_TYPE_STOP:
+ LL_WARNS("Messaging") << "Got chat type start/stop in main chat processing." << LL_ENDL;
+ break;
+ default:
+ LL_WARNS("Messaging") << "Unknown type " << chat.mChatType << " in chat!" << LL_ENDL;
+ verb = "";
+ break;
+ }
+
+
+ chat.mText = "";
+ chat.mText += verb;
+ chat.mText += mesg;
+ }
+
+ if (chatter)
+ {
+ chat.mPosAgent = chatter->getPositionAgent();
+ }
+
+ // truth table:
+ // LINDEN BUSY MUTED OWNED_BY_YOU TASK DISPLAY STORE IN HISTORY
+ // F F F F * Yes Yes
+ // F F F T * Yes Yes
+ // F F T F * No No
+ // F F T T * No No
+ // F T F F * No Yes
+ // F T F T * Yes Yes
+ // F T T F * No No
+ // F T T T * No No
+ // T * * * F Yes Yes
+
+ chat.mMuted = is_muted && !is_linden;
+
+ if (!visible_in_chat_bubble
+ && (is_linden || !is_busy || is_owned_by_me))
+ {
+ // show on screen and add to history
+ LLNotificationsUI::LLNotificationManager::instance().onChat(
+ chat, LLNotificationsUI::NT_NEARBYCHAT);
+
+ // adding temporarily so that communications window chat bar
+ // works until the new chat window is ready
+ chat.mText = from_name + ": " + chat.mText;
+ LLFloaterChat::addChat(chat, FALSE, FALSE);
+ }
+ else
+ {
+ LLNotificationsUI::LLNotificationManager::instance().onChat(
+ chat, LLNotificationsUI::NT_NEARBYCHAT);
+ // adding temporarily
+ LLFloaterChat::addChatHistory(chat);
+ }
+ }
+}
+
+
+// Simulator we're on is informing the viewer that the agent
+// is starting to teleport (perhaps to another sim, perhaps to the
+// same sim). If we initiated the teleport process by sending some kind
+// of TeleportRequest, then this info is redundant, but if the sim
+// initiated the teleport (via a script call, being killed, etc.)
+// then this info is news to us.
+void process_teleport_start(LLMessageSystem *msg, void**)
+{
+ U32 teleport_flags = 0x0;
+ msg->getU32("Info", "TeleportFlags", teleport_flags);
+
+ if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL)
+ {
+ gViewerWindow->setProgressCancelButtonVisible(FALSE);
+ }
+ else
+ {
+ gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Cancel"));
+ }
+
+ // Freeze the UI and show progress bar
+ // Note: could add data here to differentiate between normal teleport and death.
+
+ if( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE )
+ {
+ gTeleportDisplay = TRUE;
+ gAgent.setTeleportState( LLAgent::TELEPORT_START );
+ make_ui_sound("UISndTeleportOut");
+
+ // Don't call LLFirstUse::useTeleport here because this could be
+ // due to being killed, which would send you home, not to a Telehub
+ }
+}
+
+void process_teleport_progress(LLMessageSystem* msg, void**)
+{
+ LLUUID agent_id;
+ msg->getUUID("AgentData", "AgentID", agent_id);
+ if((gAgent.getID() != agent_id)
+ || (gAgent.getTeleportState() == LLAgent::TELEPORT_NONE))
+ {
+ LL_WARNS("Messaging") << "Unexpected teleport progress message." << LL_ENDL;
+ return;
+ }
+ U32 teleport_flags = 0x0;
+ msg->getU32("Info", "TeleportFlags", teleport_flags);
+ if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL)
+ {
+ gViewerWindow->setProgressCancelButtonVisible(FALSE);
+ }
+ else
+ {
+ gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Cancel"));
+ }
+ std::string buffer;
+ msg->getString("Info", "Message", buffer);
+ LL_DEBUGS("Messaging") << "teleport progress: " << buffer << LL_ENDL;
+
+ //Sorta hacky...default to using simulator raw messages
+ //if we don't find the coresponding mapping in our progress mappings
+ std::string message = buffer;
+
+ if (LLAgent::sTeleportProgressMessages.find(buffer) !=
+ LLAgent::sTeleportProgressMessages.end() )
+ {
+ message = LLAgent::sTeleportProgressMessages[buffer];
+ }
+
+ gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages[message]);
+}
+
+class LLFetchInWelcomeArea : public LLInventoryFetchDescendentsObserver
+{
+public:
+ LLFetchInWelcomeArea() {}
+ virtual void done()
+ {
+ LLIsType is_landmark(LLAssetType::AT_LANDMARK);
+ LLIsType is_card(LLAssetType::AT_CALLINGCARD);
+
+ LLInventoryModel::cat_array_t card_cats;
+ LLInventoryModel::item_array_t card_items;
+ LLInventoryModel::cat_array_t land_cats;
+ LLInventoryModel::item_array_t land_items;
+
+ folder_ref_t::iterator it = mCompleteFolders.begin();
+ folder_ref_t::iterator end = mCompleteFolders.end();
+ for(; it != end; ++it)
+ {
+ gInventory.collectDescendentsIf(
+ (*it),
+ land_cats,
+ land_items,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_landmark);
+ gInventory.collectDescendentsIf(
+ (*it),
+ card_cats,
+ card_items,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_card);
+ }
+ LLSD args;
+ if ( land_items.count() > 0 )
+ { // Show notification that they can now teleport to landmarks. Use a random landmark from the inventory
+ S32 random_land = ll_rand( land_items.count() - 1 );
+ args["NAME"] = land_items[random_land]->getName();
+ LLNotifications::instance().add("TeleportToLandmark",args);
+ }
+ if ( card_items.count() > 0 )
+ { // Show notification that they can now contact people. Use a random calling card from the inventory
+ S32 random_card = ll_rand( card_items.count() - 1 );
+ args["NAME"] = card_items[random_card]->getName();
+ LLNotifications::instance().add("TeleportToPerson",args);
+ }
+
+ gInventory.removeObserver(this);
+ delete this;
+ }
+};
+
+
+
+class LLPostTeleportNotifiers : public LLEventTimer
+{
+public:
+ LLPostTeleportNotifiers();
+ virtual ~LLPostTeleportNotifiers();
+
+ //function to be called at the supplied frequency
+ virtual BOOL tick();
+};
+
+LLPostTeleportNotifiers::LLPostTeleportNotifiers() : LLEventTimer( 2.0 )
+{
+};
+
+LLPostTeleportNotifiers::~LLPostTeleportNotifiers()
+{
+}
+
+BOOL LLPostTeleportNotifiers::tick()
+{
+ BOOL all_done = FALSE;
+ if ( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE )
+ {
+ // get callingcards and landmarks available to the user arriving.
+ LLInventoryFetchDescendentsObserver::folder_ref_t folders;
+ LLUUID folder_id;
+ folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD);
+ if(folder_id.notNull())
+ folders.push_back(folder_id);
+ folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_LANDMARK);
+ if(folder_id.notNull())
+ folders.push_back(folder_id);
+ if(!folders.empty())
+ {
+ LLFetchInWelcomeArea* fetcher = new LLFetchInWelcomeArea;
+ fetcher->fetchDescendents(folders);
+ if(fetcher->isEverythingComplete())
+ {
+ fetcher->done();
+ }
+ else
+ {
+ gInventory.addObserver(fetcher);
+ }
+ }
+ all_done = TRUE;
+ }
+
+ return all_done;
+}
+
+
+
+// Teleport notification from the simulator
+// We're going to pretend to be a new agent
+void process_teleport_finish(LLMessageSystem* msg, void**)
+{
+ LL_DEBUGS("Messaging") << "Got teleport location message" << LL_ENDL;
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id);
+ if (agent_id != gAgent.getID())
+ {
+ LL_WARNS("Messaging") << "Got teleport notification for wrong agent!" << LL_ENDL;
+ return;
+ }
+
+ // Do teleport effect for where you're leaving
+ // VEFFECT: TeleportStart
+ LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
+ effectp->setPositionGlobal(gAgent.getPositionGlobal());
+ effectp->setColor(LLColor4U(gAgent.getEffectColor()));
+ LLHUDManager::getInstance()->sendEffects();
+
+ U32 location_id;
+ U32 sim_ip;
+ U16 sim_port;
+ LLVector3 pos, look_at;
+ U64 region_handle;
+ msg->getU32Fast(_PREHASH_Info, _PREHASH_LocationID, location_id);
+ msg->getIPAddrFast(_PREHASH_Info, _PREHASH_SimIP, sim_ip);
+ msg->getIPPortFast(_PREHASH_Info, _PREHASH_SimPort, sim_port);
+ //msg->getVector3Fast(_PREHASH_Info, _PREHASH_Position, pos);
+ //msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at);
+ msg->getU64Fast(_PREHASH_Info, _PREHASH_RegionHandle, region_handle);
+ U32 teleport_flags;
+ msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags);
+
+
+ std::string seedCap;
+ msg->getStringFast(_PREHASH_Info, _PREHASH_SeedCapability, seedCap);
+
+ // update home location if we are teleporting out of prelude - specific to teleporting to welcome area
+ if((teleport_flags & TELEPORT_FLAGS_SET_HOME_TO_TARGET)
+ && (!gAgent.isGodlike()))
+ {
+ gAgent.setHomePosRegion(region_handle, pos);
+
+ // Create a timer that will send notices when teleporting is all finished. Since this is
+ // based on the LLEventTimer class, it will be managed by that class and not orphaned or leaked.
+ new LLPostTeleportNotifiers();
+ }
+
+ LLHost sim_host(sim_ip, sim_port);
+
+ // Viewer trusts the simulator.
+ gMessageSystem->enableCircuit(sim_host, TRUE);
+ LLViewerRegion* regionp = LLWorld::getInstance()->addRegion(region_handle, sim_host);
+
+/*
+ // send camera update to new region
+ gAgent.updateCamera();
+
+ // likewise make sure the camera is behind the avatar
+ gAgent.resetView(TRUE);
+ LLVector3 shift_vector = regionp->getPosRegionFromGlobal(gAgent.getRegion()->getOriginGlobal());
+ gAgent.setRegion(regionp);
+ gObjectList.shiftObjects(shift_vector);
+
+ if (gAgent.getAvatarObject())
+ {
+ gAgent.getAvatarObject()->clearChatText();
+ gAgent.slamLookAt(look_at);
+ }
+ gAgent.setPositionAgent(pos);
+ gAssetStorage->setUpstream(sim);
+ gCacheName->setUpstream(sim);
+*/
+
+ // now, use the circuit info to tell simulator about us!
+ LL_INFOS("Messaging") << "process_teleport_finish() Enabling "
+ << sim_host << " with code " << msg->mOurCircuitCode << LL_ENDL;
+ msg->newMessageFast(_PREHASH_UseCircuitCode);
+ msg->nextBlockFast(_PREHASH_CircuitCode);
+ msg->addU32Fast(_PREHASH_Code, msg->getOurCircuitCode());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addUUIDFast(_PREHASH_ID, gAgent.getID());
+ msg->sendReliable(sim_host);
+
+ send_complete_agent_movement(sim_host);
+ gAgent.setTeleportState( LLAgent::TELEPORT_MOVING );
+ gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages["contacting"]);
+
+ regionp->setSeedCapability(seedCap);
+
+ // Don't send camera updates to the new region until we're
+ // actually there...
+
+
+ // Now do teleport effect for where you're going.
+ // VEFFECT: TeleportEnd
+ effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
+ effectp->setPositionGlobal(gAgent.getPositionGlobal());
+
+ effectp->setColor(LLColor4U(gAgent.getEffectColor()));
+ LLHUDManager::getInstance()->sendEffects();
+
+// gTeleportDisplay = TRUE;
+// gTeleportDisplayTimer.reset();
+// gViewerWindow->setShowProgress(TRUE);
+}
+
+// stuff we have to do every time we get an AvatarInitComplete from a sim
+/*
+void process_avatar_init_complete(LLMessageSystem* msg, void**)
+{
+ LLVector3 agent_pos;
+ msg->getVector3Fast(_PREHASH_AvatarData, _PREHASH_Position, agent_pos);
+ agent_movement_complete(msg->getSender(), agent_pos);
+}
+*/
+
+void process_agent_movement_complete(LLMessageSystem* msg, void**)
+{
+ gAgentMovementCompleted = true;
+
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
+ LLUUID session_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
+ if((gAgent.getID() != agent_id) || (gAgent.getSessionID() != session_id))
+ {
+ LL_WARNS("Messaging") << "Incorrect id in process_agent_movement_complete()"
+ << LL_ENDL;
+ return;
+ }
+
+ LL_DEBUGS("Messaging") << "process_agent_movement_complete()" << LL_ENDL;
+
+ // *TODO: check timestamp to make sure the movement compleation
+ // makes sense.
+ LLVector3 agent_pos;
+ msg->getVector3Fast(_PREHASH_Data, _PREHASH_Position, agent_pos);
+ LLVector3 look_at;
+ msg->getVector3Fast(_PREHASH_Data, _PREHASH_LookAt, look_at);
+ U64 region_handle;
+ msg->getU64Fast(_PREHASH_Data, _PREHASH_RegionHandle, region_handle);
+
+ std::string version_channel;
+ msg->getString("SimData", "ChannelVersion", version_channel);
+
+ LLVOAvatar* avatarp = gAgent.getAvatarObject();
+ if (!avatarp)
+ {
+ // Could happen if you were immediately god-teleported away on login,
+ // maybe other cases. Continue, but warn.
+ LL_WARNS("Messaging") << "agent_movement_complete() with NULL avatarp." << LL_ENDL;
+ }
+
+ F32 x, y;
+ from_region_handle(region_handle, &x, &y);
+ LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromHandle(region_handle);
+ if (!regionp)
+ {
+ if (gAgent.getRegion())
+ {
+ LL_WARNS("Messaging") << "current region " << gAgent.getRegion()->getOriginGlobal() << LL_ENDL;
+ }
+
+ LL_WARNS("Messaging") << "Agent being sent to invalid home region: "
+ << x << ":" << y
+ << " current pos " << gAgent.getPositionGlobal()
+ << LL_ENDL;
+ LLAppViewer::instance()->forceDisconnect("You were sent to an invalid region.");
+ return;
+
+ }
+
+ LL_INFOS("Messaging") << "Changing home region to " << x << ":" << y << LL_ENDL;
+
+ // set our upstream host the new simulator and shuffle things as
+ // appropriate.
