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author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2017-06-30 20:49:23 +0100 |
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committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2017-06-30 20:49:23 +0100 |
commit | a09cc5f4bb9ccf93db7233d0b1fd0142803b2f23 (patch) | |
tree | 1db80926b08b3b9e11320d5520de73bc952463ca /indra/newview/llviewermessage.cpp | |
parent | 999b0b47b59cb6be6f229066825bdec88f00304e (diff) |
SL-731 - added a hook for debug text specific to control avatars. Also renamed resetJointsOnDetach to removeAttachmentOverridesForObject to make the connection to addAttachmentOverridesForObject more obvious.
Diffstat (limited to 'indra/newview/llviewermessage.cpp')
-rw-r--r-- | indra/newview/llviewermessage.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index f8cdb5bf92..227c6afcb0 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -5105,7 +5105,7 @@ void process_object_animation(LLMessageSystem *mesgsys, void **user_data) } S32 num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationList); - LL_WARNS() << "AXON handle object animation here, num_blocks " << num_blocks << LL_ENDL; + LL_DEBUGS("AXON") << "handle object animation here, num_blocks " << num_blocks << LL_ENDL; if (!avatarp->mPlaying) { @@ -5119,13 +5119,13 @@ void process_object_animation(LLMessageSystem *mesgsys, void **user_data) mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i); mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i); avatarp->mSignaledAnimations[animation_id] = anim_sequence_id; - LL_INFOS() << "AXON got object animation request for object " + LL_DEBUGS("AXON") << "got object animation request for object " << uuid << " animation id " << animation_id << LL_ENDL; } if (num_blocks >= 0) { - LL_INFOS() << "AXON process animation state changes here" << LL_ENDL; + LL_DEBUGS("AXON") << "process animation state changes here" << LL_ENDL; avatarp->processAnimationStateChanges(); } } |