diff options
author | Mnikolenko Productengine <mnikolenko@productengine.com> | 2020-03-20 16:34:57 +0200 |
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committer | Mnikolenko Productengine <mnikolenko@productengine.com> | 2020-03-20 16:34:57 +0200 |
commit | e77e1ed8ca0a4ae34c642819fd089fa7daa67eb8 (patch) | |
tree | e7992a57de0e169a9cb676c892a4f6de482fde8d /indra/newview/llviewermediafocus.cpp | |
parent | 6c41ea62ceed90658c9d6ab6d51c5d66b8837d8c (diff) |
SL-2222 FIXED Media Control still offers zoom out when already zoomed out
Diffstat (limited to 'indra/newview/llviewermediafocus.cpp')
-rw-r--r-- | indra/newview/llviewermediafocus.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/indra/newview/llviewermediafocus.cpp b/indra/newview/llviewermediafocus.cpp index 69ab0a71af..76eb61bedf 100644 --- a/indra/newview/llviewermediafocus.cpp +++ b/indra/newview/llviewermediafocus.cpp @@ -205,8 +205,9 @@ bool LLViewerMediaFocus::getFocus() } // This function selects an ideal viewing distance based on the focused object, pick normal, and padding value -void LLViewerMediaFocus::setCameraZoom(LLViewerObject* object, LLVector3 normal, F32 padding_factor, bool zoom_in_only) +LLVector3d LLViewerMediaFocus::setCameraZoom(LLViewerObject* object, LLVector3 normal, F32 padding_factor, bool zoom_in_only) { + LLVector3d camera_pos; if (object) { gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE); @@ -254,7 +255,7 @@ void LLViewerMediaFocus::setCameraZoom(LLViewerObject* object, LLVector3 normal, distance += depth * 0.5; // Finally animate the camera to this new position and focal point - LLVector3d camera_pos, target_pos; + LLVector3d target_pos; // The target lookat position is the center of the selection (in global coords) target_pos = center; // Target look-from (camera) position is "distance" away from the target along the normal @@ -287,7 +288,7 @@ void LLViewerMediaFocus::setCameraZoom(LLViewerObject* object, LLVector3 normal, if (zoom_in_only && (dist_vec_squared(gAgentCamera.getCameraPositionGlobal(), target_pos) < dist_vec_squared(camera_pos, target_pos))) { - return; + return camera_pos; } gAgentCamera.setCameraPosAndFocusGlobal(camera_pos, target_pos, object->getID() ); @@ -298,6 +299,7 @@ void LLViewerMediaFocus::setCameraZoom(LLViewerObject* object, LLVector3 normal, // If we have no object, focus back on the avatar. gAgentCamera.setFocusOnAvatar(TRUE, ANIMATE); } + return camera_pos; } void LLViewerMediaFocus::onFocusReceived() { |