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author | Loren Shih <seraph@lindenlab.com> | 2011-04-13 15:23:11 -0400 |
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committer | Loren Shih <seraph@lindenlab.com> | 2011-04-13 15:23:11 -0400 |
commit | 172bca783f94489fbf3ec68dfdc5f7851910b337 (patch) | |
tree | 1cce357a3ffb4f666eef9f85e928a2c88b066e5a /indra/newview/llviewerjointmesh_vec.cpp | |
parent | cf5b96bdededdac0dd00e88ce045ab6f32878869 (diff) |
SH-1364 FIXED Avatar Physics are not updating smoothly even for high-performance machines.
"high" graphics settings now give 100% updates, versus 90%.
Changed a simple constant that was acting as a threshold for when physics should be updated (the constant was set way too high, meaning that updates were being skipped).
Diffstat (limited to 'indra/newview/llviewerjointmesh_vec.cpp')
0 files changed, 0 insertions, 0 deletions