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author | andreykproductengine <andreykproductengine@lindenlab.com> | 2019-07-12 19:26:59 +0300 |
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committer | andreykproductengine <andreykproductengine@lindenlab.com> | 2019-07-12 19:26:59 +0300 |
commit | 0c0e7437c3b08f0269144b789fd4d04732780ea9 (patch) | |
tree | 34399526dd4d04150f490bbcf832ae06fcc998e7 /indra/newview/llviewermessage.cpp | |
parent | 21c84f8007cb5e5203ce831a64207ec427907d0f (diff) |
Better logging for SL-10786
Diffstat (limited to 'indra/newview/llviewermessage.cpp')
-rw-r--r-- | indra/newview/llviewermessage.cpp | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index 3fda51f856..cf5f2e284f 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -4027,6 +4027,8 @@ void process_avatar_animation(LLMessageSystem *mesgsys, void **user_data) S32 num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationList); S32 num_source_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationSourceList); + LL_DEBUGS("Messaging", "Motion") << "Processing " << num_blocks << " Animations" << LL_ENDL; + //clear animation flags avatarp->mSignaledAnimations.clear(); @@ -4039,8 +4041,6 @@ void process_avatar_animation(LLMessageSystem *mesgsys, void **user_data) mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i); mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i); - LL_DEBUGS("Messaging") << "Anim sequence ID: " << anim_sequence_id << LL_ENDL; - avatarp->mSignaledAnimations[animation_id] = anim_sequence_id; // *HACK: Disabling flying mode if it has been enabled shortly before the agent @@ -4079,6 +4079,14 @@ void process_avatar_animation(LLMessageSystem *mesgsys, void **user_data) avatarp->mAnimationSources.insert(LLVOAvatar::AnimationSourceMap::value_type(object_id, animation_id)); } } + LL_DEBUGS("Messaging", "Motion") << "Anim sequence ID: " << anim_sequence_id + << " Animation id: " << animation_id + << " From block: " << object_id << LL_ENDL; + } + else + { + LL_DEBUGS("Messaging", "Motion") << "Anim sequence ID: " << anim_sequence_id + << " Animation id: " << animation_id << LL_ENDL; } } } |