+ LLVector3 shift_vector = regionp->getPosRegionFromGlobal(
+ gAgent.getRegion()->getOriginGlobal());
+ gAgent.setRegion(regionp);
+ gObjectList.shiftObjects(shift_vector);
+ gAssetStorage->setUpstream(msg->getSender());
+ gCacheName->setUpstream(msg->getSender());
+ gViewerThrottle.sendToSim();
+ gViewerWindow->sendShapeToSim();
+
+ bool is_teleport = gAgent.getTeleportState() == LLAgent::TELEPORT_MOVING;
+
+ if( is_teleport )
+ {
+ // Force the camera back onto the agent, don't animate.
+ gAgent.setFocusOnAvatar(TRUE, FALSE);
+ gAgent.slamLookAt(look_at);
+ gAgent.updateCamera();
+
+ gAgent.setTeleportState( LLAgent::TELEPORT_START_ARRIVAL );
+
+ // set the appearance on teleport since the new sim does not
+ // know what you look like.
+ gAgent.sendAgentSetAppearance();
+
+ if (avatarp)
+ {
+ // Chat the "back" SLURL. (DEV-4907)
+ LLChat chat("Teleport completed from " + gAgent.getTeleportSourceSLURL());
+ chat.mSourceType = CHAT_SOURCE_SYSTEM;
+ LLFloaterChat::addChatHistory(chat);
+
+ // Set the new position
+ avatarp->setPositionAgent(agent_pos);
+ avatarp->clearChat();
+ avatarp->slamPosition();
+ }
+ }
+ else
+ {
+ // This is likely just the initial logging in phase.
+ gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
+ }
+
+ if ( LLTracker::isTracking(NULL) )
+ {
+ // Check distance to beacon, if < 5m, remove beacon
+ LLVector3d beacon_pos = LLTracker::getTrackedPositionGlobal();
+ LLVector3 beacon_dir(agent_pos.mV[VX] - (F32)fmod(beacon_pos.mdV[VX], 256.0), agent_pos.mV[VY] - (F32)fmod(beacon_pos.mdV[VY], 256.0), 0);
+ if (beacon_dir.magVecSquared() < 25.f)
+ {
+ LLTracker::stopTracking(NULL);
+ }
+ else if ( is_teleport )
+ {
+ //look at the beacon
+ LLVector3 global_agent_pos = agent_pos;
+ global_agent_pos[0] += x;
+ global_agent_pos[1] += y;
+ look_at = (LLVector3)beacon_pos - global_agent_pos;
+ look_at.normVec();
+ gAgent.slamLookAt(look_at);
+ }
+ }
+
+ // TODO: Put back a check for flying status! DK 12/19/05
+ // Sim tells us whether the new position is off the ground
+ /*
+ if (teleport_flags & TELEPORT_FLAGS_IS_FLYING)
+ {
+ gAgent.setFlying(TRUE);
+ }
+ else
+ {
+ gAgent.setFlying(FALSE);
+ }
+ */
+
+ send_agent_update(TRUE, TRUE);
+
+ if (gAgent.getRegion()->getBlockFly())
+ {
+ gAgent.setFlying(gAgent.canFly());
+ }
+
+ // force simulator to recognize busy state
+ if (gAgent.getBusy())
+ {
+ gAgent.setBusy();
+ }
+ else
+ {
+ gAgent.clearBusy();
+ }
+
+ if (avatarp)
+ {
+ avatarp->mFootPlane.clearVec();
+ }
+
+ // send walk-vs-run status
+ gAgent.sendWalkRun(gAgent.getRunning() || gAgent.getAlwaysRun());
+
+ // If the server version has changed, display an info box and offer
+ // to display the release notes, unless this is the initial log in.
+ if (gLastVersionChannel == version_channel)
+ {
+ return;
+ }
+
+ if (!gLastVersionChannel.empty())
+ {
+ LLSD payload;
+ payload["message"] = version_channel;
+ LLNotifications::instance().add("ServerVersionChanged", LLSD(), payload, server_version_changed_callback);
+ }
+
+ gLastVersionChannel = version_channel;
+}
+
+bool server_version_changed_callback(const LLSD& notification, const LLSD& response)
+{
+ if(notification["payload"]["message"].asString() =="")
+ return false;
+ std::string url ="http://wiki.secondlife.com/wiki/Release_Notes/";
+ //parse the msg string
+ std::string server_version = notification["payload"]["message"].asString();
+ std::vector<std::string> s_vect;
+ boost::algorithm::split(s_vect, server_version, isspace);
+ for(U32 i = 0; i < s_vect.size(); i++)
+ {
+ if (i != (s_vect.size() - 1))
+ {
+ if(i != (s_vect.size() - 2))
+ {
+ url += s_vect[i] + "_";
+ }
+ else
+ {
+ url += s_vect[i] + "/";
+ }
+ }
+ else
+ {
+ url += s_vect[i].substr(0,4);
+ }
+ }
+
+ LLWeb::loadURL(url);
+ return false;
+}
+
+
+void process_crossed_region(LLMessageSystem* msg, void**)
+{
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
+ LLUUID session_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
+ if((gAgent.getID() != agent_id) || (gAgent.getSessionID() != session_id))
+ {
+ LL_WARNS("Messaging") << "Incorrect id in process_crossed_region()"
+ << LL_ENDL;
+ return;
+ }
+ LL_INFOS("Messaging") << "process_crossed_region()" << LL_ENDL;
+
+ U32 sim_ip;
+ msg->getIPAddrFast(_PREHASH_RegionData, _PREHASH_SimIP, sim_ip);
+ U16 sim_port;
+ msg->getIPPortFast(_PREHASH_RegionData, _PREHASH_SimPort, sim_port);
+ LLHost sim_host(sim_ip, sim_port);
+ U64 region_handle;
+ msg->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle);
+
+ std::string seedCap;
+ msg->getStringFast(_PREHASH_RegionData, _PREHASH_SeedCapability, seedCap);
+
+ send_complete_agent_movement(sim_host);
+
+ LLViewerRegion* regionp = LLWorld::getInstance()->addRegion(region_handle, sim_host);
+ regionp->setSeedCapability(seedCap);
+}
+
+
+
+// Sends avatar and camera information to simulator.
+// Sent roughly once per frame, or 20 times per second, whichever is less often
+
+const F32 THRESHOLD_HEAD_ROT_QDOT = 0.9997f; // ~= 2.5 degrees -- if its less than this we need to update head_rot
+const F32 MAX_HEAD_ROT_QDOT = 0.99999f; // ~= 0.5 degrees -- if its greater than this then no need to update head_rot
+ // between these values we delay the updates (but no more than one second)
+
+
+void send_agent_update(BOOL force_send, BOOL send_reliable)
+{
+ if (gAgent.getTeleportState() != LLAgent::TELEPORT_NONE)
+ {
+ // We don't care if they want to send an agent update, they're not allowed to until the simulator
+ // that's the target is ready to receive them (after avatar_init_complete is received)
+ return;
+ }
+
+ // We have already requested to log out. Don't send agent updates.
+ if(LLAppViewer::instance()->logoutRequestSent())
+ {
+ return;
+ }
+
+ // no region to send update to
+ if(gAgent.getRegion() == NULL)
+ {
+ return;
+ }
+
+ const F32 TRANSLATE_THRESHOLD = 0.01f;
+
+ // NOTA BENE: This is (intentionally?) using the small angle sine approximation to test for rotation
+ // Plus, there is an extra 0.5 in the mix since the perpendicular between last_camera_at and getAtAxis() bisects cam_rot_change
+ // Thus, we're actually testing against 0.2 degrees
+ const F32 ROTATION_THRESHOLD = 0.1f * 2.f*F_PI/360.f; // Rotation thresh 0.2 deg, see note above
+
+ const U8 DUP_MSGS = 1; // HACK! number of times to repeat data on motionless agent
+
+ // Store data on last sent update so that if no changes, no send
+ static LLVector3 last_camera_pos_agent,
+ last_camera_at,
+ last_camera_left,
+ last_camera_up;
+
+ static LLVector3 cam_center_chg,
+ cam_rot_chg;
+
+ static LLQuaternion last_head_rot;
+ static U32 last_control_flags = 0;
+ static U8 last_render_state;
+ static U8 duplicate_count = 0;
+ static F32 head_rot_chg = 1.0;
+ static U8 last_flags;
+
+ LLMessageSystem *msg = gMessageSystem;
+ LLVector3 camera_pos_agent; // local to avatar's region
+ U8 render_state;
+
+ LLQuaternion body_rotation = gAgent.getFrameAgent().getQuaternion();
+ LLQuaternion head_rotation = gAgent.getHeadRotation();
+
+ camera_pos_agent = gAgent.getCameraPositionAgent();
+
+ render_state = gAgent.getRenderState();
+
+ U32 control_flag_change = 0;
+ U8 flag_change = 0;
+
+ cam_center_chg = last_camera_pos_agent - camera_pos_agent;
+ cam_rot_chg = last_camera_at - LLViewerCamera::getInstance()->getAtAxis();
+
+ // If a modifier key is held down, turn off
+ // LBUTTON and ML_LBUTTON so that using the camera (alt-key) doesn't
+ // trigger a control event.
+ U32 control_flags = gAgent.getControlFlags();
+ MASK key_mask = gKeyboard->currentMask(TRUE);
+ if (key_mask & MASK_ALT || key_mask & MASK_CONTROL)
+ {
+ control_flags &= ~( AGENT_CONTROL_LBUTTON_DOWN |
+ AGENT_CONTROL_ML_LBUTTON_DOWN );
+ control_flags |= AGENT_CONTROL_LBUTTON_UP |
+ AGENT_CONTROL_ML_LBUTTON_UP ;
+ }
+
+ control_flag_change = last_control_flags ^ control_flags;
+
+ U8 flags = AU_FLAGS_NONE;
+ if (gAgent.isGroupTitleHidden())
+ {
+ flags |= AU_FLAGS_HIDETITLE;
+ }
+ if (gAgent.getAutoPilot())
+ {
+ flags |= AU_FLAGS_CLIENT_AUTOPILOT;
+ }
+
+ flag_change = last_flags ^ flags;
+
+ head_rot_chg = dot(last_head_rot, head_rotation);
+
+ if (force_send ||
+ (cam_center_chg.magVec() > TRANSLATE_THRESHOLD) ||
+ (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT) ||
+ (last_render_state != render_state) ||
+ (cam_rot_chg.magVec() > ROTATION_THRESHOLD) ||
+ control_flag_change != 0 ||
+ flag_change != 0)
+ {
+/*
+ if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT)
+ {
+ //LL_INFOS("Messaging") << "head rot " << head_rotation << LL_ENDL;
+ LL_INFOS("Messaging") << "head_rot_chg = " << head_rot_chg << LL_ENDL;
+ }
+ if (cam_rot_chg.magVec() > ROTATION_THRESHOLD)
+ {
+ LL_INFOS("Messaging") << "cam rot " << cam_rot_chg.magVec() << LL_ENDL;
+ }
+ if (cam_center_chg.magVec() > TRANSLATE_THRESHOLD)
+ {
+ LL_INFOS("Messaging") << "cam center " << cam_center_chg.magVec() << LL_ENDL;
+ }
+// if (drag_delta_chg.magVec() > TRANSLATE_THRESHOLD)
+// {
+// LL_INFOS("Messaging") << "drag delta " << drag_delta_chg.magVec() << LL_ENDL;
+// }
+ if (control_flag_change)
+ {
+ LL_INFOS("Messaging") << "dcf = " << control_flag_change << LL_ENDL;
+ }
+*/
+
+ duplicate_count = 0;
+ }
+ else
+ {
+ duplicate_count++;
+
+ if (head_rot_chg < MAX_HEAD_ROT_QDOT && duplicate_count < AGENT_UPDATES_PER_SECOND)
+ {
+ // The head_rotation is sent for updating things like attached guns.
+ // We only trigger a new update when head_rotation deviates beyond
+ // some threshold from the last update, however this can break fine
+ // adjustments when trying to aim an attached gun, so what we do here
+ // (where we would normally skip sending an update when nothing has changed)
+ // is gradually reduce the threshold to allow a better update to
+ // eventually get sent... should update to within 0.5 degrees in less
+ // than a second.
+ if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT + (MAX_HEAD_ROT_QDOT - THRESHOLD_HEAD_ROT_QDOT) * duplicate_count / AGENT_UPDATES_PER_SECOND)
+ {
+ duplicate_count = 0;
+ }
+ else
+ {
+ return;
+ }
+ }
+ else
+ {
+ return;
+ }
+ }
+
+ if (duplicate_count < DUP_MSGS && !gDisconnected)
+ {
+ // Build the message
+ msg->newMessageFast(_PREHASH_AgentUpdate);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addQuatFast(_PREHASH_BodyRotation, body_rotation);
+ msg->addQuatFast(_PREHASH_HeadRotation, head_rotation);
+ msg->addU8Fast(_PREHASH_State, render_state);
+ msg->addU8Fast(_PREHASH_Flags, flags);
+
+// if (camera_pos_agent.mV[VY] > 255.f)
+// {
+// LL_INFOS("Messaging") << "Sending camera center " << camera_pos_agent << LL_ENDL;
+// }
+
+ msg->addVector3Fast(_PREHASH_CameraCenter, camera_pos_agent);
+ msg->addVector3Fast(_PREHASH_CameraAtAxis, LLViewerCamera::getInstance()->getAtAxis());
+ msg->addVector3Fast(_PREHASH_CameraLeftAxis, LLViewerCamera::getInstance()->getLeftAxis());
+ msg->addVector3Fast(_PREHASH_CameraUpAxis, LLViewerCamera::getInstance()->getUpAxis());
+ msg->addF32Fast(_PREHASH_Far, gAgent.mDrawDistance);
+
+ msg->addU32Fast(_PREHASH_ControlFlags, control_flags);
+
+ if (gDebugClicks)
+ {
+ if (control_flags & AGENT_CONTROL_LBUTTON_DOWN)
+ {
+ LL_INFOS("Messaging") << "AgentUpdate left button down" << LL_ENDL;
+ }
+
+ if (control_flags & AGENT_CONTROL_LBUTTON_UP)
+ {
+ LL_INFOS("Messaging") << "AgentUpdate left button up" << LL_ENDL;
+ }
+ }
+
+ gAgent.enableControlFlagReset();
+
+ if (!send_reliable)
+ {
+ gAgent.sendMessage();
+ }
+ else
+ {
+ gAgent.sendReliableMessage();
+ }
+
+// LL_DEBUGS("Messaging") << "agent " << avatar_pos_agent << " cam " << camera_pos_agent << LL_ENDL;
+
+ // Copy the old data
+ last_head_rot = head_rotation;
+ last_render_state = render_state;
+ last_camera_pos_agent = camera_pos_agent;
+ last_camera_at = LLViewerCamera::getInstance()->getAtAxis();
+ last_camera_left = LLViewerCamera::getInstance()->getLeftAxis();
+ last_camera_up = LLViewerCamera::getInstance()->getUpAxis();
+ last_control_flags = control_flags;
+ last_flags = flags;
+ }
+}
+
+
+
+// *TODO: Remove this dependency, or figure out a better way to handle
+// this hack.
