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author | leyla_linden <none@none> | 2011-02-14 16:31:40 -0800 |
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committer | leyla_linden <none@none> | 2011-02-14 16:31:40 -0800 |
commit | a44b1ff511cb8f3399aa318ac15019ad97938c45 (patch) | |
tree | 1f2ba7315d45049161de0181d2b75bc328946668 /indra/newview/llviewermenu.cpp | |
parent | 29ea62811fff865c05c67b26a2dc8d2da966c5d0 (diff) |
SH-956 Turning off Basic Shaders in Preferences > Graphics does not grey out expected Shadows options in Mesh Viewer
SH-957 Turning off Atmospheric Shaders greys out Lighting and Shadows options in preferences but does not turn off shadows inworld
Diffstat (limited to 'indra/newview/llviewermenu.cpp')
-rwxr-xr-x | indra/newview/llviewermenu.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index eb022851e7..cfcce3e7bb 100755 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -2082,7 +2082,8 @@ class LLAdvancedEnableRenderDeferredOptions: public view_listener_t { bool handleEvent(const LLSD& userdata) { - bool new_value = gSavedSettings.getBOOL("RenderDeferred"); + bool new_value = gGLManager.mHasFramebufferObject && LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT > 0) && + LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) > 0 && gSavedSettings.getBOOL("RenderDeferred"); return new_value; } }; |