diff options
author | Eric M. Tulla (BigPapi) <tulla@lindenlab.com> | 2009-11-17 17:58:17 -0500 |
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committer | Eric M. Tulla (BigPapi) <tulla@lindenlab.com> | 2009-11-17 17:58:17 -0500 |
commit | 32178873564f86f0ab9ee06d485486fc9d609012 (patch) | |
tree | 4beae7908cbdd5e6af5241682110ac958b7c56ae /indra/newview/llviewermedia.cpp | |
parent | 064fb26092ac9f73f9d0301f1e214e27e8418839 (diff) | |
parent | 2365dbcd459b37942ddacbcb7010232113a126c1 (diff) |
Merge of viewer2 into avp
--HG--
branch : avatar-pipeline
Diffstat (limited to 'indra/newview/llviewermedia.cpp')
-rw-r--r-- | indra/newview/llviewermedia.cpp | 137 |
1 files changed, 108 insertions, 29 deletions
diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp index 251d7d4a13..3a7c54479b 100644 --- a/indra/newview/llviewermedia.cpp +++ b/indra/newview/llviewermedia.cpp @@ -32,6 +32,7 @@ #include "llviewerprecompiledheaders.h" +#include "llagent.h" #include "llviewermedia.h" #include "llviewermediafocus.h" #include "llmimetypes.h" @@ -541,6 +542,16 @@ bool LLViewerMedia::priorityComparitor(const LLViewerMediaImpl* i1, const LLView // The item with user focus always comes to the front of the list, period. return false; } + else if(i1->isParcelMedia()) + { + // The parcel media impl sorts above all other inworld media, unless one has focus. + return true; + } + else if(i2->isParcelMedia()) + { + // The parcel media impl sorts above all other inworld media, unless one has focus. + return false; + } else if(i1->getUsedInUI() && !i2->getUsedInUI()) { // i1 is a UI element, i2 is not. This makes i1 "less than" i2, so it sorts earlier in our list. @@ -551,16 +562,21 @@ bool LLViewerMedia::priorityComparitor(const LLViewerMediaImpl* i1, const LLView // i2 is a UI element, i1 is not. This makes i2 "less than" i1, so it sorts earlier in our list. return false; } - else if(i1->isParcelMedia()) + else if(i1->isPlayable() && !i2->isPlayable()) { - // The parcel media impl sorts above all other inworld media, unless one has focus. + // Playable items sort above ones that wouldn't play even if they got high enough priority return true; } - else if(i2->isParcelMedia()) + else if(!i1->isPlayable() && i2->isPlayable()) { - // The parcel media impl sorts above all other inworld media, unless one has focus. + // Playable items sort above ones that wouldn't play even if they got high enough priority return false; } + else if(i1->getInterest() == i2->getInterest()) + { + // Generally this will mean both objects have zero interest. In this case, sort on distance. + return (i1->getProximityDistance() < i2->getProximityDistance()); + } else { // The object with the larger interest value should be earlier in the list, so we reverse the sense of the comparison here. @@ -568,6 +584,11 @@ bool LLViewerMedia::priorityComparitor(const LLViewerMediaImpl* i1, const LLView } } +static bool proximity_comparitor(const LLViewerMediaImpl* i1, const LLViewerMediaImpl* i2) +{ + return (i1->getProximityDistance() < i2->getProximityDistance()); +} + ////////////////////////////////////////////////////////////////////////////////////////// // static void LLViewerMedia::updateMedia() @@ -593,12 +614,9 @@ void LLViewerMedia::updateMedia() int impl_count_total = 0; int impl_count_interest_low = 0; int impl_count_interest_normal = 0; - int i = 0; - -#if 0 - LL_DEBUGS("PluginPriority") << "Sorted impls:" << llendl; -#endif - + + std::vector<LLViewerMediaImpl*> proximity_order; + U32 max_instances = gSavedSettings.getU32("PluginInstancesTotal"); U32 max_normal = gSavedSettings.getU32("PluginInstancesNormal"); U32 max_low = gSavedSettings.getU32("PluginInstancesLow"); @@ -629,10 +647,12 @@ void LLViewerMedia::updateMedia() else if(pimpl->hasFocus()) { new_priority = LLPluginClassMedia::PRIORITY_HIGH; + impl_count_interest_normal++; // count this against the count of "normal" instances for priority purposes } else if(pimpl->getUsedInUI()) { new_priority = LLPluginClassMedia::PRIORITY_NORMAL; + impl_count_interest_normal++; } else { @@ -640,7 +660,17 @@ void LLViewerMedia::updateMedia() // Heuristic -- if the media texture's approximate screen area is less than 1/4 of the native area of the texture, // turn it down to low instead of normal. This may downsample for plugins that support it. - bool media_is_small = pimpl->getInterest() < (pimpl->getApproximateTextureInterest() / 4); + bool media_is_small = false; + F64 approximate_interest = pimpl->getApproximateTextureInterest(); + if(approximate_interest == 0.0f) + { + // this media has no current size, which probably means it's not loaded. + media_is_small = true; + } + else if(pimpl->getInterest() < (approximate_interest / 4)) + { + media_is_small = true; + } if(pimpl->getInterest() == 0.0f) { @@ -678,7 +708,7 @@ void LLViewerMedia::updateMedia() } } - if(new_priority != LLPluginClassMedia::PRIORITY_UNLOADED) + if(!pimpl->getUsedInUI() && (new_priority != LLPluginClassMedia::PRIORITY_UNLOADED)) { impl_count_total++; } @@ -692,23 +722,27 @@ void LLViewerMedia::updateMedia() } else { - // Other impls just get the same ordering as the priority list (for now). - pimpl->mProximity = i; + proximity_order.push_back(pimpl); } -#if 0 - LL_DEBUGS("PluginPriority") << " " << pimpl - << ", setting priority to " << new_priority - << (pimpl->hasFocus()?", HAS FOCUS":"") - << (pimpl->getUsedInUI()?", is UI":"") - << ", cpu " << pimpl->getCPUUsage() - << ", interest " << pimpl->getInterest() - << ", media url " << pimpl->getMediaURL() << llendl; -#endif - total_cpu += pimpl->getCPUUsage(); - - i++; + } + + if(gSavedSettings.getBOOL("MediaPerformanceManagerDebug")) + { + // Give impls the same ordering as the priority list + // they're already in the right order for this. + } + else + { + // Use a distance-based sort for proximity values. + std::stable_sort(proximity_order.begin(), proximity_order.end(), proximity_comparitor); + } + + // Transfer the proximity order to the proximity fields in the objects. + for(int i = 0; i < (int)proximity_order.size(); i++) + { + proximity_order[i]->mProximity = i; } LL_DEBUGS("PluginPriority") << "Total reported CPU usage is " << total_cpu << llendl; @@ -760,6 +794,7 @@ LLViewerMediaImpl::LLViewerMediaImpl( const LLUUID& texture_id, mIsDisabled(false), mIsParcelMedia(false), mProximity(-1), + mProximityDistance(0.0f), mMimeTypeProbe(NULL), mIsUpdated(false) { @@ -1588,6 +1623,10 @@ void LLViewerMediaImpl::update() { // This media source should not be loaded. } + else if(mPriority <= LLPluginClassMedia::PRIORITY_SLIDESHOW) + { + // Don't load new instances that are at PRIORITY_SLIDESHOW or below. They're just kept around to preserve state. + } else if(mMimeTypeProbe != NULL) { // this media source is doing a MIME type probe -- don't try loading it again. @@ -1816,7 +1855,7 @@ bool LLViewerMediaImpl::isMediaPaused() ////////////////////////////////////////////////////////////////////////////////////////// // -bool LLViewerMediaImpl::hasMedia() +bool LLViewerMediaImpl::hasMedia() const { return mMediaSource != NULL; } @@ -1851,6 +1890,31 @@ bool LLViewerMediaImpl::isForcedUnloaded() const } ////////////////////////////////////////////////////////////////////////////////////////// +// +bool LLViewerMediaImpl::isPlayable() const +{ + if(isForcedUnloaded()) + { + // All of the forced-unloaded criteria also imply not playable. + return false; + } + + if(hasMedia()) + { + // Anything that's already playing is, by definition, playable. + return true; + } + + if(!mMediaURL.empty()) + { + // If something has navigated the instance, it's ready to be played. + return true; + } + + return false; +} + +////////////////////////////////////////////////////////////////////////////////////////// void LLViewerMediaImpl::handleMediaEvent(LLPluginClassMedia* plugin, LLPluginClassMediaOwner::EMediaEvent event) { switch(event) @@ -2058,6 +2122,15 @@ void LLViewerMediaImpl::calculateInterest() mInterest = 0.0f; } + // Calculate distance from the avatar, for use in the proximity calculation. + mProximityDistance = 0.0f; + if(!mObjectList.empty()) + { + // Just use the first object in the list. We could go through the list and find the closest object, but this should work well enough. + LLVector3d global_delta = gAgent.getPositionGlobal() - (*mObjectList.begin())->getPositionGlobal(); + mProximityDistance = global_delta.magVecSquared(); // use distance-squared because it's cheaper and sorts the same. + } + if(mNeedsMuteCheck) { // Check all objects this instance is associated with, and those objects' owners, against the mute list @@ -2094,7 +2167,13 @@ F64 LLViewerMediaImpl::getApproximateTextureInterest() result = mMediaSource->getFullWidth(); result *= mMediaSource->getFullHeight(); } - + else + { + // No media source is loaded -- all we have to go on is the texture size that has been set on the impl, if any. + result = mMediaWidth; + result *= mMediaHeight; + } + return result; } @@ -2135,7 +2214,7 @@ void LLViewerMediaImpl::setPriority(LLPluginClassMedia::EPriority priority) { if(mPriority != priority) { - LL_INFOS("PluginPriority") + LL_DEBUGS("PluginPriority") << "changing priority of media id " << mTextureId << " from " << LLPluginClassMedia::priorityToString(mPriority) << " to " << LLPluginClassMedia::priorityToString(priority) |