+extern U32 gObjectBits;
+
+void process_object_update(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLMemType mt(LLMemType::MTYPE_OBJECT);
+ // Update the data counters
+ if (mesgsys->getReceiveCompressedSize())
+ {
+ gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
+ }
+ else
+ {
+ gObjectBits += mesgsys->getReceiveSize() * 8;
+ }
+
+ // Update the object...
+ gObjectList.processObjectUpdate(mesgsys, user_data, OUT_FULL);
+}
+
+void process_compressed_object_update(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLMemType mt(LLMemType::MTYPE_OBJECT);
+ // Update the data counters
+ if (mesgsys->getReceiveCompressedSize())
+ {
+ gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
+ }
+ else
+ {
+ gObjectBits += mesgsys->getReceiveSize() * 8;
+ }
+
+ // Update the object...
+ gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_FULL_COMPRESSED);
+}
+
+void process_cached_object_update(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLMemType mt(LLMemType::MTYPE_OBJECT);
+ // Update the data counters
+ if (mesgsys->getReceiveCompressedSize())
+ {
+ gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
+ }
+ else
+ {
+ gObjectBits += mesgsys->getReceiveSize() * 8;
+ }
+
+ // Update the object...
+ gObjectList.processCachedObjectUpdate(mesgsys, user_data, OUT_FULL_CACHED);
+}
+
+
+void process_terse_object_update_improved(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLMemType mt(LLMemType::MTYPE_OBJECT);
+ if (mesgsys->getReceiveCompressedSize())
+ {
+ gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
+ }
+ else
+ {
+ gObjectBits += mesgsys->getReceiveSize() * 8;
+ }
+
+ gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_TERSE_IMPROVED);
+}
+
+static LLFastTimer::DeclareTimer FTM_PROCESS_OBJECTS("Process Objects");
+
+
+void process_kill_object(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLFastTimer t(FTM_PROCESS_OBJECTS);
+
+ LLUUID id;
+ U32 local_id;
+ S32 i;
+ S32 num_objects;
+
+ num_objects = mesgsys->getNumberOfBlocksFast(_PREHASH_ObjectData);
+
+ for (i = 0; i < num_objects; i++)
+ {
+ mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_ID, local_id, i);
+
+ LLViewerObjectList::getUUIDFromLocal(id,
+ local_id,
+ gMessageSystem->getSenderIP(),
+ gMessageSystem->getSenderPort());
+ if (id == LLUUID::null)
+ {
+ LL_DEBUGS("Messaging") << "Unknown kill for local " << local_id << LL_ENDL;
+ gObjectList.mNumUnknownKills++;
+ continue;
+ }
+ else
+ {
+ LL_DEBUGS("Messaging") << "Kill message for local " << local_id << LL_ENDL;
+ }
+
+ LLSelectMgr::getInstance()->removeObjectFromSelections(id);
+
+ // ...don't kill the avatar
+ if (!(id == gAgentID))
+ {
+ LLViewerObject *objectp = gObjectList.findObject(id);
+ if (objectp)
+ {
+ // Display green bubble on kill
+ if ( gShowObjectUpdates )
+ {
+ LLViewerObject* newobject;
+ newobject = gObjectList.createObjectViewer(LL_PCODE_LEGACY_TEXT_BUBBLE, objectp->getRegion());
+
+ LLVOTextBubble* bubble = (LLVOTextBubble*) newobject;
+
+ bubble->mColor.setVec(0.f, 1.f, 0.f, 1.f);
+ bubble->setScale( 2.0f * bubble->getScale() );
+ bubble->setPositionGlobal(objectp->getPositionGlobal());
+ gPipeline.addObject(bubble);
+ }
+
+ // Do the kill
+ gObjectList.killObject(objectp);
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "Object in UUID lookup, but not on object list in kill!" << LL_ENDL;
+ gObjectList.mNumUnknownKills++;
+ }
+ }
+ }
+}
+
+void process_time_synch(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLVector3 sun_direction;
+ LLVector3 sun_ang_velocity;
+ F32 phase;
+ U64 space_time_usec;
+
+ U32 seconds_per_day;
+ U32 seconds_per_year;
+
+ // "SimulatorViewerTimeMessage"
+ mesgsys->getU64Fast(_PREHASH_TimeInfo, _PREHASH_UsecSinceStart, space_time_usec);
+ mesgsys->getU32Fast(_PREHASH_TimeInfo, _PREHASH_SecPerDay, seconds_per_day);
+ mesgsys->getU32Fast(_PREHASH_TimeInfo, _PREHASH_SecPerYear, seconds_per_year);
+
+ // This should eventually be moved to an "UpdateHeavenlyBodies" message
+ mesgsys->getF32Fast(_PREHASH_TimeInfo, _PREHASH_SunPhase, phase);
+ mesgsys->getVector3Fast(_PREHASH_TimeInfo, _PREHASH_SunDirection, sun_direction);
+ mesgsys->getVector3Fast(_PREHASH_TimeInfo, _PREHASH_SunAngVelocity, sun_ang_velocity);
+
+ LLWorld::getInstance()->setSpaceTimeUSec(space_time_usec);
+
+ //LL_DEBUGS("Messaging") << "time_synch() - " << sun_direction << ", " << sun_ang_velocity
+ // << ", " << phase << LL_ENDL;
+
+ gSky.setSunPhase(phase);
+ gSky.setSunTargetDirection(sun_direction, sun_ang_velocity);
+ if (!gNoRender && !(gSavedSettings.getBOOL("SkyOverrideSimSunPosition") || gSky.getOverrideSun()))
+ {
+ gSky.setSunDirection(sun_direction, sun_ang_velocity);
+ }
+}
+
+void process_sound_trigger(LLMessageSystem *msg, void **)
+{
+ if (!gAudiop) return;
+
+ U64 region_handle = 0;
+ F32 gain = 0;
+ LLUUID sound_id;
+ LLUUID owner_id;
+ LLUUID object_id;
+ LLUUID parent_id;
+ LLVector3 pos_local;
+
+ msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_SoundID, sound_id);
+ msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_OwnerID, owner_id);
+ msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_ObjectID, object_id);
+ msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_ParentID, parent_id);
+ msg->getU64Fast(_PREHASH_SoundData, _PREHASH_Handle, region_handle);
+ msg->getVector3Fast(_PREHASH_SoundData, _PREHASH_Position, pos_local);
+ msg->getF32Fast(_PREHASH_SoundData, _PREHASH_Gain, gain);
+
+ // adjust sound location to true global coords
+ LLVector3d pos_global = from_region_handle(region_handle);
+ pos_global.mdV[VX] += pos_local.mV[VX];
+ pos_global.mdV[VY] += pos_local.mV[VY];
+ pos_global.mdV[VZ] += pos_local.mV[VZ];
+
+ // Don't play a trigger sound if you can't hear it due
+ // to parcel "local audio only" settings.
+ if (!LLViewerParcelMgr::getInstance()->canHearSound(pos_global)) return;
+
+ // Don't play sounds triggered by someone you muted.
+ if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return;
+
+ // Don't play sounds from an object you muted
+ if (LLMuteList::getInstance()->isMuted(object_id)) return;
+
+ // Don't play sounds from an object whose parent you muted
+ if (parent_id.notNull()
+ && LLMuteList::getInstance()->isMuted(parent_id))
+ {
+ return;
+ }
+
+ // Don't play sounds from a region with maturity above current agent maturity
+ if( !gAgent.canAccessMaturityInRegion( region_handle ) )
+ {
+ return;
+ }
+
+ gAudiop->triggerSound(sound_id, owner_id, gain, LLAudioEngine::AUDIO_TYPE_SFX, pos_global);
+}
+
+void process_preload_sound(LLMessageSystem *msg, void **user_data)
+{
+ if (!gAudiop)
+ {
+ return;
+ }
+
+ LLUUID sound_id;
+ LLUUID object_id;
+ LLUUID owner_id;
+
+ msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_SoundID, sound_id);
+ msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_id);
+ msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_OwnerID, owner_id);
+
+ LLViewerObject *objectp = gObjectList.findObject(object_id);
+ if (!objectp) return;
+
+ if (LLMuteList::getInstance()->isMuted(object_id)) return;
+ if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return;
+
+ LLAudioSource *sourcep = objectp->getAudioSource(owner_id);
+ if (!sourcep) return;
+
+ LLAudioData *datap = gAudiop->getAudioData(sound_id);
+
+ // Note that I don't actually do any loading of the
+ // audio data into a buffer at this point, as it won't actually
+ // help us out.
+
+ // Don't play sounds from a region with maturity above current agent maturity
+ LLVector3d pos_global = objectp->getPositionGlobal();
+ if( !gAgent.canAccessMaturityAtGlobal( pos_global ) )
+ {
+ return;
+ }
+
+ // Add audioData starts a transfer internally.
+ sourcep->addAudioData(datap, FALSE);
+}
+
+void process_attached_sound(LLMessageSystem *msg, void **user_data)
+{
+ F32 gain = 0;
+ LLUUID sound_id;
+ LLUUID object_id;
+ LLUUID owner_id;
+ U8 flags;
+
+ msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_SoundID, sound_id);
+ msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_id);
+ msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_OwnerID, owner_id);
+ msg->getF32Fast(_PREHASH_DataBlock, _PREHASH_Gain, gain);
+ msg->getU8Fast(_PREHASH_DataBlock, _PREHASH_Flags, flags);
+
+ LLViewerObject *objectp = gObjectList.findObject(object_id);
+ if (!objectp)
+ {
+ // we don't know about this object, just bail
+ return;
+ }
+
+ if (LLMuteList::getInstance()->isMuted(object_id)) return;
+
+ if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return;
+
+
+ // Don't play sounds from a region with maturity above current agent maturity
+ LLVector3d pos = objectp->getPositionGlobal();
+ if( !gAgent.canAccessMaturityAtGlobal(pos) )
+ {
+ return;
+ }
+
+ objectp->setAttachedSound(sound_id, owner_id, gain, flags);
+}
+
+
+void process_attached_sound_gain_change(LLMessageSystem *mesgsys, void **user_data)
+{
+ F32 gain = 0;
+ LLUUID object_guid;
+ LLViewerObject *objectp = NULL;
+
+ mesgsys->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_guid);
+
+ if (!((objectp = gObjectList.findObject(object_guid))))
+ {
+ // we don't know about this object, just bail
+ return;
+ }
+
+ mesgsys->getF32Fast(_PREHASH_DataBlock, _PREHASH_Gain, gain);
+
+ objectp->adjustAudioGain(gain);
+}
+
+
+void process_health_message(LLMessageSystem *mesgsys, void **user_data)
+{
+ F32 health;
+
+ mesgsys->getF32Fast(_PREHASH_HealthData, _PREHASH_Health, health);
+
+ if (gStatusBar)
+ {
+ gStatusBar->setHealth((S32)health);
+ }
+}
+
+
+void process_sim_stats(LLMessageSystem *msg, void **user_data)
+{
+ S32 count = msg->getNumberOfBlocks("Stat");
+ for (S32 i = 0; i < count; ++i)
+ {
+ U32 stat_id;
+ F32 stat_value;
+ msg->getU32("Stat", "StatID", stat_id, i);
+ msg->getF32("Stat", "StatValue", stat_value, i);
+ switch (stat_id)
+ {
+ case LL_SIM_STAT_TIME_DILATION:
+ LLViewerStats::getInstance()->mSimTimeDilation.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_FPS:
+ LLViewerStats::getInstance()->mSimFPS.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_PHYSFPS:
+ LLViewerStats::getInstance()->mSimPhysicsFPS.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_AGENTUPS:
+ LLViewerStats::getInstance()->mSimAgentUPS.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_FRAMEMS:
+ LLViewerStats::getInstance()->mSimFrameMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_NETMS:
+ LLViewerStats::getInstance()->mSimNetMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMOTHERMS:
+ LLViewerStats::getInstance()->mSimSimOtherMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMPHYSICSMS:
+ LLViewerStats::getInstance()->mSimSimPhysicsMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_AGENTMS:
+ LLViewerStats::getInstance()->mSimAgentMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_IMAGESMS:
+ LLViewerStats::getInstance()->mSimImagesMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SCRIPTMS:
+ LLViewerStats::getInstance()->mSimScriptMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_NUMTASKS:
+ LLViewerStats::getInstance()->mSimObjects.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_NUMTASKSACTIVE:
+ LLViewerStats::getInstance()->mSimActiveObjects.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_NUMAGENTMAIN:
+ LLViewerStats::getInstance()->mSimMainAgents.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_NUMAGENTCHILD:
+ LLViewerStats::getInstance()->mSimChildAgents.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_NUMSCRIPTSACTIVE:
+ LLViewerStats::getInstance()->mSimActiveScripts.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SCRIPT_EPS:
+ LLViewerStats::getInstance()->mSimScriptEPS.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_INPPS:
+ LLViewerStats::getInstance()->mSimInPPS.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_OUTPPS:
+ LLViewerStats::getInstance()->mSimOutPPS.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_PENDING_DOWNLOADS:
+ LLViewerStats::getInstance()->mSimPendingDownloads.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_PENDING_UPLOADS:
+ LLViewerStats::getInstance()->mSimPendingUploads.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_PENDING_LOCAL_UPLOADS:
+ LLViewerStats::getInstance()->mSimPendingLocalUploads.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_TOTAL_UNACKED_BYTES:
+ LLViewerStats::getInstance()->mSimTotalUnackedBytes.addValue(stat_value / 1024.f);
+ break;
+ case LL_SIM_STAT_PHYSICS_PINNED_TASKS:
+ LLViewerStats::getInstance()->mPhysicsPinnedTasks.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_PHYSICS_LOD_TASKS:
+ LLViewerStats::getInstance()->mPhysicsLODTasks.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMPHYSICSSTEPMS:
+ LLViewerStats::getInstance()->mSimSimPhysicsStepMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMPHYSICSSHAPEMS:
+ LLViewerStats::getInstance()->mSimSimPhysicsShapeUpdateMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMPHYSICSOTHERMS:
+ LLViewerStats::getInstance()->mSimSimPhysicsOtherMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMPHYSICSMEMORY:
+ LLViewerStats::getInstance()->mPhysicsMemoryAllocated.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMSPARETIME:
+ LLViewerStats::getInstance()->mSimSpareMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMSLEEPTIME:
+ LLViewerStats::getInstance()->mSimSleepMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_IOPUMPTIME:
+ LLViewerStats::getInstance()->mSimPumpIOMsec.addValue(stat_value);
+ break;
+ default:
+ // Used to be a commented out warning.
