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authorLeyla Farazha <leyla@lindenlab.com>2009-11-19 16:29:20 -0800
committerLeyla Farazha <leyla@lindenlab.com>2009-11-19 16:29:20 -0800
commitc994b57fa483d09367546d27434c25a316d86fe0 (patch)
tree1c1c0b87553e18a48027bb41c9638c9cd20410f1 /indra/newview/llviewermenu.cpp
parentcb8d2cb0ac0f60604a0698c6609615230d5b283d (diff)
EXT-2490 Right click context menu for objects should include build tools
EXT-2541 Help > Report Abuse screenshot not showing up EXT-2549 Crash on exit from mouse-look (Mini Map related) EXT-2548 Viewer freezes when going out of the mouselook while there are more than two floaters EXT-1983 [BSI] Trying to edit a script in a no mod object pops up script editor with "object out of range" reviewed by Richard
Diffstat (limited to 'indra/newview/llviewermenu.cpp')
-rw-r--r--indra/newview/llviewermenu.cpp15
1 files changed, 14 insertions, 1 deletions
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index 6a6aa1061d..c67af994a4 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -2733,15 +2733,26 @@ bool enable_object_edit()
// there. Eventually this needs to be replaced with code that only
// lets you edit objects if you have permission to do so (edit perms,
// group edit, god). See also lltoolbar.cpp. JC
- bool enable = true;
+ bool enable = false;
if (gAgent.inPrelude())
{
enable = LLViewerParcelMgr::getInstance()->agentCanBuild()
|| LLSelectMgr::getInstance()->getSelection()->isAttachment();
+ }
+ else if (LLSelectMgr::getInstance()->selectGetModify())
+ {
+ enable = true;
}
+
return enable;
}
+// mutually exclusive - show either edit option or build in menu
+bool enable_object_build()
+{
+ return !enable_object_edit();
+}
+
class LLSelfRemoveAllAttachments : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
@@ -8023,6 +8034,8 @@ void initialize_menus()
visible.add("VisiblePayObject", boost::bind(&enable_pay_object));
enable.add("EnablePayAvatar", boost::bind(&enable_pay_avatar));
enable.add("EnableEdit", boost::bind(&enable_object_edit));
+ visible.add("VisibleBuild", boost::bind(&enable_object_build));
+ visible.add("VisibleEdit", boost::bind(&enable_object_edit));
visible.add("Object.VisibleEdit", boost::bind(&enable_object_edit));
view_listener_t::addMenu(new LLFloaterVisible(), "FloaterVisible");