diff options
author | andreykproductengine <andreykproductengine@lindenlab.com> | 2018-06-19 19:02:12 +0300 |
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committer | andreykproductengine <andreykproductengine@lindenlab.com> | 2018-06-19 19:02:12 +0300 |
commit | 48f1c0099dd9ba52a0ce9a36a61d3f52d1ab66d5 (patch) | |
tree | 5a4a4b85ec534522a2c2ff2ed4042501a7543865 /indra/newview/llviewermessage.cpp | |
parent | d4faf1a50b467e373f827c65273a18b84e165d97 (diff) |
MAINT-4743 Save sounds that arrived too early and use on object update
Diffstat (limited to 'indra/newview/llviewermessage.cpp')
-rw-r--r-- | indra/newview/llviewermessage.cpp | 150 |
1 files changed, 134 insertions, 16 deletions
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index 4180da17c2..6cba7dd70c 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -3372,6 +3372,110 @@ void send_agent_update(BOOL force_send, BOOL send_reliable) } +// sounds can arrive before objects, store them for a short time +// Note: this is a workaround for MAINT-4743, real fix would be to make +// server send sound along with object update that creates (rezes) the object +class PostponedSoundData +{ +public: + PostponedSoundData() : + mExpirationTime(0) + {} + PostponedSoundData(const LLUUID &object_id, const LLUUID &sound_id, const LLUUID& owner_id, const F32 gain, const U8 flags); + bool hasExpired() { return LLFrameTimer::getTotalSeconds() > mExpirationTime; } + + LLUUID mObjectId; + LLUUID mSoundId; + LLUUID mOwnerId; + F32 mGain; + U8 mFlags; + static const F64 MAXIMUM_PLAY_DELAY; + +private: + F64 mExpirationTime; //seconds since epoch +}; +const F64 PostponedSoundData::MAXIMUM_PLAY_DELAY = 15.0; +static F64 postponed_sounds_update_expiration = 0.0; +static std::map<LLUUID, PostponedSoundData> postponed_sounds; + +void set_attached_sound(LLViewerObject *objectp, const LLUUID &object_id, const LLUUID &sound_id, const LLUUID& owner_id, const F32 gain, const U8 flags) +{ + if (LLMuteList::getInstance()->isMuted(object_id)) return; + + if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return; + + // Don't play sounds from a region with maturity above current agent maturity + LLVector3d pos = objectp->getPositionGlobal(); + if (!gAgent.canAccessMaturityAtGlobal(pos)) + { + return; + } + + objectp->setAttachedSound(sound_id, owner_id, gain, flags); +} + +PostponedSoundData::PostponedSoundData(const LLUUID &object_id, const LLUUID &sound_id, const LLUUID& owner_id, const F32 gain, const U8 flags) + : + mObjectId(object_id), + mSoundId(sound_id), + mOwnerId(owner_id), + mGain(gain), + mFlags(flags), + mExpirationTime(LLFrameTimer::getTotalSeconds() + MAXIMUM_PLAY_DELAY) +{ +} + +// static +void update_attached_sounds() +{ + if (postponed_sounds.empty()) + { + return; + } + + std::map<LLUUID, PostponedSoundData>::iterator iter = postponed_sounds.begin(); + std::map<LLUUID, PostponedSoundData>::iterator end = postponed_sounds.end(); + while (iter != end) + { + std::map<LLUUID, PostponedSoundData>::iterator cur_iter = iter++; + PostponedSoundData* data = &cur_iter->second; + if (data->hasExpired()) + { + postponed_sounds.erase(cur_iter); + } + else + { + LLViewerObject *objectp = gObjectList.findObject(data->mObjectId); + if (objectp) + { + set_attached_sound(objectp, data->mObjectId, data->mSoundId, data->mOwnerId, data->mGain, data->mFlags); + postponed_sounds.erase(cur_iter); + } + } + } + postponed_sounds_update_expiration = LLFrameTimer::getTotalSeconds() + 2 * PostponedSoundData::MAXIMUM_PLAY_DELAY; +} + +//static +void clear_expired_postponed_sounds() +{ + if (postponed_sounds_update_expiration > LLFrameTimer::getTotalSeconds()) + { + return; + } + std::map<LLUUID, PostponedSoundData>::iterator iter = postponed_sounds.begin(); + std::map<LLUUID, PostponedSoundData>::iterator end = postponed_sounds.end(); + while (iter != end) + { + std::map<LLUUID, PostponedSoundData>::iterator cur_iter = iter++; + PostponedSoundData* data = &cur_iter->second; + if (data->hasExpired()) + { + postponed_sounds.erase(cur_iter); + } + } + postponed_sounds_update_expiration = LLFrameTimer::getTotalSeconds() + 2 * PostponedSoundData::MAXIMUM_PLAY_DELAY; +} // *TODO: Remove this dependency, or figure out a better way to handle // this hack. @@ -3390,7 +3494,12 @@ void process_object_update(LLMessageSystem *mesgsys, void **user_data) } // Update the object... + S32 old_num_objects = gObjectList.mNumNewObjects; gObjectList.processObjectUpdate(mesgsys, user_data, OUT_FULL); + if (old_num_objects != gObjectList.mNumNewObjects) + { + update_attached_sounds(); + } } void process_compressed_object_update(LLMessageSystem *mesgsys, void **user_data) @@ -3406,7 +3515,12 @@ void process_compressed_object_update(LLMessageSystem *mesgsys, void **user_data } // Update the object... + S32 old_num_objects = gObjectList.mNumNewObjects; gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_FULL_COMPRESSED); + if (old_num_objects != gObjectList.mNumNewObjects) + { + update_attached_sounds(); + } } void process_cached_object_update(LLMessageSystem *mesgsys, void **user_data) @@ -3437,7 +3551,12 @@ void process_terse_object_update_improved(LLMessageSystem *mesgsys, void **user_ gObjectData += (U32Bytes)mesgsys->getReceiveSize(); } + S32 old_num_objects = gObjectList.mNumNewObjects; gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_TERSE_IMPROVED); + if (old_num_objects != gObjectList.mNumNewObjects) + { + update_attached_sounds(); + } } static LLTrace::BlockTimerStatHandle FTM_PROCESS_OBJECTS("Process Kill Objects"); @@ -3659,28 +3778,27 @@ void process_attached_sound(LLMessageSystem *msg, void **user_data) msg->getU8Fast(_PREHASH_DataBlock, _PREHASH_Flags, flags); LLViewerObject *objectp = gObjectList.findObject(object_id); - if (!objectp) + if (objectp) { - // we don't know about this object, just bail - return; + set_attached_sound(objectp, object_id, sound_id, owner_id, gain, flags); } - - if (LLMuteList::getInstance()->isMuted(object_id)) return; - - if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return; - - - // Don't play sounds from a region with maturity above current agent maturity - LLVector3d pos = objectp->getPositionGlobal(); - if( !gAgent.canAccessMaturityAtGlobal(pos) ) + else if (sound_id.notNull()) { - return; + // we don't know about this object yet, probably it has yet to arrive + // std::map for dupplicate prevention. + postponed_sounds[object_id] = (PostponedSoundData(object_id, sound_id, owner_id, gain, flags)); + clear_expired_postponed_sounds(); + } + else + { + std::map<LLUUID, PostponedSoundData>::iterator iter = postponed_sounds.find(object_id); + if (iter != postponed_sounds.end()) + { + postponed_sounds.erase(iter); + } } - - objectp->setAttachedSound(sound_id, owner_id, gain, flags); } - void process_attached_sound_gain_change(LLMessageSystem *mesgsys, void **user_data) { F32 gain = 0; 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