+ LL_DEBUGS("Messaging") << "Unknown stat id" << stat_id << LL_ENDL;
+ break;
+ }
+ }
+
+ /*
+ msg->getF32Fast(_PREHASH_Statistics, _PREHASH_PhysicsTimeDilation, time_dilation);
+ LLViewerStats::getInstance()->mSimTDStat.addValue(time_dilation);
+
+ // Process information
+ // { CpuUsage F32 }
+ // { SimMemTotal F32 }
+ // { SimMemRSS F32 }
+ // { ProcessUptime F32 }
+ F32 cpu_usage;
+ F32 sim_mem_total;
+ F32 sim_mem_rss;
+ F32 process_uptime;
+ msg->getF32Fast(_PREHASH_Statistics, _PREHASH_CpuUsage, cpu_usage);
+ msg->getF32Fast(_PREHASH_Statistics, _PREHASH_SimMemTotal, sim_mem_total);
+ msg->getF32Fast(_PREHASH_Statistics, _PREHASH_SimMemRSS, sim_mem_rss);
+ msg->getF32Fast(_PREHASH_Statistics, _PREHASH_ProcessUptime, process_uptime);
+ LLViewerStats::getInstance()->mSimCPUUsageStat.addValue(cpu_usage);
+ LLViewerStats::getInstance()->mSimMemTotalStat.addValue(sim_mem_total);
+ LLViewerStats::getInstance()->mSimMemRSSStat.addValue(sim_mem_rss);
+ */
+
+ //
+ // Various hacks that aren't statistics, but are being handled here.
+ //
+ U32 max_tasks_per_region;
+ U32 region_flags;
+ msg->getU32("Region", "ObjectCapacity", max_tasks_per_region);
+ msg->getU32("Region", "RegionFlags", region_flags);
+
+ LLViewerRegion* regionp = gAgent.getRegion();
+ if (regionp)
+ {
+ BOOL was_flying = gAgent.getFlying();
+ regionp->setRegionFlags(region_flags);
+ regionp->setMaxTasks(max_tasks_per_region);
+ // HACK: This makes agents drop from the sky if the region is
+ // set to no fly while people are still in the sim.
+ if (was_flying && regionp->getBlockFly())
+ {
+ gAgent.setFlying(gAgent.canFly());
+ }
+ }
+}
+
+
+
+void process_avatar_animation(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLUUID animation_id;
+ LLUUID uuid;
+ S32 anim_sequence_id;
+ LLVOAvatar *avatarp;
+
+ mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid);
+
+ //clear animation flags
+ avatarp = (LLVOAvatar *)gObjectList.findObject(uuid);
+
+ if (!avatarp)
+ {
+ // no agent by this ID...error?
+ LL_WARNS("Messaging") << "Received animation state for unknown avatar" << uuid << LL_ENDL;
+ return;
+ }
+
+ S32 num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationList);
+ S32 num_source_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationSourceList);
+
+ avatarp->mSignaledAnimations.clear();
+
+ if (avatarp->isSelf())
+ {
+ LLUUID object_id;
+
+ for( S32 i = 0; i < num_blocks; i++ )
+ {
+ mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i);
+ mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i);
+
+ LL_DEBUGS("Messaging") << "Anim sequence ID: " << anim_sequence_id << LL_ENDL;
+
+ avatarp->mSignaledAnimations[animation_id] = anim_sequence_id;
+
+ if (i < num_source_blocks)
+ {
+ mesgsys->getUUIDFast(_PREHASH_AnimationSourceList, _PREHASH_ObjectID, object_id, i);
+
+ LLViewerObject* object = gObjectList.findObject(object_id);
+ if (object)
+ {
+ object->mFlags |= FLAGS_ANIM_SOURCE;
+
+ BOOL anim_found = FALSE;
+ LLVOAvatar::AnimSourceIterator anim_it = avatarp->mAnimationSources.find(object_id);
+ for (;anim_it != avatarp->mAnimationSources.end(); ++anim_it)
+ {
+ if (anim_it->second == animation_id)
+ {
+ anim_found = TRUE;
+ break;
+ }
+ }
+
+ if (!anim_found)
+ {
+ avatarp->mAnimationSources.insert(LLVOAvatar::AnimationSourceMap::value_type(object_id, animation_id));
+ }
+ }
+ }
+ }
+ }
+ else
+ {
+ for( S32 i = 0; i < num_blocks; i++ )
+ {
+ mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i);
+ mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i);
+ avatarp->mSignaledAnimations[animation_id] = anim_sequence_id;
+ }
+ }
+
+ if (num_blocks)
+ {
+ avatarp->processAnimationStateChanges();
+ }
+}
+
+void process_avatar_appearance(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLUUID uuid;
+ mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid);
+
+ LLVOAvatar* avatarp = (LLVOAvatar *)gObjectList.findObject(uuid);
+ if( avatarp )
+ {
+ avatarp->processAvatarAppearance( mesgsys );
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "avatar_appearance sent for unknown avatar " << uuid << LL_ENDL;
+ }
+}
+
+void process_camera_constraint(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLVector4 cameraCollidePlane;
+ mesgsys->getVector4Fast(_PREHASH_CameraCollidePlane, _PREHASH_Plane, cameraCollidePlane);
+
+ gAgent.setCameraCollidePlane(cameraCollidePlane);
+}
+
+void near_sit_object(BOOL success, void *data)
+{
+ if (success)
+ {
+ // Send message to sit on object
+ gMessageSystem->newMessageFast(_PREHASH_AgentSit);
+ gMessageSystem->nextBlockFast(_PREHASH_AgentData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ gAgent.sendReliableMessage();
+ }
+}
+
+void process_avatar_sit_response(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLVector3 sitPosition;
+ LLQuaternion sitRotation;
+ LLUUID sitObjectID;
+ BOOL use_autopilot;
+ mesgsys->getUUIDFast(_PREHASH_SitObject, _PREHASH_ID, sitObjectID);
+ mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_AutoPilot, use_autopilot);
+ mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_SitPosition, sitPosition);
+ mesgsys->getQuatFast(_PREHASH_SitTransform, _PREHASH_SitRotation, sitRotation);
+ LLVector3 camera_eye;
+ mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraEyeOffset, camera_eye);
+ LLVector3 camera_at;
+ mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraAtOffset, camera_at);
+ BOOL force_mouselook;
+ mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_ForceMouselook, force_mouselook);
+
+ LLVOAvatar* avatar = gAgent.getAvatarObject();
+
+ if (avatar && dist_vec_squared(camera_eye, camera_at) > 0.0001f)
+ {
+ gAgent.setSitCamera(sitObjectID, camera_eye, camera_at);
+ }
+
+ gAgent.setForceMouselook(force_mouselook);
+
+ LLViewerObject* object = gObjectList.findObject(sitObjectID);
+ if (object)
+ {
+ LLVector3 sit_spot = object->getPositionAgent() + (sitPosition * object->getRotation());
+ if (!use_autopilot || (avatar && avatar->isSitting() && avatar->getRoot() == object->getRoot()))
+ {
+ //we're already sitting on this object, so don't autopilot
+ }
+ else
+ {
+ gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(sit_spot), "Sit", &sitRotation, near_sit_object, NULL, 0.5f);
+ }
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "Received sit approval for unknown object " << sitObjectID << LL_ENDL;
+ }
+}
+
+void process_clear_follow_cam_properties(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLUUID source_id;
+
+ mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, source_id);
+
+ LLFollowCamMgr::removeFollowCamParams(source_id);
+}
+
+void process_set_follow_cam_properties(LLMessageSystem *mesgsys, void **user_data)
+{
+ S32 type;
+ F32 value;
+ bool settingPosition = false;
+ bool settingFocus = false;
+ bool settingFocusOffset = false;
+ LLVector3 position;
+ LLVector3 focus;
+ LLVector3 focus_offset;
+
+ LLUUID source_id;
+
+ mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, source_id);
+
+ LLViewerObject* objectp = gObjectList.findObject(source_id);
+ if (objectp)
+ {
+ objectp->mFlags |= FLAGS_CAMERA_SOURCE;
+ }
+
+ S32 num_objects = mesgsys->getNumberOfBlocks("CameraProperty");
+ for (S32 block_index = 0; block_index < num_objects; block_index++)
+ {
+ mesgsys->getS32("CameraProperty", "Type", type, block_index);
+ mesgsys->getF32("CameraProperty", "Value", value, block_index);
+ switch(type)
+ {
+ case FOLLOWCAM_PITCH:
+ LLFollowCamMgr::setPitch(source_id, value);
+ break;
+ case FOLLOWCAM_FOCUS_OFFSET_X:
+ focus_offset.mV[VX] = value;
+ settingFocusOffset = true;
+ break;
+ case FOLLOWCAM_FOCUS_OFFSET_Y:
+ focus_offset.mV[VY] = value;
+ settingFocusOffset = true;
+ break;
+ case FOLLOWCAM_FOCUS_OFFSET_Z:
+ focus_offset.mV[VZ] = value;
+ settingFocusOffset = true;
+ break;
+ case FOLLOWCAM_POSITION_LAG:
+ LLFollowCamMgr::setPositionLag(source_id, value);
+ break;
+ case FOLLOWCAM_FOCUS_LAG:
+ LLFollowCamMgr::setFocusLag(source_id, value);
+ break;
+ case FOLLOWCAM_DISTANCE:
+ LLFollowCamMgr::setDistance(source_id, value);
+ break;
+ case FOLLOWCAM_BEHINDNESS_ANGLE:
+ LLFollowCamMgr::setBehindnessAngle(source_id, value);
+ break;
+ case FOLLOWCAM_BEHINDNESS_LAG:
+ LLFollowCamMgr::setBehindnessLag(source_id, value);
+ break;
+ case FOLLOWCAM_POSITION_THRESHOLD:
+ LLFollowCamMgr::setPositionThreshold(source_id, value);
+ break;
+ case FOLLOWCAM_FOCUS_THRESHOLD:
+ LLFollowCamMgr::setFocusThreshold(source_id, value);
+ break;
+ case FOLLOWCAM_ACTIVE:
+ //if 1, set using followcam,.
+ LLFollowCamMgr::setCameraActive(source_id, value != 0.f);
+ break;
+ case FOLLOWCAM_POSITION_X:
+ settingPosition = true;
+ position.mV[ 0 ] = value;
+ break;
+ case FOLLOWCAM_POSITION_Y:
+ settingPosition = true;
+ position.mV[ 1 ] = value;
+ break;
+ case FOLLOWCAM_POSITION_Z:
+ settingPosition = true;
+ position.mV[ 2 ] = value;
+ break;
+ case FOLLOWCAM_FOCUS_X:
+ settingFocus = true;
+ focus.mV[ 0 ] = value;
+ break;
+ case FOLLOWCAM_FOCUS_Y:
+ settingFocus = true;
+ focus.mV[ 1 ] = value;
+ break;
+ case FOLLOWCAM_FOCUS_Z:
+ settingFocus = true;
+ focus.mV[ 2 ] = value;
+ break;
+ case FOLLOWCAM_POSITION_LOCKED:
+ LLFollowCamMgr::setPositionLocked(source_id, value != 0.f);
+ break;
+ case FOLLOWCAM_FOCUS_LOCKED:
+ LLFollowCamMgr::setFocusLocked(source_id, value != 0.f);
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ if ( settingPosition )
+ {
+ LLFollowCamMgr::setPosition(source_id, position);
+ }
+ if ( settingFocus )
+ {
+ LLFollowCamMgr::setFocus(source_id, focus);
+ }
+ if ( settingFocusOffset )
+ {
+ LLFollowCamMgr::setFocusOffset(source_id, focus_offset);
+ }
+}
+//end Ventrella
+
+
+// Culled from newsim lltask.cpp
+void process_name_value(LLMessageSystem *mesgsys, void **user_data)
+{
+ std::string temp_str;
+ LLUUID id;
+ S32 i, num_blocks;
+
+ mesgsys->getUUIDFast(_PREHASH_TaskData, _PREHASH_ID, id);
+
+ LLViewerObject* object = gObjectList.findObject(id);
+
+ if (object)
+ {
+ num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_NameValueData);
+ for (i = 0; i < num_blocks; i++)
+ {
+ mesgsys->getStringFast(_PREHASH_NameValueData, _PREHASH_NVPair, temp_str, i);
+ LL_INFOS("Messaging") << "Added to object Name Value: " << temp_str << LL_ENDL;
+ object->addNVPair(temp_str);
+ }
+ }
+ else
+ {
+ LL_INFOS("Messaging") << "Can't find object " << id << " to add name value pair" << LL_ENDL;
+ }
+}
+
+void process_remove_name_value(LLMessageSystem *mesgsys, void **user_data)
+{
+ std::string temp_str;
+ LLUUID id;
+ S32 i, num_blocks;
+
+ mesgsys->getUUIDFast(_PREHASH_TaskData, _PREHASH_ID, id);
+
+ LLViewerObject* object = gObjectList.findObject(id);
+
+ if (object)
+ {
+ num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_NameValueData);
+ for (i = 0; i < num_blocks; i++)
+ {
+ mesgsys->getStringFast(_PREHASH_NameValueData, _PREHASH_NVPair, temp_str, i);
+ LL_INFOS("Messaging") << "Removed from object Name Value: " << temp_str << LL_ENDL;
+ object->removeNVPair(temp_str);
+ }
+ }
+ else
+ {
+ LL_INFOS("Messaging") << "Can't find object " << id << " to remove name value pair" << LL_ENDL;
+ }
+}
+
+void process_kick_user(LLMessageSystem *msg, void** /*user_data*/)
+{
+ std::string message;
+
+ msg->getStringFast(_PREHASH_UserInfo, _PREHASH_Reason, message);
+
+ LLAppViewer::instance()->forceDisconnect(message);
+}
+
+
+/*
+void process_user_list_reply(LLMessageSystem *msg, void **user_data)
+{
+ LLUserList::processUserListReply(msg, user_data);
+ return;
+ char firstname[MAX_STRING+1];
+ char lastname[MAX_STRING+1];
+ U8 status;
+ S32 user_count;
+
+ user_count = msg->getNumberOfBlocks("UserBlock");
+
+ for (S32 i = 0; i < user_count; i++)
+ {
+ msg->getData("UserBlock", i, "FirstName", firstname);
+ msg->getData("UserBlock", i, "LastName", lastname);
+ msg->getData("UserBlock", i, "Status", &status);
+
+ if (status & 0x01)
+ {
+ dialog_friends_add_friend(buffer, TRUE);
+ }
+ else
+ {
+ dialog_friends_add_friend(buffer, FALSE);
+ }
+ }
+
+ dialog_friends_done_adding();
+}
+*/
+
+// this is not handled in processUpdateMessage
+/*
+void process_time_dilation(LLMessageSystem *msg, void **user_data)
+{
+ // get the time_dilation
+ U16 foo;
+ msg->getData("TimeDilation", "TimeDilation", &foo);
+ F32 time_dilation = ((F32) foo) / 65535.f;
+
+ // get the pointer to the right region
+ U32 ip = msg->getSenderIP();
+ U32 port = msg->getSenderPort();
+ LLViewerRegion *regionp = LLWorld::getInstance()->getRegion(ip, port);
+ if (regionp)
+ {
+ regionp->setTimeDilation(time_dilation);
+ }
+}
+*/
+
+
+
+void process_money_balance_reply( LLMessageSystem* msg, void** )
+{
+ S32 balance = 0;
+ S32 credit = 0;
+ S32 committed = 0;
+ std::string desc;
+
+ msg->getS32("MoneyData", "MoneyBalance", balance);
+ msg->getS32("MoneyData", "SquareMetersCredit", credit);
+ msg->getS32("MoneyData", "SquareMetersCommitted", committed);
+ msg->getStringFast(_PREHASH_MoneyData, _PREHASH_Description, desc);
+ LL_INFOS("Messaging") << "L$, credit, committed: " << balance << " " << credit << " "
+ << committed << LL_ENDL;
+
+ if (gStatusBar)
+ {
+ S32 old_balance = gStatusBar->getBalance();
+
+ // This is an update, not the first transmission of balance
+ if (old_balance != 0)
+ {
+ // this is actually an update
+ if (balance > old_balance)
+ {
+ LLFirstUse::useBalanceIncrease(balance - old_balance);
+ }
+ else if (balance < old_balance)
+ {
+ LLFirstUse::useBalanceDecrease(balance - old_balance);
+ }
+ }
+
+ gStatusBar->setBalance(balance);
+ gStatusBar->setLandCredit(credit);
+ gStatusBar->setLandCommitted(committed);
+ }
+
+ LLUUID tid;
+ msg->getUUID("MoneyData", "TransactionID", tid);
+ static std::deque<LLUUID> recent;
+ if(!desc.empty() && gSavedSettings.getBOOL("NotifyMoneyChange")
+ && (std::find(recent.rbegin(), recent.rend(), tid) == recent.rend()))
+ {
+ // Make the user confirm the transaction, since they might
+ // have missed something during an event.
+ // *TODO: Translate
+ LLSD args;
+ args["MESSAGE"] = desc;
+ LLNotifications::instance().add("SystemMessage", args);
+
+ // Once the 'recent' container gets large enough, chop some
+ // off the beginning.
+ const U32 MAX_LOOKBACK = 30;
+ const S32 POP_FRONT_SIZE = 12;
+ if(recent.size() > MAX_LOOKBACK)
+ {
+ LL_DEBUGS("Messaging") << "Removing oldest transaction records" << LL_ENDL;
+ recent.erase(recent.begin(), recent.begin() + POP_FRONT_SIZE);
+ }
+ //LL_DEBUGS("Messaging") << "Pushing back transaction " << tid << LL_ENDL;
+ recent.push_back(tid);
+ }
+}
+
+bool handle_special_notification_callback(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotification::getSelectedOption(notification, response);
+
+ if (0 == option)
+ {
+ // set the preference to the maturity of the region we're calling
+ int preferredMaturity = notification["payload"]["_region_access"].asInteger();
+ gSavedSettings.setU32("PreferredMaturity", preferredMaturity);
+ gAgent.sendMaturityPreferenceToServer(preferredMaturity);
+
+ }
+
+ return false;
+}
+
+// some of the server notifications need special handling. This is where we do that.
+bool handle_special_notification(std::string notificationID, LLSD& llsdBlock)
+{
+ int regionAccess = llsdBlock["_region_access"].asInteger();
+ llsdBlock["REGIONMATURITY"] = LLViewerRegion::accessToString(regionAccess);
+
+ // we're going to throw the LLSD in there in case anyone ever wants to use it
+ LLNotifications::instance().add(notificationID+"_Notify", llsdBlock);
+
+ if (regionAccess == SIM_ACCESS_MATURE)
+ {
+ if (gAgent.isTeen())
+ {
+ LLNotifications::instance().add(notificationID+"_KB", llsdBlock);
+ return true;
+ }
+ else if (gAgent.prefersPG())
+ {
+ LLNotifications::instance().add(notificationID+"_Change", llsdBlock, llsdBlock, handle_special_notification_callback);
+ return true;
+ }
+ }
+ else if (regionAccess == SIM_ACCESS_ADULT)
+ {
+ if (!gAgent.isAdult())
+ {
+ LLNotifications::instance().add(notificationID+"_KB", llsdBlock);
+ return true;
+ }
+ else if (gAgent.prefersPG() || gAgent.prefersMature())
+ {
+ LLNotifications::instance().add(notificationID+"_Change", llsdBlock, llsdBlock, handle_special_notification_callback);
+ return true;
+ }
+ }
+ return false;
+}
+
+bool attempt_standard_notification(LLMessageSystem* msgsystem)
+{
+ // if we have additional alert data
+ if (msgsystem->has(_PREHASH_AlertInfo) && msgsystem->getNumberOfBlocksFast(_PREHASH_AlertInfo) > 0)
+ {
+ // notification was specified using the new mechanism, so we can just handle it here
+ std::string notificationID;
+ std::string llsdRaw;
+ LLSD llsdBlock;
+ msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, notificationID);
+ msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_ExtraParams, llsdRaw);
+ if (llsdRaw.length())
+ {
+ std::istringstream llsdData(llsdRaw);
+ if (!LLSDSerialize::deserialize(llsdBlock, llsdData, llsdRaw.length()))
+ {
+ llwarns << "attempt_standard_notification: Attempted to read notification parameter data into LLSD but failed:" << llsdRaw << llendl;
+ }
+ }
+
+ if (
+ (notificationID == "RegionEntryAccessBlocked") ||
+ (notificationID == "LandClaimAccessBlocked") ||
+ (notificationID == "LandBuyAccessBlocked")
+ )
+ {
+ /*---------------------------------------------------------------------
+ (Commented so a grep will find the notification strings, since
+ we construct them on the fly; if you add additional notifications,
+ please update the comment.)
+
+ Could throw any of the following notifications:
+
+ RegionEntryAccessBlocked
+ RegionEntryAccessBlocked_Notify
+ RegionEntryAccessBlocked_Change
+ RegionEntryAccessBlocked_KB
+ LandClaimAccessBlocked
+ LandClaimAccessBlocked_Notify
+ LandClaimAccessBlocked_Change
+ LandClaimAccessBlocked_KB
+ LandBuyAccessBlocked
+ LandBuyAccessBlocked_Notify
+ LandBuyAccessBlocked_Change
+ LandBuyAccessBlocked_KB
+
+ -----------------------------------------------------------------------*/
+ if (handle_special_notification(notificationID, llsdBlock))
+ {
+ return true;
+ }
+ }
+
+ LLNotifications::instance().add(notificationID, llsdBlock);
+ return true;
+ }
+ return false;
+}
+
+
+void process_agent_alert_message(LLMessageSystem* msgsystem, void** user_data)
+{
+ // make sure the cursor is back to the usual default since the
+ // alert is probably due to some kind of error.
+ gViewerWindow->getWindow()->resetBusyCount();
+
+ if (!attempt_standard_notification(msgsystem))
+ {
+ BOOL modal = FALSE;
+ msgsystem->getBOOL("AlertData", "Modal", modal);
+ std::string buffer;
+ msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, buffer);
+ process_alert_core(buffer, modal);
+ }
+}
+
+// The only difference between this routine and the previous is the fact that
+// for this routine, the modal parameter is always false. Sadly, for the message
+// handled by this routine, there is no "Modal" parameter on the message, and
+// there's no API to tell if a message has the given parameter or not.
+// So we can't handle the messages with the same handler.
+void process_alert_message(LLMessageSystem *msgsystem, void **user_data)
+{
+ // make sure the cursor is back to the usual default since the
+ // alert is probably due to some kind of error.
+ gViewerWindow->getWindow()->resetBusyCount();
+
+ if (!attempt_standard_notification(msgsystem))
+ {
+ BOOL modal = FALSE;
+ std::string buffer;
+ msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, buffer);
+ process_alert_core(buffer, modal);
+ }
+}
+
+void process_alert_core(const std::string& message, BOOL modal)
+{
+ // HACK -- handle callbacks for specific alerts
+ if ( message == "You died and have been teleported to your home location")
+ {
+ LLViewerStats::getInstance()->incStat(LLViewerStats::ST_KILLED_COUNT);
+ }
+ else if( message == "Home position set." )
+ {
+ // save the home location image to disk
+ std::string snap_filename = gDirUtilp->getLindenUserDir();
+ snap_filename += gDirUtilp->getDirDelimiter();
+ snap_filename += SCREEN_HOME_FILENAME;
+ gViewerWindow->saveSnapshot(snap_filename, gViewerWindow->getWindowDisplayWidth(), gViewerWindow->getWindowDisplayHeight(), FALSE, FALSE);
+ }
+
+ const std::string ALERT_PREFIX("ALERT: ");
+ const std::string NOTIFY_PREFIX("NOTIFY: ");
+ if (message.find(ALERT_PREFIX) == 0)
+ {
+ // Allow the server to spawn a named alert so that server alerts can be
+ // translated out of English.
+ std::string alert_name(message.substr(ALERT_PREFIX.length()));
+ LLNotifications::instance().add(alert_name);
+ }
+ else if (message.find(NOTIFY_PREFIX) == 0)
+ {
+ // Allow the server to spawn a named notification so that server notifications can be
+ // translated out of English.
+ std::string notify_name(message.substr(NOTIFY_PREFIX.length()));
+ LLNotifications::instance().add(notify_name);
+ }
+ else if (message[0] == '/')
+ {
+ // System message is important, show in upper-right box not tip
+ std::string text(message.substr(1));
+ LLSD args;
+ if (text.substr(0,17) == "RESTART_X_MINUTES")
+ {
+ S32 mins = 0;
+ LLStringUtil::convertToS32(text.substr(18), mins);
+ args["MINUTES"] = llformat("%d",mins);
+ LLNotifications::instance().add("RegionRestartMinutes", args);
+ }
+ else if (text.substr(0,17) == "RESTART_X_SECONDS")
+ {
+ S32 secs = 0;
+ LLStringUtil::convertToS32(text.substr(18), secs);
+ args["SECONDS"] = llformat("%d",secs);
+ LLNotifications::instance().add("RegionRestartSeconds", args);
+ }
+ else
+ {
+ std::string new_msg =LLNotifications::instance().getGlobalString(text);
+ args["MESSAGE"] = new_msg;
+ LLNotifications::instance().add("SystemMessage", args);
+ }
+ }
+ else if (modal)
+ {
+ LLSD args;
+ std::string new_msg =LLNotifications::instance().getGlobalString(message);
+ args["ERROR_MESSAGE"] = new_msg;
+ LLNotifications::instance().add("ErrorMessage", args);
+ }
+ else
+ {
+ LLSD args;
+ std::string new_msg =LLNotifications::instance().getGlobalString(message);
+ args["MESSAGE"] = new_msg;
+ LLNotifications::instance().add("SystemMessageTip", args);
+ }
+}
+
+mean_collision_list_t gMeanCollisionList;
+time_t gLastDisplayedTime = 0;
+
+void handle_show_mean_events(void *)
+{
+ if (gNoRender)
+ {
+ return;
+ }
+ LLFloaterReg::showInstance("bumps");
+ //LLFloaterBump::showInstance();
+}
+
+void mean_name_callback(const LLUUID &id, const std::string& first, const std::string& last, BOOL always_false)
+{
+ if (gNoRender)
+ {
+ return;
+ }
+
+ static const U32 max_collision_list_size = 20;
+ if (gMeanCollisionList.size() > max_collision_list_size)
+ {
+ mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
+ for (U32 i=0; i<max_collision_list_size; i++) iter++;
+ for_each(iter, gMeanCollisionList.end(), DeletePointer());
+ gMeanCollisionList.erase(iter, gMeanCollisionList.end());
+ }
+
+ for (mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
+ iter != gMeanCollisionList.end(); ++iter)
+ {
+ LLMeanCollisionData *mcd = *iter;
+ if (mcd->mPerp == id)
+ {
+ mcd->mFirstName = first;
+ mcd->mLastName = last;
+ }
+ }
+}
+
+void process_mean_collision_alert_message(LLMessageSystem *msgsystem, void **user_data)
+{
+ if (gAgent.inPrelude())
+ {
+ // In prelude, bumping is OK. This dialog is rather confusing to
+ // newbies, so we don't show it. Drop the packet on the floor.
+ return;
+ }
+
+ // make sure the cursor is back to the usual default since the
+ // alert is probably due to some kind of error.
+ gViewerWindow->getWindow()->resetBusyCount();
+
+ LLUUID perp;
+ U32 time;
+ U8 u8type;
+ EMeanCollisionType type;
+ F32 mag;
+
+ S32 i, num = msgsystem->getNumberOfBlocks(_PREHASH_MeanCollision);
+
+ for (i = 0; i < num; i++)
+ {
+ msgsystem->getUUIDFast(_PREHASH_MeanCollision, _PREHASH_Perp, perp);
+ msgsystem->getU32Fast(_PREHASH_MeanCollision, _PREHASH_Time, time);
+ msgsystem->getF32Fast(_PREHASH_MeanCollision, _PREHASH_Mag, mag);
+ msgsystem->getU8Fast(_PREHASH_MeanCollision, _PREHASH_Type, u8type);
+
+ type = (EMeanCollisionType)u8type;
+
+ BOOL b_found = FALSE;
+
+ for (mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
+ iter != gMeanCollisionList.end(); ++iter)
+ {
+ LLMeanCollisionData *mcd = *iter;
+ if ((mcd->mPerp == perp) && (mcd->mType == type))
+ {
+ mcd->mTime = time;
+ mcd->mMag = mag;
+ b_found = TRUE;
+ break;
+ }
+ }
+
+ if (!b_found)
+ {
+ LLMeanCollisionData *mcd = new LLMeanCollisionData(gAgentID, perp, time, type, mag);
+ gMeanCollisionList.push_front(mcd);
+ const BOOL is_group = FALSE;
+ gCacheName->get(perp, is_group, &mean_name_callback);
+ }
+ }
+}
+
+void process_frozen_message(LLMessageSystem *msgsystem, void **user_data)
+{
+ // make sure the cursor is back to the usual default since the
+ // alert is probably due to some kind of error.
+ gViewerWindow->getWindow()->resetBusyCount();
+ BOOL b_frozen;
+
+ msgsystem->getBOOL("FrozenData", "Data", b_frozen);
+
+ // TODO: make being frozen change view
+ if (b_frozen)
+ {
+ }
+ else
+ {
+ }
+}
+
+// do some extra stuff once we get our economy data
+void process_economy_data(LLMessageSystem *msg, void** /*user_data*/)
+{
+ LLGlobalEconomy::processEconomyData(msg, LLGlobalEconomy::Singleton::getInstance());
+
+ S32 upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload();
+
+ LL_INFOS_ONCE("Messaging") << "EconomyData message arrived; upload cost is L$" << upload_cost << LL_ENDL;
+
+ gMenuHolder->childSetLabelArg("Upload Image", "[COST]", llformat("%d", upload_cost));
+ gMenuHolder->childSetLabelArg("Upload Sound", "[COST]", llformat("%d", upload_cost));
+ gMenuHolder->childSetLabelArg("Upload Animation", "[COST]", llformat("%d", upload_cost));
+ gMenuHolder->childSetLabelArg("Bulk Upload", "[COST]", llformat("%d", upload_cost));
+}
+
+void notify_cautioned_script_question(const LLSD& notification, const LLSD& response, S32 orig_questions, BOOL granted)
+{
+ // only continue if at least some permissions were requested
+ if (orig_questions)
+ {
+ // check to see if the person we are asking
+
+ // "'[OBJECTNAME]', an object owned by '[OWNERNAME]',
+ // located in [REGIONNAME] at [REGIONPOS],
+ // has been <granted|denied> permission to: [PERMISSIONS]."
+
+ LLUIString notice(LLTrans::getString(granted ? "ScriptQuestionCautionChatGranted" : "ScriptQuestionCautionChatDenied"));
+
+ // always include the object name and owner name
+ notice.setArg("[OBJECTNAME]", notification["payload"]["object_name"].asString());
+ notice.setArg("[OWNERNAME]", notification["payload"]["owner_name"].asString());
+
+ // try to lookup viewerobject that corresponds to the object that
+ // requested permissions (here, taskid->requesting object id)
+ BOOL foundpos = FALSE;
+ LLViewerObject* viewobj = gObjectList.findObject(notification["payload"]["task_id"].asUUID());
+ if (viewobj)
+ {
+ // found the viewerobject, get it's position in its region
+ LLVector3 objpos(viewobj->getPosition());
+
+ // try to lookup the name of the region the object is in
+ LLViewerRegion* viewregion = viewobj->getRegion();
+ if (viewregion)
+ {
+ // got the region, so include the region and 3d coordinates of the object
+ notice.setArg("[REGIONNAME]", viewregion->getName());
+ std::string formatpos = llformat("%.1f, %.1f,%.1f", objpos[VX], objpos[VY], objpos[VZ]);
+ notice.setArg("[REGIONPOS]", formatpos);
+
+ foundpos = TRUE;
+ }
+ }
+
+ if (!foundpos)
+ {
+ // unable to determine location of the object
+ notice.setArg("[REGIONNAME]", "(unknown region)");
+ notice.setArg("[REGIONPOS]", "(unknown position)");
+ }
+
+ // check each permission that was requested, and list each
+ // permission that has been flagged as a caution permission
+ BOOL caution = FALSE;
+ S32 count = 0;
+ std::string perms;
+ for (S32 i = 0; i < SCRIPT_PERMISSION_EOF; i++)
+ {
+ if ((orig_questions & LSCRIPTRunTimePermissionBits[i]) && SCRIPT_QUESTION_IS_CAUTION[i])
+ {
+ count++;
+ caution = TRUE;
+
+ // add a comma before the permission description if it is not the first permission
+ // added to the list or the last permission to check
+ if ((count > 1) && (i < SCRIPT_PERMISSION_EOF))
+ {
+ perms.append(", ");
+ }
+
+ perms.append(LLTrans::getString(SCRIPT_QUESTIONS[i]));
+ }
+ }
+
+ notice.setArg("[PERMISSIONS]", perms);
+
+ // log a chat message as long as at least one requested permission
+ // is a caution permission
+ if (caution)
+ {
+ LLChat chat(notice.getString());
+ LLFloaterChat::addChat(chat, FALSE, FALSE);
+ }
+ }
+}
+
+bool script_question_cb(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotification::getSelectedOption(notification, response);
+ LLMessageSystem *msg = gMessageSystem;
+ S32 orig = notification["payload"]["questions"].asInteger();
+ S32 new_questions = orig;
+
+ // check whether permissions were granted or denied
+ BOOL allowed = TRUE;
+ // the "yes/accept" button is the first button in the template, making it button 0
+ // if any other button was clicked, the permissions were denied
+ if (option != 0)
+ {
+ new_questions = 0;
+ allowed = FALSE;
+ }
+
+ LLUUID task_id = notification["payload"]["task_id"].asUUID();
+ LLUUID item_id = notification["payload"]["item_id"].asUUID();
+
+ // reply with the permissions granted or denied
+ msg->newMessageFast(_PREHASH_ScriptAnswerYes);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_Data);
+ msg->addUUIDFast(_PREHASH_TaskID, task_id);
+ msg->addUUIDFast(_PREHASH_ItemID, item_id);
+ msg->addS32Fast(_PREHASH_Questions, new_questions);
+ msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
+
+ // only log a chat message if caution prompts are enabled
+ if (gSavedSettings.getBOOL("PermissionsCautionEnabled"))
+ {
+ // log a chat message, if appropriate
+ notify_cautioned_script_question(notification, response, orig, allowed);
+ }
+
+ if ( response["Mute"] ) // mute
+ {
+ LLMuteList::getInstance()->add(LLMute(item_id, notification["payload"]["object_name"].asString(), LLMute::OBJECT));
+
+ // purge the message queue of any previously queued requests from the same source. DEV-4879
+ class OfferMatcher : public LLNotifyBoxView::Matcher
+ {
+ public:
+ OfferMatcher(const LLUUID& to_block) : blocked_id(to_block) {}
+ BOOL matches(const LLNotificationPtr notification) const
+ {
+ if (notification->getName() == "ScriptQuestionCaution"
+ || notification->getName() == "ScriptQuestion")
+ {
+ return (notification->getPayload()["item_id"].asUUID() == blocked_id);
+ }
+ return FALSE;
+ }
+ private:
+ const LLUUID& blocked_id;
+ };
+ // should do this via the channel
+ gNotifyBoxView->purgeMessagesMatching(OfferMatcher(item_id));
+ }
+
+ if (response["Details"])
+ {
+ // respawn notification...
+ LLNotifications::instance().add(notification["name"], notification["substitutions"], notification["payload"]);
+
+ // ...with description on top
+ LLNotifications::instance().add("DebitPermissionDetails");
+ }
+ return false;
+}
+static LLNotificationFunctorRegistration script_question_cb_reg_1("ScriptQuestion", script_question_cb);
+static LLNotificationFunctorRegistration script_question_cb_reg_2("ScriptQuestionCaution", script_question_cb);
+
+void process_script_question(LLMessageSystem *msg, void **user_data)
+{
+ // *TODO: Translate owner name -> [FIRST] [LAST]
+
+ LLHost sender = msg->getSender();
+
+ LLUUID taskid;
+ LLUUID itemid;
+ S32 questions;
+ std::string object_name;
+ std::string owner_name;
+
+ // taskid -> object key of object requesting permissions
+ msg->getUUIDFast(_PREHASH_Data, _PREHASH_TaskID, taskid );
+ // itemid -> script asset key of script requesting permissions
+ msg->getUUIDFast(_PREHASH_Data, _PREHASH_ItemID, itemid );
+ msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectName, object_name);
+ msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectOwner, owner_name);
+ msg->getS32Fast(_PREHASH_Data, _PREHASH_Questions, questions );
+
+ // Special case. If the objects are owned by this agent, throttle per-object instead
+ // of per-owner. It's common for residents to reset a ton of scripts that re-request
+ // permissions, as with tier boxes. UUIDs can't be valid agent names and vice-versa,
+ // so we'll reuse the same namespace for both throttle types.
+ std::string throttle_name = owner_name;
+ std::string self_name;
+ LLAgentUI::buildName( self_name );
+ if( owner_name == self_name )
+ {
+ throttle_name = taskid.getString();
+ }
+
+ // don't display permission requests if this object is muted
+ if (LLMuteList::getInstance()->isMuted(taskid)) return;
+
+ // throttle excessive requests from any specific user's scripts
+ typedef LLKeyThrottle<std::string> LLStringThrottle;
+ static LLStringThrottle question_throttle( LLREQUEST_PERMISSION_THROTTLE_LIMIT, LLREQUEST_PERMISSION_THROTTLE_INTERVAL );
+
+ switch (question_throttle.noteAction(throttle_name))
+ {
+ case LLStringThrottle::THROTTLE_NEWLY_BLOCKED:
+ LL_INFOS("Messaging") << "process_script_question throttled"
+ << " owner_name:" << owner_name
+ << LL_ENDL;
+ // Fall through
+
+ case LLStringThrottle::THROTTLE_BLOCKED:
+ // Escape altogether until we recover
+ return;
+
+ case LLStringThrottle::THROTTLE_OK:
+ break;
+ }
+
+ std::string script_question;
+ if (questions)
+ {
+ BOOL caution = FALSE;
+ S32 count = 0;
+ LLSD args;
+ args["OBJECTNAME"] = object_name;
+ args["NAME"] = owner_name;
+
+ // check the received permission flags against each permission
+ for (S32 i = 0; i < SCRIPT_PERMISSION_EOF; i++)
+ {
+ if (questions & LSCRIPTRunTimePermissionBits[i])
+ {
+ count++;
+ script_question += " " + LLTrans::getString(SCRIPT_QUESTIONS[i]) + "\n";
+
+ // check whether permission question should cause special caution dialog
+ caution |= (SCRIPT_QUESTION_IS_CAUTION[i]);
+ }
+ }
+ args["QUESTIONS"] = script_question;
+
+ LLSD payload;
+ payload["task_id"] = taskid;
+ payload["item_id"] = itemid;
+ payload["sender"] = sender.getIPandPort();
+ payload["questions"] = questions;
+ payload["object_name"] = object_name;
+ payload["owner_name"] = owner_name;
+
+ // check whether cautions are even enabled or not
+ if (gSavedSettings.getBOOL("PermissionsCautionEnabled"))
+ {
+ // display the caution permissions prompt
+ LLNotifications::instance().add(caution ? "ScriptQuestionCaution" : "ScriptQuestion", args, payload);
+ }
+ else
+ {
+ // fall back to default behavior if cautions are entirely disabled
+ LLNotifications::instance().add("ScriptQuestion", args, payload);
+ }
+
+ }
+}
+
+
+void process_derez_container(LLMessageSystem *msg, void**)
+{
+ LL_WARNS("Messaging") << "call to deprecated process_derez_container" << LL_ENDL;
+}
+
+void container_inventory_arrived(LLViewerObject* object,
+ InventoryObjectList* inventory,
+ S32 serial_num,
+ void* data)
+{
+ LL_DEBUGS("Messaging") << "container_inventory_arrived()" << LL_ENDL;
+ if( gAgent.cameraMouselook() )
+ {
+ gAgent.changeCameraToDefault();
+ }
+
+ LLFloaterInventory* view = LLFloaterInventory::getActiveInventory();
+
+ if (inventory->size() > 2)
+ {
+ // create a new inventory category to put this in
+ LLUUID cat_id;
+ cat_id = gInventory.createNewCategory(gInventory.getRootFolderID(),
+ LLAssetType::AT_NONE,
+ LLTrans::getString("AcquiredItems"));
+
+ InventoryObjectList::const_iterator it = inventory->begin();
+ InventoryObjectList::const_iterator end = inventory->end();
+ for ( ; it != end; ++it)
+ {
+ if ((*it)->getType() != LLAssetType::AT_CATEGORY &&
+ (*it)->getType() != LLAssetType::AT_ROOT_CATEGORY)
+ {
+ LLInventoryObject* obj = (LLInventoryObject*)(*it);
+ LLInventoryItem* item = (LLInventoryItem*)(obj);
+ LLUUID item_id;
+ item_id.generate();
+ time_t creation_date_utc = time_corrected();
+ LLPointer<LLViewerInventoryItem> new_item
+ = new LLViewerInventoryItem(item_id,
+ cat_id,
+ item->getPermissions(),
+ item->getAssetUUID(),
+ item->getType(),
+ item->getInventoryType(),
+ item->getName(),
+ item->getDescription(),
+ LLSaleInfo::DEFAULT,
+ item->getFlags(),
+ creation_date_utc);
+ new_item->updateServer(TRUE);
+ gInventory.updateItem(new_item);
+ }
+ }
+ gInventory.notifyObservers();
+ if(view)
+ {
+ view->getPanel()->setSelection(cat_id, TAKE_FOCUS_NO);
+ }
+ }
+ else if (inventory->size() == 2)
+ {
+ // we're going to get one fake root category as well as the
+ // one actual object
+ InventoryObjectList::iterator it = inventory->begin();
+
+ if ((*it)->getType() == LLAssetType::AT_CATEGORY ||
+ (*it)->getType() == LLAssetType::AT_ROOT_CATEGORY)
+ {
+ ++it;
+ }
+
+ LLInventoryItem* item = (LLInventoryItem*)((LLInventoryObject*)(*it));
+ LLUUID category = gInventory.findCategoryUUIDForType(item->getType());
+
+ LLUUID item_id;
+ item_id.generate();
+ time_t creation_date_utc = time_corrected();
+ LLPointer<LLViewerInventoryItem> new_item
+ = new LLViewerInventoryItem(item_id, category,
+ item->getPermissions(),
+ item->getAssetUUID(),
+ item->getType(),
+ item->getInventoryType(),
+ item->getName(),
+ item->getDescription(),
+ LLSaleInfo::DEFAULT,
+ item->getFlags(),
+ creation_date_utc);
+ new_item->updateServer(TRUE);
+ gInventory.updateItem(new_item);
+ gInventory.notifyObservers();
+ if(view)
+ {
+ view->getPanel()->setSelection(item_id, TAKE_FOCUS_NO);
+ }
+ }
+
+ // we've got the inventory, now delete this object if this was a take
+ BOOL delete_object = (BOOL)(intptr_t)data;
+ LLViewerRegion *region = gAgent.getRegion();
+ if (delete_object && region)
+ {
+ gMessageSystem->newMessageFast(_PREHASH_ObjectDelete);
+ gMessageSystem->nextBlockFast(_PREHASH_AgentData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ const U8 NO_FORCE = 0;
+ gMessageSystem->addU8Fast(_PREHASH_Force, NO_FORCE);
+ gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
+ gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, object->getLocalID());
+ gMessageSystem->sendReliable(region->getHost());
+ }
+}
+
+// method to format the time.
+std::string formatted_time(const time_t& the_time)
+{
+ std::string dateStr = "["+LLTrans::getString("LTimeWeek")+"] ["
+ +LLTrans::getString("LTimeMonth")+"] ["
+ +LLTrans::getString("LTimeDay")+"] ["
+ +LLTrans::getString("LTimeHour")+"]:["
+ +LLTrans::getString("LTimeMin")+"]:["
+ +LLTrans::getString("LTimeSec")+"] ["
+ +LLTrans::getString("LTimeYear")+"]";
+
+ LLSD substitution;
+ substitution["datetime"] = (S32) the_time;
+ LLStringUtil::format (dateStr, substitution);
+ return dateStr;
+}
+
+
+void process_teleport_failed(LLMessageSystem *msg, void**)
+{
+ std::string reason;
+ std::string big_reason;
+ LLSD args;
+
+ // if we have additional alert data
+ if (msg->has(_PREHASH_AlertInfo) && msg->getSizeFast(_PREHASH_AlertInfo, _PREHASH_Message) > 0)
+ {
+ // Get the message ID
+ msg->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, reason);
+ big_reason = LLAgent::sTeleportErrorMessages[reason];
+ if ( big_reason.size() > 0 )
+ { // Substitute verbose reason from the local map
+ args["REASON"] = big_reason;
+ }
+ else
+ { // Nothing found in the map - use what the server returned in the original message block
+ msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, reason);
+ args["REASON"] = reason;
+ }
+
+ LLSD llsd_block;
+ std::string llsd_raw;
+ msg->getStringFast(_PREHASH_AlertInfo, _PREHASH_ExtraParams, llsd_raw);
+ if (llsd_raw.length())
+ {
+ std::istringstream llsd_data(llsd_raw);
+ if (!LLSDSerialize::deserialize(llsd_block, llsd_data, llsd_raw.length()))
+ {
+ llwarns << "process_teleport_failed: Attempted to read alert parameter data into LLSD but failed:" << llsd_raw << llendl;
+ }
+ else
+ {
+ // change notification name in this special case
+ if (handle_special_notification("RegionEntryAccessBlocked", llsd_block))
+ {
+ if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
+ {
+ gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
+ }
+ return;
+ }
+ }
+ }
+
+ }
+ else
+ {
+ msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, reason);
+
+ big_reason = LLAgent::sTeleportErrorMessages[reason];
+ if ( big_reason.size() > 0 )
+ { // Substitute verbose reason from the local map
+ args["REASON"] = big_reason;
+ }
+ else
+ { // Nothing found in the map - use what the server returned
+ args["REASON"] = reason;
+ }
+ }
+
+ LLNotifications::instance().add("CouldNotTeleportReason", args);
+
+ // Let the interested parties know that teleport failed.
+ LLViewerParcelMgr::getInstance()->onTeleportFailed();
+
+ if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
+ {
+ gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
+ }
+}
+
+void process_teleport_local(LLMessageSystem *msg,void**)
+{
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id);
+ if (agent_id != gAgent.getID())
+ {
+ LL_WARNS("Messaging") << "Got teleport notification for wrong agent!" << LL_ENDL;
+ return;
+ }
+
+ U32 location_id;
+ LLVector3 pos, look_at;
+ U32 teleport_flags;
+ msg->getU32Fast(_PREHASH_Info, _PREHASH_LocationID, location_id);
+ msg->getVector3Fast(_PREHASH_Info, _PREHASH_Position, pos);
+ msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at);
+ msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags);
+
+ if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
+ {
+ gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
+ }
+
+ // Sim tells us whether the new position is off the ground
+ if (teleport_flags & TELEPORT_FLAGS_IS_FLYING)
+ {
+ gAgent.setFlying(TRUE);
+ }
+ else
+ {
+ gAgent.setFlying(FALSE);
+ }
+
+ gAgent.setPositionAgent(pos);
+ gAgent.slamLookAt(look_at);
+
+ // likewise make sure the camera is behind the avatar
+ gAgent.resetView(TRUE, TRUE);
+
+ // send camera update to new region
+ gAgent.updateCamera();
+
+ send_agent_update(TRUE, TRUE);
+
+ // Let the interested parties know we've teleported.
+ // Vadim *HACK: Agent position seems to get reset (to render position?)
+ // on each frame, so we have to pass the new position manually.
+ LLViewerParcelMgr::getInstance()->onTeleportFinished(true, gAgent.getPosGlobalFromAgent(pos));
+}
+
+void send_simple_im(const LLUUID& to_id,
+ const std::string& message,
+ EInstantMessage dialog,
+ const LLUUID& id)
+{
+ std::string my_name;
+ LLAgentUI::buildFullname(my_name);
+ send_improved_im(to_id,
+ my_name,
+ message,
+ IM_ONLINE,
+ dialog,
+ id,
+ NO_TIMESTAMP,
+ (U8*)EMPTY_BINARY_BUCKET,
+ EMPTY_BINARY_BUCKET_SIZE);
+}
+
+void send_group_notice(const LLUUID& group_id,
+ const std::string& subject,
+ const std::string& message,
+ const LLInventoryItem* item)
+{
+ // Put this notice into an instant message form.
+ // This will mean converting the item to a binary bucket,
+ // and the subject/message into a single field.
+ std::string my_name;
+ LLAgentUI::buildFullname(my_name);
+
+ // Combine subject + message into a single string.
+ std::ostringstream subject_and_message;
+ // TODO: turn all existing |'s into ||'s in subject and message.
+ subject_and_message << subject << "|" << message;
+
+ // Create an empty binary bucket.
+ U8 bin_bucket[MAX_INVENTORY_BUFFER_SIZE];
+ U8* bucket_to_send = bin_bucket;
+ bin_bucket[0] = '\0';
+ S32 bin_bucket_size = EMPTY_BINARY_BUCKET_SIZE;
+ // If there is an item being sent, pack it into the binary bucket.
+ if (item)
+ {
+ LLSD item_def;
+ item_def["item_id"] = item->getUUID();
+ item_def["owner_id"] = item->getPermissions().getOwner();
+ std::ostringstream ostr;
+ LLSDSerialize::serialize(item_def, ostr, LLSDSerialize::LLSD_XML);
+ bin_bucket_size = ostr.str().copy(
+ (char*)bin_bucket, ostr.str().size());
+ bin_bucket[bin_bucket_size] = '\0';
+ }
+ else
+ {
+ bucket_to_send = (U8*) EMPTY_BINARY_BUCKET;
+ }
+
+
+ send_improved_im(
+ group_id,
+ my_name,
+ subject_and_message.str(),
+ IM_ONLINE,
+ IM_GROUP_NOTICE,
+ LLUUID::null,
+ NO_TIMESTAMP,
+ bucket_to_send,
+ bin_bucket_size);
+}
+
+bool handle_lure_callback(const LLSD& notification, const LLSD& response)
+{
+ std::string text = response["message"].asString();
+ S32 option = LLNotification::getSelectedOption(notification, response);
+
+ if(0 == option)
+ {
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_StartLure);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_Info);
+ msg->addU8Fast(_PREHASH_LureType, (U8)0); // sim will fill this in.
+ msg->addStringFast(_PREHASH_Message, text);
+ for(LLSD::array_const_iterator it = notification["payload"]["ids"].beginArray();
+ it != notification["payload"]["ids"].endArray();
+ ++it)
+ {
+ msg->nextBlockFast(_PREHASH_TargetData);
+ msg->addUUIDFast(_PREHASH_TargetID, it->asUUID());
+ }
+ gAgent.sendReliableMessage();
+ }
+
+ return false;
+}
+
+void handle_lure(const LLUUID& invitee)
+{
+ LLDynamicArray<LLUUID> ids;
+ ids.push_back(invitee);
+ handle_lure(ids);
+}
+
+// Prompt for a message to the invited user.
+void handle_lure(const std::vector<LLUUID>& ids)
+{
+ LLSD edit_args;
+ edit_args["REGION"] = gAgent.getRegion()->getName();
+
+ LLSD payload;
+ for (LLDynamicArray<LLUUID>::const_iterator it = ids.begin();
+ it != ids.end();
+ ++it)
+ {
+ payload["ids"].append(*it);
+ }
+ if (gAgent.isGodlike())
+ {
+ LLNotifications::instance().add("OfferTeleportFromGod", edit_args, payload, handle_lure_callback);
+ }
+ else
+ {
+ LLNotifications::instance().add("OfferTeleport", edit_args, payload, handle_lure_callback);
+ }
+}
+
+
+void send_improved_im(const LLUUID& to_id,
+ const std::string& name,
+ const std::string& message,
+ U8 offline,
+ EInstantMessage dialog,
+ const LLUUID& id,
+ U32 timestamp,
+ const U8* binary_bucket,
+ S32 binary_bucket_size)
+{
+ pack_instant_message(
+ gMessageSystem,
+ gAgent.getID(),
+ FALSE,
+ gAgent.getSessionID(),
+ to_id,
+ name,
+ message,
+ offline,
+ dialog,
+ id,
+ 0,
+ LLUUID::null,
+ gAgent.getPositionAgent(),
+ timestamp,
+ binary_bucket,
+ binary_bucket_size);
+ gAgent.sendReliableMessage();
+}
+
+
+void send_places_query(const LLUUID& query_id,
+ const LLUUID& trans_id,
+ const std::string& query_text,
+ U32 query_flags,
+ S32 category,
+ const std::string& sim_name)
+{
+ LLMessageSystem* msg = gMessageSystem;
+
+ msg->newMessage("PlacesQuery");
+ msg->nextBlock("AgentData");
+ msg->addUUID("AgentID", gAgent.getID());
+ msg->addUUID("SessionID", gAgent.getSessionID());
+ msg->addUUID("QueryID", query_id);
+ msg->nextBlock("TransactionData");
+ msg->addUUID("TransactionID", trans_id);
+ msg->nextBlock("QueryData");
+ msg->addString("QueryText", query_text);
+ msg->addU32("QueryFlags", query_flags);
+ msg->addS8("Category", (S8)category);
+ msg->addString("SimName", sim_name);
+ gAgent.sendReliableMessage();
+}
+
+
+void process_user_info_reply(LLMessageSystem* msg, void**)
+{
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
+ if(agent_id != gAgent.getID())
+ {
+ LL_WARNS("Messaging") << "process_user_info_reply - "
+ << "wrong agent id." << LL_ENDL;
+ }
+
+ BOOL im_via_email;
+ msg->getBOOLFast(_PREHASH_UserData, _PREHASH_IMViaEMail, im_via_email);
+ std::string email;
+ msg->getStringFast(_PREHASH_UserData, _PREHASH_EMail, email);
+ std::string dir_visibility;
+ msg->getString( "UserData", "DirectoryVisibility", dir_visibility);
+
+ LLFloaterPreference::updateUserInfo(dir_visibility, im_via_email, email);
+ LLFloaterPostcard::updateUserInfo(email);
+}
+
+
+//---------------------------------------------------------------------------
+// Script Dialog
+//---------------------------------------------------------------------------
+
+const S32 SCRIPT_DIALOG_MAX_BUTTONS = 12;
+const S32 SCRIPT_DIALOG_BUTTON_STR_SIZE = 24;
+const S32 SCRIPT_DIALOG_MAX_MESSAGE_SIZE = 512;
+const char* SCRIPT_DIALOG_HEADER = "Script Dialog:\n";
+
+bool callback_script_dialog(const LLSD& notification, const LLSD& response)
+{
+ LLNotificationForm form(notification["form"]);
+ std::string button = LLNotification::getSelectedOptionName(response);
+ S32 button_idx = LLNotification::getSelectedOption(notification, response);
+ // Didn't click "Ignore"
+ if (button_idx != -1)
+ {
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessage("ScriptDialogReply");
+ msg->nextBlock("AgentData");
+ msg->addUUID("AgentID", gAgent.getID());
+ msg->addUUID("SessionID", gAgent.getSessionID());
+ msg->nextBlock("Data");
+ msg->addUUID("ObjectID", notification["payload"]["object_id"].asUUID());
+ msg->addS32("ChatChannel", notification["payload"]["chat_channel"].asInteger());
+ msg->addS32("ButtonIndex", button_idx);
+ msg->addString("ButtonLabel", button);
+ msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
+ }
+
+ return false;
+}
+static LLNotificationFunctorRegistration callback_script_dialog_reg_1("ScriptDialog", callback_script_dialog);
+static LLNotificationFunctorRegistration callback_script_dialog_reg_2("ScriptDialogGroup", callback_script_dialog);
+
+void process_script_dialog(LLMessageSystem* msg, void**)
+{
+ S32 i;
+ LLSD payload;
+
+ LLUUID object_id;
+ msg->getUUID("Data", "ObjectID", object_id);
+
+ if (LLMuteList::getInstance()->isMuted(object_id))
+ {
+ return;
+ }
+
+ std::string message;
+ std::string first_name;
+ std::string last_name;
+ std::string title;
+
+ S32 chat_channel;
+ msg->getString("Data", "FirstName", first_name);
+ msg->getString("Data", "LastName", last_name);
+ msg->getString("Data", "ObjectName", title);
+ msg->getString("Data", "Message", message);
+ msg->getS32("Data", "ChatChannel", chat_channel);
+
+ // unused for now
+ LLUUID image_id;
+ msg->getUUID("Data", "ImageID", image_id);
+
+ payload["sender"] = msg->getSender().getIPandPort();
+ payload["object_id"] = object_id;
+ payload["chat_channel"] = chat_channel;
+
+ // build up custom form
+ S32 button_count = msg->getNumberOfBlocks("Buttons");
+ if (button_count > SCRIPT_DIALOG_MAX_BUTTONS)
+ {
+ llwarns << "Too many script dialog buttons - omitting some" << llendl;
+ button_count = SCRIPT_DIALOG_MAX_BUTTONS;
+ }
+
+ LLNotificationForm form;
+ for (i = 0; i < button_count; i++)
+ {
+ std::string tdesc;
+ msg->getString("Buttons", "ButtonLabel", tdesc, i);
+ form.addElement("button", std::string(tdesc));
+ }
+
+ LLSD args;
+ args["TITLE"] = title;
+ args["MESSAGE"] = message;
+ LLNotificationPtr notification;
+ if (!first_name.empty())
+ {
+ args["FIRST"] = first_name;
+ args["LAST"] = last_name;
+ notification = LLNotifications::instance().add(
+ LLNotification::Params("ScriptDialog").substitutions(args).payload(payload).form_elements(form.asLLSD()));
+ }
+ else
+ {
+ args["GROUPNAME"] = last_name;
+ notification = LLNotifications::instance().add(
+ LLNotification::Params("ScriptDialogGroup").substitutions(args).payload(payload).form_elements(form.asLLSD()));
+ }
+}
+
+//---------------------------------------------------------------------------
+
+
+std::vector<LLSD> gLoadUrlList;
+
+bool callback_load_url(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotification::getSelectedOption(notification, response);
+
+ if (0 == option)
+ {
+ LLWeb::loadURL(notification["payload"]["url"].asString());
+ }
+
+ return false;
+}
+static LLNotificationFunctorRegistration callback_load_url_reg("LoadWebPage", callback_load_url);
+
+
+// We've got the name of the person who owns the object hurling the url.
+// Display confirmation dialog.
+void callback_load_url_name(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group)
+{
+ std::vector<LLSD>::iterator it;
+ for (it = gLoadUrlList.begin(); it != gLoadUrlList.end(); )
+ {
+ LLSD load_url_info = *it;
+ if (load_url_info["owner_id"].asUUID() == id)
+ {
+ it = gLoadUrlList.erase(it);
+
+ std::string owner_name;
+ if (is_group)
+ {
+ owner_name = first + LLTrans::getString("Group");
+ }
+ else
+ {
+ owner_name = first + " " + last;
+ }
+
+ // For legacy name-only mutes.
+ if (LLMuteList::getInstance()->isMuted(LLUUID::null, owner_name))
+ {
+ continue;
+ }
+ LLSD args;
+ args["URL"] = load_url_info["url"].asString();
+ args["MESSAGE"] = load_url_info["message"].asString();;
+ args["OBJECTNAME"] = load_url_info["object_name"].asString();
+ args["NAME"] = owner_name;
+
+ LLNotifications::instance().add("LoadWebPage", args, load_url_info);
+ }
+ else
+ {
+ ++it;
+ }
+ }
+}
+
+void process_load_url(LLMessageSystem* msg, void**)
+{
+ LLUUID object_id;
+ LLUUID owner_id;
+ BOOL owner_is_group;
+ char object_name[256]; /* Flawfinder: ignore */
+ char message[256]; /* Flawfinder: ignore */
+ char url[256]; /* Flawfinder: ignore */
+
+ msg->getString("Data", "ObjectName", 256, object_name);
+ msg->getUUID( "Data", "ObjectID", object_id);
+ msg->getUUID( "Data", "OwnerID", owner_id);
+ msg->getBOOL( "Data", "OwnerIsGroup", owner_is_group);
+ msg->getString("Data", "Message", 256, message);
+ msg->getString("Data", "URL", 256, url);
+
+ LLSD payload;
+ payload["object_id"] = object_id;
+ payload["owner_id"] = owner_id;
+ payload["owner_is_group"] = owner_is_group;
+ payload["object_name"] = object_name;
+ payload["message"] = message;
+ payload["url"] = url;
+
+ // URL is safety checked in load_url above
+
+ // Check if object or owner is muted
+ if (LLMuteList::getInstance()->isMuted(object_id, object_name) ||
+ LLMuteList::getInstance()->isMuted(owner_id))
+ {
+ LL_INFOS("Messaging")<<"Ignoring load_url from muted object/owner."<<LL_ENDL;
+ return;
+ }
+
+ // Add to list of pending name lookups
+ gLoadUrlList.push_back(payload);
+
+ gCacheName->get(owner_id, owner_is_group, &callback_load_url_name);
+}
+
+
+void callback_download_complete(void** data, S32 result, LLExtStat ext_status)
+{
+ std::string* filepath = (std::string*)data;
+ LLSD args;
+ args["DOWNLOAD_PATH"] = *filepath;
+ LLNotifications::instance().add("FinishedRawDownload", args);
+ delete filepath;
+}
+
+
+void process_initiate_download(LLMessageSystem* msg, void**)
+{
+ LLUUID agent_id;
+ msg->getUUID("AgentData", "AgentID", agent_id);
+ if (agent_id != gAgent.getID())
+ {
+ LL_WARNS("Messaging") << "Initiate download for wrong agent" << LL_ENDL;
+ return;
+ }
+
+ std::string sim_filename;
+ std::string viewer_filename;
+ msg->getString("FileData", "SimFilename", sim_filename);
+ msg->getString("FileData", "ViewerFilename", viewer_filename);
+
+ if (!gXferManager->validateFileForRequest(viewer_filename))
+ {
+ llwarns << "SECURITY: Unauthorized download to local file " << viewer_filename << llendl;
+ return;
+ }
+ gXferManager->requestFile(viewer_filename,
+ sim_filename,
+ LL_PATH_NONE,
+ msg->getSender(),
+ FALSE, // don't delete remote
+ callback_download_complete,
+ (void**)new std::string(viewer_filename));
+}
+
+
+void process_script_teleport_request(LLMessageSystem* msg, void**)
+{
+ std::string object_name;
+ std::string sim_name;
+ LLVector3 pos;
+ LLVector3 look_at;
+
+ msg->getString("Data", "ObjectName", object_name);
+ msg->getString("Data", "SimName", sim_name);
+ msg->getVector3("Data", "SimPosition", pos);
+ msg->getVector3("Data", "LookAt", look_at);
+
+ LLFloaterWorldMap* instance = LLFloaterWorldMap::getInstance();
+ if(instance)
+ {
+ instance->trackURL(
+ sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]);
+ LLFloaterReg::showInstance("world_map", "center");
+ }
+
+ // remove above two lines and replace with below line
+ // to re-enable parcel browser for llMapDestination()
+ // LLURLDispatcher::dispatch(LLSLURL::buildSLURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]), FALSE);
+
+}
+
+void process_covenant_reply(LLMessageSystem* msg, void**)
+{
+ LLUUID covenant_id, estate_owner_id;
+ std::string estate_name;
+ U32 covenant_timestamp;
+ msg->getUUID("Data", "CovenantID", covenant_id);
+ msg->getU32("Data", "CovenantTimestamp", covenant_timestamp);
+ msg->getString("Data", "EstateName", estate_name);
+ msg->getUUID("Data", "EstateOwnerID", estate_owner_id);
+
+ LLPanelEstateCovenant::updateEstateName(estate_name);
+ LLPanelLandCovenant::updateEstateName(estate_name);
+ LLFloaterBuyLand::updateEstateName(estate_name);
+
+ std::string owner_name =
+ LLSLURL::buildCommand("agent", estate_owner_id, "inspect");
+ LLPanelEstateCovenant::updateEstateOwnerName(owner_name);
+ LLPanelLandCovenant::updateEstateOwnerName(owner_name);
+ LLFloaterBuyLand::updateEstateOwnerName(owner_name);
+
+ LLPanelPlaceInfo* panel = LLSideTray::getInstance()->findChild<LLPanelPlaceInfo>("panel_place_info");
+ if (panel)
+ {
+ panel->updateEstateName(estate_name);
+ panel->updateEstateOwnerName(owner_name);
+ }
+
+ // standard message, not from system
+ std::string last_modified;
+ if (covenant_timestamp == 0)
+ {
+ last_modified = LLTrans::getString("covenant_last_modified")+LLTrans::getString("never_text");
+ }
+ else
+ {
+ last_modified = LLTrans::getString("covenant_last_modified")+"["
+ +LLTrans::getString("LTimeWeek")+"] ["
+ +LLTrans::getString("LTimeMonth")+"] ["
+ +LLTrans::getString("LTimeDay")+"] ["
+ +LLTrans::getString("LTimeHour")+"]:["
+ +LLTrans::getString("LTimeMin")+"]:["
+ +LLTrans::getString("LTimeSec")+"] ["
+ +LLTrans::getString("LTimeYear")+"]";
+ LLSD substitution;
+ substitution["datetime"] = (S32) covenant_timestamp;
+ LLStringUtil::format (last_modified, substitution);
+ }
+
+ LLPanelEstateCovenant::updateLastModified(last_modified);
+ LLPanelLandCovenant::updateLastModified(last_modified);
+ LLFloaterBuyLand::updateLastModified(last_modified);
+
+ // load the actual covenant asset data
+ const BOOL high_priority = TRUE;
+ if (covenant_id.notNull())
+ {
+ gAssetStorage->getEstateAsset(gAgent.getRegionHost(),
+ gAgent.getID(),
+ gAgent.getSessionID(),
+ covenant_id,
+ LLAssetType::AT_NOTECARD,
+ ET_Covenant,
+ onCovenantLoadComplete,
+ NULL,
+ high_priority);
+ }
+ else
+ {
+ std::string covenant_text;
+ if (estate_owner_id.isNull())
+ {
+ // mainland
+ covenant_text = LLTrans::getString("RegionNoCovenant");
+ }
+ else
+ {
+ covenant_text = LLTrans::getString("RegionNoCovenantOtherOwner");
+ }
+ LLPanelEstateCovenant::updateCovenantText(covenant_text, covenant_id);
+ LLPanelLandCovenant::updateCovenantText(covenant_text);
+ LLFloaterBuyLand::updateCovenantText(covenant_text, covenant_id);
+ if (panel)
+ {
+ panel->updateCovenantText(covenant_text);
+ }
+ }
+}
+
+void onCovenantLoadComplete(LLVFS *vfs,
+ const LLUUID& asset_uuid,
+ LLAssetType::EType type,
+ void* user_data, S32 status, LLExtStat ext_status)
+{
+ LL_DEBUGS("Messaging") << "onCovenantLoadComplete()" << LL_ENDL;
+ std::string covenant_text;
+ if(0 == status)
+ {
+ LLVFile file(vfs, asset_uuid, type, LLVFile::READ);
+
+ S32 file_length = file.getSize();
+
+ std::vector<char> buffer(file_length+1);
+ file.read((U8*)&buffer[0], file_length);
+ // put a EOS at the end
+ buffer[file_length] = '\0';
+
+ if( (file_length > 19) && !strncmp( &buffer[0], "Linden text version", 19 ) )
+ {
+ LLViewerTextEditor::Params params;
+ params.name("temp");
+ params.max_text_length(file_length+1);
+ LLViewerTextEditor * editor = LLUICtrlFactory::create<LLViewerTextEditor> (params);
+ if( !editor->importBuffer( &buffer[0], file_length+1 ) )
+ {
+ LL_WARNS("Messaging") << "Problem importing estate covenant." << LL_ENDL;
+ covenant_text = "Problem importing estate covenant.";
+ }
+ else
+ {
+ // Version 0 (just text, doesn't include version number)
+ covenant_text = editor->getText();
+ }
+ delete editor;
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "Problem importing estate covenant: Covenant file format error." << LL_ENDL;
+ covenant_text = "Problem importing estate covenant: Covenant file format error.";
+ }
+ }
+ else
+ {
+ LLViewerStats::getInstance()->incStat( LLViewerStats::ST_DOWNLOAD_FAILED );
+
+ if( LL_ERR_ASSET_REQUEST_NOT_IN_DATABASE == status ||
+ LL_ERR_FILE_EMPTY == status)
+ {
+ covenant_text = "Estate covenant notecard is missing from database.";
+ }
+ else if (LL_ERR_INSUFFICIENT_PERMISSIONS == status)
+ {
+ covenant_text = "Insufficient permissions to view estate covenant.";
+ }
+ else
+ {
+ covenant_text = "Unable to load estate covenant at this time.";
+ }
+
+ LL_WARNS("Messaging") << "Problem loading notecard: " << status << LL_ENDL;
+ }
+ LLPanelEstateCovenant::updateCovenantText(covenant_text, asset_uuid);
+ LLPanelLandCovenant::updateCovenantText(covenant_text);
+ LLFloaterBuyLand::updateCovenantText(covenant_text, asset_uuid);
+
+ LLPanelPlaceInfo* panel = LLSideTray::getInstance()->findChild<LLPanelPlaceInfo>("panel_place_info");
+ if (panel)
+ {
+ panel->updateCovenantText(covenant_text);
+ }
+}
+
+
+void process_feature_disabled_message(LLMessageSystem* msg, void**)
+{
+ // Handle Blacklisted feature simulator response...
+ LLUUID agentID;
+ LLUUID transactionID;
+ std::string messageText;
+ msg->getStringFast(_PREHASH_FailureInfo,_PREHASH_ErrorMessage, messageText,0);
+ msg->getUUIDFast(_PREHASH_FailureInfo,_PREHASH_AgentID,agentID);
+ msg->getUUIDFast(_PREHASH_FailureInfo,_PREHASH_TransactionID,transactionID);
+
+ LL_WARNS("Messaging") << "Blacklisted Feature Response:" << messageText << LL_ENDL;
+}
+
+// ------------------------------------------------------------
+// Message system exception callbacks
+// ------------------------------------------------------------
+
+void invalid_message_callback(LLMessageSystem* msg,
+ void*,
+ EMessageException exception)
+{
+ LLAppViewer::instance()->badNetworkHandler();
+}
+
+// Please do not add more message handlers here. This file is huge.
+// Put them in a file related to the functionality you are implementing.
+
+void LLOfferInfo::forceResponse(InventoryOfferResponse response)
+{
+ LLNotification::Params params("UserGiveItem");
+ params.functor.function(boost::bind(&LLOfferInfo::inventory_offer_callback, this, _1, _2));
+ LLNotifications::instance().forceResponse(params, response);
+}
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